..
Action2_misc.cfg
2012-04-17 19:13:47 +00:00
Action2_texturesets.cfg
2012-04-17 19:13:47 +00:00
Action2_things.cfg
2012-04-17 19:13:47 +00:00
Boom_generalized.cfg
@ Total restructure of the game configuration includes
2009-07-30 18:10:57 +00:00
Boom_linedefs.cfg
Fixed some configuration inaccuracies.
2010-10-03 13:39:37 +00:00
Boom_misc.cfg
Floor and ceiling brightness levels of 3d-floors can now be edited properly in GZDoom Visual mode.
2012-08-27 11:39:14 +00:00
Boom_things.cfg
Linedef flags were not translated properly when a map format was changed to/from UDMF.
2013-05-27 12:20:15 +00:00
Chex3_texturesets.cfg
2012-04-17 19:13:47 +00:00
Chex3_things.cfg
2012-04-17 19:13:47 +00:00
Chex_misc.cfg
2012-04-17 19:13:47 +00:00
Chex_texturesets.cfg
2012-04-17 19:13:47 +00:00
Chex_things.cfg
2012-04-17 19:13:47 +00:00
Common.cfg
Added GLDEFS and (Z)MAPINFO parsers.
2012-06-01 10:17:47 +00:00
Doom2_things.cfg
Fixed severe lags during Texture Browser opening when resource wad for current texture had lots of textures.
2012-09-05 10:31:32 +00:00
Doom_linedefs.cfg
Fixed some configuration inaccuracies.
2010-10-03 13:39:37 +00:00
Doom_misc.cfg
"thingflagstranslation" block was missing from UDMF game configuration, so thing flags were dropped when map format was changed to UDMF.
2013-06-03 11:32:29 +00:00
Doom_sectors.cfg
Fixed incorrect sector effects flashing speeds in the descriptions
2009-08-22 21:21:40 +00:00
Doom_texturesets.cfg
@ Total restructure of the game configuration includes
2009-07-30 18:10:57 +00:00
Doom_things.cfg
3d-floor's floor and ceiling can be dragged properly in GZDoom Visual mode.
2012-07-05 00:03:40 +00:00
Doomsday_misc.cfg
jDoom, Legacy and Risen3D game configurations now makes use of included configurations
2009-07-30 20:21:04 +00:00
Edge_linedefs.cfg
@ Total restructure of the game configuration includes
2009-07-30 18:10:57 +00:00
Edge_sectors.cfg
@ Total restructure of the game configuration includes
2009-07-30 18:10:57 +00:00
Edge_things.cfg
@ Total restructure of the game configuration includes
2009-07-30 18:10:57 +00:00
Eternity_linedefs.cfg
Update Eternity Game Configuration (thanks esselfortium)
2010-08-30 14:47:27 +00:00
Eternity_misc.cfg
@ Total restructure of the game configuration includes
2009-07-30 18:10:57 +00:00
Eternity_things.cfg
Linedef flags were not translated properly when a map format was changed to/from UDMF.
2013-05-27 12:20:15 +00:00
GZDoom_things.cfg
Linedef flags were not translated properly when a map format was changed to/from UDMF.
2013-05-27 12:20:15 +00:00
Harmony_misc.cfg
2012-04-17 19:13:47 +00:00
Harmony_texturesets.cfg
2012-04-17 19:13:47 +00:00
Harmony_things.cfg
2012-04-17 19:13:47 +00:00
Heretic_linedefs.cfg
@ Total restructure of the game configuration includes
2009-07-30 18:10:57 +00:00
Heretic_misc.cfg
2012-04-17 19:13:47 +00:00
Heretic_sectors.cfg
Added multiple engine support for any game configuration.
2012-11-02 23:11:38 +00:00
Heretic_texturesets.cfg
@ Total restructure of the game configuration includes
2009-07-30 18:10:57 +00:00
Heretic_things.cfg
Added multiple engine support for any game configuration.
2012-11-02 23:11:38 +00:00
Hexen_linedefs.cfg
Some cosmetic changes in Hexen and ZDoom linedef configurations.
2013-04-15 13:52:54 +00:00
Hexen_misc.cfg
Floor and ceiling brightness levels of 3d-floors can now be edited properly in GZDoom Visual mode.
2012-08-27 11:39:14 +00:00
Hexen_sectors.cfg
@ Total restructure of the game configuration includes
2009-07-30 18:10:57 +00:00
Hexen_texturesets.cfg
2012-04-17 19:13:47 +00:00
Hexen_things.cfg
Linedef flags were not translated properly when a map format was changed to/from UDMF.
2013-05-27 12:20:15 +00:00
Strife_linedefs.cfg
Strife game configuration now makes use of included configurations
2009-07-31 07:54:05 +00:00
Strife_misc.cfg
2012-04-17 19:13:47 +00:00
Strife_sectors.cfg
Strife game configuration now makes use of included configurations
2009-07-31 07:54:05 +00:00
Strife_texturesets.cfg
2012-04-17 19:13:47 +00:00
Strife_things.cfg
2012-04-17 19:13:47 +00:00
UDMF_misc.cfg
UDMF, Linedef edit form: All sidedef properties are now editable via user interface.
2013-06-10 14:04:23 +00:00
Zandronum_common.cfg
Added multiple engine support for any game configuration.
2012-11-02 23:11:38 +00:00
Zandronum_linedefs.cfg
Added multiple engine support for any game configuration.
2012-11-02 23:11:38 +00:00
Zandronum_misc.cfg
Added multiple engine support for any game configuration.
2012-11-02 23:11:38 +00:00
Zandronum_texturesets.cfg
Added multiple engine support for any game configuration.
2012-11-02 23:11:38 +00:00
Zandronum_things.cfg
Added multiple engine support for any game configuration.
2012-11-02 23:11:38 +00:00
ZDoom_common.cfg
"thingflagstranslation" block was missing from UDMF game configuration, so thing flags were dropped when map format was changed to UDMF.
2013-06-03 11:32:29 +00:00
ZDoom_generalized.cfg
2012-04-17 19:13:47 +00:00
ZDoom_linedefs.cfg
Visual mode, UDMF: added "Scale Texture Up (X)", "Scale Texture Down (X)", "Scale Texture Up (Y)", "Scale Texture Down (Y)" actions. Default keys are Num6, Num4, Num8, Num5.
2013-06-24 14:21:13 +00:00
ZDoom_misc.cfg
Sector Edit form and Linedef Edit form now support float texture offsets.
2013-07-08 13:13:28 +00:00
ZDoom_sectors.cfg
2012-04-17 19:13:47 +00:00
ZDoom_things.cfg
Linedef flags were not translated properly when a map format was changed to/from UDMF.
2013-05-27 12:20:15 +00:00