mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-27 14:12:16 +00:00
3722 lines
No EOL
54 KiB
INI
Executable file
3722 lines
No EOL
54 KiB
INI
Executable file
doom
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{
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pillar
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{
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title = "Pillars";
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362
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{
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title = "Pillar Build";
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prefix = "--";
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}
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363
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{
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title = "Pillar Build and Crush";
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prefix = "--";
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}
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364
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{
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title = "Pillar Open";
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prefix = "--";
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}
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}
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polyobject
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{
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title = "Polyobjects";
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348
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{
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title = "Polyobject Start Line";
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prefix = "--";
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}
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349
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{
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title = "Polyobject Explicit Line";
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prefix = "--";
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}
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350
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{
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title = "Polyobject door slide";
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prefix = "--";
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}
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351
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{
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title = "Polyobject door swing";
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prefix = "--";
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}
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352
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{
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title = "Polyobject move";
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prefix = "--";
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}
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353
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{
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title = "Polyobject override move";
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prefix = "--";
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}
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354
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{
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title = "Polyobject rotate right";
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prefix = "--";
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}
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355
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{
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title = "Polyobject override rotate right";
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prefix = "--";
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}
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356
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{
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title = "Polyobject rotate left";
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prefix = "--";
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}
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357
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{
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title = "Polyobject override rotate left";
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prefix = "--";
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}
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}
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thing
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{
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title = "Things";
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398
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{
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title = "Thing spawn";
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prefix = "--";
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}
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399
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{
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title = "Thing spawn no fog";
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prefix = "--";
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}
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402
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{
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title = "Thing projectile";
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prefix = "--";
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}
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403
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{
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title = "Thing projectile gravity";
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prefix = "--";
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}
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404
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{
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title = "Thing activate";
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prefix = "--";
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}
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405
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{
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title = "Thing deactivate";
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prefix = "--";
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}
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421
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{
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title = "Thing change TID";
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prefix = "--";
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}
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}
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transfer
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{
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title = "Transfer";
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281
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{
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prefix = "--";
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title = "Transfer floor to 3dmidtex";
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}
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282
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{
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prefix = "--";
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title = "Transfer ceiling to 3dmidtex";
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}
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}
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hereticwind
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{
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title = "Heretic wind";
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293
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{
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prefix = "--";
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title = "Heretic wind by line vector";
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}
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294
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{
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prefix = "--";
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title = "Heretic current by line vector";
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}
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}
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portal
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{
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title = "Portal";
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283
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{
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prefix = "--";
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title = "Portal plane ceilings";
