sphere
47436ee495
Merge branch 'bosszero' into 'next'
...
Do not consider 0 a valid executor tag for bosses
Closes #1017
See merge request STJr/SRB2!2037
2023-07-14 13:17:48 +00:00
sphere
93fa653f80
Merge branch 'fishjumpbinaryfix' into 'next'
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Fix A_FishJump for custom objects in binary maps
Closes #1019
See merge request STJr/SRB2!2035
2023-07-14 13:16:55 +00:00
sphere
59685937da
Merge branch 'fix-exit-automap-segfault' into 'next'
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Fix segfault when exiting game with automap open
Closes #1049
See merge request STJr/SRB2!2044
2023-07-14 13:15:56 +00:00
sphere
2e2ec145dd
Merge branch 'fading-callback-thread-fix' into 'next'
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Do music fade callback on main thread (resolves #975 )
Closes #975
See merge request STJr/SRB2!2043
2023-07-14 13:15:37 +00:00
sphere
f428759150
Merge branch 'bbox' into 'next'
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Hitbox Renderer
See merge request STJr/SRB2!1838
2023-07-14 13:14:56 +00:00
spherallic
34ce172a90
Allow toggling PF_NoDepthTest for OpenGL hitboxes
2023-07-14 15:03:43 +02:00
Zwip-Zwap Zapony
8b931da6f3
Draw hitboxes last in OpenGL
2023-07-14 12:51:16 +00:00
Gustaf Alhäll
bfbbaf9f56
Make sure all allocations are properly aligned
2023-07-14 13:25:09 +02:00
AJ Martinez
8755582901
Don't submit future ticcmds if they could overwrite a needed ticcmd
2023-07-14 02:33:33 -07:00
SteelT
464110ed81
Add CV_TrueFalse as possible value types for console variables
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This also adds support for using true/false as value aliases for On/Off, Yes/No or 1/0
2023-07-13 01:02:15 -04:00
Gustaf Alhäll
576262f6c5
Fix inaccuracies in FPS counter
2023-07-11 16:37:45 +02:00
AJ Martinez
2ebd3fcca4
Buffer ticcmds when receiving two on same tic
2023-07-10 15:40:20 -07:00
katsy
fa02931f97
actually, make all player stats precise
2023-07-08 16:14:37 -05:00
katsy
8cc0feb21d
fix reading and writing of shieldscale and camerascale to record attack demos
2023-07-08 15:17:53 -05:00
Gustaf Alhäll
281e6012f3
Fix segfault when exiting game with automap open
2023-07-08 14:02:32 +02:00
Lactozilla
0aa763df85
Do music fade callback on main thread
2023-07-08 00:53:28 -03:00
Tatsuru
3ff9e908fe
Signal handler minor refactor
2023-07-07 18:13:44 -03:00
Gustaf Alhäll
ecf0c4b45a
Fix segfault when calling P_RemoveMobj from MobjCollide hook
2023-07-07 21:35:41 +02:00
sphere
3af1074e17
Merge branch 'next' into 'next'
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[UDMF] Updated line sloping warning message
See merge request STJr/SRB2!2040
2023-07-06 19:27:32 +00:00
Ace Lite
372bb8b8fc
[UDMF] Updated line sloping warning message
2023-07-06 19:27:32 +00:00
Ace Lite
2240742720
Merge branch SRB2:next into lua-texture-offsets-expose
2023-07-06 18:35:00 +00:00
Gustaf Alhäll
8d8257b4a6
Handle missing frames for sprite gracefully
2023-07-06 19:12:29 +02:00
spherallic
29703f8d6a
Remove action 260 from the UDMF config
2023-07-06 18:26:30 +02:00
spherallic
49528c1558
Remove generalized FOF type (linedef action 260)
2023-07-06 18:11:52 +02:00
spherallic
a4bcf4e2ce
Do not consider 0 a valid executor tag for bosses
2023-07-06 18:06:23 +02:00
MIDIMan
4342dacbdf
Fix A_FishJump for custom objects in binary maps
2023-07-05 14:25:10 -04:00
sphere
d7a84b967c
Merge branch 'strongpower' into 'next'
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Add player->powers[pw_strong], refactor attacks and busting conditions, and allow breaking floors and ceilings separately
See merge request STJr/SRB2!1366
2023-07-05 17:05:47 +00:00
katsy
