Commit graph

2338 commits

Author SHA1 Message Date
mazmazz
98d18509e6 Hide/add Kart FTransform mirror and anglez behind ifdef 2018-12-19 00:17:51 -05:00
mazmazz
45f0f725cd More hw_md2 merge errors; re-enable interpolation code block 2018-12-18 23:44:38 -05:00
mazmazz
65543545c6 hw_md2 merge errors 2018-12-18 22:50:00 -05:00
mazmazz
8d10a0b105 Add model sources to sdl1.2 VC project 2018-12-18 21:53:30 -05:00
mazmazz
3a45b169eb Ignore fread return value (buildbot error) 2018-12-18 20:48:55 -05:00
mazmazz
c844141322 Add new model files to CMake 2018-12-18 20:36:39 -05:00
mazmazz
6b2f4b5858 Buildbot fixes (changed byte types to char; mixed d&c) 2018-12-18 20:23:08 -05:00
mazmazz
3dbda54d3c GCC compile fixes 2018-12-18 19:17:33 -05:00
mazmazz
980803e0c0 Add MD2/MD3 files to makefile 2018-12-18 17:57:39 -05:00
Arthur
4276758491 Remove CONS_Printf message that isn't even doing what it says it is! 2018-12-18 17:52:53 -05:00
Arthur
4713200fb5 push test 2018-12-18 17:52:50 -05:00
Arthur
76dabd5e9d Support for 'tinyframes', and lots more optimization 2018-12-18 17:52:47 -05:00
Arthur
3ed0edbcfe Common model format, with MD2/MD3 loading 2018-12-18 17:52:45 -05:00
Arthur
c4d5afdd80 New fixed math functions - ClosestPointOnVector, and Strength.
Normal also returns length now, since it is free.
2018-12-18 17:28:39 -05:00
mazmazz
96cad09db6 Change 0.05 to 0.05f 2018-12-18 16:59:59 -05:00
Azeonus
67cd6dcdd2 dispoffset OGL fix [by Azeonus] 2018-12-18 16:50:03 -05:00
TehRealSalt
42a9e66883 Let lib_gExitLevel call lib_gSetCustomExitVars, for reduced code duplication. 2018-12-18 15:03:54 -05:00
TehRealSalt
0e34e7f32f G_SetCustomExitVars for setting nextmapoverride & skipstats
This is desparately needed for KIMOKAWAIII, since there's many instances I need to change nextlevel but still want to use the existing player exit stuff.
2018-12-18 14:48:04 -05:00
Alam Arias
b62e6ee909
Merge branch 'next' into the_second_remote_view_camera_fix 2018-12-18 14:11:43 -05:00
Alam Ed Arias
d5c7ca1d23 Merge branch 'master' into next 2018-12-18 14:05:07 -05:00
Alam Arias
056cfe71a4
Merge pull request #373 from monster-psychic-cat/sw_planefixes
Software plane fixes
2018-12-18 14:02:21 -05:00
Alam Arias
afecb2fc85
Merge branch 'next' into the_second_remote_view_camera_fix 2018-12-18 13:57:48 -05:00
TehRealSalt
03a4bd8f53 Revert default changes
Digiku said they'd handle the new button defaults so \m/
2018-12-18 12:55:05 -05:00
Latapostrophe
9f17039e2e Merge branch 'srb2chat' into 'SRB2-CHAT'
fix my fucking code

See merge request SinnamonLat/SRB2!1
2018-12-18 11:51:18 -05:00
mazmazz
1fcf607b41 Fix strncpy nodenum length overflow 2018-12-17 21:31:00 -05:00
mazmazz
876ddd48f1 Change int to INT32 2018-12-17 19:09:05 -05:00
mazmazz
bf21b7c483 Mixed D&C fixes for HU_DrawTeamTabRankings 2018-12-17 19:03:09 -05:00
mazmazz
7a92c9d3d0 Mixed D&C fixes; replace a couple int's with INT32 2018-12-17 19:02:22 -05:00
mazmazz
245a125551 Fix compile errors 2018-12-17 18:55:21 -05:00
Monster Iestyn
bd58ff8c49 Merge branch 'frame-backslash-fix' into 'next'
Accept '+' as substitute for '\' for sprite frames (PK3)

