mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-26 13:51:40 +00:00
Fix classic rendering toggle not being part of the Rendering group
This commit is contained in:
parent
0d6d51e809
commit
4c75fa7f6a
1 changed files with 1 additions and 1 deletions
|
@ -2195,7 +2195,7 @@ namespace CodeImp.DoomBuilder.Windows
|
|||
buttonsplitjoinedsectors.Checked = General.Settings.SplitJoinedSectors; //mxd
|
||||
buttonautoclearsidetextures.Visible = General.Settings.ToolbarGeometry && maploaded; //mxd
|
||||
buttontest.Visible = General.Settings.ToolbarTesting && maploaded;
|
||||
buttontoggleclassicrendering.Visible = General.Settings.ToolbarViewModes && maploaded;
|
||||
buttontoggleclassicrendering.Visible = General.Settings.GZToolbarGZDoom && maploaded;
|
||||
buttontogglerendernights.Visible = General.Settings.ToolbarViewModes && maploaded;
|
||||
buttontogglerenderzoomtubes.Visible = General.Settings.ToolbarViewModes && maploaded;
|
||||
buttontogglerenderpolyobjects.Visible = General.Settings.ToolbarViewModes && maploaded;
|
||||
|
|
Loading…
Reference in a new issue