.. |
AboutForm.cs
|
Rebrand UDB to UZB
|
2023-05-26 16:55:19 +02:00 |
AboutForm.Designer.cs
|
Rebrand UDB to UZB
|
2023-05-26 16:55:19 +02:00 |
AboutForm.resx
|
Fixed: a single selected linedef was deselected after flipping it
|
2021-05-19 12:59:24 +03:00 |
ActionBrowserForm.cs
|
Action browser form: fixed a visual glitch with action ids that have more than 3 digits
|
2021-05-24 22:26:01 +02:00 |
ActionBrowserForm.Designer.cs
|
Make everything build with VS2015 again
|
2019-12-14 23:42:44 +02:00 |
ActionBrowserForm.resx
|
Make everything build with VS2015 again
|
2019-12-14 23:42:44 +02:00 |
AngleForm.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
AngleForm.Designer.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
AngleForm.resx
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
BitFlagsAndOptionsForm.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
BitFlagsAndOptionsForm.Designer.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
BitFlagsAndOptionsForm.resx
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
BitFlagsForm.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
BitFlagsForm.Designer.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
BitFlagsForm.resx
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
CenterOnCoordinatesForm.cs
|
Removed lots of unnecessary casts to float of the Math methods. Also removed some other minor implicit casts
|
2020-05-22 22:30:32 +02:00 |
CenterOnCoordinatesForm.Designer.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
CenterOnCoordinatesForm.resx
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
ChangeMapForm.cs
|
Fixed an issue that allowed to open Hexen format maps with a Doom format game configuration when using the "Open Map in Current WAD..:" feature.
|
2022-07-03 15:22:33 +02:00 |
ChangeMapForm.Designer.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
ChangeMapForm.resx
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
ConfigForm.cs
|
Fixed: Map options form window would become squished if the starting game configuration is invalid
|
2022-09-19 10:13:27 +03:00 |
ConfigForm.Designer.cs
|
Added warnings about possibly invalid resource configurations before starting to edit a map
|
2022-09-18 20:54:53 +03:00 |
ConfigForm.resx
|
Added warnings about possibly invalid resource configurations before starting to edit a map
|
2022-09-18 20:54:53 +03:00 |
CustomFieldsForm.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
CustomFieldsForm.Designer.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
CustomFieldsForm.resx
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
DelayedForm.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
DelayedForm.resx
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
EffectBrowserForm.cs
|
Effect browser form: fixed a bug where effects consisting of multiple bits were not selected correctly. Fixes #589
|
2021-07-31 23:51:47 +02:00 |
EffectBrowserForm.Designer.cs
|
Make everything build with VS2015 again
|
2019-12-14 23:42:44 +02:00 |
EffectBrowserForm.resx
|
Make everything build with VS2015 again
|
2019-12-14 23:42:44 +02:00 |
ErrorsForm.cs
|
Apply workaround to datagridviews
|
2020-09-12 02:06:14 +02:00 |
ErrorsForm.Designer.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
ErrorsForm.resx
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
ExceptionDialog.cs
|
Change version number text in log and crash report
|
2023-05-30 12:14:57 +02:00 |
ExceptionDialog.designer.cs
|
Rebrand UDB to UZB
|
2023-05-26 16:55:19 +02:00 |
ExceptionDialog.resx
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
FindReplaceOptions.cs
|
Add map scripting capabilities to UDB (#656)
|
2021-11-28 14:00:24 +01:00 |
FlagsForm.cs
|
Fixed a problem where the flags selection form could be too small to accommodate the "OK" button when the game configuration contained too few flags
|
2022-07-21 16:02:10 +02:00 |
FlagsForm.Designer.cs
|
Fixed a problem where the flags selection form could be too small to accommodate the "OK" button when the game configuration contained too few flags
|
2022-07-21 16:02:10 +02:00 |
FlagsForm.resx
|
Fixed a problem where the flags selection form could be too small to accommodate the "OK" button when the game configuration contained too few flags
|
2022-07-21 16:02:10 +02:00 |
FlatBrowserForm.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
FlatBrowserForm.Designer.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
FlatBrowserForm.resx
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
GridSetupForm.cs
|
