Commit graph

255 commits

Author SHA1 Message Date
codeimp
4522698765 completely got rid of integral vertex coordinates (now all floating point) 2008-05-05 22:01:27 +00:00
codeimp
87ca45f93d more on geometry drawing 2008-05-05 21:38:52 +00:00
codeimp
88d1be35cc fixed bug in vertex Join method: this now also works with attached zero-length linedefs that references the same vertex twice 2008-05-05 19:37:00 +00:00
codeimp
3c0e66a36e some improvements in sector drawing (still very buggy though) 2008-05-05 18:21:13 +00:00
codeimp
b5b7875f75 - limited possible characters typed for map lump name
- improved sector making and drawing
2008-05-05 15:35:58 +00:00
codeimp
c6404db777 new map dialog now automatically sets default lump name when game configuration is selected an no lump name is given 2008-05-05 15:16:39 +00:00
codeimp
7628133e7b fixed crash after starting a new map 2008-05-05 14:59:14 +00:00
codeimp
55fa9a6d2e fixed some bugs with loading/unloading images 2008-05-05 14:54:37 +00:00
codeimp
1ada9addf3 - added SectorMaker (unfinished)
- changed a lot in data management
- less memory usage by texture browsers
2008-05-05 14:22:36 +00:00
codeimp
5a5f113855 removed useless triangulators and changed EarClipTriangulator into just Triangulator 2008-05-03 09:26:44 +00:00
codeimp
72b14c37bd some more drawing code (still unfinished) 2008-05-01 19:31:49 +00:00
codeimp
c3cc910e0e user selection preserved through undo/redo 2008-05-01 14:18:04 +00:00
codeimp
e95a24f281 the "Marked" property of map elements now indicates the set we are working with, not the user selection 2008-05-01 14:10:38 +00:00
codeimp
018f8ab26a these don't need to be protected, class is sealed. 2008-05-01 12:08:40 +00:00
codeimp
08e38f62bd little more on drawing mode (still unfinished) 2008-05-01 10:59:37 +00:00
codeimp
c5625fc1c0 selection is now maintained on joins and splits 2008-05-01 10:59:19 +00:00
codeimp
935e21b47d 0.8 is nicer than 0.6 2008-04-29 20:59:59 +00:00
codeimp
6ba6d7416d snapping to nearest lines where they intersect the grid! this is hot! 2008-04-29 14:41:16 +00:00
codeimp
6d1910ee8a Made PerformUndo and PerformRedo internal methods instead of public methods. Plugins are not supposed to use these. 2008-04-27 12:33:25 +00:00
codeimp
4ae985d630 - changed a lot around the actions
- no more mousebutton-specific code in the editing modes (now all bound by actions)
- some progress on the drawing editing mode
2008-04-27 12:07:26 +00:00
codeimp
175f645e5e fixed memory leak when redos are being discarded (undo was used and user continues editing) 2008-04-20 23:47:39 +00:00
codeimp
3d3c4815d7 no crash when basic modes plugin could not be found (this allows a third party to completely remove all basic modes and make their own without having to edit the core) 2008-04-20 23:22:16 +00:00
codeimp
606983deb6 moved some files around 2008-04-20 22:57:12 +00:00
codeimp
4b2e0285f2 - started on the line drawing mode
- removed some unneeded 'unsafe' modifiers
2008-04-20 22:54:24 +00:00
codeimp
c91b64bd61 renamed TracePath to SidedefsTracePath because there will be other kinds of path traces 2008-04-19 17:31:53 +00:00
codeimp
40f5e853bd some optimizations 2008-04-19 15:44:05 +00:00
codeimp
53fd1fb04c fixed automatic geometry merging when dragging lines and sectors 2008-04-19 15:04:44 +00:00
codeimp
f4fd8ff188 overlay text rendering crap 2008-04-17 05:36:48 +00:00
codeimp
