fickleheart
|
a188cd5db8
|
Add boss target assist and finally organize camera options
|
2019-12-12 00:48:15 -06:00 |
|
James R
|
0ff421d001
|
Move I_ShutdownConsole to I_ShutdownSystem
|
2019-12-11 22:10:22 -08:00 |
|
fickleheart
|
efec52c48a
|
Fix input turning still happening with centered view
|
2019-12-11 22:47:09 -06:00 |
|
Jaime Passos
|
c578cee0b1
|
Merge remote-tracking branch 'sonicteamjuniorheadquarters/master' into gl_gifs
|
2019-12-12 01:39:46 -03:00 |
|
Jaime Passos
|
3ca0fbf5c3
|
da ba dee da ba die
|
2019-12-12 01:29:59 -03:00 |
|
fickleheart
|
34706515ca
|
Make locked input turn act the same as normal turning
|
2019-12-11 21:34:32 -06:00 |
|
fickleheart
|
a0ecb4b71d
|
Fix the console spam issue AGAIN
|
2019-12-11 21:20:07 -06:00 |
|
fickleheart
|
a830a20c52
|
[pink text] nter View
|
2019-12-11 21:12:38 -06:00 |
|
fickleheart
|
f1b5a2b2d3
|
Move Z-targeting behavior to Center View
|
2019-12-11 21:09:23 -06:00 |
|
Jaime Passos
|
ea129f701c
|
Fix Ploadflat closing the game with "Too many flats in level" error message
|
2019-12-11 22:45:47 -03:00 |
|
Tatsuru
|
d40359ee02
|
Hugging now requires being in the same Z position
Don't try this at home
|
2019-12-11 19:13:22 -06:00 |
|
Jaime Passos
|
e01eb19044
|
Sad!
|
2019-12-11 22:11:00 -03:00 |
|
Jaime Passos
|
0652ffd67f
|
Merge remote-tracking branch 'origin/master' into flats-in-walls
|
2019-12-11 21:53:47 -03:00 |
|
James R
|
6bd5246edd
|
Merge remote-tracking branch 'dev-origin/master'
|
2019-12-11 16:21:18 -08:00 |
|
James R
|
7a59ade63d
|
Merge branch 'garbage' into 'master'
memset SERVERINFO maptitle
See merge request STJr/SRB2Internal!624
|
2019-12-11 19:19:29 -05:00 |
|
James R
|
6464df9876
|
Maybe I'm mistaken but this probably isn't needed
|
2019-12-11 16:14:06 -08:00 |
|
lachwright
|
8a70759e0a
|
Add TC_DASHMODE color shader
|
2019-12-12 01:27:41 +08:00 |
|
Jaime Passos
|
37679bb44e
|
Organise
|
2019-12-11 13:26:28 -03:00 |
|
Jaime Passos
|
16dafe52ae
|
Merge remote-tracking branch 'sonicteamjuniorheadquarters/master' into wipes2
|
2019-12-11 13:14:11 -03:00 |
|
Jaime Passos
|
9340557d2d
|
Update f_wipe.c
|
2019-12-11 13:09:27 -03:00 |
|
Jaime Passos
|
43946d9826
|
Merge remote-tracking branch 'origin/master' into wipes2
|
2019-12-11 12:57:59 -03:00 |
|
Nev3r
|
edfe053cc3
|
Treat warnings as errors; comment out unused function.
|
2019-12-11 16:37:41 +01:00 |
|
Jaime Passos
|
be13f463f0
|
Update r_plane.c
|
2019-12-11 12:36:54 -03:00 |
|
Nev3r
|
d34fd4b755
|
Epic oversight in upside-down spawn offset.
|
2019-12-11 15:48:44 +01:00 |
|
Jaime Passos
|
dedd5527da
|
Restore portal culling code that went gone by pure accident
|
2019-12-11 11:35:34 -03:00 |
|
Nev3r
|
222336ac0b
|
Oversight, do not free the data yet vres_Free() does it already at the end.