Sectors Mode, Linedefs Mode, 3D Floor Mode, Grid Setup: fixed a problem where textures were not shown in Windows's high contrast mode. Fixes #612
|
2021-09-04 12:21:17 +02:00 |
GridSetupForm.Designer.cs
|
Sectors Mode, Linedefs Mode, 3D Floor Mode, Grid Setup: fixed a problem where textures were not shown in Windows's high contrast mode. Fixes #612
|
2021-09-04 12:21:17 +02:00 |
GridSetupForm.resx
|
Sectors Mode, Linedefs Mode, 3D Floor Mode, Grid Setup: fixed a problem where textures were not shown in Windows's high contrast mode. Fixes #612
|
2021-09-04 12:21:17 +02:00 |
ILinedefEditForm.cs
|
Refactor the code that open edit forms, to make it easier to add different forms in the future
|
2022-12-28 13:10:04 +01:00 |
IMainForm.cs
|
UDBScript asynchronous execution (#684)
|
2022-01-03 14:33:34 +01:00 |
ISectorEditForm.cs
|
Refactor the code that open edit forms, to make it easier to add different forms in the future
|
2022-12-28 13:10:04 +01:00 |
IThingEditForm.cs
|
Refactor the code that open edit forms, to make it easier to add different forms in the future
|
2022-12-28 13:10:04 +01:00 |
LinedefColorPresetsForm.cs
|
Map Analysis Mode: checking for missing activation flags (UDMF) now finds linedef that are missing an actual activation flag, not only lines without any flags in that group. Fixes #288
|
2021-03-22 10:41:21 +01:00 |
LinedefColorPresetsForm.Designer.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
LinedefColorPresetsForm.resx
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
LinedefEditForm.cs
|
Refactor the code that open edit forms, to make it easier to add different forms in the future
|
2022-12-28 13:10:04 +01:00 |
LinedefEditForm.Designer.cs
|
Fixed nonsensical values being returned when using +++/--- in many fields.
|
2020-01-04 23:29:35 +01:00 |
LinedefEditForm.resx
|
Added: action numbers in linedef action selection dialog; Fixed: improper usages of 'Window' white color in place of 'Control' gray color in dialogs.
|
2017-02-12 20:58:19 +02:00 |
LinedefEditFormSRB2.cs
|
Disable per-texture offsets and scaling (for now)
|
2022-12-29 22:24:21 +01:00 |
LinedefEditFormSRB2.Designer.cs
|
Linedef edit form: Disable scale, hide flags
|
2022-12-30 17:58:39 +01:00 |
LinedefEditFormSRB2.resx
|
Linedef edit form: Disable scale, hide flags
|
2022-12-30 17:58:39 +01:00 |
LinedefEditFormUDMF.cs
|
Merge remote-tracking branch 'udb/master' into udbmerge202304
|
2023-05-12 13:45:56 +02:00 |
LinedefEditFormUDMF.Designer.cs
|
GZDoom game configuration: added support for distinct upper/middle/lower sidedef brightness levels. Resolves #694
|
2022-01-29 14:48:41 +01:00 |
LinedefEditFormUDMF.resx
|
GZDoom game configuration: added support for distinct upper/middle/lower sidedef brightness levels. Resolves #694
|
2022-01-29 14:48:41 +01:00 |
MainForm.cs
|
Add actions to toggle NiGHTS, zoom tube and polyobject rendering
|
2023-06-03 12:03:12 +02:00 |
MainForm.Designer.cs
|
Rebrand UDB to UZB
|
2023-05-26 16:55:19 +02:00 |
MainForm.resx
|
Rebrand UDB to UZB
|
2023-05-26 16:55:19 +02:00 |
MapOptionsForm.cs
|
Fixed a problem where the last used game configuration was not saved for the new map dialog
|
2023-03-29 11:24:51 +02:00 |
MapOptionsForm.Designer.cs
|
Added warnings about possibly invalid resource configurations before starting to edit a map
|
2022-09-18 20:54:53 +03:00 |
MapOptionsForm.resx
|
Make everything build with VS2015 again
|
2019-12-14 23:42:44 +02:00 |
MenuSection.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
MessageBeepType.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
OpenMapOptionsForm.cs
|
Fixed: Map options form window would become squished if the starting game configuration is invalid
|
2022-09-19 10:13:27 +03:00 |
OpenMapOptionsForm.Designer.cs
|
Added warnings about possibly invalid resource configurations before starting to edit a map
|
2022-09-18 20:54:53 +03:00 |
OpenMapOptionsForm.resx
|
Map options: removed checkbox for opening resources as read-only. Resources are now always opened as read-only. Fixes #559
|
2021-05-29 12:04:32 +02:00 |
PasteOptionsForm.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
PasteOptionsForm.Designer.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
PasteOptionsForm.resx
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
PluginToolbarButton.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
PreAndPostCommandsForm.cs
|
Added an option to run commands before and after resources are reloaded, and before testing a map. This option can be accessed from the map options dialog.
