spherallic
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8e5b5b03ca
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Forgot to stage the removal of linedef action prefixes
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2024-04-17 13:03:44 +02:00 |
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spherallic
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2b627b0e8a
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Merge remote-tracking branch 'udb/master'
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2024-04-05 15:25:28 +02:00 |
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biwa
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5726421c9d
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GZDoom game configuration: removed support for path nodes, because the feature was removed from GZDoom
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2024-03-31 18:36:31 +02:00 |
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spherallic
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01ad1d07f9
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Add flags for disabling equation slope physics
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2024-03-13 18:44:48 +01:00 |
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spherallic
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77d45c78f9
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Merge remote-tracking branch 'udb/master'
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2024-03-13 18:39:54 +01:00 |
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MajorCooke
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a023633c16
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GZDoom Game Configuration: Added support for PathNodes. (#1032)
UDBScript: Added scripts for PathNode management
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2024-03-09 14:14:12 +01:00 |
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spherallic
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59492bfbf5
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Linedef config changes:
- Add action 6: "Sector Set Portal"
- Fix flags for wind/current (action 541) not showing up
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2024-02-13 16:51:09 +01:00 |
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spherallic
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0ed632bb81
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- Fix executor delay not being editable
- Show mobjscale by default in Custom tab of things, for convenience
- Officially enable texture scaling (NOTE: only works in 2.2.14 nightly builds)
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2024-02-11 12:46:18 +01:00 |
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spherallic
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b910d5efe2
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Small config tweaks
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2024-02-09 02:08:15 +01:00 |
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spherallic
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13388c99f9
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Add tooltip to linedef actions that use "tag 0 = front sector" behavior
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2024-02-09 02:07:43 +01:00 |
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spherallic
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3726bb5a3b
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Merge remote-tracking branch 'udb/master'
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2024-01-28 22:36:53 +01:00 |
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biwa
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a83b92fbdd
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GZDoom game configuration: added UDMF sidedef fields for wall colors
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2024-01-28 18:40:39 +01:00 |
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spherallic
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1691b4a395
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More light/fade alpha & start/end fixes:
- Prevent from showing up in Custom tab
- Make sure their sectors are updated upon value changes
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2023-12-17 19:18:26 +01:00 |
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spherallic
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2df910f915
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Merge remote-tracking branch 'udb/master'
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2023-12-06 14:22:37 +01:00 |
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biwa
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0d4778be40
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Fixed a problem where portal render style could not be set for the Eternity Engine game configuration
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2023-11-22 21:28:12 +01:00 |
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spherallic
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b3b327a6c3
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Merge remote-tracking branch 'udb/master'
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2023-11-07 12:11:47 +01:00 |
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biwa
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305bcfec79
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Game Configurations: added missing UDMF properties to GZDoom's game configuration. Fixes #978
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2023-11-04 22:24:11 +01:00 |
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biwa
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28630b9777
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Game Configurations: added texture skewing options to the GZDoom game configurations
Visual Mode: added support for GZDoom style texture skewing
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2023-11-04 21:43:09 +01:00 |
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spherallic
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247ce2fec2
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Fix string arguments not being editable
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2023-10-28 00:53:21 +02:00 |
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biwa
|
cf35ea2379
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Added game configuration for DSDADoom UDMF (provided by kraflab)
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2023-10-26 20:15:10 +02:00 |
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biwa
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aeea3c129e
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Eternity Engine Game Configuration: fixed an issue where UDMF sector properties were not labeled as unmanaged
