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3D Floor Mode: fixed a bug that would not increment the sector tags correctly if a tag range is used
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2 changed files with 5 additions and 1 deletions
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@ -929,6 +929,7 @@ namespace CodeImp.DoomBuilder.ThreeDFloorMode
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try
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{
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newtag = BuilderPlug.Me.ControlSectorArea.GetNewSectorTag(tagblacklist);
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tagblacklist.Add(newtag);
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}
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catch (Exception e)
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{
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@ -257,8 +257,11 @@ namespace CodeImp.DoomBuilder.ThreeDFloorMode
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// With multiple tag support in UDMF only one tag is needed, so bind it right away
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if (General.Map.UDMF == true)
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{
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if(isnew)
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if (isnew)
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{
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udmftag = BuilderPlug.Me.ControlSectorArea.GetNewSectorTag(tagblacklist);
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tagblacklist.Add(udmftag);
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}
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BindTag(udmftag);
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}
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