UltimateZoneBuilder/Source/Rendering
2007-11-04 22:19:30 +00:00
..
ColorCollection.cs lot more. 2007-10-24 17:25:03 +00:00
ColorSetting.cs lot more. 2007-10-24 17:25:03 +00:00
D3DDevice.cs finally made a decent texture browser 2007-11-04 22:19:30 +00:00
D3DShader.cs lot more. 2007-10-24 17:25:03 +00:00
Display2DShader.cs lot more. 2007-10-24 17:25:03 +00:00
FlatVertex.cs things rendering optimizations and scaling vertices 2007-10-22 09:00:54 +00:00
ID3DResource.cs lot more. 2007-10-24 17:25:03 +00:00
PixelColor.cs added convertions method to ColorValue in PixelColor struct 2007-10-21 14:03:47 +00:00
PixelColorBlock.cs fixes 2007-10-27 13:59:24 +00:00
Plotter.cs lot more. 2007-10-24 17:25:03 +00:00
Renderer.cs finally made a decent texture browser 2007-11-04 22:19:30 +00:00
Renderer2D.cs my sincere excuses for previous commit, my compiler lied to me and said it all compiled fine. 2007-10-31 21:33:06 +00:00
Renderer3D.cs changed graphics device and renderers in preparation for a second device to render an images list, also added form and control for images list (TextureBrowserForm and ImageBrowser) 2007-10-31 20:34:09 +00:00
ShaderManager.cs changed graphics device and renderers in preparation for a second device to render an images list, also added form and control for images list (TextureBrowserForm and ImageBrowser) 2007-10-31 20:34:09 +00:00
Things2DShader.cs lot more. 2007-10-24 17:25:03 +00:00