codeimp
4bbf14dde9
patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc)
2009-01-22 23:32:44 +00:00
codeimp
54940886fd
@working on decorate support
2009-01-22 15:10:41 +00:00
codeimp
4bf63e93e7
- fixed minor bugs
...
@ working on decorate
2009-01-20 22:54:41 +00:00
codeimp
320a002677
loading resources from PK3 files implemented (tested with KDIZD, CAH and SP_USIMP)
2009-01-03 19:45:59 +00:00
codeimp
bf318ac472
- fixed sorting of texture sets in browsers
...
- discarding first texture because it cannot be used (also first flat in case of mixed textures/flats)
2008-10-02 18:53:07 +00:00
codeimp
1b1a243983
- "save into" implemented (really just a modified copy of "save as", needs testing)
...
- added function to find the first IWAD (needed for testing parameters)
- removed the nodebuilder option for 3D mode, we don't need a nodebuilder for 3D mode anymore
- removed test parameters information and increased parameter input field (the info will go in help files)
2008-05-22 12:03:33 +00:00
codeimp
c5e990f1b7
merged plugin system into trunk
2008-01-02 21:49:43 +00:00
codeimp
4e4e190115
hexen map IO and fix for textures loaded from image ranges
2007-12-28 12:50:34 +00:00
codeimp
996f65c809
fixes
2007-10-27 13:59:24 +00:00
codeimp
f970c82d3f
fixed memory leak, added minor details
2007-10-26 18:04:54 +00:00
codeimp
9fe4910e3a
sprite images implementation
2007-10-26 13:31:02 +00:00
codeimp
eb92d78761
much more on data resources loading and bugfixes
2007-10-26 13:17:20 +00:00
codeimp
947bdb59e9
lot more.
2007-10-24 17:25:03 +00:00
codeimp
4af61009c1
icons updated, moved configuration classes and create GameConfiguration class
2007-10-21 18:06:10 +00:00
codeimp
aa73caad3c
textures (patches) rendering added
2007-10-08 14:29:31 +00:00
codeimp
a109bf4bfb
added a lot
2007-10-07 22:21:47 +00:00
codeimp
1d46b7d654
2007-10-05 11:17:58 +00:00
codeimp
418ec9033b
added logging and classes for data reading
2007-10-04 18:16:05 +00:00