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Buffer ticcmds when receiving two on same tic
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1 changed files with 10 additions and 4 deletions
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@ -4565,12 +4565,17 @@ static void HandlePacketFromPlayer(SINT8 node)
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/// \todo Use a separate cvar for that kind of timeout?
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freezetimeout[node] = I_GetTime() + connectiontimeout;
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// If we've alredy received a ticcmd for this tic, just submit it for the next one.
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tic_t faketic = maketic;
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if (!!(netcmds[maketic % BACKUPTICS][netconsole].angleturn & TICCMD_RECEIVED))
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faketic++;
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// Copy ticcmd
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G_MoveTiccmd(&netcmds[maketic%BACKUPTICS][netconsole], &netbuffer->u.clientpak.cmd, 1);
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G_MoveTiccmd(&netcmds[faketic%BACKUPTICS][netconsole], &netbuffer->u.clientpak.cmd, 1);
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// Check ticcmd for "speed hacks"
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if (netcmds[maketic%BACKUPTICS][netconsole].forwardmove > MAXPLMOVE || netcmds[maketic%BACKUPTICS][netconsole].forwardmove < -MAXPLMOVE
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|| netcmds[maketic%BACKUPTICS][netconsole].sidemove > MAXPLMOVE || netcmds[maketic%BACKUPTICS][netconsole].sidemove < -MAXPLMOVE)
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if (netcmds[faketic%BACKUPTICS][netconsole].forwardmove > MAXPLMOVE || netcmds[faketic%BACKUPTICS][netconsole].forwardmove < -MAXPLMOVE
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|| netcmds[faketic%BACKUPTICS][netconsole].sidemove > MAXPLMOVE || netcmds[faketic%BACKUPTICS][netconsole].sidemove < -MAXPLMOVE)
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{
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CONS_Alert(CONS_WARNING, M_GetText("Illegal movement value received from node %d\n"), netconsole);
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//D_Clearticcmd(k);
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@ -4582,9 +4587,10 @@ static void HandlePacketFromPlayer(SINT8 node)
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// Splitscreen cmd
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if ((netbuffer->packettype == PT_CLIENT2CMD || netbuffer->packettype == PT_CLIENT2MIS)
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&& nodetoplayer2[node] >= 0)
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G_MoveTiccmd(&netcmds[maketic%BACKUPTICS][(UINT8)nodetoplayer2[node]],
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G_MoveTiccmd(&netcmds[faketic%BACKUPTICS][(UINT8)nodetoplayer2[node]],
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&netbuffer->u.client2pak.cmd2, 1);
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// Check player consistancy during the level
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if (realstart <= gametic && realstart + BACKUPTICS - 1 > gametic && gamestate == GS_LEVEL
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&& consistancy[realstart%BACKUPTICS] != SHORT(netbuffer->u.clientpak.consistancy)
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