|
2019-12-11 15:16:56 +01:00 |
|
Nev3r
|
4d3ec6db41
|
Merge branch 'virtres' of https://git.magicalgirl.moe/STJr/SRB2/ into virtres
# Conflicts:
# src/p_setup.c
|
2019-12-11 14:44:42 +01:00 |
|
Nev3r
|
a87a9e6ff6
|
Remove wrappers and dupes for map lump reading, as they are no longer used.
|
2019-12-11 14:40:31 +01:00 |
|
Nev3r
|
9952bae5ee
|
P_MakeMapMD5() now uses virtres.
|
2019-12-11 14:20:08 +01:00 |
|
Nev3r
|
14ad3b938e
|
Use virtres in P_SpawnSpecials(). Whether accessing the lump again here is right or not is also a different question.
|
2019-12-11 14:04:09 +01:00 |
|
Nev3r
|
4d86dc11a6
|
'prepare' mapthings using virtres in P_LevelInitStuff(). Whether 'preparing' them or not is actually necessary is another matter.
|
2019-12-11 13:54:15 +01:00 |
|
Nev3r
|
bf5a2c68d5
|
P_SetupLevel() no longer makes distinction on whether the map is a WAD in a PK3 or not.
|
2019-12-11 13:22:07 +01:00 |
|
Nev3r
|
f7c69f0c1c
|
P_SetupLevel() no longer makes distinction on whether the map is a WAD in a PK3 or not.
|
2019-12-11 12:48:41 +01:00 |
|
Nev3r
|
854d50f479
|
Added 'virtual resource' mechanism for temporary memory loaded lump lists. If you can come up with a better name then I'm all ears.
|
2019-12-11 11:44:46 +01:00 |
|
Nev3r
|
d2cbdd4fb1
|
Do not overwrite the mapthing Z when spawning rings and similars, as it now causes them to respawn in wrong places because it is being actually used now.
|
2019-12-11 11:10:31 +01:00 |
|
Nev3r
|
584348b91e
|
Do not use mapthing flags to spawn hoops and rings; use the the previously set mapthing Z instead.
|
2019-12-11 10:13:52 +01:00 |
|
fickleheart
|
f74d7163e6
|
Fix RVZ camera stuff
|
2019-12-11 01:26:43 -06:00 |
|
GoldenTails
|
07316fc5bd
|
Stop characters from being able to activate their abilities when doing a shield ability!
Fixes #61.
|
2019-12-10 23:55:52 -06:00 |
|
fickleheart
|
2ab83bac60
|
Run camera movement in the camera options menu
It's really nice to see adjustments reflected in real time.
|
2019-12-10 23:18:46 -06:00 |
|
fickleheart
|
69b623e086
|
Add option to always turn with input while locked
Uhhh also camera options scrolls now.
|
2019-12-10 22:01:17 -06:00 |
|
fickleheart
|
cdf5287fcc
|
Turn camera with strafe keys in camlock while charging spindash
|
2019-12-10 21:34:57 -06:00 |
|
fickleheart
|
a89f8e91f7
|
Change defaults and factors of simplecam options
|
2019-12-10 21:24:43 -06:00 |
|
fickleheart
|
054d51dac6
|
Make input turn speed tween by lateral momentum, not total
|
2019-12-10 21:14:50 -06:00 |
|
Jaime Passos
|
f531a8971f
|
Update m_menu.c
|
2019-12-10 23:40:15 -03:00 |
|
Jaime Passos
|
9248f12d55
|
Merge remote-tracking branch 'origin/master' into renderswitch
|
2019-12-10 23:01:10 -03:00 |
|
Jaime Passos
|
f51253a0a8
|
Tilted water
|
2019-12-10 17:01:19 -03:00 |
|
Nev3r
|
ca6a7ffbb3
|
Fix NiGHTS bumpers height.
|
2019-12-10 18:53:49 +01:00 |
|
Steel Titanium
|
9ab00049dc
|
appveyor: Forgot to change version to 2.2.0
|
2019-12-10 12:53:15 -05:00 |
|
Nev3r
|
8466dc5813
|
Move mobj spawn Z calculating to a separate function.
|
2019-12-10 18:03:15 +01:00 |
|
fickleheart
|
2b70b4bf36
|
TODO
|
2019-12-10 09:08:30 -06:00 |
|