spherallic
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201968d169
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Change "angle" arguments to regular integers because the angle selector sucks
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2024-05-06 14:27:46 +02:00 |
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spherallic
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56a38ee16d
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Don't clamp floor/ceiling texture offsets prematurely
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2024-05-03 23:40:31 +02:00 |
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spherallic
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f1d1ac0e55
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Correct lavafall objects not being set to hang
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2024-05-02 15:17:50 +02:00 |
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spherallic
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37eb24573e
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Fix bug with relative operations on linedef executor delay
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2024-05-02 15:17:31 +02:00 |
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spherallic
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0f9b5ba059
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Show trigger tag associations from sectors to linedefs
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2024-05-01 12:26:48 +02:00 |
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spherallic
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b33b609c96
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Properly check for invalid act numbers
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2024-04-28 23:31:05 +02:00 |
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spherallic
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0846e8f4ea
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Merge remote-tracking branch 'udb/master'
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2024-04-26 13:09:38 +02:00 |
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spherallic
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a3badb6501
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Allow relative operations and expressions for linedef executor delay and sector trigger tag fields
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2024-04-26 11:29:08 +02:00 |
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spherallic
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da4808d2b7
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Make fog blocks invisible
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2024-04-23 23:58:10 +02:00 |
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spherallic
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e780de2ae9
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Add setting to scale flat offsets, matching SRB2
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2024-04-23 13:55:12 +02:00 |
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biwa
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e527b8bb78
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More changes to get it to compile with Visual Studio 2022
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2024-04-21 19:19:34 +02:00 |
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biwa
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81ab73c8db
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Fixes to make it compile with Visual Studio 2022
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2024-04-21 19:01:45 +02:00 |
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biwa
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77c1fb8aab
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Updated build script to use Visual Studio 2022
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2024-04-21 17:08:15 +02:00 |
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biwa
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b853f11236
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Changed BuilderNative project file to work in Visual Studio 2022
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2024-04-21 16:44:49 +02:00 |
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spherallic
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6f5f53aee6
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Texture browser: properly sort subfolders
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2024-04-18 00:12:29 +02:00 |
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spherallic
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8e5b5b03ca
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Forgot to stage the removal of linedef action prefixes
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2024-04-17 13:03:44 +02:00 |
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spherallic
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18b984c455
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Allow filtering by action/type number for linedef actions and things
Also remove number prefixes from linedef actions to reduce clutter
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2024-04-17 13:03:27 +02:00 |
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spherallic
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768ea8fbad
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Added string arguments to linedef info panel
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2024-04-16 22:43:29 +02:00 |
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spherallic
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b39dabb8cb
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Reorganized thing info panel:
- Added string arguments
- Added pitch/roll
- Removed class/action
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2024-04-16 22:04:24 +02:00 |
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spherallic
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af8b070363
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Fix incorrect ceiling height check for things with centered hitbox
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2024-04-09 16:36:14 +02:00 |
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spherallic
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66965674a6
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Clean up example UDBScripts some more
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2024-04-05 16:54:20 +02:00 |
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spherallic
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f3e7e80866
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Take sector trigger tag fields into account when looking for new/unused tag
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2024-04-05 16:03:04 +02:00 |
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spherallic
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2b627b0e8a
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Merge remote-tracking branch 'udb/master'
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2024-04-05 15:25:28 +02:00 |
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biwa
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df743740c0
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ZScript parser: added support for "final" and "sealed" classes. Fixes #1033
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2024-03-31 22:56:41 +02:00 |
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biwa
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5726421c9d
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GZDoom game configuration: removed support for path nodes, because the feature was removed from GZDoom
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2024-03-31 18:36:31 +02:00 |
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spherallic
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2ca05336dd