See merge request STJr/SRB2!380
2018-12-17 17:34:41 -05:00
MPC
ca4329bcb6 fix the fucking warning 2018-12-17 18:09:29 -03:00
MPC
82601e881b fix my fucking code 2018-12-17 17:57:53 -03:00
Latapostrophe
2fdf27c507 make sure to change p_dispy and not y for /pm list. Also make MPC happy. 2018-12-17 21:39:49 +01:00
Latapostrophe
ff957baae3 Don't overlap ringslinger HUD 2018-12-17 21:31:31 +01:00
Jimita
1d40676f3a
Merge branch 'master' into automap_fix 2018-12-17 17:46:29 -02:00
Jimita
3329c10b60
Merge branch 'next' into the_second_remote_view_camera_fix 2018-12-17 17:46:17 -02:00
Jimita
f3956ffb4c
Merge branch 'master' into sw_planefixes 2018-12-17 17:45:36 -02:00
Latapostrophe
45aba493c7 2.1.21 and all of the kart additions. Woo. 2018-12-17 20:43:59 +01:00
mazmazz
b64dd82034 Attempt to fix cv_execversion being accessible by console 2018-12-17 13:39:24 -05:00
mazmazz
657e7321f6 Decouple execversion from MODVERSION; add scheme for MINORMODVERSION 2018-12-17 13:38:23 -05:00
Jimita
362fb491f7
Merge branch 'next' into the_second_remote_view_camera_fix 2018-12-17 15:40:20 -02:00
Monster Iestyn
e9be5e895e Merge branch 'master' into next 2018-12-17 17:34:41 +00:00
mazmazz
b958f00f17 Better rewrite for addons draw adjustment 2018-12-17 10:59:27 -05:00
TehRealSalt
bef3bb23f8 Undo dc92bb49 2018-12-16 21:36:54 -05:00
TehRealSalt
97639848e1 Merge remote-tracking branch 'upstream/next' into kart-luatextures-backport 2018-12-16 21:22:06 -05:00
TehRealSalt
9e596d15af Save override for level header
Kind of like 2.2's, but with backwards-compatability with 2.1
2018-12-16 20:09:59 -05:00
mazmazz
6dbe930997 Use labs for long value 2018-12-16 19:47:02 -05:00
mazmazz
2d2bd59099 Remove FIXUPO0 GCC pragma 2018-12-16 19:39:16 -05:00
mazmazz
296b678d7e Wstrict-overflow adjustment 2018-12-16 19:38:46 -05:00
TehRealSalt
ec53e12294 Foolish 2018-12-16 18:19:53 -05:00
TehRealSalt
e763eab6cd 2.2 camera changes backport
- Very slightly less claustrophobic camera defaults
- Changed camera settings are saved
- Camera distance increases relatively with splitscreen & analog mode.

These changes are kind of debatable because them not saving was an intentional decision initially, and the camera being farther out could potentially clip more geometry where it previously didn't... still, thought I'd open this for consideration
2018-12-16 18:18:59 -05:00
Alam Ed Arias
14e98df69b Revert "Merge branch 'kart-luatextures-backport' into 'next'"
This reverts merge request !387
2018-12-16 22:57:39 +00:00
TehRealSalt
c69cfefb6d 2.2 backport of jump/spin axes
Needs the config default-changing shenanigans done still, not sure how to tackle that yet. Now the game is TOTALLY playable from a fresh install if you just plug in a controller.
2018-12-16 17:45:49 -05:00
Monster Iestyn
6b1b11441d Merge branch 'sdl-sound-fix' into 'master'
SDL: Force use DirectSound driver to fix wrong-pitch sound effects

