codeimp
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429b36e765
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@ Fixed 3D floor textures that were swapped between floor/ceiling
@ Fixed middle texture offsets on doublesided lines
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2010-09-16 19:38:46 +00:00 |
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codeimp
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6c68a5635e
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@ Fixed immediate update of target sector lighting when control sector of ExtraFloor_LightOnly effect is changed.
Fixed some inaccuracy problems with the Edit Selection mode.
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2010-09-16 17:07:30 +00:00 |
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codeimp
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c3c4ffcc7b
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@ Highlighting 3D floor/ceiling will now show the sector info of the control sector instead of the sector that the floor/ceiling is in.
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2010-09-16 13:13:17 +00:00 |
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codeimp
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5f1a5df50b
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@ Fixed raising/lowering of floor/ceiling on Vavoom type 3D floors (they were reversed)
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2010-09-16 12:09:17 +00:00 |
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codeimp
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7be6466f80
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@ code cleanup
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2010-09-16 11:39:16 +00:00 |
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codeimp
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159617106e
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@ Fixed bug that caused floor and ceiling vertex slope things on the same vertex to fail.
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2010-09-16 08:17:11 +00:00 |
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codeimp
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78b94dc6e0
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@ (G)ZDoom Editing plugin: version requirement update
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2010-09-15 20:55:19 +00:00 |
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codeimp
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094749feb4
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@ (G)ZDoom Editing plugin: Support for UDMF light levels, individual texture scaling and offsets on sidedefs
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2010-09-15 20:41:40 +00:00 |
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codeimp
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7e13e3b45c
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@ Added a very useful function in the map element fields. Why didn't I add this long ago?!
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2010-09-15 20:29:40 +00:00 |
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codeimp
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0cc92a1fff
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Added -nosettings command line parameter which allows starting Doom Builder with only the default settings (no user settings) but any settings you make will not be saved (to protect your original settings).
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2010-09-15 19:57:12 +00:00 |
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codeimp
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ad111d0aca
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@ (G)ZDoom Editing plugin: Fixed 3D floor sides texture offsets
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2010-09-15 18:17:38 +00:00 |
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codeimp
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180da20c95
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@ (G)ZDoom Editing plugin: better undo/redo support in Visual Mode and Vertex Slope Things now also update sidedefs correctly
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2010-09-15 10:09:37 +00:00 |
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codeimp
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18e17d5acb
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@ work on (G)ZDoom Editing plugin
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2010-09-15 09:08:40 +00:00 |
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codeimp
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726c949b4a
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@ work on (G)ZDoom Editing plugin
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2010-09-15 06:01:11 +00:00 |
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codeimp
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aaa526bf5a
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@ (G)ZDoom Editing plugin: Improved gravity physics so you can better walk on 3D floors
@ (G)ZDoom Editing plugin: Fixed crash when things were above the ceiling
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2010-09-14 20:07:27 +00:00 |
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codeimp
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21c4ad0dcc
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@ work on (G)ZDoom Editing plugin
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2010-09-14 19:50:16 +00:00 |
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codeimp
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f59094e2bc
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@ work on (G)ZDoom Editing plugin
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2010-09-14 19:14:44 +00:00 |
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codeimp
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ecf6053a50
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@ Added txt file for the (G)ZDoom Editing plugin
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2010-09-14 12:14:09 +00:00 |
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codeimp
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d7cabc2683
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@ work on (G)ZDoom Editing plugin
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2010-09-13 06:07:11 +00:00 |
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codeimp
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cc47f0b11f
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@ work on (G)ZDoom Editing plugin
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2010-09-11 20:14:36 +00:00 |
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codeimp
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358c28fc19
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@ work on (G)ZDoom Editing plugin
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2010-09-10 15:59:47 +00:00 |
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codeimp
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f2e16e0707
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@ work on (G)ZDoom Editing plugin
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2010-09-10 13:17:38 +00:00 |
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codeimp
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f289920dca
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@ work on (G)ZDoom Editing plugin
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2010-09-10 09:08:54 +00:00 |
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codeimp
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eb09797b48
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@ work on (G)ZDoom Editing plugin
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2010-09-10 06:09:28 +00:00 |
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codeimp
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c502b02aa6
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@ work on (G)ZDoom Editing plugin
|
2010-09-09 21:16:16 +00:00 |
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codeimp
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4b0c30cad2
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Fixed an issue that caused a map to be 'changed' just by going into Visual Mode.
