Commit graph

182 commits

Author SHA1 Message Date
Steel Titanium
c5a97dcfe6 Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2 into mingw-64bit 2018-11-14 17:28:41 -05:00
Alam Ed Arias
f73ea4f984 Clean up warnings 2018-11-14 10:52:16 -05:00
Monster Iestyn
f3b59c1731 Fix VC project files to include hw_clip.c/h 2018-11-14 12:11:57 +00:00
Marco Z
0b97b2a76c Missed #ifdef HAVE_LIBGME in win_snd 2018-11-13 22:50:08 -05:00
Steel Titanium
4836e711d3 Fix up 64-bit MINGW 2018-11-13 20:32:18 -05:00
mazmazz
2db2b6e6af Win32 boolean fixes 2018-11-13 17:24:19 -05:00
mazmazz
f2bfed7892 Merge branch 'musicplus-core' into musicplus-sdlmixerx 2018-11-13 14:34:40 -05:00
mazmazz
8f87bf82cd Merge branch 'master' into musicplus-core 2018-11-13 13:46:30 -05:00
Monster Iestyn
b5c4b476a6 Merge branch 'public_next'
# Conflicts:
#	src/d_main.c
#	src/m_menu.c
#	src/s_sound.c
#	src/sdl/sdl_sound.c
2018-10-20 15:31:48 +01:00
mazmazz
a288b95458 Merge remote-tracking branch 'public-gitlab/master' into public-music-cleanup 2018-10-19 22:04:26 -04:00
Monster Iestyn
d4e11762fa Merge branch 'public_next'
# Conflicts:
#	src/nds/i_sound.c
#	src/r_data.c
#	src/sdl12/mixer_sound.c
#	src/sdl12/sdl_sound.c
#	src/win32ce/win_snd.c
2018-10-19 22:46:19 +01:00
Sryder
6184f91dd3 Add an int to I_PlaySound to tell an interface which channel number SRB2 is using.
I've voided this out on other sound interfaces than SDL Mixer ones because I'm both not sure whether they need it, and not sure how to make them work with it if they do.
2018-10-13 23:01:11 +01:00
Monster Iestyn
291ebf302c Merge branch 'public_next'
# Conflicts:
#	src/Makefile
#	src/lua_script.c
#	src/p_user.c
#	src/sdl/i_system.c
#	src/v_video.c
#	src/w_wad.c
2018-10-10 14:51:34 +01:00
Steel Titanium
027e6e8e3c Change win_snd.c also 2018-10-07 15:00:48 -04:00
Steel Titanium
b812a6a4ab Really fix DD compiling this time. 2018-10-04 22:56:11 -04:00
Steel Titanium
fc5d969642 Fix DD compiling 2018-10-04 22:44:26 -04:00
mazmazz
b7947554e2 MP Core Win32: Fix FadeSong unused callback param (buildbots) 2018-09-20 08:42:28 -04:00
mazmazz
54f94b80db MP Core Win32: Fix FadeSong unused callback param (buildbots) 2018-09-20 08:41:40 -04:00
mazmazz
1508f3a320 MP Libopenmpt: Make explicit OPENMPT=1 for non-windows platforms 2018-09-19 23:03:35 -04:00
mazmazz
3e9b253438 Merge branch 'musicplus-core' into musicplus-sdlmixerx 2018-09-19 18:53:41 -04:00
mazmazz
26749d275c Merge branch 'public-musicplus-core' into public-musicplus-libopenmpt 2018-09-18 22:24:44 -04:00
mazmazz
c60d61a493 musicplus-jingle 2.2 -> 2.1 backport 2018-09-18 15:10:00 -04:00
mazmazz
