Some fixes in game configurations (thanks Geometer)

This commit is contained in:
codeimp 2009-03-19 06:44:13 +00:00
parent 126983ca46
commit f43542e892
5 changed files with 569 additions and 12 deletions

View file

@ -497,6 +497,12 @@ linedeftypes
{
title = "Sound Number";
}
arg3
{
title = "Set Line ID";
type = 15;
}
}
2
@ -587,6 +593,12 @@ linedeftypes
{
title = "Sound Number";
}
arg4
{
title = "Set Line ID";
type = 15;
}
}
6
@ -778,6 +790,27 @@ linedeftypes
{
title = "Set Line ID";
}
arg1
{
title = "Flags";
type = 12;
enum
{
1 = "Sound boundary";
2 = "Railing";
4 = "Block floating monsters";
8 = "Clip mid texture";
16 = "Wrap mid texture";
32 = "3D mid texture";
64 = "Check switch height";
}
}
arg4
{
title = "Set Line ID High";
}
}
182
@ -2242,6 +2275,18 @@ linedeftypes
{
title = "Crush Damage";
}
arg4
{
title = "Mode";
type = 11;
enum
{
0 = "Compatibility";
1 = "Doom";
2 = "Hexen";
}
}
}
}
@ -4442,6 +4487,29 @@ linedeftypes
{
title = "Transparency Amount";
}
arg2
{
title = "Additive";
type = 11;
enum = "yesno";
}
arg3
{
title = "Flags";
type = 12;
enum
{
1 = "Sound boundary";
2 = "Railing";
4 = "Block floating monsters";
8 = "Clip mid texture";
16 = "Wrap mid texture";
32 = "3D mid texture";
64 = "Check switch height";
}
}
}
}
@ -4660,6 +4728,17 @@ thingtypes
title = "Thing";
type = 14;
}
arg1
{
title = "Mode";
type = 11;
enum
{
0 = "Apply on Floor and Ceiling";
1 = "Apply on Ceiling";
2 = "Apply on Floor";
}
}
}
9074
{
@ -6261,6 +6340,52 @@ thingtypes
9993 = "Eyes below fake floor";
9995 = "Player uses sector";
9994 = "Player uses wall";
9038
{
title = "ColorSetter";
arg0
{
title = "Red";
}
arg1
{
title = "Green";
}
arg2
{
title = "Blue";
}
arg3
{
title = "Desaturation";
}
}
9039
{
title = "FadeSetter";
arg0
{
title = "Red";
}
arg1
{
title = "Green";
}
arg2
{
title = "Blue";
}
}
9041
{
title = "FlagSetter";
arg0
{
title = "Set Flags";
type = 12;
enum = "sector_flags";
}
}
}
sounds
@ -6532,7 +6657,22 @@ thingtypes
}
}
9045 = "Deep Water";
9046 = "Secret";
9046
{
title = "Secret";
arg0
{
title = "Mode";
type = 11;
enum
{
0 = "Message And Sound";
1 = "Message Only";
2 = "Sound Only";
3 = "No Message And Sound";
}
}
}
9300 = "Polyobject Anchor";
9301 = "Polyobject Start Spot";
9302 = "Polyobject Start Spot (crush)";

View file

@ -669,6 +669,12 @@ linedeftypes
{
title = "Sound Number";
}
arg3
{
title = "Set Line ID";
type = 15;
}
}
2
@ -759,6 +765,12 @@ linedeftypes
{
title = "Sound Number";
}
arg4
{
title = "Set Line ID";
type = 15;
}
}
6
@ -950,6 +962,27 @@ linedeftypes
{
title = "Set Line ID";
}
arg1
{
title = "Flags";
type = 12;
enum
{
1 = "Sound boundary";
2 = "Railing";
4 = "Block floating monsters";
8 = "Clip mid texture";
16 = "Wrap mid texture";
32 = "3D mid texture";
64 = "Check switch height";
}
}
arg4
{
title = "Set Line ID High";
}
}
182
@ -2589,6 +2622,18 @@ linedeftypes
{
title = "Crush Damage";
}
arg4
{
title = "Mode";
type = 11;
enum
{
0 = "Compatibility";
1 = "Doom";
2 = "Hexen";
}
}
}
}
@ -5165,6 +5210,29 @@ linedeftypes
{
title = "Transparency Amount";
}
arg2
{
title = "Additive";
type = 11;
enum = "yesno";
}
arg3
{
title = "Flags";
type = 12;
enum
{
1 = "Sound boundary";
2 = "Railing";
4 = "Block floating monsters";
8 = "Clip mid texture";
16 = "Wrap mid texture";
32 = "3D mid texture";
64 = "Check switch height";
}
}
}
}
@ -5424,6 +5492,17 @@ thingtypes
title = "Thing";
type = 14;
}
arg1
{
title = "Mode";
type = 11;
enum
{
0 = "Apply on Floor and Ceiling";
1 = "Apply on Ceiling";
2 = "Apply on Floor";
}
}
}
9074
{
@ -6733,6 +6812,16 @@ thingtypes
title = "Blue";
}
}
9041
{
title = "FlagSetter";
arg0
{
title = "Set Flags";
type = 12;
enum = "sector_flags";
}
}
}
sounds
@ -7005,7 +7094,22 @@ thingtypes
}
9040 = "Map Marker";
9045 = "Deep Water";
9046 = "Secret";
9046
{
title = "Secret";
arg0
{
title = "Mode";
type = 11;
enum
{
0 = "Message And Sound";
1 = "Message Only";
2 = "Sound Only";
3 = "No Message And Sound";
}
}
}
9300 = "Polyobject Anchor";
9301 = "Polyobject Start Spot";
9302 = "Polyobject Start Spot (crush)";
@ -7022,13 +7126,17 @@ thingtypes
}
arg1
{
title = "X Scale (64=100%)";
title = "BTILxxxx";
}
arg2
{
title = "Y Scale (64=100%) ";
title = "X Scale (64=100%)";
}
arg3
{
title = "Y Scale (64=100%) ";
}
arg4
{
title = "Flags";
type = 11;

