Commit graph

3502 commits

Author SHA1 Message Date
biwa
22d00763a9 The script editor is now only shown if the current game configuration supports scripts. Resolves #427. 2020-06-19 23:30:01 +02:00
biwa
ea31f495d7 Fixed a problem where textures for OBJ models were flipped vertically 2020-06-19 12:22:57 +02:00
biwa
b3d817f053 Fixed a crash in the DIALOG/SCRIPTS editor when selecting any other than the first two options in the "look in" combo box in the replace tab. Fixes #425. 2020-06-17 23:38:26 +02:00
biwa
08636d1b18 Enabled PDB generation for all plugins in x64 release mode 2020-06-17 22:57:49 +02:00
biwa
b5b2979c8d Added feature to export the selected sectors as an image 2020-06-17 22:22:00 +02:00
biwa
1d9759aedf Improved interaction of auto-alignment with 3D floors 2020-06-16 19:11:03 +02:00
biwa
f432281ec0 Draw Ellipse Mode: fixed a rounding error that could result in wrong shapes under certain conditions 2020-06-16 10:42:28 +02:00
biwa
5618c2d665 Edit Selection Mode, Flat Align Mode: fixed a bug where snapping occurred to wrong positions on lines when the grid was transformed 2020-06-16 09:59:30 +02:00
biwa
4d28727b6d Draw Rectangle Mode, Draw Grid Mode: fixed a bug where the guidelines were show slightly off 2020-06-15 22:13:54 +02:00
biwa
93bba0ca71 Draw Grid Mode: guidelines are now shown correctly if the grid is transformed 2020-06-15 22:03:28 +02:00
biwa
e4a689fe8a Draw Geometry Mode: guidelines are now rotated if the grid is transformed 2020-06-15 21:57:59 +02:00
biwa
572864ba17 Draw Rectangle Mode: fixed a problem where the guidelines were not displayed correctly under certain conditions 2020-06-15 21:37:47 +02:00
biwa
72169060f9 Things Mode: performing the smart grid transform action will now set the grid origin to the selected or highlighted thing
Sectors Mode: performing the smart grid transform action will now reset the grid transform
2020-06-15 21:25:31 +02:00
biwa
4a693a5a5d Vertices Mode: the preview vertex is now correctly shown on intersections between the closest line and the transformed grid 2020-06-15 00:41:22 +02:00
biwa
d43c4e658c Draw Grid Mode: now works correctly with grid transformation 2020-06-15 00:05:04 +02:00
biwa
323a990144 Draw Rectangle Mode: now works correctly with grid transformation 2020-06-14 22:37:37 +02:00
biwa
57b184a9e6 Merged master into duplicate-3d-floors branch
Added some error handling to duplicating 3D floors
2020-06-13 17:00:12 +02:00
biwa
565f1f885b Changed how performing undo interacts with volatile modes (it will now actually perform the undo instead of just canceling the volatile mode) 2020-06-13 15:56:16 +02:00
biwa
14c65dae5b - Only allow Edit Selection Mode to be cancelled once
- Added preliminary code to remove new 3D floor control sectors when pasting was canceled after duplicating 3D floors
2020-06-13 15:35:20 +02:00
biwa
c43c000109 Draw Grid Mode: fixed a crash that happened when having locking slices to grid enabled 2020-06-13 00:30:58 +02:00
biwa
4fbcc11418 Added functionality to duplicate 3D floor control sectors of selected sectors and paste selected sectors with the new control sectors assigned 2020-06-13 00:24:24 +02:00
biwa
a6dbd2c258 3D Floor Mode: fixed a bug with the "Detach all" and "Split all" that would create (and immediately delete) redundant control sectors 2020-06-11 00:04:20 +02:00
biwa
b5d8985e70 3D Floor Mode: added "Split all" and "Detach all" buttons to 3D floor editing window 2020-06-10 22:54:02 +02:00