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}
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284
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{
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prefix = "--";
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title = "Portal plane floors";
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}
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285
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{
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prefix = "--";
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title = "Portal plane floors/ceilings";
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}
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286
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{
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prefix = "--";
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title = "Portal horizon ceilings";
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}
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287
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{
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prefix = "--";
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title = "Portal horizon floors";
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}
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288
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{
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prefix = "--";
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title = "Portal horizon floors/ceilings";
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}
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290
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{
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prefix = "--";
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title = "Portal skybox ceilings";
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}
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291
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{
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prefix = "--";
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title = "Portal skybox floors";
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}
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292
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{
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prefix = "--";
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title = "Portal skybox floors/ceilings";
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}
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295
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{
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prefix = "--";
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title = "Portal anchored ceilings";
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}
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296
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{
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prefix = "--";
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title = "Portal anchored floors";
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}
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297
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{
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prefix = "--";
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title = "Portal anchored floors/ceilings";
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}
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298
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{
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prefix = "--";
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title = "Portal anchor for 295 and 297";
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}
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299
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{
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prefix = "--";
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title = "Portal anchor for 296";
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}
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344
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{
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prefix = "--";
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title = "Portal two-way anchored ceilings";
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}
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345
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{
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prefix = "--";
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title = "Portal two-way anchored floors";
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}
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346
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{
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prefix = "--";
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title = "Portal anchor for 344";
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}
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347
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{
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prefix = "--";
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title = "Portal anchor for 345";
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}
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289
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{
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prefix = "--";
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title = "Portal transfer";
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}
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358
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{
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prefix = "--";
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title = "Portal linked ceilings";
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}
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359
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{
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prefix = "--";
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title = "Portal linked floors";
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}
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360
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{
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prefix = "--";
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title = "Portal linked anchor for 358";
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}
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361
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{
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prefix = "--";
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title = "Portal linked anchor for 359";
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}
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376
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{
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prefix = "--";
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title = "Portal linked apply to lines";
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}
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377
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{
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prefix = "--";
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title = "Portal linked anchor for 376";
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}
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385
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{
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prefix = "--";
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title = "Portal linked apply front sector";
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}
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}
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slopes
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{
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title = "Slopes";
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386
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{
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prefix = "--";
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title = "Slope front sector to floor";
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}
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387
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{
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prefix = "--";
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title = "Slope front sector to ceiling";
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}
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388
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{
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prefix = "--";
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title = "Slope front sector to floor/ceiling";
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}
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389
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{
