A map editor for UDMF levels in SRB2, forked from Ultimate Doom Builder.
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2010-09-15 20:41:40 +00:00
Build @ work on (G)ZDoom Editing plugin 2010-09-11 20:14:36 +00:00
Documents Added -nosettings command line parameter which allows starting Doom Builder with only the default settings (no user settings) but any settings you make will not be saved (to protect your original settings). 2010-09-15 19:57:12 +00:00
Help Exposed GetLumpData and SetLumpData for plugins to read/write map lumps 2010-08-23 15:17:58 +00:00
Resources Started GZDoom Editing plugin project 2010-09-01 20:08:07 +00:00
Setup Updated default settings, compilers and release script 2010-08-18 17:45:12 +00:00
Source @ (G)ZDoom Editing plugin: Support for UDMF light levels, individual texture scaling and offsets on sidedefs 2010-09-15 20:41:40 +00:00
Tests @ (G)ZDoom Editing plugin: Support for UDMF light levels, individual texture scaling and offsets on sidedefs 2010-09-15 20:41:40 +00:00
Builder.sln Started GZDoom Editing plugin project 2010-09-01 20:08:07 +00:00
MakeRelease.bat Updated default settings, compilers and release script 2010-08-18 17:45:12 +00:00
VersionFromSVN.exe @ updated release build script to rename the setup installer filename with revision number included 2009-04-27 11:02:15 +00:00