See merge request STJr/SRB2!375
2018-12-16 17:16:49 -05:00
mazmazz
899120e475 Revert NMUSlist to original 2.1 2018-12-16 16:42:57 -05:00
mazmazz
046d36a657 Remove Kart entries from NMUSlist 2018-12-16 16:08:31 -05:00
mazmazz
6d94568f4b Hide kart-specific addons behavior behind USE_KART 2018-12-16 16:07:47 -05:00
TehRealSalt
cc22ef3f05 Add deprecation warning to admin 2018-12-16 16:05:18 -05:00
TehRealSalt
4ba23e1028 Expose R_TextureNumForName
Backport from SRB2Kart
2018-12-16 15:58:47 -05:00
mazmazz
c3ff0b6d16 Uncomment Secrets menu toggle when exiting Addons 2018-12-16 15:52:01 -05:00
Alam Ed Arias
6e79722437 Fix float-equal warning in Win32 interface 2018-12-16 14:01:28 -05:00
Alam Ed Arias
11aef0b3f1 Merge branch 'master' into float_equal 2018-12-16 13:52:45 -05:00
Latapostrophe
25e6d5388c merge conflict 2018-12-16 16:48:15 +01:00
mazmazz
f0967520ed Compile fixes; enable PK3 support in addons menu
* Add missing vars highlightflags, recommendedflags, warningflags from Kart
* V_GetStringColormap() use vanilla behavior because Kart behavior glitches for us
* V_GetStringColormap() made non-static
2018-12-15 21:44:39 -05:00
mazmazz
37950341ec Merge remote-tracking branch 'public-gitlab/next' into addons-backport 2018-12-15 20:52:46 -05:00
mazmazz
0a3b3736bf Handle Kart-specific changes; add PK3 to exttable 2018-12-15 20:50:33 -05:00
mazmazz
b32f50648d Merge branch 'addons_menu' into 'master'
Addons menu

See merge request KartKrew/Kart!8
2018-12-15 20:46:42 -05:00
Alam Ed Arias
15d0673685 fix compiling for clang 2018-12-14 21:31:37 -05:00
Alam Ed Arias
78634679f1 fix compiling for MSVC 2018-12-14 20:42:37 -05:00
Alam Ed Arias
6fd66bdb49 Clear float equal warnings 2018-12-14 20:34:06 -05:00
Monster Iestyn
f4ce770c1c try out using offsetof for these three macros in d_clisrv.h 2018-12-14 23:56:11 +00:00
Monster Iestyn
e0079ea1a2 remove NearVertice (which was unused anyway), clean up maz's changes 2018-12-14 23:28:07 +00:00
mazmazz
de96fe8e7b Revert "compiler SSE tweak for 32-bit"
This reverts commit 09d9a555c6.
2018-12-14 16:47:38 -05:00
mazmazz
abae63a64b SameVertice floating point match; fixes 64-bit OGL holes 2018-12-14 16:47:24 -05:00
mazmazz
66efc7ea7f Merge remote-tracking branch 'public-gitlab/opengl-bsp-cleanup' into opengl-bsp-cleanup 2018-12-14 16:23:42 -05:00
Monster Iestyn
c1e0041a0b copy doom legacy's replacement for the den == 0.0 calc in fracdivline 2018-12-14 21:22:13 +00:00
mazmazz
09d9a555c6 compiler SSE tweak for 32-bit 2018-12-14 16:21:07 -05:00
Monster Iestyn
623d1574ce minor cleanup 2018-12-14 21:00:53 +00:00
MPC
9c04a066d9 Update r_plane.h 2018-12-14 15:49:32 -03:00
Monster Iestyn
b42c306ef3 remove code from SearchDivline that was disabled ...and doesn't seem to exist anymore anyway 2018-12-14 18:14:08 +00:00
Monster Iestyn
52fd3dcbed split loading status code into a separate function 2018-12-14 18:11:30 +00:00
Monster Iestyn
02fc845a72 Make sure nptfront is explicitly > 0, so we don't alloc a poly for negative number points at all 2018-12-14 18:01:18 +00:00
Monster Iestyn
4089b6b8e9 use continue if NULL instead of a big if block if ...not NULL
also, SplitPoly returns if ps < 0, so there's no need to check for ps >= 0 afterwards
2018-12-14 18:00:08 +00:00
Monster Iestyn
3a125dbbd5 compare with actual doubles, not ints 2018-12-14 17:14:03 +00:00
Jimita
cf792ef4f3
Merge branch 'master' into the_second_remote_view_camera_fix 2018-12-14 15:09:24 -02:00
MPC
9c2197db17 Software plane fixes 2018-12-14 14:08:25 -03:00
Jimita
d70dbada1c
Merge branch 'master' into automap_fix 2018-12-14 15:07:53 -02:00
Monster Iestyn
ef6533fb83 Merge branch 'master' into next 2018-12-13 22:21:31 +00:00
Monster Iestyn
880c017f8f Merge branch 'cfg-srb2home-fix' into 'master'
Apply srb2home path to EXEC, SAVECONFIG, and debugfile

