spherallic
79f66f1b9b
Add actions to toggle NiGHTS, zoom tube and polyobject rendering
2023-06-03 12:03:12 +02:00
spherallic
d63c3c23bc
Change version number text in log and crash report
2023-05-30 12:14:57 +02:00
spherallic
86b0d431d8
Rename some UDB files that were missed before to UZB
2023-05-30 11:34:21 +02:00
spherallic
69c667073a
Merge remote-tracking branch 'udb/master'
2023-05-29 11:04:31 +02:00
wisselstem
533d56eb6a
Preferences form: added Tab to the list of special input controls ( #886 )
2023-05-26 20:53:36 +02:00
spherallic
a50f332493
Update installer, disable updater, remove binary config
2023-05-26 18:50:13 +02:00
spherallic
3aad6d2bb7
Rebrand UDB to UZB
2023-05-26 16:55:19 +02:00
spherallic
1723958a97
Fix SRB2 thing edit form
2023-05-16 17:26:55 +02:00
spherallic
087b1c8e8f
Merge remote-tracking branch 'udb/master' into udbmerge202304
2023-05-12 13:45:56 +02:00
biwa
f7d767c115
Fixed some more case sensitivity issues in file dialogs on Linux. Fixes #872
2023-04-22 22:29:15 +02:00
biwa
724bd24d37
Fixed a problem where the last used game configuration was not saved for the new map dialog
2023-03-29 11:24:51 +02:00
biwa
eb974fcaf0
Thing Edit Form (UDMF): fixed a problem where setting floating point values for health wasn't possible. Fixes #225
2023-02-01 20:51:03 +01:00
MascaraSnake
58b082c040
Sector edit form: Separate flags lists, reorganize tabs
2022-12-31 08:43:26 +01:00
MascaraSnake
fbd2beff41
Linedef edit form: Disable scale, hide flags
2022-12-30 17:58:39 +01:00
MascaraSnake
54e3b4ff3f
Implement thing edit form
2022-12-30 17:53:17 +01:00
MascaraSnake
dc1448363b
Sector edit form: Add friction
2022-12-30 15:46:25 +01:00
MascaraSnake
646ee17bdc
Sector edit form: Add fadestart/fadeend
2022-12-30 15:29:05 +01:00
MascaraSnake
c28d1c42b3
Sector edit form: Disable texture scaling (for now)
2022-12-30 15:11:19 +01:00
MascaraSnake
95a709ff7d
Sector edit form: Remove obsolete sector type
2022-12-30 15:08:31 +01:00
MascaraSnake
24b045fbef
Sector edit form: Add triggertag and triggerer fields
2022-12-30 15:04:42 +01:00
MascaraSnake
c8c73a7c80
Sector edit form: Implement lightalpha/fadealpha fields
2022-12-30 09:22:48 +01:00
MascaraSnake
164c3aa9b1
Add unfinished SRB2 sector edit form
2022-12-29 22:43:45 +01:00
MascaraSnake
4afeb9782f
Disable per-texture offsets and scaling (for now)
2022-12-29 22:24:21 +01:00
MascaraSnake
59f0e11c3a
Linedef edit form: Add field for repeatcnt
2022-12-29 22:04:26 +01:00
MascaraSnake
6fba87cfaa
Linedef edit form: Add field for executordelay
2022-12-29 21:38:20 +01:00
MascaraSnake
c5d91d15fc
Began implementing linedef edit form for SRB2
2022-12-29 21:02:53 +01:00
MascaraSnake
51d56016f3
Refactor the code that open edit forms, to make it easier to add different forms in the future
2022-12-28 13:10:04 +01:00
biwa
af25e772e3
Improved performance in classic modes when panning the view. This is achieved by parallelizing plotting linedefs and vertices on multiple logical CPU cores. Enabled for linedefs by default. Disabled for vertices by default, since it can cause flickering when vertices are close to each other. Settings can be changed in Preferences -> Appearance
2022-12-09 15:37:45 +01:00
biwa
204982e5f8
Add support for toasts ( #817 )
...
Behavior can be configured in the "Toasts" tab in the preferences.
2022-11-06 15:08:22 +01:00
biwa
df6ea3ebcd
Resource options form: fixed a problem where the text box containing the path to the file could be focused. Fixes #806
2022-10-20 20:40:07 +02:00
ZZYZX
7de0c65b61
Fixed threading and Mono issues in resource check
2022-09-26 23:45:19 +03:00
ZZYZX
1174d1ac10
Fixed a possible cause for infinite resource check loader
2022-09-25 20:41:19 +03:00
ZZYZX
85a4c3a651
Fixed: Map options form window would become squished if the starting game configuration is invalid
2022-09-19 10:13:27 +03:00
ZZYZX
4fd97fec9c
Added warnings about possibly invalid resource configurations before starting to edit a map
2022-09-18 20:54:53 +03:00
biwa
450198cfe7
Fixed a crash when trying to create the screenshot folder failed. Fixes #774
2022-09-03 11:12:37 +02:00
biwa
39ec35984d
Fixed a problem where the flags selection form could be too small to accommodate the "OK" button when the game configuration contained too few flags
2022-07-21 16:02:10 +02:00
biwa
fd68806dc6
Texture set definitions can now be imported/exported to/from game configurations using configuration files
2022-07-13 23:13:48 +02:00
biwa
cb12c83877
Fixed an issue that allowed to open Hexen format maps with a Doom format game configuration when using the "Open Map in Current WAD..:" feature.
2022-07-03 15:22:33 +02:00
biwa
d46dc1413b
Things: fixed an issue where inserting a new thing would not immediately apply ZScript user variables
2022-06-12 20:07:41 +02:00
biwa
21e89cf975
Added support for ZDRay static light things
2022-06-02 20:18:35 +02:00
biwa
90cdb7db55
More fixes related to crashes when running actions when no map is opened
2022-05-29 17:30:54 +02:00
biwa
59de9762ad
Fixed two crashes that happened when trying to reset the grid transform, or toggling the grid visibility while no map was opened
2022-05-29 10:47:00 +02:00
biwa
4f526dc57f
Toolbar buttons now show their assigned shortcut key in their tool tip
2022-05-28 16:19:01 +02:00
biwa
ddd68de72e
Command line arguments:
...
- using "-map" with lower case parameter doesn't crash anymore
- using "-cfg"/"-config" with a non-existing configuration file doesn't crash anymore
2022-04-17 18:09:29 +02:00
biwa
9c7526a80c
Added command palette that allows the user to search for (and execute) commands at any time. Unbound by default. Resolves #555
2022-04-09 11:10:41 +02:00
biwa
91d79e12be
Moved some custom scaling code for MainForm from the designed file to code file
2022-03-20 16:17:00 +01:00
biwa
f8bb87e143
Fixed an issue where wall textures and flats did not have the correct precedence. Fixes #710
2022-03-05 16:57:23 +01:00
biwa
2dfe043e1e
UDMF: fixed an issue where user variables with default values were not saved when their value was equal to the type's default value. Fixes #709
2022-02-26 16:21:59 +01:00
volte
be06471f52
Vertex rendering options ( #701 )
...
* Extended rendering options for drawing vertices
* Fixed vertex scale slider behaviour
* Force plot highlighted vertex in DragSectorsMode
* Moved ShouldRenderVertices property into the properties region
* made config file variable lower case to be in line with other config file variables
2022-02-06 12:19:03 +01:00
biwa
78ded20481
GZDoom game configuration: added support for distinct upper/middle/lower sidedef brightness levels. Resolves #694
2022-01-29 14:48:41 +01:00