codeimp
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d130fbc7ad
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@ working on the reference manual
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2009-04-10 15:06:27 +00:00 |
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codeimp
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af82dc7c6a
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@ working on the reference manual
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2009-04-10 13:41:29 +00:00 |
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codeimp
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6d68b3cfa8
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@ working on the reference manual
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2009-04-10 12:18:22 +00:00 |
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codeimp
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7394868988
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Fixed some issues with images browser and Linedef properties dialog
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2009-04-09 17:23:49 +00:00 |
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codeimp
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f5a4799721
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Fixed errors in texture/flats browser when opening without any texture selected
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2009-04-09 14:30:22 +00:00 |
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codeimp
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87526da581
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- DECORATE actors are now stripped from quotes
- Texture names and patch names from TEXTURES are now stripped from quotes
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2009-04-09 13:55:05 +00:00 |
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codeimp
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660ba1bfb1
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- Fixed relative increase/decrease operators (++ and --) in numeric textboxes
- More format limitations checking code
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2009-04-09 11:46:51 +00:00 |
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codeimp
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387b6111ad
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Fixed bug that causes the grid to be incorrect after opening/closing the info panel
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2009-04-09 08:26:05 +00:00 |
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codeimp
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d46b5cb4e3
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Fixed crash when undo was used after Linedef drag (which involves a merge)
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2009-04-09 05:57:24 +00:00 |
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codeimp
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7a31c07eec
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@ Fixed incorrect positioning/sizing of the controls in the Linedef properties dialog
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2009-04-09 05:49:04 +00:00 |
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codeimp
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ba6f1ae6c2
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- Added user_ prefix suggestion when adding custom UDMF fields
- UDMF field name check now removes numeric characters from the start
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2009-04-08 21:23:02 +00:00 |
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codeimp
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666154edfc
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- More changes to properly use the format limitations
- Added default multiplayer flag to Skulltag (Hexen format) game configuration
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2009-04-08 20:49:35 +00:00 |
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codeimp
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c1b6728f74
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- Added lots of limitations to the different file format interfaces (MapSetIOs)
- Property dialogs now verify numeric input against the file format limitation
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2009-04-08 19:11:40 +00:00 |
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codeimp
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1921c63583
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Less message box popups, more reporting in the Errors and Warning dialog window
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2009-04-06 05:51:59 +00:00 |
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codeimp
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c53ee9c927
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Some reference manual implementation
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2009-04-05 19:29:27 +00:00 |
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codeimp
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a1279a1dc9
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- Added warning when the same compiler is defined more than once
- Statusbar now shows warning when errors occurred during program startup
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2009-04-04 13:04:20 +00:00 |