62f1b73faf fixed invisible selection rectangle in low-quality rendering mode 2008-04-13 12:19:24 +00:00
codeimp
0dd329bb5e generic undo name for dragging 2008-04-13 11:58:13 +00:00
codeimp
a3fab2f666 selecting by drawing a rectangle! 2008-04-13 11:51:09 +00:00
codeimp
535ecc54a2 - added overlay rendertarget
- renamed some rendering methods
- added rectangle rendering method for overlay
2008-04-12 16:07:10 +00:00
codeimp
3d43205f2c changed some rendering calls for seperate rendering to different layers 2008-04-12 12:45:57 +00:00
codeimp
406f828473 - added things dragging mode
- removed allow3dchange from undo snapshots (I expect 3D mode to handle all changes)
- removed unused parameters from drag modes constructors
2008-04-07 14:33:41 +00:00
codeimp
abb89a4944 fixed automatic anchor vertex choice when dragging geometry 2008-04-07 12:20:48 +00:00
codeimp
b92b5226ef small version of splash logo 2008-04-06 14:07:08 +00:00
codeimp
f6bde39cba added new logo and icons (by Thomas van der Velden) 2008-04-06 11:07:22 +00:00
codeimp
b3c83f95ce lots of minor changes/fixes/additions 2008-02-24 21:52:18 +00:00
codeimp
d904fb415c added some exception handling in case textures/sprites can't load for some reason 2008-02-23 13:12:59 +00:00
codeimp
8f4716babc made a simple boring (non-fancy) thing texture 2008-02-22 18:24:22 +00:00
codeimp
4ea081cc6c added sector effect description in info panel 2008-02-22 17:20:10 +00:00
codeimp
0d8ff97abd - finished sector edit dialog
- cleaned up unused variables
2008-02-22 17:11:29 +00:00
codeimp
2e741f7c8e added configuration support for generalized sector effects 2008-02-21 06:47:43 +00:00
codeimp
9bfaae721e - fixed things redrawing bug in dragging modes
- worked little on sector edit dialog
2008-02-19 21:32:40 +00:00
codeimp
a670efca20 - added dragging mode for sectors
- changed "diposed" typos to "disposed" and i'm still too lazy to fix it in my template
2008-02-19 19:04:19 +00:00
codeimp
a878520a7f - generalized geometry dragging into DragGeometryMode
- added dragging mode for linedefs
- deleted old icon resources
2008-02-19 18:54:04 +00:00
codeimp
57d770ffb1 changed IME mode for several controls 2008-02-17 10:41:38 +00:00
codeimp
8fe8a6e7a8 several small fixes 2008-02-15 14:08:26 +00:00
codeimp
882c45d425 better descriptions for some key names, this fixes issue 0000036 2008-02-15 12:46:35 +00:00
codeimp
59d4256c54 fixed language mistakes in user interface, this fixes issue 0000038 2008-02-15 12:23:38 +00:00
codeimp
eee375031f - cleaned up debug stuff from action delegates binding
- fixed things in drag mode (now move correctly along with scroll/zoom), this fixes issue 0000039
2008-02-15 12:15:46 +00:00
codeimp
e0c573bbe9 fixed the unbinding of action delegates (internals were not recognized), this fixes issue 0000034 2008-02-14 17:42:04 +00:00
codeimp
8dd731337c not a change really, testing the CIA-5 svn bot 2008-02-04 13:47:36 +00:00
codeimp
80f4d05965 some stuff regarding UDMF 2008-01-25 19:12:34 +00:00
codeimp
ea75719392 updated slimdx and d3dx to nov-07 version 2008-01-18 21:05:15 +00:00
codeimp
471a9e3d51 triangulation fixes, put the TriangulatorMode back in and some visibility range checking in visual mode 2008-01-18 19:52:19 +00:00
codeimp
053f87f21e . 2008-01-16 13:39:44 +00:00
codeimp
1ead52f14e fix repo 2008-01-16 06:33:20 +00:00
codeimp
3c43547c6c some 3D mode rendering 2008-01-13 21:23:59 +00:00