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Add 3 example scripts that recreate ZB actions
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2024-03-13 18:45:28 +01:00 |
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spherallic
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01ad1d07f9
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Add flags for disabling equation slope physics
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2024-03-13 18:44:48 +01:00 |
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spherallic
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77d45c78f9
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Merge remote-tracking branch 'udb/master'
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2024-03-13 18:39:54 +01:00 |
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MajorCooke
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a023633c16
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GZDoom Game Configuration: Added support for PathNodes. (#1032)
UDBScript: Added scripts for PathNode management
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2024-03-09 14:14:12 +01:00 |
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spherallic
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a1658c66b3
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Merge remote-tracking branch 'udb/master'
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2024-03-07 12:52:54 +01:00 |
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biwa
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2df6004bf0
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Fixed a crash when trying to load a voxel that could not be found multiple times. Fixes #1024
Fixed a problem where voxels defined in VOXELDEF would not be found
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2024-03-03 17:43:22 +01:00 |
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biwa
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f28a4b10a8
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UDBScript examples: fixed a problem in the "Create Line Portal" script where not all arguments of the selected lines were reset. Fixes #1026
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2024-03-03 10:50:04 +01:00 |
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spherallic
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cb4608d073
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Rename gzstretchview to doomstretchview
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2024-02-24 22:09:57 +01:00 |
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spherallic
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e970b2eda3
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Update Randomize Things to change mobjscale instead of sprite scale
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2024-02-20 16:20:56 +01:00 |
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spherallic
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192ddc9e6c
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- Expose GetFloorPlane and GetCeilingPlane to UDBScript
- Add two new example scripts, remove one useless example script
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2024-02-20 15:25:13 +01:00 |
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spherallic
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59492bfbf5
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Linedef config changes:
- Add action 6: "Sector Set Portal"
- Fix flags for wind/current (action 541) not showing up
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2024-02-13 16:51:09 +01:00 |
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spherallic
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0ed632bb81
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- Fix executor delay not being editable
- Show mobjscale by default in Custom tab of things, for convenience
- Officially enable texture scaling (NOTE: only works in 2.2.14 nightly builds)
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2024-02-11 12:46:18 +01:00 |
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spherallic
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f0ad463637
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Small cleanup
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2024-02-10 18:44:52 +01:00 |
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spherallic
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1b93dcb114
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Fix only one SOC_ or LUA_ prefixed lump being rad from WAD files
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2024-02-10 17:16:34 +01:00 |
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spherallic
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4c75fa7f6a
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Fix classic rendering toggle not being part of the Rendering group
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2024-02-10 14:41:35 +01:00 |
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spherallic
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0d6d51e809
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Merge branch 'master' of git.do.srb2.org:STJr/UltimateZoneBuilder
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2024-02-09 22:47:17 +01:00 |
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spherallic
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8b7bd3ce8c
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Add workaround for double slashes in SOC causing freezes
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2024-02-09 22:47:00 +01:00 |
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sphere
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6d4135fdfa
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Further README.md tweaks
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2024-02-09 01:49:57 +00:00 |
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spherallic
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85bc168377
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Update version number to 0.7
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2024-02-09 02:41:26 +01:00 |
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spherallic
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b910d5efe2
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Small config tweaks
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2024-02-09 02:08:15 +01:00 |
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spherallic
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13388c99f9
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Add tooltip to linedef actions that use "tag 0 = front sector" behavior
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2024-02-09 02:07:43 +01:00 |
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spherallic
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659e8fb13e
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Merge remote-tracking branch 'udb/master'
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2024-02-09 02:05:11 +01:00 |
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spherallic
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77d2e23424
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Fixed closing the back sidedef's custom fields window closing the entire linedef window
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2024-02-08 21:46:01 +01:00 |
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sphere
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e04a0d59a4
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Tweak README.md
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2024-02-08 20:39:29 +00:00 |
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spherallic
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9ac8360fab
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Fix Visual Mode handling of flipped/hanging things with absolute Z
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2024-02-07 18:49:13 +01:00 |
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