0f5b7e6630 MusicPlus core: Win32 DD compile fixes 2018-09-18 14:09:24 -04:00
mazmazz
e4f48cfb71 MusicPlus core: Win32 DD compile fixes 2018-09-18 14:09:13 -04:00
mazmazz
4d89beb105 musicplus-libopenmpt 2.2 -> 2.1 backport 2018-09-18 12:31:47 -04:00
mazmazz
c5ea6b5efe MusicPlus Core (positioning and fading) 2.2 -> 2.1 backport 2018-09-18 10:22:17 -04:00
mazmazz
001dbcceea Merge branch 'musicplus-core' into musicplus-sdlmixerx 2018-09-15 01:17:33 -04:00
mazmazz
9eb39fb025 Merge branch 'music-cleanup' into musicplus-core 2018-09-15 00:46:02 -04:00
mazmazz
297653fa34 srb2dd music cleanup fixes
(cherry picked from commit 0999b0f8a8)
2018-09-14 13:57:22 -04:00
mazmazz
0999b0f8a8 srb2dd music cleanup fixes 2018-09-14 13:24:15 -04:00
mazmazz
b0c47e2fb1 GME fix: play song in I_PlaySong, not I_LoadSong
(cherry picked from commit 5f21bf230d)
2018-09-14 10:45:39 -04:00
mazmazz
4d61f00b86 Refactor I_MusicType MusicPlaying and MusicPaused other targets
(cherry picked from commit 9e6eebeb8d)
2018-09-14 10:45:39 -04:00
mazmazz
d535c14fc6 Refactoring and reordering other targets
(cherry picked from commit cf065e106f)
2018-09-14 10:43:46 -04:00
mazmazz
44557d9c9d I_MusicPlaying, I_MusicPaused other targets
(cherry picked from commit d5ec388159)
2018-09-14 10:28:35 -04:00
mazmazz
e58a8f4fe1 Consolidate I_SetDigMusicVolume and I_SetMIDIMusicVolume other targets
(cherry picked from commit 9fb9386f84)
2018-09-14 10:23:47 -04:00
mazmazz
46b53e8bae Added I_GetMusicType and removed midimode variable: other targets
(cherry picked from commit 14b393ab16)
2018-09-14 09:55:45 -04:00
mazmazz
b59aa27104 Loose ends other targets
(cherry picked from commit 9a5fc5f66a)
2018-09-14 09:41:08 -04:00
mazmazz
b701316505 Merge branch 'music-sdlmixerx' into musicplus-sdlmixerx 2018-08-27 05:59:55 -04:00
mazmazz
65e5794ee3 HAVE_MIXERX and NOMIXERX compile flags (win32 only) 2018-08-26 15:12:00 -04:00
mazmazz
768ce1a46f Make SDL Mixer X win32-exclusive 2018-08-26 14:20:41 -04:00
mazmazz
35fdcee071 Merge branch 'music-cleanup' into music-sdlmixerx 2018-08-26 14:04:54 -04:00
mazmazz
4f075bfb5d Update functions for other targets 2018-08-24 18:20:53 -04:00
mazmazz
df455fc638 Merge branch 'music-cleanup' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into music-cleanup 2018-08-24 13:36:07 -04:00
mazmazz
5f21bf230d GME fix: play song in I_PlaySong, not I_LoadSong 2018-08-24 13:35:41 -04:00
mazmazz
bf4e7d2dd6 Lua S_MusicInfo fix and FMOD GME fix: play song in I_PlaySong, not I_LoadSong 2018-08-24 13:12:14 -04:00
mazmazz
a2d626384a Merge branch 'music-cleanup' into musicplus-core
Pending rewrite of fade music changing