f261b9f0e1
Add player->powers[pw_strong], refactor attacks and busting conditions, and allow breaking floors and ceilings separately
2023-07-05 17:05:47 +00:00
sphere
94f6fb03ca
Merge branch 'cutscene-fix' into 'next'
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[SUGOI] Remove "singletics" code in F_WriteText (resolves #1033 )
Closes #1033
See merge request STJr/SRB2!2022
2023-07-05 11:41:21 +00:00
spherallic
ff7a24df09
Rename Kiwi skincolor to Pear
2023-07-05 12:10:30 +02:00
sphere
f13fddaf58
Merge branch 'fix-mobjinfo-custom-field' into 'next'
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Fix Lua warning when accessing custom field on mobjinfo
Closes #1043
See merge request STJr/SRB2!2034
2023-07-04 21:03:53 +00:00
sphere
d0dbe10d08
Merge branch 'fix-segfault-noset-field' into 'next'
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Fix segfault when trying to set a read-only field on player_t
Closes #1041
See merge request STJr/SRB2!2032
2023-07-04 21:03:46 +00:00
Gustaf Alhäll
09b9adc806
Fix Lua warning when accessing custom field on mobjinfo
2023-07-04 18:46:49 +02:00
Gustaf Alhäll
beda6109b2
Fix segfault when trying to set a read-only field on player_t
2023-07-03 23:30:49 +02:00
katsy
2c66f2ce27
Fix homing attack and ring attraction math dumbs
2023-07-03 16:27:07 -05:00
sphere
8ce0328423
Merge branch 'colors-ultimate' into 'next'
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Colors Ultimate
Closes #745 and #496
See merge request STJr/SRB2!2027
2023-07-03 14:00:10 +00:00
SMS Alfredo
ebdc36f56b
Merge branch 'next' into awayview-fix
2023-06-30 16:13:15 -05:00
sphere
6f74123c7d
Merge branch 'udmf-texture-offsets' into 'next'
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Implement per-texture offsets in UDMF
See merge request STJr/SRB2!2018
2023-06-27 23:09:03 +00:00
MascaraSnake
8c31d279cf
Implement per-texture offsets in UDMF
2023-06-28 01:07:52 +02:00
Zwip-Zwap Zapony
b405f50caa
Fix A_ConnectToGround's handling of scaled mobjs
2023-06-24 19:35:57 +02:00
spherallic
e88b3542c7
Update UZB/UDMF configuration files
2023-06-22 14:02:31 +02:00
spherallic
867a5e0d47
Correct misplaced comment on NiGHTS link colors
2023-06-20 21:48:26 +02:00
spherallic
1a956667a7
Small tweak to Bubblegum
2023-06-20 20:06:43 +02:00
spherallic
b97f0a8643
Fix MT_NIGHTSCORE color cycling, using link colors
2023-06-20 20:06:43 +02:00
spherallic
73eb8fc358
A couple more changes:
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- Swapped invcolors of new character skincolors
- Renamed Stone to Meteorite & changed text color to gray
- Tweaked some colors' invshades
2023-06-20 20:06:43 +02:00
spherallic
1bd593d173
Use extra colors for very high NiGHTS links, plus:
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- Replaced Mindaro with Goldenrod
- Changed Topaz, and fixed inconsistency with its placement
- Small tweaks to Kiwi, Seafoam, Noble and Sangria
- Changed other NiGHTS link colors a little (& removed old iterations)
2023-06-20 20:06:43 +02:00
spherallic
70b69552f9
Add toggle for invcolor background, plus:
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- Renamed Amethyst to Crystal
- Moved some of the new colors
- Tweaked a couple of invshades
2023-06-20 20:06:42 +02:00
spherallic
5e6850a7f7
Some more color tweaks:
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- Added 6 new colors to match Chaos Emeralds
- Changed Taffy & Sapphire (3rd emerald)
- Renamed old Emerald to Shamrock
2023-06-20 20:06:42 +02:00
spherallic
853c9958d7
Remove unfinished sprite rotation
2023-06-20 20:06:42 +02:00
spherallic
c9b6693c76
Allow pausing & rotation of player sprites in player setup
2023-06-20 20:06:02 +02:00