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prefix = "--";
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title = "Slope back sector to floor";
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}
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390
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{
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prefix = "--";
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title = "Slope back sector to ceiling";
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}
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391
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{
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prefix = "--";
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title = "Slope back sector to floor/ceiling";
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}
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392
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{
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prefix = "--";
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title = "Slope back floor and front ceiling";
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}
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393
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{
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prefix = "--";
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title = "Slope back ceiling and front floor";
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}
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394
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{
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prefix = "--";
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title = "Slope front floor to tagged slope";
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}
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395
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{
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prefix = "--";
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title = "Slope front ceiling to tagged slope";
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}
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396
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{
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prefix = "--";
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title = "Slope front floor/ceiling to tagged slope";
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}
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}
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surfaces
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{
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title = "Attached surfaces";
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379
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{
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prefix = "--";
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title = "Attach set ceiling control";
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}
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380
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{
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prefix = "--";
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title = "Attach set floor control";
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}
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381
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{
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prefix = "--";
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title = "Attach floor to control";
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}
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382
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{
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prefix = "--";
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title = "Attach ceiling to control";
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}
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383
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{
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prefix = "--";
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title = "Attach mirror floor to control";
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}
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384
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{
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prefix = "--";
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title = "Attach mirror ceiling to control";
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}
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}
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exit
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{
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title = "Exit";
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400
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{
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prefix = "--";
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title = "Teleport end game";
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}
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}
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scripts
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{
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title = "Scripts";
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280
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{
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prefix = "WR";
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title = "Script start";
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}
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273
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{
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prefix = "WR";
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title = "Script start 1-way";
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}
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274
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{
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prefix = "W1";
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title = "Script start";
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}
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275
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{
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prefix = "W1";
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title = "Script start 1-way";
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}
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276
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{
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prefix = "SR";
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title = "Script start";
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}
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277
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{
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prefix = "S1";
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title = "Script start";
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}
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278
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{
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prefix = "GR";
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title = "Script start";
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}
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279
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{
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prefix = "G1";
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title = "Script start";
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}
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365
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{
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prefix = "--";
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title = "Script execute param";
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}
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366
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{
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prefix = "--";
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title = "Script suspend param";
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}
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367
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{
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prefix = "--";
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title = "Script terminate param";
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}
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}
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extradata
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{
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title = "ExtraData";
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270
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{
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prefix = "--";
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title = "ExtraData linedef";
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}