codeimp
dee7a72413 removed a warning (ignoring this is perfectly acceptable) 2008-01-10 00:01:10 +00:00
codeimp
c7c8f34b96 now ignores vertices and tries again when a path cannot be found. this maks the tracer also work for at least the closed parts of sectors that have open and closed regions. 2008-01-08 22:00:38 +00:00
codeimp
c32d678fea added right-click in TriangulatorMode to triangulate entire map 2008-01-08 19:56:20 +00:00
codeimp
008a7df378 fixed ear-clipping trace bug with vertices that are used more than once in the same sector 2008-01-08 18:52:20 +00:00
codeimp
6b7540eab1 implemented cutting! ear clipping algorithms are now complete i think. 2008-01-07 23:03:36 +00:00
codeimp
12e1df96f3 little optimization 2008-01-07 19:21:56 +00:00
codeimp
bdf192492f added ear clipping (outer polygon only, still have to implement cutting) 2008-01-07 19:10:23 +00:00
codeimp
bd6356c999 first step of EarClipTriangulator (trace sector to polygons) works! 2008-01-06 20:56:48 +00:00
codeimp
7c0d59d4a2 made an action for the 'fit to screen' feature 2008-01-06 03:59:35 +00:00
codeimp
924a384aab i think the cam xy and z angles are wrong, but at least the 3d rendering base framework is there 2008-01-05 18:11:29 +00:00
codeimp
0498ecdd16 bra 2008-01-04 00:16:58 +00:00
codeimp
c5e990f1b7 merged plugin system into trunk 2008-01-02 21:49:43 +00:00
codeimp
fb31b9b8e0 moo 2007-12-29 17:10:49 +00:00
codeimp
9519e07093 moo 2007-12-29 16:42:30 +00:00
codeimp
d9300fda26 added actions browser and generalized actions support (and small fix in Boom config) 2007-12-29 15:50:16 +00:00
codeimp
4e4e190115 hexen map IO and fix for textures loaded from image ranges 2007-12-28 12:50:34 +00:00
codeimp
679bb6980f lots of changes/additions 2007-12-27 01:24:11 +00:00
codeimp
4cf0f18dbb lots of changes/additions 2007-12-26 14:29:36 +00:00
codeimp
3cc6e82fe8 adjustments 2007-12-26 01:33:46 +00:00
codeimp
ce843171c7 fixed crash when no palette could be found (a 50% gray-only palette is now used instead of null) 2007-12-26 01:14:31 +00:00
codeimp
f6a91b7dad lots of changes/additions 2007-12-26 00:31:32 +00:00
codeimp
bac031fa5d optional merging and undo/redo levels limit 2007-12-08 15:18:14 +00:00
codeimp
5a645c19f0 now it works :) 2007-12-07 15:48:32 +00:00
codeimp
0e819705bf why wont this work... 2007-12-05 19:39:09 +00:00
codeimp
f6774910cc heh 2007-12-04 19:22:14 +00:00
codeimp
467a2776c3 moo 2007-12-01 18:29:58 +00:00
codeimp
4f8cfec1c1 heh 2007-12-01 01:32:56 +00:00
codeimp
59ce633329 smarter MapSet cloning 2007-11-23 09:53:50 +00:00
codeimp
ed55f4529b smarter MapSet cloning 2007-11-23 09:33:56 +00:00
codeimp
0b333dba8f heh 2007-11-21 12:50:56 +00:00
codeimp
9733b3ea13 2007-11-15 23:38:09 +00:00
codeimp
0d5c6c7457 moo 2007-11-14 22:53:48 +00:00
codeimp
c2c7895364 snap to grid 2007-11-13 09:06:15 +00:00
codeimp
047faad172 fix and optimization 2007-11-13 06:49:13 +00:00
codeimp
e549691619 added undo/redo 2007-11-12 22:43:01 +00:00
codeimp
e0bc9dae58 optimized rendering a bit 2007-11-11 14:42:04 +00:00
codeimp
a9d5c8ea35 better grid 2007-11-11 13:51:01 +00:00
codeimp
f0056b9745 grid and background image 2007-11-10 19:24:52 +00:00
codeimp
8579667b82 meh. 2007-11-10 01:58:08 +00:00
codeimp
713b522a6e a bit. 2007-11-07 21:14:27 +00:00
codeimp
dcb744e8c7 support for mixed textures and flats and some texture browser improvements 2007-11-04 23:09:21 +00:00