Commit graph

58 commits

Author SHA1 Message Date
codeimp
4ae985d630 - changed a lot around the actions
- no more mousebutton-specific code in the editing modes (now all bound by actions)
- some progress on the drawing editing mode
2008-04-27 12:07:26 +00:00
codeimp
f4fd8ff188 overlay text rendering crap 2008-04-17 05:36:48 +00:00
codeimp
62f1b73faf fixed invisible selection rectangle in low-quality rendering mode 2008-04-13 12:19:24 +00:00
codeimp
535ecc54a2 - added overlay rendertarget
- renamed some rendering methods
- added rectangle rendering method for overlay
2008-04-12 16:07:10 +00:00
codeimp
3d43205f2c changed some rendering calls for seperate rendering to different layers 2008-04-12 12:45:57 +00:00
codeimp
b3c83f95ce lots of minor changes/fixes/additions 2008-02-24 21:52:18 +00:00
codeimp
a670efca20 - added dragging mode for sectors
- changed "diposed" typos to "disposed" and i'm still too lazy to fix it in my template
2008-02-19 19:04:19 +00:00
codeimp
471a9e3d51 triangulation fixes, put the TriangulatorMode back in and some visibility range checking in visual mode 2008-01-18 19:52:19 +00:00
codeimp
3c43547c6c some 3D mode rendering 2008-01-13 21:23:59 +00:00
codeimp
008a7df378 fixed ear-clipping trace bug with vertices that are used more than once in the same sector 2008-01-08 18:52:20 +00:00
codeimp
bdf192492f added ear clipping (outer polygon only, still have to implement cutting) 2008-01-07 19:10:23 +00:00
codeimp
924a384aab i think the cam xy and z angles are wrong, but at least the 3d rendering base framework is there 2008-01-05 18:11:29 +00:00
codeimp
c5e990f1b7 merged plugin system into trunk 2008-01-02 21:49:43 +00:00
codeimp
679bb6980f lots of changes/additions 2007-12-27 01:24:11 +00:00
codeimp
467a2776c3 moo 2007-12-01 18:29:58 +00:00
codeimp
0b333dba8f heh 2007-11-21 12:50:56 +00:00
codeimp
0d5c6c7457 moo 2007-11-14 22:53:48 +00:00
codeimp
e0bc9dae58 optimized rendering a bit 2007-11-11 14:42:04 +00:00
codeimp
a9d5c8ea35 better grid 2007-11-11 13:51:01 +00:00
codeimp
f0056b9745 grid and background image 2007-11-10 19:24:52 +00:00
codeimp
11a10d2402 finally made a decent texture browser 2007-11-04 22:19:30 +00:00
codeimp
b1c6c20714 my sincere excuses for previous commit, my compiler lied to me and said it all compiled fine. 2007-10-31 21:33:06 +00:00
codeimp
efc1a88112 changed graphics device and renderers in preparation for a second device to render an images list, also added form and control for images list (TextureBrowserForm and ImageBrowser) 2007-10-31 20:34:09 +00:00
codeimp
996f65c809 fixes 2007-10-27 13:59:24 +00:00
codeimp
f970c82d3f fixed memory leak, added minor details 2007-10-26 18:04:54 +00:00
codeimp
947bdb59e9 lot more. 2007-10-24 17:25:03 +00:00
codeimp
5f74778193 changed things rendering, updated slimdx 2007-10-23 05:08:02 +00:00
codeimp
827ce5993b things rendering optimizations and scaling vertices 2007-10-22 09:00:54 +00:00
codeimp
1084cae38b things! colored, scaled, and in their own mode! 2007-10-21 22:41:46 +00:00
codeimp
4af61009c1 icons updated, moved configuration classes and create GameConfiguration class 2007-10-21 18:06:10 +00:00
codeimp
7feaf0a904 fixed bug in ReserveThingsMemory 2007-10-21 14:11:32 +00:00
codeimp
eb29b69e94 added convertions method to ColorValue in PixelColor struct 2007-10-21 14:03:47 +00:00
codeimp
f566b36845 changed ColorCollection to indexed array 2007-10-21 13:51:08 +00:00
codeimp
53f06a8125 prettier vertices 2007-10-21 12:58:56 +00:00
codeimp
b8e7370db6 things! incomplete though. 2007-10-21 04:07:36 +00:00
codeimp
109e4a4690 lot more. 2007-10-20 19:50:03 +00:00
codeimp
46c26129ed background color fixed; linedef normal indicators added 2007-10-20 13:06:05 +00:00
codeimp
224cc67afb updated colors, shader, configs, bleh 2007-10-20 12:34:27 +00:00
codeimp
ac3e39b96d finished pretty colors 2007-10-20 10:02:20 +00:00
codeimp
3c4cf85a74 change in editing modes, begun working on color settings 2007-10-20 01:04:47 +00:00
codeimp
d5d1b91961 shaders support! 2007-10-19 17:05:21 +00:00
codeimp
c954b15cb6 updated slimdx to custom build and made 2D rendering using direct3d 2007-10-19 14:27:46 +00:00
codeimp
588a789198 failed attempt to make graphics faster, but at least now that control is nicely wrapped in a class 2007-10-16 21:15:27 +00:00
codeimp
aa73caad3c textures (patches) rendering added 2007-10-08 14:29:31 +00:00
codeimp
1d46b7d654 2007-10-05 11:17:58 +00:00
codeimp
d59f65d5dc 2007-10-05 10:00:15 +00:00
codeimp
994839117b meh, more. 2007-09-24 19:54:47 +00:00
codeimp
0c71d48d5f renamed/moved image resources/namespace and fixed file headers 2007-09-24 17:41:36 +00:00
codeimp
49bbca433d added linedef rendering, added some image resource class layouts 2007-09-23 22:01:21 +00:00
codeimp
a6f39c05ad changing 2D renderer from D3D to software rendering 2007-09-17 21:22:46 +00:00