|
2021-09-27 16:33:35 +02:00 |
PreAndPostCommandsForm.Designer.cs
|
Added an option to run commands before and after resources are reloaded, and before testing a map. This option can be accessed from the map options dialog.
|
2021-09-27 16:33:35 +02:00 |
PreAndPostCommandsForm.resx
|
Added an option to run commands before and after resources are reloaded, and before testing a map. This option can be accessed from the map options dialog.
|
2021-09-27 16:33:35 +02:00 |
PreferencesController.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
PreferencesForm.cs
|
Preferences form: added Tab to the list of special input controls (#886)
|
2023-05-26 20:53:36 +02:00 |
PreferencesForm.Designer.cs
|
Update installer, disable updater, remove binary config
|
2023-05-26 18:50:13 +02:00 |
PreferencesForm.resx
|
Add support for toasts (#817)
|
2022-11-06 15:08:22 +01:00 |
ResourceOptionsForm.cs
|
Fixed some more case sensitivity issues in file dialogs on Linux. Fixes #872
|
2023-04-22 22:29:15 +02:00 |
ResourceOptionsForm.Designer.cs
|
Resource options form: fixed a problem where the text box containing the path to the file could be focused. Fixes #806
|
2022-10-20 20:40:07 +02:00 |
ResourceOptionsForm.resx
|
Resource options form: fixed a problem where the text box containing the path to the file could be focused. Fixes #806
|
2022-10-20 20:40:07 +02:00 |
RunExternalCommandForm.cs
|
Added an option to run commands before and after resources are reloaded, and before testing a map. This option can be accessed from the map options dialog.
|
2021-09-27 16:33:35 +02:00 |
RunExternalCommandForm.Designer.cs
|
Added an option to run commands before and after resources are reloaded, and before testing a map. This option can be accessed from the map options dialog.
|
2021-09-27 16:33:35 +02:00 |
RunExternalCommandForm.resx
|
Added an option to run commands before and after resources are reloaded, and before testing a map. This option can be accessed from the map options dialog.
|
2021-09-27 16:33:35 +02:00 |
ScriptEditorForm.cs
|
Add map scripting capabilities to UDB (#656)
|
2021-11-28 14:00:24 +01:00 |
ScriptEditorForm.Designer.cs
|
Add map scripting capabilities to UDB (#656)
|
2021-11-28 14:00:24 +01:00 |
ScriptEditorForm.resx
|
Make everything build with VS2015 again
|
2019-12-14 23:42:44 +02:00 |
ScriptFindReplaceForm.cs
|
Avoid infinite recursion in script editor's Find/Replace All (#615)
|
2021-09-11 12:30:08 +02:00 |
ScriptFindReplaceForm.Designer.cs
|
Fixed a crash in the DIALOG/SCRIPTS editor when selecting any other than the first two options in the "look in" combo box in the replace tab. Fixes #425.
|
2020-06-17 23:38:26 +02:00 |
ScriptFindReplaceForm.resx
|
Fixed a crash in the DIALOG/SCRIPTS editor when selecting any other than the first two options in the "look in" combo box in the replace tab. Fixes #425.