See merge request STJr/SRB2!379
2018-12-13 16:16:52 -05:00
mazmazz
dc7992a815 R_Char2Frame special case for backslash: accept plus as substitute 2018-12-13 14:59:12 -05:00
mazmazz
d18b2cda59 Apply srb2home to saveconfig ONLY if srb2home isn't already there 2018-12-13 13:32:38 -05:00
mazmazz
93f7f0a8df Apply srb2home to debugfile 2018-12-13 13:23:09 -05:00
mazmazz
b1641aa8e9 Apply srb2home to SAVECONFIG 2018-12-13 13:17:56 -05:00
mazmazz
93eda4e7c9 EXEC: Search for CFG by file path 2018-12-13 13:11:25 -05:00
mazmazz
b84470ec51 Fix savegamename being improperly built due to missing null char after copying timeattackfolder 2018-12-13 12:01:07 -05:00
Jimita
e628d98f20
Update am_map.c 2018-12-12 19:59:21 -02:00
Jimita
a5874019cb
Update am_map.c 2018-12-12 19:57:52 -02:00
MPC
649b6c9ca1 Remove MINIAUTOMAP code 2018-12-12 18:53:13 -03:00
MPC
6b22dc183b Fix the automap 2018-12-12 18:01:52 -03:00
Jimita
966afb6017
Update p_user.c 2018-12-12 13:09:47 -02:00
MPC
c68875ad93 Fix remote viewpoint cameras for real
I'm so sorry
2018-12-11 20:48:45 -03:00
Monster Iestyn
582c5332f4 Add some checks to prevent invalid awayviewmobjs from crashing the game. Not fullproof but at the least the P_CameraThinker crash no longer happens 2018-12-11 18:39:58 +00:00
MPC
348ed1e43f Large room fix 2018-12-09 19:34:17 -03:00
mazmazz
47ee3525af Indentation 2018-12-08 14:10:56 -05:00
mazmazz
01f1933f69 Force directsound to fix wrong-pitch sound effects 2018-12-08 14:05:58 -05:00
mazmazz
df89781623 Windows string adjustment 2018-12-06 15:42:58 -05:00
mazmazz
ba60989c00 Adjust version strings 2018-12-06 15:39:19 -05:00
Digiku
17e9188c89 Merge branch 'execversion' into '21-version'
Block previous versions' config defaults with EXECVERSION consvar