View file

@ -886,6 +886,12 @@ linedeftypes
{
title = "Sound Number";
}
arg3
{
title = "Set Line ID";
type = 15;
}
}
2
@ -976,6 +982,12 @@ linedeftypes
{
title = "Sound Number";
}
arg4
{
title = "Set Line ID";
type = 15;
}
}
6
@ -1167,6 +1179,27 @@ linedeftypes
{
title = "Set Line ID";
}
arg1
{
title = "Flags";
type = 12;
enum
{
1 = "Sound boundary";
2 = "Railing";
4 = "Block floating monsters";
8 = "Clip mid texture";
16 = "Wrap mid texture";
32 = "3D mid texture";
64 = "Check switch height";
}
}
arg4
{
title = "Set Line ID High";
}
}
182
@ -2806,6 +2839,18 @@ linedeftypes
{
title = "Crush Damage";
}
arg4
{
title = "Mode";
type = 11;
enum
{
0 = "Compatibility";
1 = "Doom";
2 = "Hexen";
}
}
}
}
@ -5382,6 +5427,29 @@ linedeftypes
{
title = "Transparency Amount";
}
arg2
{
title = "Additive";
type = 11;
enum = "yesno";
}
arg3
{
title = "Flags";
type = 12;
enum
{
1 = "Sound boundary";
2 = "Railing";
4 = "Block floating monsters";
8 = "Clip mid texture";
16 = "Wrap mid texture";
32 = "3D mid texture";
64 = "Check switch height";
}
}
}
}
@ -5631,6 +5699,17 @@ thingtypes
title = "Thing";
type = 14;
}
arg1
{
title = "Mode";
type = 11;
enum
{
0 = "Apply on Floor and Ceiling";
1 = "Apply on Ceiling";
2 = "Apply on Floor";
}
}
}
9074
{
@ -6940,6 +7019,16 @@ thingtypes
title = "Blue";
}
}
9041
{
title = "FlagSetter";
arg0
{
title = "Set Flags";
type = 12;
enum = "sector_flags";
}
}
}
sounds
@ -7229,13 +7318,17 @@ thingtypes
}
arg1
{
title = "X Scale (64=100%)";
title = "BTILxxxx";
}
arg2
{
title = "Y Scale (64=100%) ";
title = "X Scale (64=100%)";
}
arg3
{
title = "Y Scale (64=100%) ";
}
arg4
{
title = "Flags";
type = 11;

