Arthur
99c91d4bb3
Visual Studio compiles again
2024-02-14 16:36:36 -05:00
Lactozilla
e73f33a677
Fix build warnings
2024-01-16 14:34:38 -03:00
Lactozilla
70d8c66637
Use https URL in comment instead of http
2024-01-16 14:27:19 -03:00
Lactozilla
ee7198cb01
Update URL in Picture_IsLumpPNG
...
garethrees.org went down sometime December 2023 (or at least, it appears to have been wiped out.)
So I replaced the URL with an archived version of the same page
2024-01-16 14:14:08 -03:00
Lactozilla
4cf9d38fb6
Delete leftover composite texture handling
2024-01-15 02:05:25 -03:00
Lactozilla
861d22fd44
Always generate composite textures with post data
2024-01-15 00:29:21 -03:00
Lactozilla
72b63a1305
Merge branch 'next' into patch-refactor
2024-01-14 22:16:32 -03:00
Alam Ed Arias
49d9619192
Merge branch 'master' into raise-skin-limit
2023-10-28 18:09:42 -04:00
Lactozilla
c09305de62
Minor refactoring
2023-09-23 20:43:59 -03:00
Lactozilla
2f25102b79
Make num_posts unsigned
...
size_t was a bit overkill for that.
2023-09-03 13:27:49 -03:00
Lactozilla
393e5f7d8d
Do fixes and optimizations
2023-08-16 14:22:19 -03:00
Lactozilla
689fa265dd
Remove flats
2023-08-01 17:19:58 -03:00
Lactozilla
0088326ff0
Refactor Picture_PatchConvert, so that it no longer makes Doom patches
2023-08-01 12:58:01 -03:00
Lactozilla
821460d208
Patch refactor
2023-07-30 20:56:28 -03:00
Sally Coolatta
7c2a241042
Remove the need for setting rotation axis in spriteinfo for models
...
Now it just does it like Software
2023-07-24 04:40:15 -04:00
spherallic
1470d099e3
Update copyright year & credits
2023-03-31 14:53:31 +02:00
Arthur
636e6d8c14
MSVC project file works again! Supports Visual Studio 2022.
...
Also fixed issues with the d_netcmd.c file/folder adding logic.
2022-12-31 19:35:07 -05:00
spherallic
14295ac7de
2022
2022-03-03 20:24:46 +01:00
Jaime Ita Passos
3ff8d9d3b1
Fix issue with png_get_tRNS
...
This fixes an oversight where the return value of png_get_tRNS was
being ignored.
2021-08-26 13:37:52 -03:00
Jaime Ita Passos
1a84f1bcba
Minor changes and fixes
2021-08-10 15:17:22 -03:00
Jaime Ita Passos
2aa9bb59ef
Memory management fixes
...
Date: Mon Aug 9 15:57:07 2021 -0300
2021-08-09 15:57:35 -03:00
lachablock
f9723a567c
Merge remote-tracking branch 'origin/next' into raise-skin-limit
2021-08-09 14:19:09 +10:00
sphere
dc5572ba21
Merge branch 'trns-chunk-fix' into 'next'
...
tRNS chunk fix
See merge request STJr/SRB2!1393
2021-05-19 06:07:38 -04:00
sphere
bcd3a6b82b
Merge branch 'optimize-getpatchpixel' into 'next'
...
Optimize Picture_GetPatchPixel
See merge request STJr/SRB2!1342
2021-05-19 06:07:23 -04:00
LJ Sonic
d325c7e6d3
The year is 2021
2021-05-07 17:45:56 +02:00
Jaime Ita Passos
f93b1b8d7b
Raise the skin limit to 256.
2021-04-19 04:01:49 -03:00
Jaime Ita Passos
4891611ab7
tRNS chunk fix
...
Fixes a faulty check not properly detecting the presence of a tRNS chunk.
2021-01-27 19:23:04 -03:00
Jaime Ita Passos
4717261459
Optimize Picture_GetPatchPixel
2020-12-19 17:32:45 -03:00
Jaime Ita Passos
7e0a1709de
Fix a crash in Picture_GetPatchPixel with PICFMT_DOOMPATCH formats
2020-12-14 00:53:42 -03:00
Jaime Ita Passos
5e890ee6f8
Merge branch 'next' into spritestuff2
2020-11-19 00:52:43 -03:00
Jaime Passos
63e471d902
Correctly return the output patch's size in Picture_PatchConvert
2020-10-13 19:16:25 -03:00
Jaime Passos
6e5f71dd45
Refactor patch rotation
2020-10-10 18:43:26 -03:00
Jaime Passos
b15bbd505c
Merge branch 'next' into patch-stuff-again-2
2020-10-10 17:01:10 -03:00
Jaime Passos
06c0932ab4
Only check the tRNS (trans) chunk if the image is still palettized
2020-10-10 14:17:53 -03:00
Jaime Passos
4d847f4223
Compare the PNG's palette with the game's palette instead of assuming they are the same
2020-10-10 14:17:42 -03:00
Jaime Passos
ebf50aad44
Use leftoffset and topoffset, not loffs and toffs
2020-10-02 20:40:42 -03:00
Jaime Passos
aaa9cff6ac
Fix PNG issue in OpenGL + optimize PNG sprite loading
2020-10-02 19:48:13 -03:00
Jaime Passos
0750d273a6
Attempt to use the PNG image's palette, if it is present
2020-09-10 03:16:21 -03:00
Jaime Passos
4e437076c1
Use color look-up table for PNG conversion
2020-09-10 02:10:31 -03:00
Jaime Passos
dcaad758f4
Improved memory management for patches
2020-09-07 02:23:07 -03:00
Jaime Passos
92c4993d67
Introduce Doom patch format into picture formats
...
Fixes sprite rotation
2020-08-15 21:52:01 -03:00
Jaime Passos
9b426b474c
Merge branch 'pictureformats' into patch-stuff-again-2
2020-08-15 20:48:28 -03:00
Jaime Passos
ca060a4372
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into pictureformats
2020-07-21 22:25:00 -03:00
Jaime Passos
1a79f6246d
Merge remote-tracking branch 'origin/next' into pictureformats
2020-05-15 01:34:54 -03:00
Jaime Passos
26e367eb9b
Merge remote-tracking branch 'origin/next' into pictureformats
2020-03-07 20:43:16 -03:00
Jaime Passos
c1acdfe52e
Merge remote-tracking branch 'origin/next' into pictureformats
2020-01-10 04:11:26 -03:00
Jaime Passos
cdc2a8a923
Fix shadowed declarations
2020-01-07 20:07:35 -03:00
Jaime Passos
8202ea86b7
Fix Picture_GetPatchPixel
2020-01-07 20:05:40 -03:00
Jaime Passos
ae748d6d5c
Fix patch generation
2020-01-07 20:05:33 -03:00
Jaime Passos
ce7f81c78d
use enum for bpp
2020-01-07 20:04:18 -03:00