UltimateZoneBuilder/Source/Data/WADReader.cs
codeimp 1d46b7d654
2007-10-05 11:17:58 +00:00

128 lines
2.7 KiB
C#

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using CodeImp.DoomBuilder.IO;
#endregion
namespace CodeImp.DoomBuilder.Data
{
internal class WADReader : IDataReader
{
#region ================== Constants
#endregion
#region ================== Variables
// Source
private WAD file;
private string location;
private bool managefile;
private bool issuspended = false;
private bool isdisposed = false;
#endregion
#region ================== Properties
public string Location { get { return location; } }
public bool IsDisposed { get { return isdisposed; } }
public bool IsSuspended { get { return issuspended; } }
#endregion
#region ================== Constructor / Disposer
// Constructor
public WADReader(DataLocation dl)
{
// Initialize
this.location = dl.location;
file = new WAD(location, true);
managefile = true;
General.WriteLogLine("Opening WAD resource '" + file.Filename + "'");
// We have no destructor
GC.SuppressFinalize(this);
}
// Constructor
public WADReader(WAD wadfile)
{
// Initialize
file = wadfile;
managefile = false;
General.WriteLogLine("Opening WAD resource '" + file.Filename + "' (file already open)");
// We have no destructor
GC.SuppressFinalize(this);
}
// Diposer
public void Dispose()
{
// Not already disposed?
if(!isdisposed)
{
General.WriteLogLine("Closing WAD resource '" + file.Filename + "'");
// Clean up
if(managefile) file.Dispose();
// Done
isdisposed = true;
}
}
#endregion
#region ================== Management
// This suspends use of this resource
public void Suspend()
{
issuspended = true;
if(managefile) file.Dispose();
}
// This resumes use of this resource
public void Resume()
{
issuspended = false;
if(managefile) file = new WAD(location, true);
}
#endregion
#region ================== Textures
#endregion
}
}