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codeimp
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a80eb538df
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Added "AbsoluteZ" option to things in game configurations for things that use absolute Z height values
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2009-04-02 11:08:33 +00:00 |
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codeimp
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209c73efa4
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Added safety check for previous DB1 .dbs file compatibility change
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2009-04-02 08:32:21 +00:00 |
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codeimp
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cf7b69c8f6
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- Fixed crash on deleting things
- Fixed crash on pressing ESC when no map is opened
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2009-04-02 08:18:09 +00:00 |
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codeimp
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8eec3a835e
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@ working on the reference manual
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2009-04-02 05:48:09 +00:00 |
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codeimp
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ff51c735f7
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Fixed crash after merging/joining sectors and selecting the result
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2009-04-01 08:44:21 +00:00 |
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codeimp
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dbe8ba535f
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@ Added UDMF 1.1 specifications
|
2009-04-01 05:49:28 +00:00 |
|
codeimp
|
67c6a343f7
|
- Added selection conversion functions in MapSet class
- Fixed some bugs with labels in Sectors Mode
|
2009-03-30 19:02:56 +00:00 |
|
codeimp
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cde2e783d6
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Changed some selection code around
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2009-03-30 09:28:19 +00:00 |
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codeimp
|
71b80f9f50
|
@ work in progress, may crash or not even compile
|
2009-03-30 07:45:39 +00:00 |
|
codeimp
|
bf4b898aba
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Fixed a crash when sprite/texture names longer than 8 bytes are referenced
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2009-03-29 15:34:37 +00:00 |
|
codeimp
|
3fcc618180
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Included Skulltag ACC compiler package made by Xenaero
|
2009-03-29 00:34:25 +00:00 |
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codeimp
|
6f4e9e7509
|
Merged in Xenaero's Skulltag ACS and Game configurations
|
2009-03-28 23:33:18 +00:00 |
|
codeimp
|
9cc50e8fe9
|
Updated setup installer scripts for the new compiler subdirectories
|
2009-03-28 15:43:36 +00:00 |
|
codeimp
|
15573e0fb1
|
Added subdirectory support for compilers, so that multiple versions of the same compilers can be used without renaming files
|
2009-03-28 10:22:53 +00:00 |
|
codeimp
|
ed6930c5ab
|
@ working on the reference manual
|
2009-03-26 16:34:17 +00:00 |
|
codeimp
|
586cf7e295
|
Added curve linedefs button on toolbar
|
2009-03-26 06:27:18 +00:00 |
|
codeimp
|
05aeea8005
|
@ working on the reference manual
|
2009-03-26 05:58:51 +00:00 |
|
codeimp
|
cfb751839a
|
Fixed incorrect separator line in statusbar
|
2009-03-25 19:57:18 +00:00 |
|
codeimp
|
d0203f7f7b
|
Fixed crash after manually creating a Sidedef through the Edit Linedef dialog
|
2009-03-25 13:52:29 +00:00 |
|
codeimp
|
73315c2cb3
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Added missing map lump name DIALOGUE in ZDoom UDMF format
|
2009-03-25 13:02:43 +00:00 |
|
codeimp
|
a50dad0291
|
Re-enabled error checking when loading data resources
|
2009-03-25 12:42:32 +00:00 |
|
codeimp
|
a7d8b45172
|
- Fixed a bug in the visual mode shader class
@ working on the reference manual
|
2009-03-25 12:24:16 +00:00 |
|
codeimp
|
f870b910f0
|
@ working on the reference manual
|
2009-03-24 19:51:30 +00:00 |
|
codeimp
|
e56e5979d9
|
@ working on the reference manual
|
2009-03-23 22:17:21 +00:00 |
|
codeimp
|
bc2d36db08
|
Fixed bug which causes a highlighted linedef to be copied even when a selection was made
|
2009-03-23 13:49:17 +00:00 |
|
codeimp
|
809f6c59ed
|
@ working on the reference manual
|
2009-03-23 10:22:04 +00:00 |
|
codeimp
|
6c9b2b0eaf
|
- Added new version of ZDBSP nodebuilder
@ working on the reference manual
|
2009-03-23 06:27:20 +00:00 |
|
codeimp
|
5d7d31987b
|
@ working on the reference manual
|
2009-03-21 11:38:14 +00:00 |
|
codeimp
|
966811f8f7
|
@ working on the reference manual
|
2009-03-20 06:48:09 +00:00 |
|
codeimp
|
f43542e892
|
Some fixes in game configurations (thanks Geometer)
|
2009-03-19 06:44:13 +00:00 |
|
codeimp
|
126983ca46
|
@ working on the reference manual
|
2009-03-18 21:26:03 +00:00 |
|
codeimp
|
0cef612562
|
Fixed sprite offsets (for PNGs we just use zero offset)
|
2009-03-18 10:19:44 +00:00 |
|
codeimp
|
cb5a6234cc
|
@ working on the reference manual
|
2009-03-18 06:49:54 +00:00 |
|
codeimp
|
bd1211a47a
|
Fixed some bugs in the game configurations (thanks Robin Palmer)
|
2009-03-18 06:08:56 +00:00 |
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