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401
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{
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prefix = "--";
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title = "ExtraData sector control";
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}
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}
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}
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udmf
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{
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polyobj
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{
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title = "Polyobjects";
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87
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{
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title = "Polyobject Stop";
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id = "Polyobj_Stop";
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arg0
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{
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title = "Polyobject Number";
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type = 25;
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}
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}
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}
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door
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{
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105
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{
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title = "Door Raise after Delay";
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id = "Door_WaitRaise";
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arg0
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{
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title = "Sector Tag";
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type = 13;
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}
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arg1
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{
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title = "Movement Speed";
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type = 11;
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enum = "flat_speeds";
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default = 16;
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}
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arg2
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{
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title = "Open delay";
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type = 11;
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enum = "generic_door_delays";
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default = 35;
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}
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arg3
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{
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title = "Close delay";
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type = 11;
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enum = "generic_door_delays";
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default = 150;
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}
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arg4
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{
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title = "Light Tag";
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type = 13;
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}
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}
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106
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{
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title = "Door Close after Delay";
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id = "Door_WaitClose";
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arg0
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{
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title = "Sector Tag";
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type = 13;
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}
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arg1
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{
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title = "Movement Speed";
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type = 11;
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enum = "flat_speeds";
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default = 16;
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}
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arg2
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{
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title = "Delay";
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type = 11;
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enum = "generic_door_delays";
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default = 150;
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}
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arg3
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{
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title = "Light Tag";
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type = 13;
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}
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}
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249
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{
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title = "Door Close Wait Open";
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id = "Door_CloseWaitOpen";
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arg0
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{
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title = "Sector Tag";
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type = 13;
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}
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arg1
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{
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title = "Movement Speed";
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type = 11;
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enum = "flat_speeds";
|
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default = 16;
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}
|
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arg2
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{
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title = "Delay (octics)";
|
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type = 11;
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enum = "generic_door_delays";
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default = 240;
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}
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arg3
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{
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title = "Light Tag";
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type = 13;
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}
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}
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}
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floor
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{
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20
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{
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// id = "Floor_LowerByValue";
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arg1
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{
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default = 8;
|
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}
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arg3
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{
|
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title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
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}
|
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}
|
|
21
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{
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// id = "Floor_LowerToLowest";
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arg1 // speed
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{
|
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default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
}
|
|
22
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|
{
|
|
// id = "Floor_LowerToNearest";
|
|
arg1
|
|
{
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
}
|
|
23
|
|
{
|
|
// id = "Floor_RaiseByValue";
|
|
arg1
|
|
{
|
|
default = 8;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Crushing damage";
|
|
}
|
|
}
|
|
24
|
|
{
|
|
// id = "Floor_RaiseToHighest";
|
|
arg1 // speed
|
|
{
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Crushing damage";
|
|
}
|
|
}
|
|
25
|
|
{
|
|
// id = "Floor_RaiseToNearest";
|
|
arg1
|
|
{
|
|
default = 32;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Crushing damage";
|
|
}
|
|
}
|
|
28
|
|
{
|
|
title = "Floor Raise and Crush";
