codeimp
fc44793fd2
working on script editor
2008-11-10 16:11:44 +00:00
codeimp
757f798d49
methods required for script editor
2008-11-10 06:48:36 +00:00
codeimp
fe2fa46d9c
working on script editor
2008-11-03 16:11:00 +00:00
codeimp
4a2bf61c1c
working on script editor
2008-11-02 22:07:20 +00:00
codeimp
28d47f88d7
implemented script configurations
2008-10-31 13:47:52 +00:00
codeimp
b4a77cdfb5
replaced script editing control with a potentially better control (using Scintilla)
2008-10-30 20:13:12 +00:00
codeimp
f81bd4058f
working on script editor
2008-10-29 10:56:14 +00:00
codeimp
c184901b5e
working on script editor
2008-10-27 08:19:15 +00:00
codeimp
4e07270816
working on script editor
2008-10-26 23:10:48 +00:00
codeimp
35243e3854
fixed incorrect warning about conflicting lump names when creating a new map and a map is already opened
2008-10-21 05:41:47 +00:00
codeimp
7e664d1ba9
added selection groups!
2008-10-16 09:33:35 +00:00
codeimp
b120c567bc
generic system to display sector brightness and textures in their polygons (still buggy, working on it)
2008-10-15 11:46:43 +00:00
codeimp
e029efcbe6
- made some processed command line settings available to plugins
...
- General.Exit() method for plugins to close Doom Builder
- command-line parameter -delaywindow to keep the main window hidden until nothing more to process. This gives plugins the ability to perform an operation without showing the main window at all if the plugin calls General.Exit() before the window is shown. Usefull for batch processes in which no interface window is desired.
- some new plugin events that occur before and after making a new map and opening a map.
2008-10-13 17:47:08 +00:00
codeimp
b45ae2b905
- removed the million parameters that create an action and let the action read them from configuration itsself
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- added optional default key setting to actions
- updated default keys in default user configuration
2008-10-09 05:49:46 +00:00
codeimp
ab28c9d66b
better way to cancel editing mode
2008-10-08 15:14:02 +00:00
codeimp
46935a6132
sector triangulator changes
2008-10-07 05:50:39 +00:00
codeimp
0b0f3777ac
fixed incorrect red "busy" status light
2008-10-01 20:30:29 +00:00
codeimp
6659577b27
started work on texture sets
2008-10-01 08:21:10 +00:00
codeimp
1dad4b68c6
- change a lot in the resources system
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- fixed memory leak in PixelColorBlock
- several small changes and bugfixes
2008-09-28 21:20:56 +00:00
codeimp
4d67cc7dd4
- added button to switch monsters on/off for testing (adds -nomonsters to parameters)
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- preparations for new resource management
2008-09-26 05:53:34 +00:00
codeimp
90c7beb17d
- fixed crash in DisengageVolatileMode() when opening a map
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- shortcut keys now also displayed for editing modes
2008-09-24 16:44:53 +00:00
codeimp
116e9ca877
warnings now appear in same area in status bar as status messages
2008-09-24 14:53:42 +00:00
codeimp
a71999542e
more copy/paste code
2008-09-23 10:04:10 +00:00
codeimp
b1ccdbbc7f
lots of stuff (including half decent copy/paste)
2008-09-22 18:27:50 +00:00
codeimp
b717794aed
- splitten up UDMF reading/writing in seperate classes where they write to/read from a stream. the UniversalMapSetIO now simply makes use of the reader and writer.
...
- EmptyLongName in MapSet is now a static field
2008-09-17 19:21:45 +00:00
codeimp
0437ddff57
more code for copy/paste
2008-09-16 13:43:47 +00:00
codeimp
6a4ffcc498
- updated todo list
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- added some icons for copy/paste
- begun working on copy/paste features
2008-09-15 21:53:00 +00:00
codeimp
43585ec158
moo
2008-09-13 13:27:20 +00:00
codeimp
d41d7c2ec1
updated to latest SlimDX version (september 2008)
2008-09-13 13:24:06 +00:00
codeimp
0c77136c30
- clearing selection now editing mode's responsibility (because it is not wanted in all modes)
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- fixes flashing of editing mode name and button when editing mode refuses to engage
- a highlight also works now for classic modes to go to EditSelectionMode
2008-09-12 05:50:19 +00:00
codeimp
e9fea4b543
- fixed bug in things filter manager
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- added skills to test map with in dropdown menu from toolbar
2008-09-10 08:43:20 +00:00
codeimp
cd6ee145a2
- added option to customize testing parameters (default uses parameters from configuration)
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- added new placeholders %L1 and %L2 which result in the first and second map number (usefull for -warp)
- clicking outside the selection in EditSelectionMode accepts the changes and returns to previous mode
2008-09-09 23:06:31 +00:00
codeimp
19ef987556
- some minor bug fixes
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- added snapping to grid and snapping to nearest vertex for resize in EditSelectionMode
- added line that shows the alignment during resize in EditSelectionMode
2008-09-09 12:20:39 +00:00
codeimp
eb08197d56
begun working on EditSelectionMode (unfinished)
2008-09-07 21:28:20 +00:00
codeimp
e77a91eec4
added support for loading maps with command line arguments
2008-09-07 17:55:20 +00:00
codeimp
354a2248ee
namespace correction
2008-09-07 17:52:16 +00:00
codeimp
eea16ffa2c
added find/replace mode feature (not all find/replace types implemented yet, but mode is functional, adding types is a just matter of making the right classes for them)
2008-09-01 12:14:35 +00:00
codeimp
1bd143c9b3
- added Make Sectors mode
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- added editing mode name at the bottom information bar
- some bugfixes in game configurations
2008-06-11 05:02:48 +00:00
codeimp
66052a82f7
added grid controls
2008-06-10 08:35:14 +00:00
codeimp
0bc23a5893
some bug fixes and completed the things filter
2008-06-03 19:02:06 +00:00
codeimp
e640dfbc04
more work on the custom fields editor
2008-06-02 20:34:52 +00:00
codeimp
e30b68c9c3
UDMF on top!
2008-06-01 20:25:46 +00:00
codeimp
fef9b74ca2
some stuff with argument types
2008-05-29 16:44:20 +00:00
codeimp
8aa99cfb88
separated the Interface namespace into Controls and Windows
2008-05-29 11:54:45 +00:00
codeimp
d73ec193bf
renamed Controls namespace to Actions in preparation for separation of user controls into Controls namespace
2008-05-29 11:34:01 +00:00
codeimp
544cd7cbd6
changed linedef types in configurations to proper structures
2008-05-27 22:02:51 +00:00
codeimp
dc158d2407
- things filters! (filtering by fields doesn't work yet, will complete that when UDMF has been implemented)
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- several bug fixes
2008-05-26 20:06:15 +00:00
codeimp
aee5ae3fb8
- fixes in rendering when display mode changed
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- test map feature
2008-05-23 06:00:37 +00:00
codeimp
1b1a243983
- "save into" implemented (really just a modified copy of "save as", needs testing)
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- added function to find the first IWAD (needed for testing parameters)
- removed the nodebuilder option for 3D mode, we don't need a nodebuilder for 3D mode anymore
- removed test parameters information and increased parameter input field (the info will go in help files)
2008-05-22 12:03:33 +00:00
codeimp
91a5f8e41f
- ask to save map when closing application
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- updated about dialog with version info and slimdx logo
2008-05-19 21:33:07 +00:00