Commit graph

17 commits

Author SHA1 Message Date
biwa
b853f11236 Changed BuilderNative project file to work in Visual Studio 2022 2024-04-21 16:44:49 +02:00
Magnus Norddahl
7af52a9bf7 Fix BuilderNative.vcxproj to work in both Visual Studio 2017 and 2019 at the same time 2020-07-29 04:09:44 +02:00
Magnus Norddahl
8eb522c873 Move vpo native code into BuilderNative as it is easier to manage. The plugins folder doesn't support including native dlls properly anyway.
Fix visplane explorer busy looping when waiting for data and reduce the used core count to 75% of the total available
Made vpo native code thread safe, removing the need for ungodly DLL patching hacks
2020-04-19 15:56:24 +02:00
Magnus Norddahl
ef6d217623 Rearrange the code slightly so it is easier to add other backends 2019-12-23 20:09:38 +01:00
Magnus Norddahl
848ff8e771 Fix typo 2019-12-21 03:32:59 +01:00
Magnus Norddahl
b0538ac3c8 Move matrix functions to its own file 2019-12-21 03:31:44 +01:00
Magnus Norddahl
236ddd14eb Remove shader references from BuilderNative.vcxproj 2019-12-21 01:36:31 +01:00
ZZYZX
d1ff6bcc36 Fixed: line can be either dotted or smoothed 2019-12-15 07:20:54 +02:00
ZZYZX
2c3013f74c Make everything build with VS2015 again 2019-12-14 23:42:44 +02:00
Magnus Norddahl
4c0e6e8fcc - implement plotter as a shader 2019-08-20 11:00:24 +02:00
Magnus Norddahl
9b53939f0c - simplify vertex buffer and vertex format 2019-08-16 13:07:57 +02:00
Magnus Norddahl
5604685770 - remove old fixed function shader as it isn't used 2019-08-16 07:10:46 +02:00
Magnus Norddahl
55c404e689 - add raw mouse input 2019-08-16 06:39:18 +02:00
Magnus Norddahl
3c44f77b60 - port all the direct3d shaders to glsl 2019-08-14 07:55:21 +02:00
Magnus Norddahl
2eaf323ad0 - fix vertex array object binding bug
- add shader program
- fix that alpha color was stored in red channel in Color4
- fix buffer upload bug
2019-08-12 08:33:40 +02:00
Magnus Norddahl
d48f032b71 - create OpenGL context 2019-08-10 02:32:08 +02:00
Magnus Norddahl
37876f6d8a - add BuilderNative library that does the actual rendering 2019-08-09 06:18:08 +02:00