sphere
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ab711128c7
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Merge branch 'tutorial-scenery' into 'next'
Tutorial scenery
See merge request STJr/SRB2!1722
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2022-03-06 15:45:53 +00:00 |
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sphere
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8e6174ab2d
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Merge branch 'emblemhealth' into 'next'
Fix #805
Closes #805
See merge request STJr/SRB2!1757
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2022-03-06 15:44:50 +00:00 |
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sphere
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00117476e1
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Merge branch 'mobj-spawn-null-fix' into 'next'
Spawn MT_RAY when attempting to spawn MT_NULL
Closes #801 and #800
See merge request STJr/SRB2!1751
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2022-03-06 11:52:44 +00:00 |
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sphere
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f7eafeb665
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Merge branch '2022' into 'next'
2022
See merge request STJr/SRB2!1754
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2022-03-06 11:52:31 +00:00 |
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spherallic
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77d4f873b0
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Add upper bound to emblemlocations[] access.
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2022-03-06 12:20:41 +01:00 |
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sphere
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1abe2689f3
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Merge branch 'fix-nonet-2210' into 'next'
Fix warning when compiling with NONET=1
See merge request STJr/SRB2!1753
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2022-03-04 09:49:36 +00:00 |
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sphere
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980bcb4775
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Merge branch 'fix-nohw-perfstats-next' into 'next'
Fix perfstats failing to compile with NOHW=1
See merge request STJr/SRB2!1728
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2022-03-04 09:49:15 +00:00 |
|
spherallic
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14295ac7de
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2022
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2022-03-03 20:24:46 +01:00 |
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spherallic
|
3b75ef7e76
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Fix warning when compiling with NONET=1
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2022-03-03 12:08:15 +01:00 |
|
SteelT
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893ea10a67
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Turn the console warning into a devmode print because turns out it happens more often than I thought
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2022-03-02 12:46:24 -05:00 |
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SteelT
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34f8464cbf
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Spawn MT_RAY when attempting to spawn MT_NULL
Some code assumes that P_SpawnMobj can never return NULL
So spawn MT_RAY in it's place when attempting to spawn MT_NULL and show a console warning
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2022-03-02 12:35:03 -05:00 |
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sphere
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a57a0985ee
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Merge branch 'mt_ray' into 'next'
Move MT_RAY to the very end of the mobj list
See merge request STJr/SRB2!1747
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2022-02-28 15:13:09 +00:00 |
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sphere
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0ad2ac68f7
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Merge branch 'demo-frameflags' into 'next'
Convert old frame flags in Metal recordings to their 2.2.10 equivalents
Closes #775
See merge request STJr/SRB2!1742
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2022-02-28 15:12:28 +00:00 |
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spherallic
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d624ee2541
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Revert "minor spike optimisations"
This reverts commit b2d693a547 .
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2022-02-28 14:30:01 +01:00 |
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spherallic
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a6c52f5bad
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Move MT_RAY to the very end of the mobj list.
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2022-02-22 15:49:16 +01:00 |
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sphere
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d6f3522333
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Merge branch 'fix-vflag-blendmodes' into 'next'
Fix blendmode V_ flags not working at full opacity in Software
See merge request STJr/SRB2!1717
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2022-02-21 19:58:24 +00:00 |
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sphere
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d532546e46
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Merge branch 'mt-null-spawning' into 'next'
Remove MT_NULL hacks
Closes #721
See merge request STJr/SRB2!1729
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2022-02-19 20:24:34 +00:00 |
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sphere
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249a3dfa25
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Merge branch 'eggman-hitboxes' into 'next'
Increase Eggman's hitboxes
See merge request STJr/SRB2!1706
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2022-02-19 20:24:20 +00:00 |
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sphere
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c79c6531e6
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Merge branch 'server-bots' into 'next'
Improve bots (resolves #710)
Closes #710
See merge request STJr/SRB2!1679
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2022-02-19 20:24:12 +00:00 |
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sphere
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14cb5415c9
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Merge branch 'fix-portals' into 'next'
Fix portals
See merge request STJr/SRB2!1724
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2022-02-17 12:26:27 +00:00 |
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sphere
|
a8c2c4ebe6
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Merge branch 'checkbotname' into 'next'
Fix #732
Closes #732
See merge request STJr/SRB2!1739
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2022-02-17 12:26:22 +00:00 |
|
spherallic
|
a4778075b2
|
Convert old frame flags in Metal recordings to their 2.2.10 equivalents.
|
2022-02-14 14:57:00 +01:00 |
|
spherallic
|
bb84ae1793
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Decrease hitbox sizes to prevent collision with thin air.
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2022-02-10 13:10:56 +01:00 |
|
spherallic
|
9fee550fb0
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Actually check bot names in lib_gAddPlayer.
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2022-02-08 14:58:09 +01:00 |
|
LJ Sonic
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fdee3a2b7f
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Merge branch 'ms_update_command' into 'next'
Allow people to update their Master Server listing on command.
