Lactozilla
e67e225ff2
Improve slope physics on solid middle textures
2024-05-19 20:40:40 -03:00
Lactozilla
3a62ebbe3e
Set correct slope for solid midtextures
2024-05-19 18:56:14 -03:00
Lactozilla
464072d7af
Fix Linedef type 466
2024-05-19 16:24:03 -03:00
Lactozilla
27e1ee710c
Fix #1248
2024-05-19 15:28:55 -03:00
Sally Coolatta
619cf708a1
Fix composite "flats as patch" name overlap crash
2024-05-19 03:57:07 -04:00
Refrag
ccadfd8157
Fix mouse buttons not working in menus with alwaysgrabmouse on
...
This commit fixes #1257 by reintroducing something left out in commit
9f116c7c9e
. From my testing, it looks
look the behavior is the exact same regarding the lua hook script that
the original commit was fixing (#879 ).
2024-05-19 09:08:00 +02:00
Lactozilla
d90c2ac4b4
Fix #1222
2024-05-19 01:43:02 -03:00
Lactozilla
b3418cd685
Fix #523
2024-05-19 01:29:54 -03:00
Eidolon
47bcad4ab1
Put the apt-cache in build/
...
Like with ccache, we want to make sure the git checkout is considered
clean during build.
2024-05-17 19:04:41 -05:00
Eidolon
e2c7514cfd
Put ccache dirs in build dir to avoid dirty worktree
...
Placing these directories at the root will make the git revision
detection consider the working directory to be dirty.
2024-05-17 19:00:36 -05:00
Eidolon
01aa8cb0b4
Make pipelines auto-interruptible by default
...
Fixes : KartKrew/Kart#1405
2024-05-17 16:40:11 -05:00
Eidolon
f36f2fa07d
Set CI shallow clone depth to 20
2024-05-17 16:39:39 -05:00
Eidolon
997fcc9aa4
Use default GIT_STRATEGY in CI
...
The "clone" strategy clones the entire repository, which takes
a significant amount of time. It's not needed, because the default
"fetch" strategy will reuse the executor's local clone and clean it
before the job scripts run.
2024-05-17 16:39:34 -05:00
Eidolon
0f705fdb43
Expire artifacts after 1 days by default
...
There's no need to let these artifacts pile up since the only ones that
will be relevant to non-programmers are the latest from any given ref.
2024-05-17 16:39:29 -05:00
Eidolon
0e293c4c98
Raise ccache limit to 300M
...
Ring Racers' object file output is considerably larger than SRB2.
50M is insufficient to hold even a single build.
2024-05-17 16:39:24 -05:00
Eidolon
dfada161cc
Separate gitlab CI into multiple yaml documents
...
The singular .gitlab-ci.yml is pretty beefy. Splitting it into
smaller files by job and job template will make maintaining the
individual jobs easier.
2024-05-17 16:38:01 -05:00
Lactozilla
c2b57e2654
Merge branch 'fffffop2' into 'next'
...
Fix backwards compat for SPR2 Super (resolves #1225 )
Closes #1225
See merge request STJr/SRB2!2410
2024-05-14 02:07:11 +00:00
katsy
509df21f25
Fix backwards compat for SPR2 Super ( resolves #1225 )
2024-05-14 02:07:11 +00:00
Hanicef
c2e58b59a9
Fix other builds
2024-05-12 19:54:14 +02:00
Hanicef
911a351eb4
Fix keyboard input when certain keys overlap with dead keys
2024-05-12 19:44:37 +02:00
Alam Ed Arias
488e6d5699
Merge branch 'fix-buffer-overflow-hookchangemusic' into 'next'
...
Fix buffer overflow when invoking MusicChange hook
See merge request STJr/SRB2!2441
2024-05-08 18:06:07 +00:00
Hanicef
15bf00e5ba
Fix buffer overflow when invoking MusicChange hook
2024-05-08 19:56:03 +02:00
Hanicef
df856aa823
Do not access memory on misaligned addresses
2024-05-07 18:10:31 +02:00
spherallic
dfb5731960
Update UZB config files
2024-05-06 23:23:47 +02:00
Zwip-Zwap Zapony
5db15ae943
Fix Ctrl+Backspace in the console causing a crash
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Also fix Ctrl+C / Ctrl+X emptying the clipboard without a text selection
2024-05-05 17:03:42 +02:00
Lactozilla
da3355a153
Fix #1247
2024-05-04 03:39:41 -03:00
spherallic
efced4e763
Allow less than 3 emerald shards instead of crashing
2024-05-03 15:54:36 +02:00
Hanicef
c208921c4a
Add tofixed lua function
2024-05-01 17:26:02 +02:00
katsy
b0f5255a0d
Removed thokked when hitting springs
2024-04-28 17:10:34 -05:00
Hanicef
f8650a17a0
Fix aim in splitscreen
2024-04-28 16:21:48 +02:00
katsy
92cccd682c
Fix automatic mode z-target bugs and crashes
2024-04-17 18:00:30 -05:00
LJ Sonic
b6544efceb
Merge branch 'long-sprite-names' into 'next'
...
Fix SOC freeslotting including trailing spaces in constant names
See merge request STJr/SRB2!2415
2024-04-07 16:41:34 +00:00
LJ Sonic
829a12e7ac
Fix SOC freeslotting including trailing spaces in constant names
2024-04-07 18:35:58 +02:00
Logan Aerl Arias
ef0fc97bc6
Merge branch SRB2:next into improve-backtrace
2024-04-06 17:59:52 +00:00
LJ Sonic
32a8652c35
Merge branch 'long-sprite-names' into 'next'
...
Sprite names up to 64 character long and 256 frames per sprite
See merge request STJr/SRB2!2394
2024-04-05 17:21:42 +00:00
LJ Sonic
4a9462761a
Fix early free
2024-04-05 19:10:15 +02:00
LJ Sonic
a1649186ce
Fix some error messages
2024-04-05 17:31:42 +02:00
Logan Aerl Arias
aab11cd873
reformat the compare func used in qsort
2024-04-03 18:42:36 -04:00
LJ Sonic
8a6b5d7c0f
Support setting two frames per lump for long sprites
2024-04-04 00:06:33 +02:00
LJ Sonic
22106ef8b1
Fix short sprite names triggering an error
2024-04-03 23:24:54 +02:00
LJ Sonic
245a82112f
Make rotation optional for long sprites
2024-04-03 22:39:58 +02:00
LJ Sonic
eaf0ba6658
Error out when a sprite definition contains a subfolder
2024-04-03 22:07:59 +02:00
LJ Sonic
32a3683e07
Fix error message when a patch is missing
2024-04-03 22:06:03 +02:00
LJ Sonic
f406e9bbb5
Throw a Lua error when R_Frame2Char is called with a frame number without character representation
2024-04-03 20:39:53 +02:00
Logan Aerl Arias
6c628db56a
1st try around sorting the lumps by name
2024-04-03 00:54:35 -04:00
Hanicef
2b9cfa8262
Fix crash when spawning a BOT_2PAI on a dedicated server
2024-03-31 18:27:57 +02:00
Hanicef
de74137cae
Use float for calculating aspect ratio
2024-03-30 21:10:09 +01:00
Hanicef
755adb0c46
Fix vertical aim being off when using lack of perspective
2024-03-30 17:58:27 +01:00
Hanicef
fece34cef6
Fix segfault when passing a long string to v.drawString
2024-03-23 13:06:18 +01:00
Hanicef
d0dd329a82
Fix buffer overflow when loading addons through symlinks
2024-03-23 13:01:21 +01:00