|
2020-06-17 23:38:26 +02:00 |
ScriptGoToLineForm.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
ScriptGoToLineForm.Designer.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
ScriptGoToLineForm.resx
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
SectorEditForm.cs
|
Refactor the code that open edit forms, to make it easier to add different forms in the future
|
2022-12-28 13:10:04 +01:00 |
SectorEditForm.Designer.cs
|
Make everything build with VS2015 again
|
2019-12-14 23:42:44 +02:00 |
SectorEditForm.resx
|
Make everything build with VS2015 again
|
2019-12-14 23:42:44 +02:00 |
SectorEditFormSRB2.cs
|
Sector edit form: Separate flags lists, reorganize tabs
|
2022-12-31 08:43:26 +01:00 |
SectorEditFormSRB2.Designer.cs
|
Sector edit form: Separate flags lists, reorganize tabs
|
2022-12-31 08:43:26 +01:00 |
SectorEditFormSRB2.resx
|
Sector edit form: Separate flags lists, reorganize tabs
|
2022-12-31 08:43:26 +01:00 |
SectorEditFormUDMF.cs
|
Refactor the code that open edit forms, to make it easier to add different forms in the future
|
2022-12-28 13:10:04 +01:00 |
SectorEditFormUDMF.Designer.cs
|
Make everything build with VS2015 again
|
2019-12-14 23:42:44 +02:00 |
SectorEditFormUDMF.resx
|
Make everything build with VS2015 again
|
2019-12-14 23:42:44 +02:00 |
StatusInfo.cs
|
Add support for toasts (#817)
|
2022-11-06 15:08:22 +01:00 |
TagStatisticsForm.cs
|
Apply workaround to datagridviews
|
2020-09-12 02:06:14 +02:00 |
TagStatisticsForm.Designer.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
TagStatisticsForm.resx
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
TanColorTable.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
TextEditForm.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
TextEditForm.Designer.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
TextEditForm.resx
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
TextureBrowserForm.cs
|
Fixed an issue where wall textures and flats did not have the correct precedence. Fixes #710
|
2022-03-05 16:57:23 +01:00 |
TextureBrowserForm.Designer.cs
|
Make everything build with VS2015 again
|
2019-12-14 23:42:44 +02:00 |
TextureBrowserForm.resx
|
Make everything build with VS2015 again
|
2019-12-14 23:42:44 +02:00 |
TextureSetForm.cs
|
fixed: Classic Texture Select: selected item in white background is supposed to be blue;
|
2017-01-15 03:40:11 +02:00 |
TextureSetForm.Designer.cs
|
Make everything build with VS2015 again
|
2019-12-14 23:42:44 +02:00 |
TextureSetForm.resx
|
Make everything build with VS2015 again
|
2019-12-14 23:42:44 +02:00 |
ThingBrowserForm.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
ThingBrowserForm.Designer.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
ThingBrowserForm.resx
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
ThingEditForm.cs
|
Refactor the code that open edit forms, to make it easier to add different forms in the future
|
2022-12-28 13:10:04 +01:00 |
ThingEditForm.Designer.cs
|
Added: action numbers in linedef action selection dialog; Fixed: improper usages of 'Window' white color in place of 'Control' gray color in dialogs.
|
2017-02-12 20:58:19 +02:00 |
ThingEditForm.resx
|
Added: action numbers in linedef action selection dialog; Fixed: improper usages of 'Window' white color in place of 'Control' gray color in dialogs.
|
2017-02-12 20:58:19 +02:00 |
ThingEditFormSRB2.cs
|
Fix SRB2 thing edit form
|
2023-05-16 17:26:55 +02:00 |
ThingEditFormSRB2.Designer.cs
|
Implement thing edit form
|
2022-12-30 17:53:17 +01:00 |
ThingEditFormSRB2.resx
|
Implement thing edit form
|
2022-12-30 17:53:17 +01:00 |
ThingEditFormUDMF.cs
|
Merge remote-tracking branch 'udb/master' into udbmerge202304
|
2023-05-12 13:45:56 +02:00 |
ThingEditFormUDMF.Designer.cs
|
Thing Edit Form (UDMF): fixed a problem where setting floating point values for health wasn't possible. Fixes #225
|
2023-02-01 20:51:03 +01:00 |
ThingEditFormUDMF.resx
|
Make everything build with VS2015 again
|
2019-12-14 23:42:44 +02:00 |
ThingsFiltersForm.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
ThingsFiltersForm.Designer.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
ThingsFiltersForm.resx
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
ThingStatisticsForm.cs
|
Apply workaround to datagridviews
|
2020-09-12 02:06:14 +02:00 |
ThingStatisticsForm.Designer.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
ThingStatisticsForm.resx
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
ToolbarSection.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
UpdateForm.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
UpdateForm.Designer.cs
|
Rebranding
|
2019-12-24 09:14:28 +02:00 |
UpdateForm.resx
|
Fixed wrong icon in auto-update Newsflash
|
2019-12-24 20:04:20 +02:00 |
VertexEditForm.cs
|
Sector/Linedef/Thing/Vertex Edit Form: the map will not be marked as changed anymore when canceling changes made in the forms, when the map wasn't marked as changed before
|
2021-04-01 23:31:52 +02:00 |
VertexEditForm.Designer.cs
|
Make everything build with VS2015 again
|
2019-12-14 23:42:44 +02:00 |
VertexEditForm.resx
|
Make everything build with VS2015 again
|
2019-12-14 23:42:44 +02:00 |