spherallic
|
3726bb5a3b
|
Merge remote-tracking branch 'udb/master'
|
2024-01-28 22:36:53 +01:00 |
|
biwa
|
a83b92fbdd
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GZDoom game configuration: added UDMF sidedef fields for wall colors
|
2024-01-28 18:40:39 +01:00 |
|
ZZYZX
|
4e34897ac1
|
Fixed BCS compiler error reporting
|
2024-01-28 02:16:42 +02:00 |
|
ZZYZX
|
5df832585b
|
Update Updater to work with the new URL
|
2023-12-30 21:49:58 +02:00 |
|
spherallic
|
1691b4a395
|
More light/fade alpha & start/end fixes:
- Prevent from showing up in Custom tab
- Make sure their sectors are updated upon value changes
|
2023-12-17 19:18:26 +01:00 |
|
spherallic
|
2df910f915
|
Merge remote-tracking branch 'udb/master'
|
2023-12-06 14:22:37 +01:00 |
|
biwa
|
0d4778be40
|
Fixed a problem where portal render style could not be set for the Eternity Engine game configuration
|
2023-11-22 21:28:12 +01:00 |
|
spherallic
|
b3b327a6c3
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Merge remote-tracking branch 'udb/master'
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2023-11-07 12:11:47 +01:00 |
|
sphere
|
3db72a81b2
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Merge branch 'gitlab-ci' into 'master'
Update .gitlab-ci.yml file
See merge request STJr/UltimateZoneBuilder!14
|
2023-11-07 10:59:13 +00:00 |
|
Alam Ed Arias
|
68b2c918e0
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Update .gitlab-ci.yml file
|
2023-11-07 10:59:13 +00:00 |
|
biwa
|
d67894546c
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Updated ACC version for GZDoom to 1.60. Fixes #972
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2023-11-05 17:57:45 +01:00 |
|
biwa
|
305bcfec79
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Game Configurations: added missing UDMF properties to GZDoom's game configuration. Fixes #978
|
2023-11-04 22:24:11 +01:00 |
|
biwa
|
28630b9777
|
Game Configurations: added texture skewing options to the GZDoom game configurations
Visual Mode: added support for GZDoom style texture skewing
|
2023-11-04 21:43:09 +01:00 |
|
spherallic
|
247ce2fec2
|
Fix string arguments not being editable
|
2023-10-28 00:53:21 +02:00 |
|
biwa
|
cf35ea2379
|
Added game configuration for DSDADoom UDMF (provided by kraflab)
|
2023-10-26 20:15:10 +02:00 |
|
biwa
|
aeea3c129e
|
Eternity Engine Game Configuration: fixed an issue where UDMF sector properties were not labeled as unmanaged
|
2023-10-25 21:20:19 +02:00 |
|
spherallic
|
a2c0c40102
|
Apply config-field-based controls to SRB2 editing forms
|
2023-10-24 18:18:41 +02:00 |
|
spherallic
|
aea6808cee
|
Merge remote-tracking branch 'udb/master'
|
2023-10-24 16:28:55 +02:00 |
|
biwa
|
a88daa097d
|
Game Configurations: updated Doom format game configuration for EDGE-Classic (provided by Lobo)
Game Configurations: added UDMF game configuration for EDGE-Classic (provided by Lobo)
|
2023-10-24 15:57:49 +02:00 |
|
biwa
|
0a74ca24b6
|
Added ability to enable/disable controls in the UDMF map element editing dialogs based on UDMF fields specified in the game configurations (#953)
|
2023-10-24 15:51:49 +02:00 |
|
spherallic
|
1fc96e9ad9
|
Merge remote-tracking branch 'udb/master'
|
2023-10-23 19:59:32 +02:00 |
|
biwa
|
807df65279
|
Game Configurations: added support for enabling or disabling support for vertex heights in UDMF game configurations
|
2023-10-21 14:45:42 +02:00 |
|
spherallic
|
f4506b22dc
|
Merge remote-tracking branch 'udb/master'
|
2023-10-10 14:23:59 +02:00 |
|
biwa
|
051d899db2
|
GZDoom Game Configuration: fixed lightmap UDMF field names
