codeimp
8a94d9431f
fixed bug: DB2 configs use "gameconfig" setting in map settings as it is incompatible with "config" from DB1
2008-09-07 17:56:54 +00:00
codeimp
1bd143c9b3
- added Make Sectors mode
...
- added editing mode name at the bottom information bar
- some bugfixes in game configurations
2008-06-11 05:02:48 +00:00
codeimp
c37b28e15f
- improved game config guessing to better detect UDMF when map is opened
...
- added game config detection pattern to Doom Legacy game config
- insert thing feature added, including automatic thing defaults
- fixed typo in all game configs (defaulthingflags -> defaultthingflags)
2008-06-10 11:32:06 +00:00
codeimp
42658288f8
changed how it remembers custom UDMF field types
2008-06-02 05:01:18 +00:00
codeimp
8d3b7a554b
bugfixes in UDMF support
2008-06-02 04:55:51 +00:00
codeimp
e30b68c9c3
UDMF on top!
2008-06-01 20:25:46 +00:00
codeimp
2b9a233579
lots more UDMF code
2008-05-31 19:31:45 +00:00
codeimp
9f15de8cd5
- updated default program config
...
- more regarding UDMF editing
- added some ideas and todo items
2008-05-30 22:14:12 +00:00
codeimp
c2479dc0b5
- added UDMF 1.0 specifications
...
- generalized map elements and added universal fields to generalization
2008-05-30 08:41:13 +00:00
codeimp
54c8a82517
typed arguments complete and ready for typed UDMF fields
2008-05-29 21:09:43 +00:00
codeimp
12eb6fdaf2
lots of rendering changes
2008-05-18 11:43:28 +00:00
codeimp
a5a6119190
thing dialog and bunch minor of fixes/changes
2008-05-17 17:43:57 +00:00
codeimp
8805a48058
- 'delete item' implemented for all elements
...
- fixed bug with disposing a Vertex
2008-05-17 06:24:16 +00:00
codeimp
b8be666814
- support for setting mouse cursors from plugin
...
- added Insert Vertex action (for all classic modes)
- added Split Linedefs action
- fixed bugs when unused vertices or unused sectors are joined
2008-05-16 21:48:23 +00:00
codeimp
0d35ce0536
- fixed bug introduced with automatic release of all keys when a dialog appears on BeginAction causing an EndAction which shows a dialog to run twice
...
- implemented Join Sectors and Merge Sectors
- added an ordered selection list to SectorsMode
- removed selection on undo/redo
- Interface AddMenu now completes short action names on menu items Tag property to fully qualified action names depending on calling plugin
2008-05-16 20:00:49 +00:00
codeimp
4dd8877eba
- renamed selection methods
...
- create undo for flipping linedefs/sidedefs
2008-05-15 12:54:02 +00:00
codeimp
77720694a3
- added proper text rendering
...
- linedef lengths visible when dragging geometry
- included my ancient bitmap font creator
2008-05-13 14:24:35 +00:00
codeimp
5ca3cd46cb
- updated to latest slimdx library (march 2008)
...
- added error dialog when missing DirectX
2008-05-11 00:42:34 +00:00
codeimp
e521dabf42
- made option for square things
...
- some minor fixes
2008-05-10 16:09:45 +00:00
codeimp
6f255e1866
- introduced "volatile" editing modes
...
- automated exclusive mouse mode management
- fixed bug with actions that never ended when a dialog appears
2008-05-08 16:39:14 +00:00
codeimp
7c57f39a13
no more seperate undo level for stitched geometry (since the user can easily choose stitching during drag/draw)
2008-05-08 12:09:14 +00:00
codeimp
51f57471c7
geometry drawing fixes
2008-05-08 12:04:20 +00:00
codeimp
e63ee4dc81
worked on geometry drawing (i think it is actually working perfect now, aside from some default settings on the new sidedefs then)
2008-05-07 22:46:15 +00:00
codeimp
3e5d429393
- fixed stitch distance
...
