MascaraSnake
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7b5f2f09c0
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Merge branch 'textmap-parser' into 'next'
Textmap parser
See merge request STJr/SRB2!604
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2020-01-03 04:14:38 -05:00 |
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lachwright
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da226139f1
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Add generic signpost sprite for skins that don't have one
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2020-01-03 13:12:18 +08:00 |
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LJ Sonic
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a3396d6bd7
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Merge branch 'fix-major-issue' into 'master'
Fix major issue
See merge request STJr/SRB2!625
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2020-01-02 21:03:18 -05:00 |
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Louis-Antoine
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b45ee059e3
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Fix major issue
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2020-01-03 02:58:23 +01:00 |
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James R
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859bef9fa2
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Merge branch 'dd-is-dead' into 'master'
Remove Direct Draw from AppVeyor config
See merge request STJr/SRB2!622
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2020-01-02 20:54:56 -05:00 |
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James R
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12e87d58b4
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Merge branch 'findvar' into 'next'
CV_FindVar for Lua
See merge request STJr/SRB2!583
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2020-01-02 20:54:16 -05:00 |
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LJ Sonic
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ff8cb3ddb0
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Merge branch 'do-not-save-netvars' into 'master'
Do not save netgame-synced console variables
See merge request STJr/SRB2!623
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2020-01-02 20:50:00 -05:00 |
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LJ Sonic
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c6aec51d99
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Merge branch 'ungrab-mouse-in-menus' into 'master'
Let the mouse move freely when a menu is open or game is paused
See merge request STJr/SRB2!617
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2020-01-02 18:48:38 -05:00 |
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James R
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658b8dcfa9
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Use GCC 8.1 for x86_64
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2020-01-02 15:45:13 -08:00 |
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Louis-Antoine
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1845266bc8
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Do not save netgame-synced console variables
This is a bad thing to do, because if you join a server,
your game will save the host's settings.
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2020-01-03 00:40:49 +01:00 |
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Louis-Antoine
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49934007d7
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Add a "alwaysgrabmouse" console variable
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2020-01-03 00:25:58 +01:00 |
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James R
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945f50c273
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Remove Direct Draw from AppVeyor config
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2020-01-02 14:58:09 -08:00 |
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MascaraSnake
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dc0c17dbb8
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P_LoadExtendedSubsectorsAndSegs: Print size_t with %s
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2020-01-02 22:28:32 +01:00 |
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Louis-Antoine
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e0e5e83869
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Revert "Ungrab mouse when watching a record"
This reverts commit 17636ccc01 .
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2020-01-02 20:29:51 +01:00 |
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MascaraSnake
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5ba179ad7c
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Fix two bugs in extended segs loading, and add some error checking while I'm at it
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2020-01-02 09:51:07 +01:00 |
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Nami
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ad610ba4aa
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Move MobjLineCollide up a bit to where we first know for sure that we hit a line
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2020-01-01 19:38:48 -08:00 |
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James R
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9931f0d58f
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Merge branch 'thiccnames' into 'next'
Allow 6-letter character names to be drawn with the thick font
See merge request STJr/SRB2!618
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2020-01-01 21:49:13 -05:00 |
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James R
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69dd8acf7f
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Merge branch 'sstailscarry-fix' into 'next'
Fix MP Special Stages crashing if a player is being carried when it ends
See merge request STJr/SRB2!615
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2020-01-01 21:49:01 -05:00 |
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James R
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99f020adb6
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Merge branch 'sound-slots' into 'next'
Add slots for unused sounds and remove unused sound slots
See merge request STJr/SRB2!603
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2020-01-01 21:48:46 -05:00 |
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Zachary McAlpin
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93e9bb661e
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into playerthink-hook
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2020-01-01 17:54:47 -06:00 |
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James R
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a358702700
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Merge remote-tracking branch 'origin/master' into next
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2020-01-01 15:53:18 -08:00 |
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James R
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b9cecea25c
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Hahahahahahahahahahahahaha
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2020-01-01 15:52:23 -08:00 |
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Louis-Antoine
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3af00ac93e
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Minor code refactoring
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2020-01-02 00:47:20 +01:00 |
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Louis-Antoine
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17636ccc01
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Ungrab mouse when watching a record
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2020-01-02 00:46:50 +01:00 |
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Louis-Antoine
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5bde4df439