GZDoom Game Configuration: fixed lightmap thing arguments for pulsing, flickering, and randomly flickering lights
|
2023-10-03 15:11:02 +02:00 |
|
biwa
|
fad0e8126d
|
GZDoom Game Configuration: added lightmap UDMF properties for sidedefs
|
2023-09-29 21:31:50 +02:00 |
|
biwa
|
10c7594c63
|
Game configurations: renamed lightmap things from static to lightmap. Added pulsing, flickering, and random flickering lightmap things
|
2023-09-29 21:19:18 +02:00 |
|
spherallic
|
9e19780bec
|
UDMF config: reorganize things some more, using subfolders
|
2023-09-29 13:10:20 +02:00 |
|
spherallic
|
aaa469e838
|
Fixed some issues with 3D circle rendering, plus UDMF config changes:
- Added unique sprite sprites for custom rows/circles of items
- Set default values for hoops and custom rows/circles of items
|
2023-09-20 02:18:22 +02:00 |
|
spherallic
|
bee3a9c903
|
Reduce size of item circle object to make smaller circle radii visible
|
2023-09-15 21:42:39 +02:00 |
|
spherallic
|
e8eb7ec1f0
|
Fix string argument handling, fix tooltip on item row/circle argument
|
2023-09-15 14:17:35 +02:00 |
|
spherallic
|
9c8311d9a2
|
UDMF config updates:
- Add tooltips to some thing/line arguments
- Pushable things now have a unique color (brown)
- Changed some other thing colors
|
2023-09-11 03:08:06 +02:00 |
|
spherallic
|
570040f011
|
Display sky on horizon lines
|
2023-09-11 00:37:20 +02:00 |
|
spherallic
|
1e512db7f5
|
Rename binary config to legacy config, remove writetextmap by default
|
2023-09-08 12:08:20 +02:00 |
|
spherallic
|
166bf292a8
|
UDMF config updates:
- Rename some linedef actions and arguments
- Reorganize thing types, increase color use
- Organize common config
|
2023-09-05 19:41:34 +02:00 |
|
spherallic
|
3c8373205a
|
Add new line/side properties to config
|
2023-08-26 10:14:32 +02:00 |
|
sphere
|
16b1027d7b
|
Merge branch 'offsets-and-scaling' into 'master'
Re-enable texture scaling
See merge request STJr/UltimateZoneBuilder!11
|
2023-08-26 07:06:28 +00:00 |
|
spherallic
|
d16a3f2ed3
|
Fix offsets of internal sprites
|
2023-08-23 21:45:44 +02:00 |
|
spherallic
|
b56ca5e018
|
Merge remote-tracking branch 'udb/master'
|
2023-08-21 20:41:15 +02:00 |
|
spherallic
|
403ce96c16
|
Re-add binary config, mostly for ease of converting to UDMF
|
2023-08-15 02:17:05 +02:00 |
|
biwa
|
f56ae2e0c9
|
Visual Mode: Fixed problem where UDB-internal sprites were shown with a wrong offset
|
2023-08-02 20:39:28 +02:00 |
|
spherallic
|
76b1262f2f
|
Fix swapped argument names of linedef type 414
|
2023-07-17 17:47:13 +02:00 |
|
spherallic
|
27d7032f6b
|
Merge branch 'master' of git.do.srb2.org:STJr/UltimateZoneBuilder
|
2023-07-14 00:20:23 +02:00 |
|
spherallic
|
778cf4be7c
|
Merge remote-tracking branch 'udb/master'
|
2023-07-14 00:19:00 +02:00 |
|
Max Waine (Nightdive Studios)
|
b15e1055bf
|
Eternity Engine Game Configuration: Update skew properties (#931)
|
2023-07-13 19:29:15 +02:00 |
|
Ace Lite
|
7f9c9c651d
|
Fix Wind/Current flags argument
|
2023-07-09 13:08:37 +00:00 |
|
biwa
|
9c35a8f65d
|
Eternity Engine: added support for texture skewing in Visual Mode (#930)
|
2023-07-08 22:39:50 +02:00 |
|
spherallic
|
abda3a9087
|
Disable texture offset scaling
|
2023-07-06 12:04:39 +02:00 |
|
biwa
|
9fb52e5135
|
GZDoom Game Configuration: removed unused thing 9875
|
2023-06-30 19:48:23 +02:00 |
|
Nash Muhandes
|
4581c5fec6
|
GZDoom Game Configuration: fixes to ZDRay things
|
2023-06-29 20:35:01 +02:00 |
|
Max Waine (Nightdive Studios)
|
d5f3eb2997
|
Eternity Engine Game Configuration: add & enable UDMF wall/local sidedef brightness (#924)
|
2023-06-29 20:31:39 +02:00 |
|