- fixed bug in FlipBackwardLinedefs
2008-05-06 05:41:36 +00:00
codeimp
d0f6963fb2
some fixes and additions with floating point vertices
2008-05-05 22:22:53 +00:00
codeimp
4522698765
completely got rid of integral vertex coordinates (now all floating point)
2008-05-05 22:01:27 +00:00
codeimp
87ca45f93d
more on geometry drawing
2008-05-05 21:38:52 +00:00
codeimp
88d1be35cc
fixed bug in vertex Join method: this now also works with attached zero-length linedefs that references the same vertex twice
2008-05-05 19:37:00 +00:00
codeimp
3c0e66a36e
some improvements in sector drawing (still very buggy though)
2008-05-05 18:21:13 +00:00
codeimp
1ada9addf3
- added SectorMaker (unfinished)
...
- changed a lot in data management
- less memory usage by texture browsers
2008-05-05 14:22:36 +00:00
codeimp
72b14c37bd
some more drawing code (still unfinished)
2008-05-01 19:31:49 +00:00
codeimp
c3cc910e0e
user selection preserved through undo/redo
2008-05-01 14:18:04 +00:00
codeimp
e95a24f281
the "Marked" property of map elements now indicates the set we are working with, not the user selection
2008-05-01 14:10:38 +00:00
codeimp
c5625fc1c0
selection is now maintained on joins and splits
2008-05-01 10:59:19 +00:00
codeimp
6ba6d7416d
snapping to nearest lines where they intersect the grid! this is hot!
2008-04-29 14:41:16 +00:00
codeimp
4ae985d630
- changed a lot around the actions
...
- no more mousebutton-specific code in the editing modes (now all bound by actions)
- some progress on the drawing editing mode
2008-04-27 12:07:26 +00:00
codeimp
4b2e0285f2
- started on the line drawing mode
...
- removed some unneeded 'unsafe' modifiers
2008-04-20 22:54:24 +00:00
codeimp
40f5e853bd
some optimizations
2008-04-19 15:44:05 +00:00
codeimp
f4fd8ff188
overlay text rendering crap
2008-04-17 05:36:48 +00:00
codeimp
535ecc54a2
- added overlay rendertarget
...
- renamed some rendering methods
- added rectangle rendering method for overlay
2008-04-12 16:07:10 +00:00
codeimp
406f828473
- added things dragging mode
...
- removed allow3dchange from undo snapshots (I expect 3D mode to handle all changes)
- removed unused parameters from drag modes constructors
2008-04-07 14:33:41 +00:00
codeimp
0d8ff97abd
- finished sector edit dialog
...
- cleaned up unused variables
2008-02-22 17:11:29 +00:00
codeimp
a878520a7f
- generalized geometry dragging into DragGeometryMode
...
- added dragging mode for linedefs
- deleted old icon resources
2008-02-19 18:54:04 +00:00
codeimp
80f4d05965
some stuff regarding UDMF
2008-01-25 19:12:34 +00:00
codeimp
3c43547c6c
some 3D mode rendering
2008-01-13 21:23:59 +00:00
codeimp
008a7df378
fixed ear-clipping trace bug with vertices that are used more than once in the same sector
2008-01-08 18:52:20 +00:00
codeimp
c5e990f1b7
merged plugin system into trunk
2008-01-02 21:49:43 +00:00
codeimp
d9300fda26
added actions browser and generalized actions support (and small fix in Boom config)
2007-12-29 15:50:16 +00:00
codeimp
4e4e190115
hexen map IO and fix for textures loaded from image ranges
2007-12-28 12:50:34 +00:00
codeimp
679bb6980f
lots of changes/additions
2007-12-27 01:24:11 +00:00
codeimp
4cf0f18dbb
lots of changes/additions
2007-12-26 14:29:36 +00:00
codeimp
f6a91b7dad
lots of changes/additions
2007-12-26 00:31:32 +00:00
codeimp
bac031fa5d
optional merging and undo/redo levels limit
2007-12-08 15:18:14 +00:00
codeimp
5a645c19f0
now it works :)
2007-12-07 15:48:32 +00:00
codeimp
0e819705bf
why wont this work...
