UltimateZoneBuilder/Build/Configurations/Includes
MaxED 883527c37c Sector Edit form and Linedef Edit form now support float texture offsets.
Tag Statistics form: you can now double click on Sectors, Linedefs or Things cell to select them, and right click to open their properties.
Texture size labels were displayed incorrectly in some cases.
Rewritten VerticesMode.DeleteItem() once again...
Vertex Edit form now works in realtime mode.
Vertex Edit form: ceiling and floor vertex offsets can now be cleared.
Added StairSectorBuilder plugin (I suppose some external plugins will stop working in GZDB because I've changed ButtonStep to float in ButtonsNumericTextbox a couple revisions ago...).
Preferences form: action description is now scrollable.
Changed background color of Sector Edit form.
Vertex' ZCeiling and ZFloor properties are now managed internally.
2013-07-08 13:13:28 +00:00
..
Action2_misc.cfg 2012-04-17 19:13:47 +00:00
Action2_texturesets.cfg 2012-04-17 19:13:47 +00:00
Action2_things.cfg 2012-04-17 19:13:47 +00:00
Boom_generalized.cfg @ Total restructure of the game configuration includes 2009-07-30 18:10:57 +00:00
Boom_linedefs.cfg Fixed some configuration inaccuracies. 2010-10-03 13:39:37 +00:00
Boom_misc.cfg Floor and ceiling brightness levels of 3d-floors can now be edited properly in GZDoom Visual mode. 2012-08-27 11:39:14 +00:00
Boom_things.cfg Linedef flags were not translated properly when a map format was changed to/from UDMF. 2013-05-27 12:20:15 +00:00
Chex3_texturesets.cfg 2012-04-17 19:13:47 +00:00
Chex3_things.cfg 2012-04-17 19:13:47 +00:00
Chex_misc.cfg 2012-04-17 19:13:47 +00:00
Chex_texturesets.cfg 2012-04-17 19:13:47 +00:00
Chex_things.cfg 2012-04-17 19:13:47 +00:00
Common.cfg Added GLDEFS and (Z)MAPINFO parsers. 2012-06-01 10:17:47 +00:00
Doom2_things.cfg Fixed severe lags during Texture Browser opening when resource wad for current texture had lots of textures. 2012-09-05 10:31:32 +00:00
Doom_linedefs.cfg Fixed some configuration inaccuracies. 2010-10-03 13:39:37 +00:00
Doom_misc.cfg "thingflagstranslation" block was missing from UDMF game configuration, so thing flags were dropped when map format was changed to UDMF. 2013-06-03 11:32:29 +00:00
Doom_sectors.cfg Fixed incorrect sector effects flashing speeds in the descriptions 2009-08-22 21:21:40 +00:00
Doom_texturesets.cfg @ Total restructure of the game configuration includes 2009-07-30 18:10:57 +00:00
Doom_things.cfg 3d-floor's floor and ceiling can be dragged properly in GZDoom Visual mode. 2012-07-05 00:03:40 +00:00
Doomsday_misc.cfg jDoom, Legacy and Risen3D game configurations now makes use of included configurations 2009-07-30 20:21:04 +00:00
Edge_linedefs.cfg @ Total restructure of the game configuration includes 2009-07-30 18:10:57 +00:00
Edge_sectors.cfg @ Total restructure of the game configuration includes 2009-07-30 18:10:57 +00:00
Edge_things.cfg @ Total restructure of the game configuration includes 2009-07-30 18:10:57 +00:00
Eternity_linedefs.cfg Update Eternity Game Configuration (thanks esselfortium) 2010-08-30 14:47:27 +00:00
Eternity_misc.cfg @ Total restructure of the game configuration includes 2009-07-30 18:10:57 +00:00
Eternity_things.cfg Linedef flags were not translated properly when a map format was changed to/from UDMF. 2013-05-27 12:20:15 +00:00
GZDoom_things.cfg Linedef flags were not translated properly when a map format was changed to/from UDMF. 2013-05-27 12:20:15 +00:00
Harmony_misc.cfg 2012-04-17 19:13:47 +00:00
Harmony_texturesets.cfg 2012-04-17 19:13:47 +00:00
Harmony_things.cfg 2012-04-17 19:13:47 +00:00
Heretic_linedefs.cfg @ Total restructure of the game configuration includes 2009-07-30 18:10:57 +00:00
Heretic_misc.cfg 2012-04-17 19:13:47 +00:00
Heretic_sectors.cfg Added multiple engine support for any game configuration. 2012-11-02 23:11:38 +00:00
Heretic_texturesets.cfg @ Total restructure of the game configuration includes 2009-07-30 18:10:57 +00:00
Heretic_things.cfg Added multiple engine support for any game configuration. 2012-11-02 23:11:38 +00:00
Hexen_linedefs.cfg Some cosmetic changes in Hexen and ZDoom linedef configurations. 2013-04-15 13:52:54 +00:00
Hexen_misc.cfg Floor and ceiling brightness levels of 3d-floors can now be edited properly in GZDoom Visual mode. 2012-08-27 11:39:14 +00:00
Hexen_sectors.cfg @ Total restructure of the game configuration includes 2009-07-30 18:10:57 +00:00
Hexen_texturesets.cfg 2012-04-17 19:13:47 +00:00
Hexen_things.cfg Linedef flags were not translated properly when a map format was changed to/from UDMF. 2013-05-27 12:20:15 +00:00
Strife_linedefs.cfg Strife game configuration now makes use of included configurations 2009-07-31 07:54:05 +00:00
Strife_misc.cfg 2012-04-17 19:13:47 +00:00
Strife_sectors.cfg Strife game configuration now makes use of included configurations 2009-07-31 07:54:05 +00:00
Strife_texturesets.cfg 2012-04-17 19:13:47 +00:00
Strife_things.cfg 2012-04-17 19:13:47 +00:00
UDMF_misc.cfg UDMF, Linedef edit form: All sidedef properties are now editable via user interface. 2013-06-10 14:04:23 +00:00
Zandronum_common.cfg Added multiple engine support for any game configuration. 2012-11-02 23:11:38 +00:00
Zandronum_linedefs.cfg Added multiple engine support for any game configuration. 2012-11-02 23:11:38 +00:00
Zandronum_misc.cfg Added multiple engine support for any game configuration. 2012-11-02 23:11:38 +00:00
Zandronum_texturesets.cfg Added multiple engine support for any game configuration. 2012-11-02 23:11:38 +00:00
Zandronum_things.cfg Added multiple engine support for any game configuration. 2012-11-02 23:11:38 +00:00
ZDoom_common.cfg "thingflagstranslation" block was missing from UDMF game configuration, so thing flags were dropped when map format was changed to UDMF. 2013-06-03 11:32:29 +00:00
ZDoom_generalized.cfg 2012-04-17 19:13:47 +00:00
ZDoom_linedefs.cfg Visual mode, UDMF: added "Scale Texture Up (X)", "Scale Texture Down (X)", "Scale Texture Up (Y)", "Scale Texture Down (Y)" actions. Default keys are Num6, Num4, Num8, Num5. 2013-06-24 14:21:13 +00:00
ZDoom_misc.cfg Sector Edit form and Linedef Edit form now support float texture offsets. 2013-07-08 13:13:28 +00:00
ZDoom_sectors.cfg 2012-04-17 19:13:47 +00:00
ZDoom_things.cfg Linedef flags were not translated properly when a map format was changed to/from UDMF. 2013-05-27 12:20:15 +00:00