@ work on (G)ZDoom Editing plugin
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2010-09-09 15:12:31 +00:00 |
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codeimp
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4ede9aa1cb
|
@ work on (G)ZDoom Editing plugin
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2010-09-09 06:13:20 +00:00 |
|
codeimp
|
272acc619c
|
@ work on (G)ZDoom Editing plugin
|
2010-09-08 21:56:23 +00:00 |
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codeimp
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a250c86131
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@ work on (G)ZDoom Editing plugin (finally got my plane math right, thanks MathWorld & Paul Bourke)
|
2010-09-08 20:39:59 +00:00 |
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codeimp
|
67107d2c24
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@ work on (G)ZDoom Editing plugin
|
2010-09-08 15:05:32 +00:00 |
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codeimp
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a0b87ebd06
|
@ work on (G)ZDoom Editing plugin
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2010-09-08 06:09:03 +00:00 |
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codeimp
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1830eee6c9
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@ work on (G)ZDoom Editing plugin
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2010-09-07 09:35:45 +00:00 |
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codeimp
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fd7797db5e
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@ work on (G)ZDoom Editing plugin
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2010-09-06 06:09:22 +00:00 |
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codeimp
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605f795747
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@ work on (G)ZDoom Editing plugin
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2010-09-04 14:51:35 +00:00 |
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codeimp
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939bceaa37
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@ work on (G)ZDoom Editing plugin
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2010-09-04 11:19:37 +00:00 |
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codeimp
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5317ef1dc9
|
@ work on (G)ZDoom Editing plugin
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2010-09-03 15:12:07 +00:00 |
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codeimp
|
6e26ced98e
|
@ work on (G)ZDoom Editing plugin
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2010-09-03 06:03:28 +00:00 |
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codeimp
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21c48f78e0
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Fixed Aiming Camera (9073) thing argument 4 in ZDoom configurations (thanks Kappes Buur)
|
2010-09-03 05:50:53 +00:00 |
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codeimp
|
ff0fbdad91
|
@ work on (G)ZDoom Editing plugin
|
2010-09-02 20:42:38 +00:00 |
|
codeimp
|
72d7f6f54e
|
Updated UDMF fields in ZDoom game configurations
|
2010-09-02 20:42:00 +00:00 |
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codeimp
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ea5a5fafe1
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@ Updated ZDoom UDMF specifications
@ Improved UDMF test map (slopes, 3d floors, colored lighting)
|
2010-09-02 18:45:26 +00:00 |
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codeimp
|
f0540c3822
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@ Made project file compatible with VS 2005
|
2010-09-02 14:59:47 +00:00 |
|
codeimp
|
5d741fab7d
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Fixed ActorMover (9074) thing argument 4 in ZDoom configurations (thanks Kappes Buur)
|
2010-09-02 06:09:06 +00:00 |
|
codeimp
|
b477054ca1
|
@ test update
|
2010-09-02 06:00:36 +00:00 |
|
codeimp
|
3bbeb51e77
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Added a GZDoom Visual Mode, with floor and ceiling texture transformation and coloring
|
2010-09-01 21:05:08 +00:00 |
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codeimp
|
98582e1394
|
Started GZDoom Editing plugin project
|
2010-09-01 20:08:07 +00:00 |
|
codeimp
|
6c09634660
|
Added Find & Replace for Thing Angles
Added lots of new filter options for Things Filters
Some interface polishing
|
2010-09-01 14:36:31 +00:00 |
|
codeimp
|
446e3d40d0
|
Fixed a tiny inaccuracy on a rare occasion in the sector triangulation code
|
2010-09-01 13:04:16 +00:00 |
|
codeimp
|
6f17b98b6b
|
@ renamed Tag Range action
|
2010-08-31 05:57:57 +00:00 |
|
codeimp
|
bd18bd2706
|
@ GPL in Windows style newlines (CR LF instead of LF only)
|
2010-08-30 19:43:09 +00:00 |
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