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Grab mouse again when closing menu, unpausing, etc
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2020-01-02 00:45:28 +01:00 |
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Zachary McAlpin
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d62cd2ac06
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into playerthink-hook
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2020-01-01 17:39:13 -06:00 |
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James R
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0c40a466d8
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Merge remote-tracking branch 'origin/master' into next
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2020-01-01 15:39:05 -08:00 |
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Louis-Antoine
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62397a36ec
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Grab mouse on game startup
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2020-01-02 00:38:43 +01:00 |
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MascaraSnake
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02acf6222b
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P_LoadExtendedSubsectorsAndSegs: Slightly simplify the seg vertex reading code
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2020-01-02 00:32:29 +01:00 |
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Zachary McAlpin
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dc51ba6b64
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into playerthink-hook
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2020-01-01 17:11:19 -06:00 |
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James R
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85fbf4f571
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Merge branch 'custom-gametype-serverinfo' into 'next'
Gametype name in SERVERINFO
See merge request STJr/SRB2!610
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2020-01-01 17:52:46 -05:00 |
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James R
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e9843590da
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Merge branch 'nohw-renderswitch' into 'master'
NOHW V.S. Renderer Switching
See merge request STJr/SRB2!609
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2020-01-01 17:52:35 -05:00 |
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MascaraSnake
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2da9c3cf81
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P_LoadTextmap: Bail out if certain mandatory fields are not set
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2020-01-01 23:52:30 +01:00 |
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James R
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35fe2e7281
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Merge branch 'quote-shenanigans' into 'master'
Stuff I Broke: Commands
See merge request STJr/SRB2!607
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2020-01-01 17:52:21 -05:00 |
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James R
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01be810aee
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Merge branch 'warp-by-name' into 'master'
Properly fix the issue that !528 tried to; let the -warp parameter work with map name
See merge request STJr/SRB2!596
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2020-01-01 17:51:21 -05:00 |
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James R
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48c83be89e
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Merge branch 'respawndelaygametyperule' into 'next'
Gametype ruleset changes
See merge request STJr/SRB2!585
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2020-01-01 17:49:53 -05:00 |
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Jaime Passos
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874d4d01ee
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Don't Y-billboard papersprite models (?!?!??!??!?!?)
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2020-01-01 18:00:01 -03:00 |
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Jaime Passos
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03d4082f21
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Rename functions
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2020-01-01 17:46:26 -03:00 |
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Jaime Passos
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c7794d4ce0
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Remove unused parameter
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2020-01-01 17:36:55 -03:00 |
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Jaime Passos
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6d2f2e0865
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Update copyrights
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2020-01-01 17:30:07 -03:00 |
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Jaime Passos
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401c35b407
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Fix transparent PNG conversion
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2020-01-01 17:28:22 -03:00 |
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Zachary McAlpin
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7123abd493
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into playerthink-hook
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2020-01-01 13:31:07 -06:00 |
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Alam Ed Arias
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af57468e68
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Merge branch 'master' into next
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2020-01-01 14:29:30 -05:00 |
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Jaime Passos
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98b7d8aaca
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Fix broken model light lists in ACZ3
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2020-01-01 15:55:18 -03:00 |
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Jaime Passos
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35ff383a4a
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Rename `seenplayer to seenfriend `
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2020-01-01 15:17:29 -03:00 |
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lachwright
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dc7f10e17d
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Allow 6-letter character names to be drawn with the thick font
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2020-01-01 23:49:29 +08:00 |
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MascaraSnake
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4f26a8e73a
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Move MAXFLATSIZE define to p_spec.h so p_spec.c doesn't have to redefine it
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2020-01-01 16:01:07 +01:00 |
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MascaraSnake
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9cda82d896
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Rework textmap parser to always read a parameter's value, even if it doesn't recognize the parameter
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2020-01-01 15:52:59 +01:00 |
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MascaraSnake
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6724b11c36
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Whoops
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2020-01-01 15:11:39 +01:00 |
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MascaraSnake
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a41c640559
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Move shared parts of sidedef initialization into P_InitializeSidedef
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2020-01-01 15:10:41 +01:00 |
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