See merge request STJr/SRB2!371
2018-12-06 12:41:20 -05:00
mazmazz
3ceeb6a205 Register execversion and remove CV_SAVE because we write manually 2018-12-06 12:28:30 -05:00
mazmazz
0be61e8830 a stray if block 2018-12-06 12:03:53 -05:00
mazmazz
a5eb62b73e alwaysfreelook -> alwaysmlook string 2018-12-06 12:02:45 -05:00
mazmazz
70aa4ce18e Add alwaysfreelook2 and mousemove2 to config versioning
* Change alwaysfreelook2 to be consistent with alwaysfreelook (the only one that wasn't the same)
2018-12-06 11:59:34 -05:00
mazmazz
f0c7848e50 Use proper DD define for use_joystick 2018-12-06 06:50:18 -05:00
mazmazz
5b3a1e0c55 Implement EXECVERSION consvar to invalidate previous versions' default config values 2018-12-06 06:28:34 -05:00
mazmazz
a802069313 Move joyaxis_fire default to right trigger 2018-12-06 05:55:56 -05:00
mazmazz
aaf5d2e1dc Change 2p controller defaults 2018-12-06 05:26:28 -05:00
mazmazz
9055c9aeab Hex instead of octal colors 2018-12-05 13:08:25 -05:00
mazmazz
c5b349ddc4 More concise bitness check 2018-12-05 13:06:56 -05:00
mazmazz
1ea2fa447a Make the ifdefs cleaner 2018-12-05 13:00:42 -05:00
mazmazz
389c2d4ea1 _WINDOWS instead of _WIN32 for DD 2018-12-05 12:55:05 -05:00
mazmazz
6d9fb0d3fd Merge remote-tracking branch 'public-gitlab/21-version' into versionflags 2018-12-05 12:49:21 -05:00
Monster Iestyn
aee8dcdff8 Fix 64-bit build-using admins not being able to kick players besides themselves, by not checking sendingsavegame[] code at all if not the server
it turns out playernode[pn] is typically 255 in the above situation, so sendingsavegame[playernode[pn]] goes out of bounds ...but goodness knows why 32-bit builds didn't suffer the same bug, seems to have been pure luck
2018-12-05 17:39:02 +00:00
mazmazz
a6dcd5555e Add various flags to version string 2018-12-05 11:43:33 -05:00
Monster Iestyn
ae14fd2f85 Fix motd being broken for admins
It turns out the game was sending the full size of the motd buffer (254) rather than just the size of the string made, therefore sending a load of garbage and making the game apparently execute unknown or illegal net commands
2018-12-04 21:09:28 +00:00
Monster Iestyn
b4b82e681c Fix the game being basically broken due to multi-admin, by porting over some missing changes from Kart 2018-12-04 18:54:36 +00:00
Monster Iestyn
e353e2ef70 Merge branch 'next' into 21-version 2018-12-04 17:19:36 +00:00
Monster Iestyn
f2b0db5a1c Merge branch 'master' into next 2018-12-04 17:18:19 +00:00
Digiku
e6e5856fd8 Merge branch 'auto-joystick' into 'master'
Use Joystick 1 and Joystick 2 by default if plugged in

See merge request STJr/SRB2!364
2018-12-04 11:53:58 -05:00
Digiku
631f6ed406 Merge branch 'joystick-juggling' into 'master'
Joystick juggling

See merge request STJr/SRB2!355
2018-12-04 11:51:55 -05:00
Monster Iestyn
d1a8e3acdb Merge branch 'tiny-makefile-fix' into 'master'
Tiny Makefile Fix

See merge request STJr/SRB2!289
2018-12-04 08:09:27 -05:00
mazmazz
c799584f3d Change joystick default to auto-use joystick 1 and joystick 2 if plugged in (like Kart) 2018-12-03 23:36:36 -05:00
mazmazz
60feae1014 Update OSX icon 2018-12-03 23:09:54 -05:00
Digiku
ba81e26f71 Merge branch 'controller-menu-touchup' into 'master'
Controller select menu improvements.

See merge request STJr/SRB2!354
2018-12-03 23:00:36 -05:00
Digiku
42cb597731 Merge branch 'joystick-juggling-two' into 'next'
Joystick additions for menu, axis defaults, and vertical look toggle