|
|
// id = "Floor_RaiseAndCrush";
|
|
arg1
|
|
{
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
default = 10;
|
|
}
|
|
}
|
|
35
|
|
{
|
|
// id = "Floor_RaiseByValueTimes8";
|
|
arg1
|
|
{
|
|
default = 32;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Raise by (* 8)";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Crushing damage";
|
|
}
|
|
}
|
|
36
|
|
{
|
|
// id = "Floor_LowerByValueTimes8";
|
|
arg1
|
|
{
|
|
default = 32;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Lower by (* 8)";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
}
|
|
37
|
|
{
|
|
title = "Floor Move to Value";
|
|
id = "Floor_MoveToValue";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Target Height";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Negate height";
|
|
type = 11;
|
|
enum = "noyes";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
}
|
|
66
|
|
{
|
|
// id = "Floor_LowerInstant";
|
|
arg3
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
}
|
|
67
|
|
{
|
|
// id = "Floor_RaiseInstant";
|
|
arg3
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Crushing damage";
|
|
}
|
|
}
|
|
68
|
|
{
|
|
// id = "Floor_MoveToValueTimes8";
|
|
arg1
|
|
{
|
|
default = 32;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Target Height * 8";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Negate Height";
|
|
type = 11;
|
|
enum = "noyes";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
}
|
|
95 = NULL; // FloorAndCeiling_*ByValue really are elevators
|
|
96 = NULL;
|
|
138
|
|
{
|
|
title = "Floor Waggle";
|
|
id = "Floor_Waggle";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Amplitude";
|
|
}
|
|
arg2
|
|
{
|
|
title = "Frequency";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Phase Offset (0-63)";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Duration";
|
|
type = 11;
|
|
enum = "delay_seconds";
|
|
default = 5;
|
|
}
|
|
}
|
|
200
|
|
{
|
|
title = "Generic Floor (Boom-style)";
|
|
id = "Generic_Floor";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Movement Amount";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Target";
|
|
type = 11;
|
|
enum
|
|
{
|
|
0 = "Move by Movement Amount";
|
|
1 = "Highest neighboring floor";
|
|
2 = "Lowest neighboring floor";
|
|
3 = "Nearest neighboring floor";
|
|
4 = "Lowest neighboring ceiling";
|
|
5 = "Sector ceiling";
|
|
6 = "Move by the height of sector's shortest lower texture";
|
|
}
|
|
}
|
|
arg4
|
|
{
|
|
title = "Flags";
|
|
type = 26;
|
|
enum
|
|
{
|
|
0 = "Don't copy anything";
|
|
1 = "Copy floor texture, remove sector special";
|
|
2 = "Copy floor texture";
|
|
3 = "Copy floor texture and special";
|
|
}
|
|
flags
|
|
{
|
|
4 = "Use numeric model if set, trigger model if not";
|
|
8 = "Raise floor if set, lower it if not";
|
|
16 = "Inflict crushing damage";
|
|
}
|
|
}
|
|
}
|
|
228
|
|
{
|
|
title = "Platform Raise Tx0";
|
|
id = "Plat_RaiseAndStayTx0";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 4;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Lockout Mode";
|
|
type = 11;
|
|
enum
|
|
{
|
|
0 = "Lockout in Heretic only";
|
|
1 = "Don't lockout";
|
|
2 = "Lockout in all games";
|
|
}
|
|
}
|
|
}
|
|
230
|
|
{
|
|
title = "Platform Raise by Value Tx (* 8)";
|
|
id = "Plat_UpByValueStayTx";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 4;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Raise by (* 8)";
|
|
}
|
|
}
|
|
231
|
|
{
|
|
title = "Platform Toggle Ceiling";
|
|
id = "Plat_ToggleCeiling";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
}
|
|
235
|
|
{
|
|
title = "Transfer Floor Texture and Special from Back Side";
|
|
id = "Floor_TransferTrigger";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
}
|
|
236
|
|
{
|
|
title = "Transfer Floor Texture and Special using Numeric Change Model";
|
|
id = "Floor_TransferNumeric";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
}
|
|
238
|
|
{
|
|
title = "Floor Raise to Lowest Ceiling";
|
|
id = "Floor_RaiseToLowestCeiling";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Crushing damage";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Gap to ceiling";
|
|
}
|
|
}
|
|
240
|
|
{
|
|
title = "Floor Raise by Texture";
|
|
id = "Floor_RaiseByTexture";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Crushing damage";
|
|
}
|
|
}
|
|
242
|
|
{
|
|
title = "Floor Lower to Highest Floor with Lip";
|
|
id = "Floor_LowerToHighest";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 32;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Lip (subtract 128)";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Always have lip";
|
|
type = 11;
|
|
enum = "noyes";
|
|
}
|
|
}
|
|
250
|
|
{
|
|
title = "Floor Lower Pillar and Raise Donut";
|
|
id = "Floor_Donut";
|
|
|
|
arg0
|
|
{
|
|
title = "Pillar Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Pillar Lower Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 4;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Donut Raise Speed";
|
|
type = 11;
|
|
enum = "stair_speeds";
|
|
default = 4;
|
|
}
|
|
}
|
|
256
|
|
{
|
|
title = "Floor Lower to Highest Floor";
|
|
id = "Floor_LowerToHighestEE";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
}
|
|
257
|
|
{
|
|
title = "Floor Instant to Lowest Floor";
|
|
id = "Floor_RaiseToLowest";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
arg2
|
|
{
|
|
title = "Crushing damage";
|
|
}
|
|
}
|
|
|
|
258
|
|
{
|
|
title = "Floor lower to lowest ceiling";
|
|
id = "Floor_LowerToLowestCeiling";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Floor Lowering Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
}
|
|
259
|
|
{
|
|
title = "Floor raise to ceiling";
|
|
id = "Floor_RaiseToCeiling";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Crush damage";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Gap to ceiling";
|
|
}
|
|
}
|
|
260
|
|
{
|
|
title = "Floor to ceiling instant";
|
|
id = "Floor_ToCeilingInstant";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
arg2
|
|
{
|
|
title = "Crush";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Gap to ceiling";
|
|
}
|
|
}
|
|
261
|
|
{
|
|
title = "Floor lower by texture";
|
|
id = "Floor_LowerByTexture";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
}
|
|
}
|
|
|
|
stairs
|
|
{
|
|
26 = NULL;
|
|
27 = NULL;
|
|
31 = NULL;
|
|
32 = NULL;
|
|
217
|
|
{
|
|
title = "Stairs Build up (Doom mode)";
|
|
id = "Stairs_BuildUpDoom";
|
|
arg0
|
|
{
|
|
title = "Start Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "stair_speeds";
|
|
default = 2;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Step Height";
|
|
default = 8;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Build Step Delay";
|
|
type = 11;
|
|
enum = "delay_tics";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Reset Delay";
|
|
type = 11;
|
|
enum = "reset_tics";
|
|
}
|
|
}
|
|
270
|
|
{
|
|
title = "Stairs build down (Doom mode)";
|
|
id = "Stairs_BuildDownDoom";
|
|
arg0
|
|
{
|
|
title = "Start Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "stair_speeds";
|
|
default = 2;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Step Height";
|
|
default = 8;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Build Step Delay";
|
|
type = 11;
|
|
enum = "delay_tics";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Reset Delay";
|
|
type = 11;
|
|
enum = "reset_tics";
|
|
}
|
|
}
|
|
271
|
|
{
|
|
title = "Stairs build up sync (Doom mode)";
|
|
id = "Stairs_BuildUpDoomSync";
|
|
arg0
|
|
{
|
|
title = "Start Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "stair_speeds";
|
|
default = 2;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Step Height";
|
|
default = 8;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Reset Delay";
|
|
type = 11;
|
|
enum = "reset_tics";
|
|
}
|
|
}
|
|
272
|
|
{
|
|
title = "Stairs build down sync (Doom mode)";
|
|
id = "Stairs_BuildDownDoomSync";
|
|
arg0
|
|
{
|
|
title = "Start Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "stair_speeds";
|
|
default = 2;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Step Height";
|
|
default = 8;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Reset Delay";
|
|
type = 11;
|
|
enum = "reset_tics";
|
|
}
|
|
}
|
|
273
|
|
{
|
|
title = "Stairs build up (Doom mode, crushing)";
|
|
id = "Stairs_BuildUpDoomCrush";
|
|
arg0
|
|
{
|
|
title = "Start Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "stair_speeds";
|
|
default = 2;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Step Height";
|
|
default = 8;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Build Step Delay";
|
|
type = 11;
|
|
enum = "delay_tics";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Reset Delay";
|
|
type = 11;
|
|
enum = "reset_tics";
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
pillar
|
|
{
|
|
94 // Pillar_BuildAndCrush
|
|
{
|
|
arg3
|
|
{
|
|
title = "Crush Damage";
|
|
default = 10;
|
|
}
|
|
}
|
|
251
|
|
{
|
|
title = "Floor and Ceiling Lower and Raise";
|
|
id = "FloorAndCeiling_LowerRaise";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Floor Lowering Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Ceiling Raising Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Emulate Boom Bug";
|
|
type = 11;
|
|
enum
|
|
{
|
|
0 = "No";
|
|
1998 = "Yes";
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
ceiling
|
|
{
|
|
title = "Ceiling";
|
|
40
|
|
{
|
|
// id = "Ceiling_LowerByValue";
|
|
arg1
|
|
{
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Lower by";
|
|
default = 128;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Crushing damage";
