UltimateZoneBuilder/Source/VisualModes
2008-12-04 21:37:44 +00:00
..
Clipper.cs working on visual mode 2008-11-25 21:54:50 +00:00
VisualBlockEntry.cs working on visual mode 2008-11-19 16:18:36 +00:00
VisualBlockMap.cs working on visual mode 2008-12-01 06:51:00 +00:00
VisualGeometry.cs working on visual mode 2008-12-02 15:47:06 +00:00
VisualMode.cs fixed a bug that caused the object picking to be very inaccurate 2008-12-04 21:37:44 +00:00
VisualPickResult.cs working on visual mode 2008-12-02 06:53:24 +00:00
VisualSector.cs visual mode extreme makeover! (internally at least) now using proper view frustum for culling and lots of other improvements to render the map more efficiently 2008-11-30 02:17:19 +00:00
VisualSidedef.cs working on visual mode 2008-12-02 15:47:06 +00:00