See merge request STJr/SRB2!359
2018-12-03 22:59:19 -05:00
Steel Titanium
fbb2cde800 Make this be consistent with non-CMake builds 2018-12-03 15:42:37 -05:00
Steel Titanium
168647275c One small change 2018-12-03 13:32:24 -05:00
mazmazz
6ca1130551 Hardcode Screenshot, GIF, and Viewpoint to their F keys 2018-12-03 13:21:16 -05:00
mazmazz
205e52f6d4 thisjoyaiming fix for chasefreelook 2018-12-03 13:13:01 -05:00
mazmazz
7ce092128b Revert "Make pause key bring up the menu if it's a joy button"
This reverts commit 9de31cf2e7.
2018-12-03 13:11:48 -05:00
mazmazz
6730c6c765 Menu for joy first/third person vertical look 2018-12-03 13:10:49 -05:00
mazmazz
ed57d0d9f9 Add Joy2 for network abort 2018-12-03 13:10:47 -05:00
mazmazz
9de31cf2e7 Make pause key bring up the menu if it's a joy button
* Add "Pause" entry to multiplayer control panel to give joy users a way to pause in netgames
2018-12-03 13:10:27 -05:00
mazmazz
7e523a1e35 Reset vertical look when toggling joyaiming 2018-12-03 13:10:24 -05:00
mazmazz
0bb113130b Add alwaysfreelook to joystick menu 2018-12-03 13:10:20 -05:00
mazmazz
59cabea8bd Add joyaiming qualifier for joystick look up/down 2018-12-03 13:10:19 -05:00
mazmazz
3134d72c12 Preserve event ch for other responders 2018-12-03 13:10:18 -05:00
mazmazz
6bf31492b7 Make M_Responder respond to joy buttons only in-menu (multiplayer bug?) 2018-12-03 13:10:16 -05:00
mazmazz
6dd44ca1de Change PC axis defaults to 360-friendly values 2018-12-03 13:10:15 -05:00
mazmazz
78dde93f3e Remap menu actions to better joy keys 2018-12-03 13:10:12 -05:00
mazmazz
06faf6ffe4 Unneeded input header in st_stuff 2018-12-03 12:36:42 -05:00
mazmazz
8851f39b84 Use static joyname instead of malloc 2018-12-03 12:35:12 -05:00
mazmazz
6c78af3542 Missed (unused?) viewpoint strings 2018-12-03 12:20:19 -05:00
mazmazz
3d8bc85494 Forgot config strings for menu keys 2018-12-03 12:19:41 -05:00
mazmazz
5314c0e36b Make F12 spectator string constant because of wrapping issues 2018-12-03 12:13:36 -05:00
mazmazz
60b16289e5 Change spectator string for "Press F12 to watch" 2018-12-03 12:11:03 -05:00
mazmazz
31f23fda8d Add gc_viewpoint from Kart 2018-12-03 11:50:57 -05:00
mazmazz
2a87093ece Add gc_screenshot and gc_recordgif from Kart 2018-12-03 11:31:48 -05:00
mazmazz
8e190932e7 Add gc_systemmenu from Kart 2018-12-03 11:21:25 -05:00
mazmazz
d8e70c32e0 Remove console messages for joynames 2018-12-03 05:39:10 -05:00
mazmazz
19d19543b7 Copy string from SDL_JoystickNameForIndex before the subsystem is shut down 2018-12-03 05:37:07 -05:00
Monster Iestyn
978a28004d add deadzone + storing of previous joyx/y values etc to attempt to make joysticks less sensitive in menus 2018-12-02 21:52:30 +00:00
Monster Iestyn
13b0e9c3c5 make menu respond to joystick axis events without joyscale having to be 0 2018-12-02 21:18:28 +00:00
MonsterIestyn
10832db244
Merge branch 'next' into lua_mapchange 2018-12-02 20:54:32 +00:00
Monster Iestyn
a63ba7084a Disable the axis parts of I_GetJoystickEvents and its player2 counterpart.
(This is what I should have done in the first place)
2018-12-02 17:42:51 +00:00
Monster Iestyn
ce4e63a366 Miserable half-attempt to support hats in I_GetEvent, I've disabled it for now since I couldn't really figure out how to pull this off ...yet 2018-12-02 17:12:05 +00:00
Monster Iestyn
33c1ac33f5 Merge branch 'next' into 21-version
# Conflicts:
#	src/d_netcmd.c
2018-12-02 15:45:07 +00:00
wolfy852
e12890c84e s 2018-12-02 09:08:05 -06:00
wolfy852
2af04203ea Fix a dumb mistake 2018-12-02 08:57:35 -06:00
Steel Titanium
0f11116e7b Fix up controller menu support 2018-12-01 20:13:14 -05:00
Monster Iestyn
11cb163435 Backport the Blockmap library I made two years ago 2018-11-30 17:11:11 +00:00
Jimita
6d7689c1a7
Merge branch 'next' into lua_mapchange 2018-11-30 15:10:59 -02:00
MPC
54cae84849 Change MapChange so Lua returns the map number you change 2018-11-30 14:01:40 -03:00
Monster Iestyn
e0a1c43813 Free lump names *before* either lumpinfo or the WAD itself! 2018-11-30 14:19:47 +00:00
Sryder
bc1f08f89d Fix 2 of the Unsuffixed Float Constant warnings
The other one is related to M_PI for me, which I'm still not sure about where it's getting it from
2018-11-29 22:12:14 +00:00
Sryder
c5e8e0badb Merge branch 'master' into tiny-makefile-fix 2018-11-29 21:57:47 +00:00
Monster Iestyn
305ad4f73e backport some cleanup that I clearly missed wasn't there already to do with ZWAD lump loading 2018-11-29 14:16:02 +00:00
wolfy852
c517862f7e I must be some kind of idiot. 2018-11-29 07:34:05 -06:00
wolfy852
d294be2054 Fix a quick merge mistake. 2018-11-29 07:15:54 -06:00
TehRealSalt
c70cf5908d IsPlayerAdmin support, since admin was removed
# Conflicts:
#	src/lua_baselib.c
2018-11-29 07:12:15 -06:00
Wolfy
b59718d3ad Remove hardcoded limit on admins
# Conflicts:
#	src/d_netcmd.c
2018-11-29 07:05:49 -06:00
Wolfy
b8ce51bff2 Multiple admins
# Conflicts:
#	src/d_netcmd.c
#	src/d_netcmd.h
2018-11-29 06:46:59 -06:00
Monster Iestyn
e158206e55 backport string len tweaks I made to LUA_LoadLump in internal 2018-11-27 23:06:31 +00:00
Monster Iestyn
cb53bc8afe remove redundant wadfile loop within wadfile loop for ANIMDEFS code 2018-11-27 23:05:33 +00:00
Monster Iestyn
cd57be640c Merge branch '21-controls' into 'next'
Default control changes for 2.1.21

