codeimp
|
5db0757020
|
working on visual mode
|
2008-12-10 16:00:34 +00:00 |
|
codeimp
|
22d5b88baf
|
working on visual mode
|
2008-12-09 22:51:27 +00:00 |
|
codeimp
|
fe5d5a2001
|
working on visual mode
|
2008-12-09 15:45:24 +00:00 |
|
codeimp
|
71282714ac
|
better fix for lost key input after testing map
|
2008-12-08 06:29:30 +00:00 |
|
codeimp
|
3daf9307e9
|
- created MapSet serialization system for undo/redo
- added hourglass crosshair in visual mode for time consuming actions
|
2008-12-06 13:20:47 +00:00 |
|
codeimp
|
9d8060be0c
|
working on visual mode
|
2008-12-06 00:28:49 +00:00 |
|
codeimp
|
0102cf3166
|
working on visual mode
|
2008-12-05 15:38:50 +00:00 |
|
codeimp
|
569c95064c
|
working on visual mode
|
2008-12-05 06:23:24 +00:00 |
|
codeimp
|
7a081986f2
|
merged VisualSidedef into VisualGeometry so that only one VisualGeometry class is exposed by the core and can be easily inherited and overridden in the plugin.
|
2008-12-04 23:01:52 +00:00 |
|
codeimp
|
136413d29a
|
fixed a bug that caused the object picking to be very inaccurate
|
2008-12-04 21:37:44 +00:00 |
|
codeimp
|
04b86253e4
|
working on visual mode
|
2008-12-02 15:47:06 +00:00 |
|
codeimp
|
1336103adc
|
working on visual mode
|
2008-12-02 06:53:24 +00:00 |
|
codeimp
|
69376ee5e0
|
working on visual mode
|
2008-12-01 06:51:00 +00:00 |
|
codeimp
|
e68c6d234b
|
meh, we may need this
|
2008-11-30 22:32:37 +00:00 |
|
codeimp
|
858e36acef
|
added different render passes and fixes a bug which caused some lines to be drawn multiple times unnecessarily
|
2008-11-30 22:04:30 +00:00 |
|
codeimp
|
a2407ebc3b
|
optimized visual mode even further: visible geometry is grouped by texture and sorted by sector (to optimize out any redundant vertex source stream switches)
|
2008-11-30 11:23:20 +00:00 |
|
codeimp
|
43a0e69de7
|
visual mode extreme makeover! (internally at least) now using proper view frustum for culling and lots of other improvements to render the map more efficiently
|
2008-11-30 02:17:19 +00:00 |
|
codeimp
|
5dcc9d584d
|
this doesn't work right, i'll have to think of something better
|
2008-11-28 06:50:32 +00:00 |
|
codeimp
|
af509c3682
|
- some optimizations to visual mode
- changed timing to use double
- added delta time as parameter in OnProcess event
|
2008-11-27 06:53:38 +00:00 |
|
codeimp
|
b31fe3d9a7
|
working on visual mode
|
2008-11-26 22:56:53 +00:00 |
|
codeimp
|
0fee24865c
|
working on visual mode
|
2008-11-25 21:54:50 +00:00 |
|
codeimp
|
a3e9e54b74
|
working on visual mode
|
2008-11-20 21:32:23 +00:00 |
|
codeimp
|
eee46b13f2
|
working on visual mode
|
2008-11-19 16:18:36 +00:00 |
|