|
|
}
|
|
}
|
|
41
|
|
{
|
|
// id = "Ceiling_RaiseByValue";
|
|
arg1
|
|
{
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Raise by";
|
|
default = 128;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
}
|
|
42 // Ceiling Crusher Start
|
|
{
|
|
title = "Ceiling Crusher Start (Hexen-style)";
|
|
arg2
|
|
{
|
|
default = 10;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Crush Mode";
|
|
type = 11;
|
|
enum = "crush_mode";
|
|
}
|
|
}
|
|
43 // Ceiling Crush Once
|
|
{
|
|
arg2
|
|
{
|
|
default = 10;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Crush Mode";
|
|
type = 11;
|
|
enum = "crush_mode";
|
|
}
|
|
}
|
|
44
|
|
{
|
|
// id = "Ceiling_CrushStop";
|
|
arg1
|
|
{
|
|
title = "Stopping mode";
|
|
type = 11;
|
|
enum
|
|
{
|
|
0 = "Depending on game";
|
|
1 = "Pause crusher, keep ceiling busy";
|
|
2 = "Remove crusher, free ceiling for other effects";
|
|
}
|
|
}
|
|
}
|
|
45
|
|
{
|
|
// id = "Ceiling_CrushRaiseAndStay";
|
|
arg2
|
|
{
|
|
title = "Crush Damage";
|
|
default = 10;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Crush Mode";
|
|
type = 11;
|
|
enum = "crush_mode";
|
|
}
|
|
}
|
|
47
|
|
{
|
|
title = "Ceiling Move to Value";
|
|
id = "Ceiling_MoveToValue";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Target Height";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Negate Height";
|
|
type = 11;
|
|
enum = "noyes";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
}
|
|
69
|
|
{
|
|
// id = "Ceiling_MoveToValueTimes8";
|
|
arg1
|
|
{
|
|
default = 32;
|
|
}
|
|
arg4
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
}
|
|
97
|
|
{
|
|
title = "Ceiling Lower And Crush with Gap";
|
|
id = "Ceiling_LowerAndCrushDist";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Crush Damage";
|
|
default = 10;
|
|
}
|
|
|
|
arg3
|
|
{
|
|
title = "Gap to floor";
|
|
default = 8;
|
|
}
|
|
arg4
|
|
{
|
|
title = "Crush Mode";
|
|
type = 11;
|
|
enum = "crush_mode";
|
|
}
|
|
}
|
|
104
|
|
{
|
|
title = "Ceiling Crush And Raise Silent with Gap";
|
|
id = "Ceiling_CrushAndRaiseSilentDist";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Gap to floor";
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Crush Damage";
|
|
default = 10;
|
|
}
|
|
arg4
|
|
{
|
|
title = "Crush Mode";
|
|
type = 11;
|
|
enum = "crush_mode";
|
|
}
|
|
}
|
|
168
|
|
{
|
|
title = "Ceiling Crush And Raise Dist";
|
|
id = "Ceiling_CrushAndRaiseDist";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Gap to floor";
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Crush Damage";
|
|
default = 10;
|
|
}
|
|
arg4
|
|
{
|
|
title = "Crush Mode";
|
|
type = 11;
|
|
enum = "crush_mode";
|
|
}
|
|
}
|
|
192
|
|
{
|
|
title = "Ceiling Lower to Highest Floor";
|
|
id = "Ceiling_LowerToHighestFloor";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Crushing Damage";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Gap to Floor";
|
|
}
|
|
}
|
|
193
|
|
{
|
|
title = "Ceiling Lower Instantly by Value * 8";
|
|
id = "Ceiling_LowerInstant";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Lower by (* 8)";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Crushing Damage";
|
|
}
|
|
}
|
|
194
|
|
{
|
|
title = "Ceiling Raise Instantly by Value * 8";
|
|
id = "Ceiling_RaiseInstant";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Raise by (* 8)";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
}
|
|
195
|
|
{
|
|
title = "Ceiling Crush Once and Open (Settable Speeds)";
|
|
id = "Ceiling_CrushRaiseAndStayA";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Lower Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Raise Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Crush Damage";
|
|
default = 10;
|
|
}
|
|
arg4
|
|
{
|
|
title = "Crush Mode";
|
|
type = 11;
|
|
enum = "crush_mode";
|
|
}
|
|
}
|
|
196
|
|
{
|
|
title = "Ceiling Crush Start (Settable Speeds)";
|
|
id = "Ceiling_CrushAndRaiseA";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Lower Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Raise Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Crush Damage";
|
|
default = 10;
|
|
}
|
|
arg4
|
|
{
|
|
title = "Crush Mode";
|
|
type = 11;
|
|
enum = "crush_mode";
|
|
}
|
|
}
|
|
197
|
|
{
|
|
title = "Ceiling Crush Start (settable speeds, silent)";
|
|
id = "Ceiling_CrushAndRaiseSilentA";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Lower Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Raise Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Crush Damage";
|
|
default = 10;
|
|
}
|
|
arg4
|
|
{
|
|
title = "Crush Mode";
|
|
type = 11;
|
|
enum = "crush_mode";
|
|
}
|
|
}
|
|
198
|
|
{
|
|
title = "Ceiling Raise by Value * 8";
|
|
id = "Ceiling_RaiseByValueTimes8";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Raise by (* 8)";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
}
|
|
199
|
|
{
|
|
title = "Ceiling Lower by Value * 8";
|
|
id = "Ceiling_LowerByValueTimes8";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Lower by (* 8)";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Crush";
|
|
}
|
|
}
|
|
201
|
|
{
|
|
title = "Generic Ceiling (Boom style)";
|
|
id = "Generic_Ceiling";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Movement Amount";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Target";
|
|
type = 11;
|
|
enum
|
|
{
|
|
0 = "Move by Movement Amount";
|
|
1 = "Highest neighboring ceiling";
|
|
2 = "Lowest neighboring ceiling";
|
|
3 = "Nearest neighboring ceiling";
|
|
4 = "Highest neighboring floor";
|
|
5 = "Sector floor";
|
|
6 = "Move by the height of sector's shortest upper texture";
|
|
}
|
|
}
|
|
arg4
|
|
{
|
|
title = "Flags";
|
|
type = 26;
|
|
enum
|
|
{
|
|
0 = "Don't copy anything";
|
|
1 = "Copy ceiling texture, remove sector special";
|
|
2 = "Copy ceiling texture";
|
|
3 = "Copy ceiling texture and special";
|
|
}
|
|
flags
|
|
{
|
|
4 = "Use numeric model if set, trigger model if not";
|
|
8 = "Raise ceiling if set, lower it if not";
|
|
16 = "Inflict crushing damage";
|
|
}
|
|
}
|
|
}
|
|
205
|
|
{
|
|
title = "Generic crusher (Boom style)";
|
|
id = "Generic_Crusher";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Lowering Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Raising Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Silent";
|
|
type = 11;
|
|
enum = "noyes";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Crush Damage";
|
|
default = 10;
|
|
}
|
|
}
|
|
252
|
|
{
|
|
title = "Ceiling Raise to Nearest Ceiling";
|
|
id = "Ceiling_RaiseToNearest";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
}
|
|
253
|
|
{
|
|
title = "Ceiling Lower to Lowest Ceiling";
|
|
id = "Ceiling_LowerToLowest";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Crushing damage";
|
|
}
|
|
}
|
|
254
|
|
{
|
|
title = "Ceiling Lower to Floor";
|
|
id = "Ceiling_LowerToFloor";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Crushing Damage";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Gap to Floor";
|
|
}
|
|
}
|
|
255
|
|
{
|
|
title = "Ceiling Crush Once and Open (settable speeds, silent)";
|
|
id = "Ceiling_CrushRaiseAndStaySilA";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Lowering Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Raising Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Crush Damage";
|
|
default = 10;
|
|
}
|
|
arg4
|
|
{
|
|
title = "Crush Mode";
|
|
type = 11;
|
|
enum = "crush_mode";
|
|
}
|
|
}
|
|
262
|
|
{
|
|
title = "Ceiling Raise to Highest";
|
|
id = "Ceiling_RaiseToHighest";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
}
|
|
263
|
|
{
|
|
title = "Ceiling instant to highest";
|
|
id = "Ceiling_ToHighestInstant";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
arg2
|
|
{
|
|
title = "Crushing damage";
|
|
}
|
|
}
|
|
264
|
|
{
|
|
title = "Ceiling lower to nearest";
|
|
id = "Ceiling_LowerToNearest";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Crushing damage";
|
|
}
|
|
}
|
|
265
|
|
{
|
|
title = "Ceiling raise to lowest";
|
|
id = "Ceiling_RaiseToLowest";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
}
|
|
266
|
|
{
|
|
title = "Ceiling raise to highest floor";
|
|
id = "Ceiling_RaiseToHighestFloor";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
}
|
|
267
|
|
{
|
|
title = "Ceiling to floor instant";
|
|
id = "Ceiling_ToFloorInstant";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
arg2
|
|
{
|
|
title = "Crushing damage";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Gap to floor";
|
|
}
|
|
}
|
|
268
|
|
{
|
|
title = "Ceiling raise by upper texture";
|
|
id = "Ceiling_RaiseByTexture";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
}
|
|
269
|
|
{
|
|
title = "Ceiling lower by texture";
|
|
id = "Ceiling_LowerByTexture";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Change";
|
|
type = 11;
|
|
enum = "change";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Crushing damage";
|
|
}
|
|
}
|
|
}
|
|
|
|
transfer
|
|
{
|
|
title = "Transfer";
|
|
|
|
190
|
|
{
|
|
title = "Transfer upper texture to tagged sectors' skies";
|
|
id = "Static_Init";
|
|
requiresactivation = false;
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Must be 255";
|
|
default = 255;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Flip Sky";
|
|
type = 11;
|
|
enum = "noyes";
|
|
}
|
|
}
|
|
209
|
|
{
|
|
title = "Transfer Heights";
|
|
id = "Transfer_Heights";
|
|
requiresactivation = false;
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
}
|
|
|
|
210
|
|
{
|
|
title = "Transfer Floor Brightness";
|
|
id = "Transfer_FloorLight";