View file

@ -667,6 +667,12 @@ linedeftypes
{
title = "Sound Number";
}
arg3
{
title = "Set Line ID";
type = 15;
}
}
2
@ -757,6 +763,12 @@ linedeftypes
{
title = "Sound Number";
}
arg4
{
title = "Set Line ID";
type = 15;
}
}
6
@ -948,6 +960,27 @@ linedeftypes
{
title = "Set Line ID";
}
arg1
{
title = "Flags";
type = 12;
enum
{
1 = "Sound boundary";
2 = "Railing";
4 = "Block floating monsters";
8 = "Clip mid texture";
16 = "Wrap mid texture";
32 = "3D mid texture";
64 = "Check switch height";
}
}
arg4
{
title = "Set Line ID High";
}
}
182
@ -2587,6 +2620,18 @@ linedeftypes
{
title = "Crush Damage";
}
arg4
{
title = "Mode";
type = 11;
enum
{
0 = "Compatibility";
1 = "Doom";
2 = "Hexen";
}
}
}
}
@ -5163,6 +5208,29 @@ linedeftypes
{
title = "Transparency Amount";
}
arg2
{
title = "Additive";
type = 11;
enum = "yesno";
}
arg3
{
title = "Flags";
type = 12;
enum
{
1 = "Sound boundary";
2 = "Railing";
4 = "Block floating monsters";
8 = "Clip mid texture";
16 = "Wrap mid texture";
32 = "3D mid texture";
64 = "Check switch height";
}
}
}
}
@ -5418,6 +5486,17 @@ thingtypes
title = "Thing";
type = 14;
}
arg1
{
title = "Mode";
type = 11;
enum
{
0 = "Apply on Floor and Ceiling";
1 = "Apply on Ceiling";
2 = "Apply on Floor";
}
}
}
9074
{
@ -6000,6 +6079,16 @@ thingtypes
title = "Blue";
}
}
9041
{
title = "FlagSetter";
arg0
{
title = "Set Flags";
type = 12;
enum = "sector_flags";
}
}
}
slopes
@ -6142,7 +6231,22 @@ thingtypes
}
9040 = "Map Marker";
9045 = "Deep Water";
9046 = "Secret";
9046
{
title = "Secret";
arg0
{
title = "Mode";
type = 11;
enum
{
0 = "Message And Sound";
1 = "Message Only";
2 = "Sound Only";
3 = "No Message And Sound";
}
}
}
9300 = "Polyobject Anchor";
9301 = "Polyobject Start Spot";
9302 = "Polyobject Start Spot (crush)";
@ -6159,13 +6263,17 @@ thingtypes
}
arg1
{
title = "X Scale (64=100%)";
title = "BTILxxxx";
}
arg2
{
title = "Y Scale (64=100%) ";
title = "X Scale (64=100%)";
}
arg3
{
title = "Y Scale (64=100%) ";
}
arg4
{
title = "Flags";
type = 11;

View file

@ -666,6 +666,12 @@ linedeftypes
{
title = "Sound Number";
}
arg3
{
title = "Set Line ID";
type = 15;
}
}
2
@ -731,6 +737,12 @@ linedeftypes
{
title = "Movement Length";
}
arg4
{
title = "Set Line ID";
type = 15;
}
}
5
@ -947,6 +959,27 @@ linedeftypes
{
title = "Set Line ID";
}
arg1
{
title = "Flags";
type = 12;
enum
{
1 = "Sound boundary";
2 = "Railing";
4 = "Block floating monsters";
8 = "Clip mid texture";
16 = "Wrap mid texture";
32 = "3D mid texture";
64 = "Check switch height";
}
}
arg4
{
title = "Set Line ID High";
}
}
182
@ -2586,6 +2619,18 @@ linedeftypes
{
title = "Crush Damage";
}
arg4
{
title = "Mode";
type = 11;
enum
{
0 = "Compatibility";
1 = "Doom";
2 = "Hexen";
}
}
}
}
@ -5162,6 +5207,29 @@ linedeftypes
{
title = "Transparency Amount";
}
arg2
{
title = "Additive";
type = 11;
enum = "yesno";
}
arg3
{
title = "Flags";
type = 12;
enum
{
1 = "Sound boundary";
2 = "Railing";
4 = "Block floating monsters";
8 = "Clip mid texture";
16 = "Wrap mid texture";
32 = "3D mid texture";
64 = "Check switch height";
}
}
}
}
@ -5417,6 +5485,17 @@ thingtypes
title = "Thing";
type = 14;
}
arg1
{
title = "Mode";
type = 11;
enum
{
0 = "Apply on Floor and Ceiling";
1 = "Apply on Ceiling";
2 = "Apply on Floor";
}
}
}
9074
{
@ -6276,6 +6355,16 @@ thingtypes
title = "Blue";
}
}
9041
{
title = "FlagSetter";
arg0
{
title = "Set Flags";
type = 12;
enum = "sector_flags";
}
}
}
sounds
@ -6546,7 +6635,22 @@ thingtypes
}
9040 = "Map Marker";
9045 = "Deep Water";
9046 = "Secret";
9046
{
title = "Secret";
arg0
{
title = "Mode";
type = 11;
enum
{
0 = "Message And Sound";
1 = "Message Only";
2 = "Sound Only";
3 = "No Message And Sound";
}
}
}
9300 = "Polyobject Anchor";
9301 = "Polyobject Start Spot";
9302 = "Polyobject Start Spot (crush)";
@ -6563,13 +6667,17 @@ thingtypes
}
arg1
{
title = "X Scale (64=100%)";
title = "BTILxxxx";
}
arg2
{
title = "Y Scale (64=100%) ";
title = "X Scale (64=100%)";
}
arg3
{
title = "Y Scale (64=100%) ";
}
arg4
{
title = "Flags";
type = 11;