2007-12-05 19:39:09 +00:00
codeimp
f6774910cc
heh
2007-12-04 19:22:14 +00:00
codeimp
467a2776c3
moo
2007-12-01 18:29:58 +00:00
codeimp
4f8cfec1c1
heh
2007-12-01 01:32:56 +00:00
codeimp
59ce633329
smarter MapSet cloning
2007-11-23 09:53:50 +00:00
codeimp
ed55f4529b
smarter MapSet cloning
2007-11-23 09:33:56 +00:00
codeimp
c2c7895364
snap to grid
2007-11-13 09:06:15 +00:00
codeimp
e549691619
added undo/redo
2007-11-12 22:43:01 +00:00
codeimp
f0056b9745
grid and background image
2007-11-10 19:24:52 +00:00
codeimp
713b522a6e
a bit.
2007-11-07 21:14:27 +00:00
codeimp
11a10d2402
finally made a decent texture browser
2007-11-04 22:19:30 +00:00
codeimp
65b4db3428
status indicator in statusbar
2007-10-26 19:06:59 +00:00
codeimp
947bdb59e9
lot more.
2007-10-24 17:25:03 +00:00
codeimp
5f74778193
changed things rendering, updated slimdx
2007-10-23 05:08:02 +00:00
codeimp
1084cae38b
things! colored, scaled, and in their own mode!
2007-10-21 22:41:46 +00:00
codeimp
4af61009c1
icons updated, moved configuration classes and create GameConfiguration class
2007-10-21 18:06:10 +00:00
codeimp
b8e7370db6
things! incomplete though.
2007-10-21 04:07:36 +00:00
codeimp
109e4a4690
lot more.
2007-10-20 19:50:03 +00:00
codeimp
46c26129ed
background color fixed; linedef normal indicators added
2007-10-20 13:06:05 +00:00
codeimp
224cc67afb
updated colors, shader, configs, bleh
2007-10-20 12:34:27 +00:00
codeimp
3c4cf85a74
change in editing modes, begun working on color settings
2007-10-20 01:04:47 +00:00
codeimp
e45ab9fff5
much more
2007-10-14 21:31:45 +00:00
codeimp
6c5fae98b0
completed saving, also 'save as' works
2007-10-14 15:44:55 +00:00
codeimp
81b08f5bff
fixes and config changes and nodebuilding and more.
2007-10-13 14:05:45 +00:00
codeimp
1d46b7d654
2007-10-05 11:17:58 +00:00
codeimp
065f1e6790
2007-10-01 20:53:10 +00:00
codeimp
8a7d13e9e8
created Resource Location edit control
2007-09-27 12:34:38 +00:00
codeimp
962c630683
moo.
2007-09-25 05:57:42 +00:00
codeimp
a6f39c05ad
changing 2D renderer from D3D to software rendering
2007-09-17 21:22:46 +00:00
codeimp
2d10662dcb
rendering from vertexbuffers and slimdx update
2007-07-07 09:40:34 +00:00
codeimp
18127a6ee6
ported to use SlimDX instead of Direct3D
2007-06-26 09:09:54 +00:00
codeimp
b9a6bfb3ea
miauw, lots more added/changed
2007-06-24 18:56:43 +00:00
codeimp
a2d62cae12
open map dialog added
2007-06-16 19:53:51 +00:00
codeimp
616d535c88
added stuff
2007-06-15 22:38:42 +00:00
codeimp
776a52b50f
added stuff
2007-06-14 23:31:57 +00:00
codeimp
f117185dd9
added stuff and fixed a bug in ZDoom_StrifeHexen.cfg
2007-06-14 14:44:18 +00:00
codeimp
e222927480
renamed MapManager to MapSet and added clone methods
2007-06-14 13:09:55 +00:00
codeimp
84a3749f6e
added stuff
2007-06-14 12:37:46 +00:00
codeimp
41a3a41edf
first source submit into svn
2007-06-13 19:39:38 +00:00