|
|
requiresactivation = false;
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
}
|
|
211
|
|
{
|
|
title = "Transfer Ceiling Brightness";
|
|
id = "Transfer_CeilingLight";
|
|
requiresactivation = false;
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
}
|
|
}
|
|
|
|
platform
|
|
{
|
|
60
|
|
{
|
|
title = "Platform Perpetual Move (Lip 8)";
|
|
// id = "Plat_PerpetualRaise";
|
|
arg1 // speed
|
|
{
|
|
default = 8;
|
|
}
|
|
}
|
|
61
|
|
{
|
|
// id = "Plat_Stop";
|
|
arg1
|
|
{
|
|
title = "Stopping mode";
|
|
type = 11;
|
|
enum
|
|
{
|
|
0 = "Depending on current game";
|
|
1 = "Pause lift, keep floor busy (Doom)";
|
|
2 = "Remove lift, free floor for other effects (Hexen)";
|
|
}
|
|
}
|
|
}
|
|
62
|
|
{
|
|
title = "Platform Lower Wait Raise (Lip 8)";
|
|
// id = "Plat_DownWaitUpStay";
|
|
arg1 // lift
|
|
{
|
|
default = 32;
|
|
}
|
|
}
|
|
63
|
|
{
|
|
id = "Plat_DownByValue";
|
|
arg1
|
|
{
|
|
default = 32;
|
|
}
|
|
}
|
|
64
|
|
{
|
|
// id = "Plat_UpWaitDownStay";
|
|
arg1
|
|
{
|
|
default = 32;
|
|
}
|
|
}
|
|
65
|
|
{
|
|
// id = "Plat_UpByValue";
|
|
arg1
|
|
{
|
|
default = 32;
|
|
}
|
|
}
|
|
206
|
|
{
|
|
title = "Platform Lower Wait Raise";
|
|
id = "Plat_DownWaitUpStayLip";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 32;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Reverse Delay (tics)";
|
|
type = 11;
|
|
enum = "delay_tics";
|
|
default = 105;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Lip Amount";
|
|
}
|
|
}
|
|
207
|
|
{
|
|
title = "Platform Perpetual Move";
|
|
id = "Plat_PerpetualRaiseLip";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Reverse Delay (tics)";
|
|
type = 11;
|
|
enum = "delay_tics";
|
|
default = 105;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Lip Amount";
|
|
}
|
|
}
|
|
}
|
|
|
|
teleport
|
|
{
|
|
title = "Teleport";
|
|
|
|
71 // Teleport_NoFog
|
|
{
|
|
arg1
|
|
{
|
|
title = "Teleport Dest. angle usage";
|
|
type = 11;
|
|
enum
|
|
{
|
|
0 = "Don't change angle and velocity (Hexen-compat)";
|
|
1 = "Always use the teleport exit's angle (Strife-compat)";
|
|
2 = "Adjust relatively to the teleport exit's angle, but in the wrong direction (Boom-compat)";
|
|
3 = "Adjust relatively to the teleport exit's angle (Boom-fixed)";
|
|
}
|
|
}
|
|
arg3
|
|
{
|
|
title = "Keep rel. Height";
|
|
type = 11;
|
|
enum = "noyes";
|
|
}
|
|
}
|
|
74 = NULL;
|
|
215
|
|
{
|
|
title = "Teleport to Line";
|
|
id = "Teleport_Line";
|
|
|
|
arg0
|
|
{
|
|
title = "Argument 1";
|
|
type = 0;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Target Line Tag";
|
|
type = 15;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Reverse Angle";
|
|
type = 11;
|
|
enum = "noyes";
|
|
}
|
|
}
|
|
}
|
|
|
|
thing
|
|
{
|
|
17
|
|
{
|
|
title = "Thing Raise";
|
|
id = "Thing_Raise";
|
|
|
|
arg0
|
|
{
|
|
title = "Thing Tag";
|
|
type = 14;
|
|
}
|
|
}
|
|
19
|
|
{
|
|
title = "Thing Stop";
|
|
id = "Thing_Stop";
|
|
|
|
arg0
|
|
{
|
|
title = "Thing Tag";
|
|
type = 14;
|
|
}
|
|
}
|
|
72 // ThrustThing
|
|
{
|
|
arg3
|
|
{
|
|
title = "Target Thing Tag";
|
|
type = 14;
|
|
}
|
|
}
|
|
73 // DamageThing
|
|
{
|
|
arg1
|
|
{
|
|
title = "Death";
|
|
type = 11;
|
|
enum = "death_types";
|
|
}
|
|
}
|
|
119
|
|
{
|
|
title = "Damage Thing by Tag";
|
|
id = "Thing_Damage";
|
|
|
|
arg0
|
|
{
|
|
title = "Thing Tag";
|
|
type = 14;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Damage";
|
|
default = 100;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Death";
|
|
type = 11;
|
|
enum = "death_types";
|
|
}
|
|
}
|
|
128
|
|
{
|
|
title = "Thing Thrust Z";
|
|
id = "ThrustThingZ";
|
|
|
|
arg0
|
|
{
|
|
title = "Thing Tag";
|
|
type = 14;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Force";
|
|
}
|
|
arg2
|
|
{
|
|
title = "Down/Up";
|
|
type = 11;
|
|
enum = "updown";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Set/Add";
|
|
type = 11;
|
|
enum = "setadd";
|
|
}
|
|
}
|
|
133
|
|
{
|
|
// id = "Thing_Destroy";
|
|
arg1
|
|
{
|
|
type = 0;
|
|
}
|
|
}
|
|
135 // Thing_Spawn
|
|
{
|
|
arg3
|
|
{
|
|
title = "New Thing Tag";
|
|
type = 14;
|
|
}
|
|
}
|
|
137 // Thing_SpawnNoFog
|
|
{
|
|
arg3
|
|
{
|
|
title = "New Thing Tag";
|
|
type = 14;
|
|
}
|
|
}
|
|
176
|
|
{
|
|
title = "Change Thing Tag";
|
|
id = "Thing_ChangeTID";
|
|
|
|
arg0
|
|
{
|
|
title = "Old Thing Tag";
|
|
type = 14;
|
|
}
|
|
arg1
|
|
{
|
|
title = "New Thing Tag";
|
|
type = 14;
|
|
}
|
|
}
|
|
248
|
|
{
|
|
title = "Heal Thing";
|
|
id = "HealThing";
|
|
|
|
arg0
|
|
{
|
|
title = "Heal Amount";
|
|
}
|
|
arg1
|
|
{
|
|
title = "Max health";
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
script
|
|
{
|
|
title = "Script";
|
|
|
|
83 // Script Locked Execute
|
|
{
|
|
arg4 // Key Number
|
|
{
|
|
type = 11;
|
|
enum = "keys";
|
|
}
|
|
}
|
|
84
|
|
{
|
|
title = "Script Execute with Result";
|
|
id = "ACS_ExecuteWithResult";
|
|
|
|
arg0
|
|
{
|
|
title = "Script Number";
|
|
str = true;
|
|
titlestr = "Script Name";
|
|
}
|
|
arg1
|
|
{
|
|
title = "Script Argument 1";
|
|
}
|
|
arg2
|
|
{
|
|
title = "Script Argument 2";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Script Argument 3";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Script Argument 4";
|
|
}
|
|
}
|
|
85
|
|
{
|
|
title = "Script Locked Execute (Door message)";
|
|
id = "ACS_LockedExecuteDoor";
|
|
|
|
arg0
|
|
{
|
|
title = "Script Number";
|
|
str = true;
|
|
titlestr = "Script Name";
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Map Number";
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Script Argument 1";
|
|
}
|
|
|
|
arg3
|
|
{
|
|
title = "Script Argument 2";
|
|
}
|
|
|
|
arg4
|
|
{
|
|
title = "Key Number";
|
|
type = 11;
|
|
enum = "keys";
|
|
}
|
|
}
|
|
226
|
|
{
|
|
title = "Script Execute Always";
|
|
id = "ACS_ExecuteAlways";
|
|
|
|
arg0
|
|
{
|
|
title = "Script Number";
|
|
str = true;
|
|
titlestr = "Script Name";
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Map Number";
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Script Argument 1";
|
|
}
|
|
|
|
arg3
|
|
{
|
|
title = "Script Argument 2";
|
|
}
|
|
|
|
arg4
|
|
{
|
|
title = "Script Argument 3";
|
|
}
|
|
}
|
|
}
|
|
|
|
end
|
|
{
|
|
74 // Teleport_NewMap
|
|
{
|
|
title = "Exit to Map";
|
|
id = "Teleport_NewMap";
|
|
arg0
|
|
{
|
|
title = "Map Number";
|
|
}
|
|
}
|
|
243
|
|
{
|
|
title = "End Normal";
|
|
id = "Exit_Normal";
|
|
}
|
|
244
|
|
{
|
|
title = "End Secret";
|
|
id = "Exit_Secret";
|
|
}
|
|
}
|
|
|
|
scroll
|
|
{
|
|
title = "Scroll";
|
|
|
|
222
|
|
{
|
|
title = "Scroll Texture Model";
|
|
id = "Scroll_Texture_Model";
|
|
requiresactivation = false;
|
|
|
|
arg0
|
|
{
|
|
title = "Line id";
|
|
type = 15;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Options";
|
|
type = 12;
|
|
enum
|
|
{
|
|
1 = "Displacement";
|
|
2 = "Accelerative";
|
|
}
|
|
}
|
|
}
|
|
|
|
223
|
|
{
|
|
title = "Scroll Floor";
|
|
id = "Scroll_Floor";
|
|
requiresactivation = false;
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Options";
|
|
type = 12;
|
|
enum
|
|
{
|
|
1 = "Displacement";
|
|
2 = "Accelerative";
|
|
4 = "Scroll by linedef dx/dy";
|
|
}
|
|
}
|
|
arg2
|
|
{
|
|
title = "Scroll";
|
|
type = 11;
|
|
enum
|
|
{
|
|
0 = "Texture only";
|
|
1 = "Things only";
|
|
2 = "Both";
|
|
}
|
|
}
|
|
arg3
|
|
{
|
|
title = "Horizontal Speed";
|
|
default = 128;
|
|
type = 11;
|
|
enum = "sector_scroll_speeds_x";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Vertical Speed";
|
|
default = 128;
|
|
type = 11;
|
|
enum = "sector_scroll_speeds_y";
|
|
}
|
|
}
|
|
224
|
|
{
|
|
title = "Scroll Ceiling";
|
|
id = "Scroll_Ceiling";
|
|
requiresactivation = false;
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Options";
|
|
type = 12;
|
|
enum
|
|
{
|
|
1 = "Displacement";
|
|
2 = "Accelerative";
|
|
4 = "Scroll by linedef dx/dy";
|
|
}
|
|
}
|
|
arg3
|
|
{
|
|
title = "Horizontal Speed";
|
|
default = 128;
|
|
type = 11;
|
|
enum = "sector_scroll_speeds_x";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Vertical Speed";
|
|
default = 128;
|
|
type = 11;
|
|
enum = "sector_scroll_speeds_y";
|
|
}
|
|
}
|
|
225
|
|
{
|
|
title = "Scroll Texture by Offsets";
|
|
id = "Scroll_Texture_Offsets";
|
|
requiresactivation = false;
|
|
}
|
|
}
|
|
|
|
|
|
light
|
|
{
|
|
232
|
|
{
|
|
title = "Light Strobe (Doom mode)";
|
|
id = "Light_StrobeDoom";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Brightest Duration (tics)";
|
|
type = 11;
|
|
enum = "delay_tics";
|
|
default = 35;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Darkest Duration (tics)";
|
|
type = 11;
|
|
enum = "delay_tics";
|
|
default = 35;
|
|
}
|
|
}
|
|
233
|
|
{
|
|
title = "Light Change to Darkest Neighbour";
|
|
id = "Light_MinNeighbor";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
}
|
|
234
|
|
{
|
|
title = "Light Change to Brightest Neighbour";
|
|
id = "Light_MaxNeighbor";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
}
|
|
}
|
|
|
|
sector
|
|
{
|
|
title = "Sector";
|
|
|
|
48
|
|
{
|
|
title = "Sector Attach 3D Midtex";
|
|
id = "Sector_Attach3dMidtex";
|
|
requiresactivation = false;
|
|
|
|
arg0
|
|
{
|
|
title = "Line Tag";
|
|
type = 15;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Floor / Ceiling";
|
|
type = 11;
|
|
enum = "floorceiling";
|
|
}
|
|
}
|
|
|
|
57
|
|
{
|
|
title = "Sector Set Portal (legacy encapsulation)";
|
|
id = "Sector_SetPortal";
|
|
requiresactivation = false;
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Portal Type";
|
|
type = 11;
|
|
enum
|
|
{
|
|
0 = "Link to portal with same tag";
