Commit graph

37 commits

Author SHA1 Message Date
codeimp
d174544cd6 several fixes 2009-01-03 22:18:59 +00:00
codeimp
3dcf1c5268 performance optimization for loading of things in visual mode 2009-01-03 20:54:12 +00:00
codeimp
2b7cfbac06 flags and activations conversion to and from UDMF format (needed for copy/paste between map formats and prefabs) 2008-12-31 14:08:40 +00:00
codeimp
53a1f085ab happy birthday doom! 2008-12-10 22:58:58 +00:00
codeimp
3daf9307e9 - created MapSet serialization system for undo/redo
- added hourglass crosshair in visual mode for time consuming actions
2008-12-06 13:20:47 +00:00
codeimp
43a0e69de7 visual mode extreme makeover! (internally at least) now using proper view frustum for culling and lots of other improvements to render the map more efficiently 2008-11-30 02:17:19 +00:00
codeimp
53eff3002b added "fixed size" things (these do not scale higher than their specified size in screen pixels) 2008-11-17 16:14:45 +00:00
codeimp
800dc6a620 generalized selectable map elements in a base class 2008-10-16 08:45:23 +00:00
codeimp
c37b28e15f - improved game config guessing to better detect UDMF when map is opened
- added game config detection pattern to Doom Legacy game config
- insert thing feature added, including automatic thing defaults
- fixed typo in all game configs (defaulthingflags -> defaultthingflags)
2008-06-10 11:32:06 +00:00
codeimp
e30b68c9c3 UDMF on top! 2008-06-01 20:25:46 +00:00
codeimp
2b9a233579 lots more UDMF code 2008-05-31 19:31:45 +00:00
codeimp
c2479dc0b5 - added UDMF 1.0 specifications
- generalized map elements and added universal fields to generalization
2008-05-30 08:41:13 +00:00
codeimp
54c8a82517 typed arguments complete and ready for typed UDMF fields 2008-05-29 21:09:43 +00:00
codeimp
a5a6119190 thing dialog and bunch minor of fixes/changes 2008-05-17 17:43:57 +00:00
codeimp
e521dabf42 - made option for square things
- some minor fixes
2008-05-10 16:09:45 +00:00
codeimp
c3cc910e0e user selection preserved through undo/redo 2008-05-01 14:18:04 +00:00
codeimp
e95a24f281 the "Marked" property of map elements now indicates the set we are working with, not the user selection 2008-05-01 14:10:38 +00:00
codeimp
406f828473 - added things dragging mode
- removed allow3dchange from undo snapshots (I expect 3D mode to handle all changes)
- removed unused parameters from drag modes constructors
2008-04-07 14:33:41 +00:00
codeimp
80f4d05965 some stuff regarding UDMF 2008-01-25 19:12:34 +00:00
codeimp
c5e990f1b7 merged plugin system into trunk 2008-01-02 21:49:43 +00:00
codeimp
d9300fda26 added actions browser and generalized actions support (and small fix in Boom config) 2007-12-29 15:50:16 +00:00
codeimp
4e4e190115 hexen map IO and fix for textures loaded from image ranges 2007-12-28 12:50:34 +00:00
codeimp
679bb6980f lots of changes/additions 2007-12-27 01:24:11 +00:00
codeimp
f6a91b7dad lots of changes/additions 2007-12-26 00:31:32 +00:00
codeimp
467a2776c3 moo 2007-12-01 18:29:58 +00:00
codeimp
e549691619 added undo/redo 2007-11-12 22:43:01 +00:00
codeimp
947bdb59e9 lot more. 2007-10-24 17:25:03 +00:00
codeimp
1084cae38b things! colored, scaled, and in their own mode! 2007-10-21 22:41:46 +00:00
codeimp
4af61009c1 icons updated, moved configuration classes and create GameConfiguration class 2007-10-21 18:06:10 +00:00
codeimp
3c4cf85a74 change in editing modes, begun working on color settings 2007-10-20 01:04:47 +00:00
codeimp
6c5fae98b0 completed saving, also 'save as' works 2007-10-14 15:44:55 +00:00
codeimp
2d10662dcb rendering from vertexbuffers and slimdx update 2007-07-07 09:40:34 +00:00
codeimp
b9a6bfb3ea miauw, lots more added/changed 2007-06-24 18:56:43 +00:00
codeimp
776a52b50f added stuff 2007-06-14 23:31:57 +00:00
codeimp
f117185dd9 added stuff and fixed a bug in ZDoom_StrifeHexen.cfg 2007-06-14 14:44:18 +00:00
codeimp
e222927480 renamed MapManager to MapSet and added clone methods 2007-06-14 13:09:55 +00:00
codeimp
84a3749f6e added stuff 2007-06-14 12:37:46 +00:00