See merge request STJr/SRB2!343
2018-11-27 11:50:42 -05:00
Monster Iestyn
3e6388c183 use UINT8 * instead of void or Bytef * 2018-11-27 15:49:41 +00:00
Monster Iestyn
6e839d30a2 Merge branch 'master' into next 2018-11-27 15:31:28 +00:00
Monster Iestyn
95e13d9ad3 Merge branch 'save-soundmenu-toggles' into 'master'
Save sound toggles to config

See merge request STJr/SRB2!348
2018-11-27 10:07:06 -05:00
Monster Iestyn
1889c36dea add HAVE_ZLIB around the rest of the zlib stuff in w_wad.c/h, move zlib.h inclusion down below doomdef.h etc includes in case that does anything for compiling (?) 2018-11-27 13:57:32 +00:00
Alam Ed Arias
b7f7c2ecf7 PK3: fixup support for newer version of zlib 2018-11-26 20:08:26 -05:00
Alam Ed Arias
9a042cd5e2 Merge branch 'master' into next 2018-11-26 19:49:19 -05:00
Alam Ed Arias
78a1931bdf Makefile: disable implicit-fallthroug warnings 2018-11-26 19:38:14 -05:00
Alam Ed Arias
5a3f469593 Makefile: skip implicit-fallthroug warnings 2018-11-26 19:28:55 -05:00
Alam Ed Arias
ac2ec6c982 Makefile: disable some warnings for GCC 8.x 2018-11-26 19:01:40 -05:00
Alam Ed Arias
4e332b3848 Fix MSVC build 2018-11-26 18:27:07 -05:00
Digiku
a2678dcb2e Merge branch 'public-nights-invertloopfix' into 'next'
NiGHTS fix lap detection on inverted axis

See merge request STJr/SRB2!300
2018-11-26 16:08:24 -05:00
Digiku
fd891aa21d "Turn Left/Right" control naming instead of "Look Left/Right" due to analog mode keymapping quirk 2018-11-26 15:48:08 -05:00
Monster Iestyn
4b0d45afd8 Merge branch 'opengl-noloading' into 'master'
Hide OpenGL loading screen

See merge request STJr/SRB2!349
2018-11-26 15:30:45 -05:00
MonsterIestyn
b53cd70201
Merge branch 'next' into PK3-BackportNext 2018-11-26 18:56:51 +00:00
Monster Iestyn
a71ca1d259 Merge branch 'fof-slope-skew-backport' into 'master'
FOF wall slope skewing backport

See merge request STJr/SRB2!341
2018-11-26 08:54:29 -05:00
Steel Titanium
ba111d42ca Last minute changes. 2018-11-26 00:24:11 -05:00