|
|
1 = "Copy portal from second tag";
|
|
2 = "Eternity-style skybox portal";
|
|
3 = "Plane portal";
|
|
4 = "Horizon portal";
|
|
5 = "Copy portal to line";
|
|
6 = "Linked portal";
|
|
}
|
|
}
|
|
arg2
|
|
{
|
|
title = "Plane";
|
|
type = 11;
|
|
enum
|
|
{
|
|
0 = "Floor";
|
|
1 = "Ceiling";
|
|
2 = "Both";
|
|
3 = "Any (\"Copy portal\" types only)";
|
|
}
|
|
}
|
|
arg3
|
|
{
|
|
title = "Misc";
|
|
tooltip = "For type 0 portal: specifies whether the line belongs to the sector viewed\nthrough the portal (1) or the sector in which the portal is seen (0).\nFor type 1 portal: specifies the sector tag of the portal to copy.";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Opacity";
|
|
}
|
|
}
|
|
185
|
|
{
|
|
title = "Sector Rotate Flat";
|
|
id = "Sector_SetRotation";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Floor Angle";
|
|
type = 8;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Ceiling Angle";
|
|
type = 8;
|
|
}
|
|
}
|
|
186
|
|
{
|
|
title = "Sector Ceiling Panning";
|
|
id = "Sector_SetCeilingPanning";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Horizontal Integral";
|
|
}
|
|
arg2
|
|
{
|
|
title = "Horizontal Fractional";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Vertical Integral";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Vertical Fractional";
|
|
}
|
|
}
|
|
187
|
|
{
|
|
title = "Sector Floor Panning";
|
|
id = "Sector_SetFloorPanning";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Horizontal Integral";
|
|
}
|
|
arg2
|
|
{
|
|
title = "Horizontal Fractional";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Vertical Integral";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Vertical Fractional";
|
|
}
|
|
}
|
|
// This is tentative
|
|
// 188
|
|
// {
|
|
// title = "Sector Ceiling Scale";
|
|
// id = "Sector_SetCeilingScale";
|
|
//
|
|
// arg0
|
|
// {
|
|
// title = "Sector Tag";
|
|
// type = 13;
|
|
// }
|
|
// arg1
|
|
// {
|
|
// title = "Horizontal Integral";
|
|
// }
|
|
// arg2
|
|
// {
|
|
// title = "Horizontal Fractional";
|
|
// }
|
|
// arg3
|
|
// {
|
|
// title = "Vertical Integral";
|
|
// }
|
|
// arg4
|
|
// {
|
|
// title = "Vertical Fractional";
|
|
// }
|
|
// }
|
|
// 189
|
|
// {
|
|
// title = "Sector Floor Scale";
|
|
// id = "Sector_SetFloorScale";
|
|
//
|
|
// arg0
|
|
// {
|
|
// title = "Sector Tag";
|
|
// type = 13;
|
|
// }
|
|
// arg1
|
|
// {
|
|
// title = "Horizontal Integral";
|
|
// }
|
|
// arg2
|
|
// {
|
|
// title = "Horizontal Fractional";
|
|
// }
|
|
// arg3
|
|
// {
|
|
// title = "Vertical Integral";
|
|
// }
|
|
// arg4
|
|
// {
|
|
// title = "Vertical Fractional";
|
|
// }
|
|
// }
|
|
218
|
|
{
|
|
title = "Sector Wind";
|
|
id = "Sector_SetWind";
|
|
requiresactivation = false;
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Wind Strength";
|
|
}
|
|
arg2
|
|
{
|
|
title = "Wind Angle";
|
|
type = 22;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Flags";
|
|
type = 12;
|
|
enum
|
|
{
|
|
1 = "Use line vector";
|
|
2 = "Use Heretic model";
|
|
}
|
|
}
|
|
}
|
|
219
|
|
{
|
|
title = "Sector Friction";
|
|
id = "Sector_SetFriction";
|
|
requiresactivation = false;
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
}
|
|
|
|
220
|
|
{
|
|
title = "Sector Current";
|
|
id = "Sector_SetCurrent";
|
|
requiresactivation = false;
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Current Strength";
|
|
}
|
|
arg2
|
|
{
|
|
title = "Current Angle";
|
|
type = 22;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Flags";
|
|
type = 12;
|
|
enum
|
|
{
|
|
1 = "Use line vector";
|
|
2 = "Use Heretic model";
|
|
}
|
|
}
|
|
}
|
|
|
|
227
|
|
{
|
|
title = "Setup pusher or puller thing";
|
|
id = "PointPush_SetForce";
|
|
requiresactivation = false;
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Thing Tag";
|
|
type = 14;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Strength";
|
|
default = 64;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Use line vector";
|
|
type = 11;
|
|
enum = "noyes";
|
|
}
|
|
}
|
|
}
|
|
|
|
change
|
|
{
|
|
title = "Change";
|
|
|
|
179
|
|
{
|
|
title = "Change Skill";
|
|
id = "ChangeSkill";
|
|
|
|
arg0
|
|
{
|
|
title = "New Skill Level";
|
|
type = 11;
|
|
enum
|
|
{
|
|
0 = "I'm too young to die!";
|
|
1 = "Hey, not too rough!";
|
|
2 = "Hurt me plenty!";
|
|
3 = "Ultra-violence!";
|
|
4 = "Nightmare!!";
|
|
}
|
|
default = 3;
|
|
}
|
|
}
|
|
}
|
|
|
|
plane
|
|
{
|
|
title = "Plane";
|
|
118
|
|
{
|
|
title = "Plane Copy (slope)";
|
|
id = "Plane_Copy";
|
|
requiresactivation = false;
|
|
|
|
arg0
|
|
{
|
|
title = "Front Floor Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Front Ceiling Tag";
|
|
type = 13;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Back Floor Tag";
|
|
type = 13;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Back Ceiling Tag";
|
|
type = 13;
|
|
}
|
|
arg4
|
|
{
|
|
title = "Share Slope";
|
|
type = 12;
|
|
enum
|
|
{
|
|
1 = "Front floor to back sector";
|
|
2 = "Back floor to front sector";
|
|
4 = "Front ceiling to back sector";
|
|
8 = "Back ceiling to front sector";
|
|
}
|
|
}
|
|
}
|
|
181
|
|
{
|
|
title = "Plane Align (slope)";
|
|
id = "Plane_Align";
|
|
requiresactivation = false;
|
|
|
|
arg0
|
|
{
|
|
title = "Align Floor";
|
|
type = 11;
|
|
enum
|
|
{
|
|
0 = "None";
|
|
1 = "Front";
|
|
2 = "Back";
|
|
}
|
|
}
|
|
arg1
|
|
{
|
|
title = "Align Ceiling";
|
|
type = 11;
|
|
enum
|
|
{
|
|
0 = "None";
|
|
1 = "Front";
|
|
2 = "Back";
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
portal
|
|
{
|
|
title = "Portal";
|
|
9
|
|
{
|
|
title = "Line Horizon";
|
|
id = "Line_Horizon";
|
|
requiresactivation = false;
|
|
}
|
|
300
|
|
{
|
|
title = "Portal Define";
|
|
id = "Portal_Define";
|
|
requiresactivation = false;
|
|
arg0
|
|
{
|
|
title = "Portal id";
|
|
type = 0;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Type";
|
|
type = 11;
|
|
enum
|
|
{
|
|
0 = "Plane";
|
|
1 = "Horizon";
|
|
2 = "Skybox";
|
|
3 = "Anchor";
|
|
4 = "Two-way Anchor";
|
|
5 = "Linked";
|
|
}
|
|
}
|
|
arg2
|
|
{
|
|
title = "Anchor line id";
|
|
type = 15;
|
|
tooltip = "Only for anchored, two-way and linked portals, specifies the target line for the portal to point to. Non-linked portals can also rotate the view, based on the relative orientation of the linedefs.";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Z parameter";
|
|
type = 0;
|
|
tooltip = "For anchored and two-way anchored portal: specifies the visual Z offset. For linked portal: specifies the Z position where the portal will appear, relative to its default position (front sector's floor or ceiling height).";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Flipped anchor";
|
|
type = 11;
|
|
enum = "noyes";
|
|
tooltip = "For anchored and two-way anchored portals: treat the anchored line as flipped, when calculating the rotation angle.";
|
|
}
|
|
}
|
|
301
|
|
{
|
|
title = "Line Quick Portal";
|
|
id = "Line_QuickPortal";
|
|
requiresactivation = false;
|
|
arg0
|
|
{
|
|
title = "Non-interactive";
|
|
type = 3;
|
|
}
|
|
}
|
|
}
|
|
|
|
elevator
|
|
{
|
|
title = "Elevator";
|
|
95
|
|
{
|
|
title = "Floor and Ceiling Lower by Value";
|
|
id = "FloorAndCeiling_LowerByValue";
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "flat_speeds";
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Lower by";
|
|
}
|
|
}
|
|
|
|
96
|
|
{
|
|
title = "Floor and Ceiling Raise by Value";
|
|
id = "FloorAndCeiling_RaiseByValue";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "flat_speeds";
|
|
default = 8;
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Raise by";
|
|
}
|
|
}
|
|
|
|
245
|
|
{
|
|
title = "Elevator Raise to Nearest Floor";
|
|
id = "Elevator_RaiseToNearest";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 32;
|
|
}
|
|
}
|
|
246
|
|
{
|
|
title = "Elevator Move to Current Floor";
|
|
id = "Elevator_MoveToFloor";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 32;
|
|
}
|
|
}
|
|
247
|
|
{
|
|
title = "Elevator Lower to Nearest Floor";
|
|
id = "Elevator_LowerToNearest";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 32;
|
|
}
|
|
}
|
|
}
|
|
polyobj
|
|
{
|
|
2
|
|
{
|
|
// id = "Polyobj_RotateLeft";
|
|
arg1
|
|
{
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
default = 64;
|
|
}
|
|
}
|
|
3
|
|
{
|
|
// id = "Polyobj_RotateRight";
|
|
arg1
|
|
{
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
default = 64;
|
|
}
|
|
}
|
|
4
|
|
{
|
|
// id = "Polyobj_Move";
|
|
arg1
|
|
{
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
default = 64;
|
|
}
|
|
arg3
|
|
{
|
|
default = 128;
|
|
}
|
|
}
|
|
7
|
|
{
|
|
// id = "Polyobj_DoorSwing";
|
|
arg2
|
|
{
|
|
default = 64;
|
|
}
|
|
arg3
|
|
{
|
|
default = 150;
|
|
}
|
|
}
|
|
8
|
|
{
|
|
// id = "Polyobj_DoorSlide";
|
|
arg4
|
|
{
|
|
default = 150;
|
|
}
|
|
}
|
|
87
|
|
{
|
|
title = "Polyobject stop movement";
|
|
id = "Polyobj_Stop";
|
|
arg0
|
|
{
|
|
title = "Polyobject Number";
|
|
type = 25;
|
|
}
|
|
}
|
|
90
|
|
{
|
|
// id = "Polyobj_OR_RotateLeft";
|
|
arg1
|
|
{
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
default = 64;
|
|
}
|
|
}
|
|
91
|
|
{
|
|
// id = "Polyobj_OR_RotateRight";
|
|
arg1
|
|
{
|
|
default = 8;
|
|
}
|
|
arg2
|
|
{
|
|
default = 64;
|
|
}
|
|
}
|
|
92
|
|
{
|
|
// id = "Polyobj_OR_Move";
|
|
arg1
|
|
{
|
|
default = 8;
|
|
}
|
|
}
|
|
}
|
|
sector
|
|
{
|
|
48 //Sector_Attach3dMidtex
|
|
{
|
|
arg0
|
|
{
|
|
title = "Line ID";
|
|
type = 0;
|
|
}
|
|
}
|
|
}
|
|
line
|
|
{
|
|
121 = NULL;
|
|
}
|
|
use
|
|
{
|
|
129 = NULL; // not yet
|
|
}
|
|
} |