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2023-10-25 21:20:19 +02:00 |
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spherallic
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a2c0c40102
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Apply config-field-based controls to SRB2 editing forms
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2023-10-24 18:18:41 +02:00 |
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spherallic
|
aea6808cee
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Merge remote-tracking branch 'udb/master'
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2023-10-24 16:28:55 +02:00 |
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biwa
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a88daa097d
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Game Configurations: updated Doom format game configuration for EDGE-Classic (provided by Lobo)
Game Configurations: added UDMF game configuration for EDGE-Classic (provided by Lobo)
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2023-10-24 15:57:49 +02:00 |
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biwa
|
0a74ca24b6
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Added ability to enable/disable controls in the UDMF map element editing dialogs based on UDMF fields specified in the game configurations (#953)
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2023-10-24 15:51:49 +02:00 |
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spherallic
|
1fc96e9ad9
|
Merge remote-tracking branch 'udb/master'
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2023-10-23 19:59:32 +02:00 |
|
biwa
|
807df65279
|
Game Configurations: added support for enabling or disabling support for vertex heights in UDMF game configurations
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2023-10-21 14:45:42 +02:00 |
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spherallic
|
f4506b22dc
|
Merge remote-tracking branch 'udb/master'
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2023-10-10 14:23:59 +02:00 |
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biwa
|
051d899db2
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GZDoom Game Configuration: fixed lightmap UDMF field names
GZDoom Game Configuration: fixed lightmap thing arguments for pulsing, flickering, and randomly flickering lights
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2023-10-03 15:11:02 +02:00 |
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biwa
|
fad0e8126d
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GZDoom Game Configuration: added lightmap UDMF properties for sidedefs
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2023-09-29 21:31:50 +02:00 |
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biwa
|
10c7594c63
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Game configurations: renamed lightmap things from static to lightmap. Added pulsing, flickering, and random flickering lightmap things
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2023-09-29 21:19:18 +02:00 |
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spherallic
|
9e19780bec
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UDMF config: reorganize things some more, using subfolders
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2023-09-29 13:10:20 +02:00 |
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spherallic
|
aaa469e838
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Fixed some issues with 3D circle rendering, plus UDMF config changes:
- Added unique sprite sprites for custom rows/circles of items
- Set default values for hoops and custom rows/circles of items
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2023-09-20 02:18:22 +02:00 |
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spherallic
|
bee3a9c903
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Reduce size of item circle object to make smaller circle radii visible
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2023-09-15 21:42:39 +02:00 |
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spherallic
|
e8eb7ec1f0
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Fix string argument handling, fix tooltip on item row/circle argument
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2023-09-15 14:17:35 +02:00 |
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spherallic
|
9c8311d9a2
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UDMF config updates:
- Add tooltips to some thing/line arguments
- Pushable things now have a unique color (brown)
- Changed some other thing colors
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2023-09-11 03:08:06 +02:00 |
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spherallic
|
570040f011
|
Display sky on horizon lines
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2023-09-11 00:37:20 +02:00 |
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spherallic
|
166bf292a8
|
UDMF config updates:
- Rename some linedef actions and arguments
- Reorganize thing types, increase color use
- Organize common config
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2023-09-05 19:41:34 +02:00 |
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spherallic
|
3c8373205a
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Add new line/side properties to config
|
2023-08-26 10:14:32 +02:00 |
|
sphere
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16b1027d7b
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Merge branch 'offsets-and-scaling' into 'master'
Re-enable texture scaling
See merge request STJr/UltimateZoneBuilder!11
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2023-08-26 07:06:28 +00:00 |
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spherallic
|
76b1262f2f
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Fix swapped argument names of linedef type 414
|
2023-07-17 17:47:13 +02:00 |
|
spherallic
|
27d7032f6b
|
Merge branch 'master' of git.do.srb2.org:STJr/UltimateZoneBuilder
|
2023-07-14 00:20:23 +02:00 |
|
spherallic
|
778cf4be7c
|
Merge remote-tracking branch 'udb/master'
|
2023-07-14 00:19:00 +02:00 |
|
Max Waine (Nightdive Studios)
|
b15e1055bf
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Eternity Engine Game Configuration: Update skew properties (#931)
|
2023-07-13 19:29:15 +02:00 |
|
Ace Lite
|
7f9c9c651d
|
Fix Wind/Current flags argument
|
2023-07-09 13:08:37 +00:00 |
|
biwa
|
9c35a8f65d
|
Eternity Engine: added support for texture skewing in Visual Mode (#930)
|
2023-07-08 22:39:50 +02:00 |
|
spherallic
|
abda3a9087
|
Disable texture offset scaling
|
2023-07-06 12:04:39 +02:00 |
|
biwa
|
9fb52e5135
|
GZDoom Game Configuration: removed unused thing 9875
|
2023-06-30 19:48:23 +02:00 |
|
Nash Muhandes
|
4581c5fec6
|
GZDoom Game Configuration: fixes to ZDRay things
|
2023-06-29 20:35:01 +02:00 |
|
Max Waine (Nightdive Studios)
|
d5f3eb2997
|
Eternity Engine Game Configuration: add & enable UDMF wall/local sidedef brightness (#924)
|
2023-06-29 20:31:39 +02:00 |
|