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Boom_common.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Boom_generalized.cfg
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2017-01-15 00:35:40 +02:00 |
Boom_linedefs.cfg
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2017-01-15 00:35:40 +02:00 |
Boom_misc.cfg
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Config files: removed DEHACKED from the Boom map lumps
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2020-06-21 00:37:37 +02:00 |
Boom_things.cfg
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2017-01-15 00:35:40 +02:00 |
Common.cfg
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2017-01-15 00:35:40 +02:00 |
Doom2_things.cfg
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2017-01-15 00:35:40 +02:00 |
Doom_common.cfg
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2017-01-15 00:35:40 +02:00 |
Doom_linedefs.cfg
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2017-01-15 00:35:40 +02:00 |
Doom_misc.cfg
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2017-01-15 00:35:40 +02:00 |
Doom_sectors.cfg
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Fixed 0.5/1.0 second sector light blinking specials (reported by printz)
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2017-04-11 04:45:04 +03:00 |
Doom_texturesets.cfg
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2017-01-15 00:35:40 +02:00 |
Doom_things.cfg
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2017-01-15 00:35:40 +02:00 |
Eternity_common.cfg
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Eternity Engine configuration: added some missing linedef action and sector types. Fixes #407
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2020-04-27 23:12:42 +02:00 |
Eternity_generalized.cfg
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Eternity Engine configuration: added some missing linedef action and sector types. Fixes #407
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2020-04-27 23:12:42 +02:00 |
Eternity_linedefs.cfg
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Eternity Engine configuration: added some missing linedef action and sector types. Fixes #407
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2020-04-27 23:12:42 +02:00 |
Eternity_misc.cfg
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Add the fields new to Eternity 3.42.03 (#135) (by printz)
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2017-08-05 09:53:47 +03:00 |
Eternity_things.cfg
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Eternity config: add polycross property and remove 'copy' thing types (PR#79 by ioan-chera)
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2017-03-13 02:45:36 +02:00 |
Game_Doom.cfg
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2017-01-15 00:35:40 +02:00 |
Game_Heretic.cfg
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2017-01-15 00:35:40 +02:00 |
Game_Hexen.cfg
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2017-01-15 00:35:40 +02:00 |
Game_Strife.cfg
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2017-01-15 00:35:40 +02:00 |
GZDoom_things.cfg
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Added string support for spotlight colors
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2018-02-04 05:16:52 +02:00 |
Heretic_common.cfg
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2017-01-15 00:35:40 +02:00 |
Heretic_linedefs.cfg
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Heretic game configuration: actions 28 and 33 now correctly state that they are for green keys instead of non-existing red keys. Fixes #468.
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2020-09-17 21:42:59 +02:00 |
Heretic_misc.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Heretic_sectors.cfg
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Fixed 0.5/1.0 second sector light blinking specials (reported by printz)
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2017-04-11 04:45:04 +03:00 |
Heretic_texturesets.cfg
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2017-01-15 00:35:40 +02:00 |
Heretic_things.cfg
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2017-01-15 00:35:40 +02:00 |
Hexen_common.cfg
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2017-01-15 00:35:40 +02:00 |
Hexen_linedefs.cfg
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Added action 109:Light_ForceLightning to Hexen configuration. Also changed the description of the parameters in the ZDoom configuration to make it more clear what it does. Fixes #459.
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2020-08-29 15:02:13 +02:00 |
Hexen_misc.cfg
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2017-01-15 00:35:40 +02:00 |
Hexen_sectors.cfg
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2017-01-15 00:35:40 +02:00 |
Hexen_texturesets.cfg
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2017-01-15 00:35:40 +02:00 |
Hexen_things.cfg
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Added: arg0str in non-script specials. Kinda.
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2017-02-23 14:19:07 +02:00 |
Skulltag_things.cfg
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Made Skulltag item sprites optional to support default Skulltag+Zandronum config without producing 100 errors
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2017-03-09 19:09:08 +02:00 |
Strife_common.cfg
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2017-01-15 00:35:40 +02:00 |
Strife_linedefs.cfg
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2017-01-15 00:35:40 +02:00 |
Strife_misc.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Strife_sectors.cfg
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Fixed 0.5/1.0 second sector light blinking specials (reported by printz)
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2017-04-11 04:45:04 +03:00 |
Strife_texturesets.cfg
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2017-01-15 00:35:40 +02:00 |
Strife_things.cfg
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2017-01-15 00:35:40 +02:00 |
Test_params.cfg
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2017-01-15 00:35:40 +02:00 |
UDMF_misc.cfg
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- Improved the wording for the "hidden" UDMF sector flag to make clear that it only hides the sector on the textured automap
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2019-07-16 20:46:38 +02:00 |
Zandronum_common.cfg
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Updated Zandronum game configurations to include invasion spawners and MBF items (dog, evil sceptre, unholy bible, beta lost soul)
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2017-03-09 17:58:46 +02:00 |
Zandronum_linedefs.cfg
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2017-01-15 00:35:40 +02:00 |
Zandronum_misc.cfg
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2017-01-15 00:35:40 +02:00 |
Zandronum_texturesets.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Zandronum_things.cfg
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Updated Zandronum game configurations to include invasion spawners and MBF items (dog, evil sceptre, unholy bible, beta lost soul)
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2017-03-09 17:58:46 +02:00 |
ZDaemon_common.cfg
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Fixed: forgot to add ZDaemon_common.cfg; Fixed: Internal: removed hardcoded arg0str only for scripts
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2017-02-23 13:54:42 +02:00 |
ZDaemon_things.cfg
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ZDaemon sprites (PR#282 by Krawa)
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2019-09-03 11:57:44 +03:00 |
ZDoom_common.cfg
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2017-01-15 00:35:40 +02:00 |
ZDoom_generalized.cfg
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
ZDoom_linedefs.cfg
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Added action 109:Light_ForceLightning to Hexen configuration. Also changed the description of the parameters in the ZDoom configuration to make it more clear what it does. Fixes #459.
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2020-08-29 15:02:13 +02:00 |
ZDoom_misc.cfg
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Added the "nocount" UDMF thing flag (as "No completion count") that was added in GZDoom 4.4.0 to the ZDoom config. Fixes #422.
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2020-06-08 21:37:27 +02:00 |
ZDoom_sectors.cfg
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The indoor lightning descriptions were reversed. (#164) (by acook)
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2017-11-08 05:37:36 +02:00 |
ZDoom_things.cfg
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* A direct tag-to-tag relationship can now be established between two things, which allows event lines to be properly setup between them. This is intended for interpolation and patrol specials which are linked via a shared tag, instead of an argument. A POSITIVE value represents the parent thing, where a NEGATIVE value represents the child thing.
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2017-02-14 12:33:50 -05:00 |