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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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Remove shader references from BuilderNative.vcxproj
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2 changed files with 0 additions and 10 deletions
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@ -222,11 +222,6 @@
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<ClInclude Include="RawMouse.h" />
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<ClInclude Include="RenderDevice.h" />
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<ClInclude Include="Shader.h" />
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<ClInclude Include="ShaderDisplay2D.h" />
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<ClInclude Include="ShaderManager.h" />
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<ClInclude Include="ShaderPlotter.h" />
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<ClInclude Include="ShaderThings2D.h" />
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<ClInclude Include="ShaderWorld3D.h" />
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<ClInclude Include="Texture.h" />
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<ClInclude Include="VertexBuffer.h" />
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</ItemGroup>
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@ -28,12 +28,7 @@
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<ClInclude Include="OpenGLContext.h" />
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<ClInclude Include="Precomp.h" />
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<ClInclude Include="Shader.h" />
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<ClInclude Include="ShaderThings2D.h" />
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<ClInclude Include="ShaderWorld3D.h" />
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<ClInclude Include="ShaderManager.h" />
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<ClInclude Include="ShaderDisplay2D.h" />
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<ClInclude Include="RawMouse.h" />
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<ClInclude Include="ShaderPlotter.h" />
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</ItemGroup>
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<ItemGroup>
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<None Include="exports.def" />
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