codeimp
d174544cd6
several fixes
2009-01-03 22:18:59 +00:00
codeimp
3dcf1c5268
performance optimization for loading of things in visual mode
2009-01-03 20:54:12 +00:00
codeimp
2b7cfbac06
flags and activations conversion to and from UDMF format (needed for copy/paste between map formats and prefabs)
2008-12-31 14:08:40 +00:00
codeimp
53a1f085ab
happy birthday doom!
2008-12-10 22:58:58 +00:00
codeimp
3daf9307e9
- created MapSet serialization system for undo/redo
...
- added hourglass crosshair in visual mode for time consuming actions
2008-12-06 13:20:47 +00:00
codeimp
43a0e69de7
visual mode extreme makeover! (internally at least) now using proper view frustum for culling and lots of other improvements to render the map more efficiently
2008-11-30 02:17:19 +00:00
codeimp
53eff3002b
added "fixed size" things (these do not scale higher than their specified size in screen pixels)
2008-11-17 16:14:45 +00:00
codeimp
800dc6a620
generalized selectable map elements in a base class
2008-10-16 08:45:23 +00:00
codeimp
c37b28e15f
- improved game config guessing to better detect UDMF when map is opened
...
- added game config detection pattern to Doom Legacy game config
- insert thing feature added, including automatic thing defaults
- fixed typo in all game configs (defaulthingflags -> defaultthingflags)
2008-06-10 11:32:06 +00:00
codeimp
e30b68c9c3
UDMF on top!
2008-06-01 20:25:46 +00:00
codeimp
2b9a233579
lots more UDMF code
2008-05-31 19:31:45 +00:00
codeimp
c2479dc0b5
- added UDMF 1.0 specifications
...
- generalized map elements and added universal fields to generalization
2008-05-30 08:41:13 +00:00
codeimp
54c8a82517
typed arguments complete and ready for typed UDMF fields
2008-05-29 21:09:43 +00:00
codeimp
a5a6119190
thing dialog and bunch minor of fixes/changes
2008-05-17 17:43:57 +00:00
codeimp
e521dabf42
- made option for square things
...
- some minor fixes
2008-05-10 16:09:45 +00:00
codeimp
c3cc910e0e
user selection preserved through undo/redo
2008-05-01 14:18:04 +00:00
codeimp
e95a24f281
the "Marked" property of map elements now indicates the set we are working with, not the user selection
2008-05-01 14:10:38 +00:00
codeimp
406f828473
- added things dragging mode
...
- removed allow3dchange from undo snapshots (I expect 3D mode to handle all changes)
- removed unused parameters from drag modes constructors
2008-04-07 14:33:41 +00:00
codeimp
80f4d05965
some stuff regarding UDMF
2008-01-25 19:12:34 +00:00
codeimp
c5e990f1b7
merged plugin system into trunk
2008-01-02 21:49:43 +00:00
codeimp
d9300fda26
added actions browser and generalized actions support (and small fix in Boom config)
2007-12-29 15:50:16 +00:00
codeimp
4e4e190115
hexen map IO and fix for textures loaded from image ranges
2007-12-28 12:50:34 +00:00
codeimp
679bb6980f
lots of changes/additions
2007-12-27 01:24:11 +00:00
codeimp
f6a91b7dad
lots of changes/additions
2007-12-26 00:31:32 +00:00
codeimp
467a2776c3
moo
2007-12-01 18:29:58 +00:00
codeimp
e549691619
added undo/redo
2007-11-12 22:43:01 +00:00
codeimp
947bdb59e9
lot more.
2007-10-24 17:25:03 +00:00
codeimp
1084cae38b
things! colored, scaled, and in their own mode!
2007-10-21 22:41:46 +00:00
codeimp
4af61009c1
icons updated, moved configuration classes and create GameConfiguration class
2007-10-21 18:06:10 +00:00
codeimp
3c4cf85a74
change in editing modes, begun working on color settings
2007-10-20 01:04:47 +00:00
codeimp
6c5fae98b0
completed saving, also 'save as' works
2007-10-14 15:44:55 +00:00
codeimp
2d10662dcb
rendering from vertexbuffers and slimdx update
2007-07-07 09:40:34 +00:00
codeimp
b9a6bfb3ea
miauw, lots more added/changed
2007-06-24 18:56:43 +00:00
codeimp
776a52b50f
added stuff
2007-06-14 23:31:57 +00:00
codeimp
f117185dd9
added stuff and fixed a bug in ZDoom_StrifeHexen.cfg
2007-06-14 14:44:18 +00:00
codeimp
e222927480
renamed MapManager to MapSet and added clone methods
2007-06-14 13:09:55 +00:00
codeimp
84a3749f6e
added stuff
2007-06-14 12:37:46 +00:00