biwa
cce50e9376 Hopefully fixed broken auto alignment of certain sloped 3D floors (without breaking anything else) 2020-06-09 22:10:15 +02:00
biwa
0590216c73 Slope Arch Form: added option to invert the arch 2020-06-08 23:45:08 +02:00
biwa
95dd6e284e Draw Grid Mode: number of slices less than 3 will now be remembered correctly
Draw Grid Mode: added option to to draw the slices relative to the origin of the drawing (so that you don't have to change the slice interpolation all the time)
2020-06-08 23:00:14 +02:00
biwa
f10bf59775 Added the "nocount" UDMF thing flag (as "No completion count") that was added in GZDoom 4.4.0 to the ZDoom config. Fixes #422. 2020-06-08 21:37:27 +02:00
biwa
cb6f6e1d93 Added missing images for arch slope dialog 2020-06-08 21:10:51 +02:00
biwa
5b89a9d4cb Added missing files to the Mono project file 2020-06-08 21:06:39 +02:00
biwa
6e4bb04516 Merge remote-tracking branch 'origin/master' into arching 2020-06-08 20:58:45 +02:00
biwa
d01cbb2c37 Some code cleanup
Added comments to code
2020-06-08 20:58:00 +02:00
biwa
f5d12e06df Improved slope arching form 2020-06-07 18:01:19 +02:00
biwa
d6d579ab76 Some refactoring
Made sloping work more reliably with irregularly shaped sectors
2020-06-06 11:51:09 +02:00
biwa
9855436fa6 3D floor mode: fixed a problem where splitting a 3D floor didn't work correctly when some selected sectors didn't belong to that 3D floor 2020-06-05 19:49:38 +02:00
biwa
f93a13c1f2 Fixed base heights for 3D floors
Improved handling of changing input boxes in slope arching form
2020-06-05 18:37:48 +02:00
biwa
b04cafd016 Added missing file 2020-06-04 17:12:56 +02:00
biwa
cdf745745a Texture sets now work with textures from a directory or PK3/PK7 (it matches against the short 8 character name) 2020-06-04 16:16:09 +02:00
biwa
2fe9345e76 Updated project file 2020-06-04 15:48:23 +02:00
biwa
aaa252bd35 Moved slope arching code into its own class
Improved functionality
2020-06-03 23:34:22 +02:00
biwa
b4e89974bd Added dialog to modify the slope arch 2020-06-01 21:57:17 +02:00
biwa
4e36099b22 Arching works... kind of 2020-06-01 17:16:13 +02:00
biwa
0a6ee07ba1 3D Floor Mode: fixed a bug that would not increment the sector tags correctly if a tag range is used 2020-06-01 11:54:25 +02:00
biwa
17987918de Fixed a bug where modifying a user_ ZScript variable through the custom properties tab would cause a crash. Fixes #420. 2020-06-01 11:12:52 +02:00
biwa
aecb1e67b7 Preliminary code for arching 2020-06-01 09:50:35 +02:00
biwa
e3e76c2b40 Edit Selection Mode: fixed a bug where the control sectors of sloped 3D floors were not updated correctly when one 3D floor was applied to multiple sectors 2020-05-30 17:32:17 +02:00
biwa
82f019b8bd Fixed a potential crash when undoing while having slope handle picking enabled 2020-05-30 16:41:05 +02:00
biwa
c164139d5e Fixed some more places where values given to new UniValue were cast to float instead of double 2020-05-26 18:49:42 +02:00
biwa
10ceef6715 Fixed jittery camera when being far away from the map origin 2020-05-24 11:35:53 +02:00
biwa
342ea4f518 Trying to fix jittery camera when being really far away from the map origin (didn't fix it yet) 2020-05-23 10:37:42 +02:00
biwa
bdc6a23934 Fixed some more cases where UniValues were set to floats. Added throwing exceptions to the UniValue constructor (gasp!) 2020-05-23 10:01:52 +02:00