See merge request STJr/SRB2!1518
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2022-02-06 18:53:49 +00:00 |
|
LJ Sonic
|
c00d1e5499
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Merge branch 'no-dedi-sighandle-window' into 'next'
Disable SDL error message on dedicated servers
See merge request STJr/SRB2!1735
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2022-02-06 17:44:48 +00:00 |
|
LJ Sonic
|
81b0eb1c7c
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Merge branch 'crosshairs' into 'next'
Fix crosshairs not displaying
See merge request STJr/SRB2!1716
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2022-02-06 17:30:15 +00:00 |
|
LJ Sonic
|
9c5427555b
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Merge branch 'fix-exitgame-ztarget-crash' into 'next'
Fix lock-on crash (Resolves #746)
Closes #746
See merge request STJr/SRB2!1704
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2022-02-06 17:24:01 +00:00 |
|
LJ Sonic
|
6c7d4b8ef5
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Merge branch 'sw-splat-skybox-crash' into 'next'
Fix software splats breaking and crashing in skyboxes
See merge request STJr/SRB2!1711
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2022-02-06 17:22:58 +00:00 |
|
LJ Sonic
|
2d53842061
|
Merge branch 'sw-splat-ceilingclip' into 'next'
Fix software splats not being clipped by ceiling walls
See merge request STJr/SRB2!1712
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2022-02-06 17:22:49 +00:00 |
|
LJ Sonic
|
c69edce2fc
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Merge branch 'sw-dropshadow-patch' into 'next'
Hack that fixes software drop shadow crashes (Fixes #159)
Closes #159
See merge request STJr/SRB2!1700
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2022-02-06 17:22:08 +00:00 |
|
LJ Sonic
|
2e60de25ea
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Merge branch 'sw-splat-npo2-slope-opt' into 'next'
Add missing optimization to software npo2 sloped floor sprites
See merge request STJr/SRB2!1713
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2022-02-06 17:20:03 +00:00 |
|
LJ Sonic
|
b396683429
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Merge branch 'fix-chat' into 'next'
Fix issues with chat messages
Closes #583
See merge request STJr/SRB2!1698
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2022-02-06 17:15:04 +00:00 |
|
LJ Sonic
|
f4a9d1507d
|
Merge branch 'fix-checksum-disconnect' into 'next'
Do not attempt to disconnect when a packet checksum is invalid
See merge request STJr/SRB2!1699
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2022-02-06 17:14:44 +00:00 |
|
LJ Sonic
|
1a1cb8942c
|
Merge branch 'znodes-offset-fix' into 'next'
UDMF: Fix offset calculation for segs that represent linedef backsides
See merge request STJr/SRB2!1701
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2022-02-06 17:12:58 +00:00 |
|
LJ Sonic
|
9d993a585f
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Merge branch 'ignore-bad-map-lumps' into 'next'
Only load map lumps that are WADs or have no extension
See merge request STJr/SRB2!1715
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2022-02-06 17:12:07 +00:00 |
|
GoldenTails
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c49dd5f535
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Make dedicated servers not pop up that annoying SDL error window
So they don't mess with shell scripts that expect SRB2 to exit when it crashes (like most other programs)
|
2022-02-05 18:19:00 -06:00 |
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spherallic
|
878b4dc5b6
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Don't read or set MT_NULL's properties in A_SkullAttack
|
2022-02-04 20:09:37 +01:00 |
|
James R
|
a8c658b545
|
Never spawn MT_NULL
|
2022-02-01 04:04:53 -08:00 |
|
James R
|
6325185091
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Add P_SetPower; remove mobj hack from line 434
|
2022-02-01 03:52:31 -08:00 |
|
James R
|
9dfa153e74
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Use P_CheckMove
|
2022-02-01 03:52:28 -08:00 |
|
James R
|
518de0ce10
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Add P_CheckMove
Checks if P_TryMove would succeed without actually moving.
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2022-02-01 03:37:03 -08:00 |
|
James R
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f6f002e70b
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A_LobShot: remove ???
MT_NULL spawning, not cool bro.
|
2022-02-01 02:43:00 -08:00 |
|
James R
|
0a0c17da7c
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PARANOIA: I_Error if mobj hook is called with MT_NULL
|
2022-02-01 02:27:27 -08:00 |
|
sphere
|
ff57a983d7
|
Merge branch 'facing-forwards' into 'next'
Don't modify drawangle when taking damage in strafe mode
See merge request STJr/SRB2!1689
|
2022-01-30 13:32:30 +00:00 |
|
sphere
|
bcd900211b
|
Merge branch 'nightopian-fix' into 'next'
Fix Nightopians
See merge request STJr/SRB2!1703
|
2022-01-30 13:28:18 +00:00 |
|
sphere
|
547b08df2f
|
Merge branch 'newoldringexplode' into 'next'
Fix A_OldRingExplode not scaling or flipping
See merge request STJr/SRB2!1709
|
2022-01-30 13:15:00 +00:00 |
|
Hannu Hanhi
|
611054b6cd
|
Fix perfstats failing to compile with NOHW=1
|
2022-01-29 02:24:52 +02:00 |
|
Hannu Hanhi
|
89843d0eca
|
did not mean to remove this line
|
2022-01-25 05:01:23 +02:00 |
|
Hannu Hanhi
|
ba04b045e6
|
Fix portals
- Resetting portalcullsector fixes the major visual glitches
- Using 32 bits for nummasks and i fixes crashes when rendering lots of portals
|
2022-01-25 04:53:40 +02:00 |
|