Remove shader references from BuilderNative.vcxproj

This commit is contained in:
Magnus Norddahl 2019-12-21 01:36:31 +01:00
parent 3de2427e7c
commit 236ddd14eb
2 changed files with 0 additions and 10 deletions

View file

@ -222,11 +222,6 @@
<ClInclude Include="RawMouse.h" />
<ClInclude Include="RenderDevice.h" />
<ClInclude Include="Shader.h" />
<ClInclude Include="ShaderDisplay2D.h" />
<ClInclude Include="ShaderManager.h" />
<ClInclude Include="ShaderPlotter.h" />
<ClInclude Include="ShaderThings2D.h" />
<ClInclude Include="ShaderWorld3D.h" />
<ClInclude Include="Texture.h" />
<ClInclude Include="VertexBuffer.h" />
</ItemGroup>

View file

@ -28,12 +28,7 @@
<ClInclude Include="OpenGLContext.h" />
<ClInclude Include="Precomp.h" />
<ClInclude Include="Shader.h" />
<ClInclude Include="ShaderThings2D.h" />
<ClInclude Include="ShaderWorld3D.h" />
<ClInclude Include="ShaderManager.h" />
<ClInclude Include="ShaderDisplay2D.h" />
<ClInclude Include="RawMouse.h" />
<ClInclude Include="ShaderPlotter.h" />
</ItemGroup>
<ItemGroup>
<None Include="exports.def" />