# Conflicts:
#	src/android/i_sound.c
#	src/djgppdos/i_sound.c
#	src/i_sound.h
#	src/s_sound.c
#	src/s_sound.h
#	src/sdl/mixer_sound.c
#	src/sdl/sdl_sound.c
#	src/win32/win_snd.c
2018-08-23 21:07:39 -04:00
mazmazz
9e6eebeb8d Refactor I_MusicType MusicPlaying and MusicPaused other targets 2018-08-23 20:23:16 -04:00
mazmazz
cf065e106f Refactoring and reordering other targets 2018-08-23 17:54:40 -04:00
mazmazz
d5ec388159 I_MusicPlaying, I_MusicPaused other targets 2018-08-23 12:31:01 -04:00
mazmazz
9fb9386f84 Consolidate I_SetDigMusicVolume and I_SetMIDIMusicVolume other targets 2018-08-23 11:54:58 -04:00
mazmazz
14b393ab16 Added I_GetMusicType and removed midimode variable: other targets 2018-08-23 10:19:04 -04:00
mazmazz
9a5fc5f66a Loose ends other targets 2018-08-23 09:37:02 -04:00
mazmazz
3ec1a122e0 Revert "Nix'd midimusicvolume other targets"
This reverts commit 58fbb4636f.

# Conflicts:
#	src/android/i_sound.c
#	src/dummy/i_sound.c
#	src/win32/win_snd.c
2018-08-23 09:09:12 -04:00
mazmazz
75cbfab8c6 Playback routines other targets 2018-08-23 09:06:31 -04:00
mazmazz
58fbb4636f Nix'd midimusicvolume other targets 2018-08-23 07:39:45 -04:00
mazmazz
7d64c3114c SDL Mixer X compile on Windows x86 2018-08-22 00:17:25 -04:00
Monster Iestyn
87e37e21df Merge branch 'public_next'
# Conflicts:
#	src/sdl12/i_cdmus.c
#	src/win32ce/win_cd.c
2018-08-21 15:40:54 +01:00
mazmazz
f6789a6eb7 I_FadeSongFromLevel -> I_FadeSongFromVolume refactor other targets 2018-08-21 08:54:04 -04:00
mazmazz
506db1e303 Interface name refactor: Music -> Song other targets 2018-08-21 06:22:42 -04:00
mazmazz
9410676737 I_FadeOutStopMusic, I_FadeInStartDigSong other targets 2018-08-19 22:05:55 -04:00
mazmazz
87b6fc613b I_FadeMusicFromLevel/I_FadeMusic change for other targets 2018-08-19 17:02:27 -04:00
mazmazz
5117bdebfe S_FadeMusic[FromLevel] and S_StopFadingMusic other targets 2018-08-19 16:19:55 -04:00
mazmazz
7d03c19409 I_SetInternalMusicVolume other targets 2018-08-19 09:39:11 -04:00
mazmazz
dc2c530d42 I_GetMusicLoopPoint and I_SetMusicLoopPoint for other targets 2018-08-18 20:19:54 -04:00
mazmazz
57c8cf25af Remove I_MIDIPlaying from other targets 2018-08-18 17:46:06 -04:00
mazmazz
d88b923959 Other interfaces for I_MusicType 2018-08-18 17:18:13 -04:00
mazmazz
6b35857ed1 I_GetMusicLength declarations for other interfaces 2018-08-18 14:18:49 -04:00
mazmazz
47423a69ed Refactor to SetMusicPosition, GetMusicPosition
# Conflicts:
#	src/lua_baselib.c
#	src/nds/i_sound.c
#	src/sdl12/mixer_sound.c
#	src/sdl12/sdl_sound.c
#	src/win32ce/win_snd.c
2018-08-15 02:10:46 -04:00
mazmazz
2483c11cc4 Implement I_MusicPaused in SDL2, SDL1.2, and FMOD; console and lua commands
# Conflicts:
#	src/sdl12/mixer_sound.c
2018-08-15 01:55:03 -04:00
mazmazz
d47d18998b Add S_MidiPlaying and S_MusicPlaying via I_MIDIPlaying and I_MusicPlaying
# Conflicts:
#	src/sdl12/mixer_sound.c
2018-08-15 01:43:51 -04:00
mazmazz
2cf364ab8b Fix SDL music position getting; dummy out position methods for MIDI
# Conflicts:
#	src/sdl/mixer_sound.c
#	src/sdl12/mixer_sound.c
2018-08-15 01:42:15 -04:00
mazmazz
8981ef2cdc Change get/set music position to UINT32 parameter, milliseconds
# Conflicts:
#	src/d_netcmd.c
#	src/lua_baselib.c
#	src/nds/i_sound.c
#	src/sdl12/mixer_sound.c
#	src/sdl12/sdl_sound.c
#	src/win32ce/win_snd.c
2018-08-15 01:40:20 -04:00
mazmazz
a4f7b17389 Initial attempt for get/set song position
* Declared I_SetSongPosition, I_GetSongPosition
* Implemented S_PositionMusic and S_GetPositionMusic
* Exposed in console TUNES and lua
* Implemented set position in SDL, SDL12, WIN32
* Implemented get position in WIN32

# Conflicts:
#	src/nds/i_sound.c
#	src/sdl12/mixer_sound.c
#	src/sdl12/sdl_sound.c
#	src/win32ce/win_snd.c
2018-08-15 01:38:06 -04:00
Steel Titanium
5c8c35e773 Deallocate when I_Quit() is called instead. 2018-06-23 15:09:11 -04:00
Steel Titanium
2139d4771f Default sound volume is too loud 2018-04-11 14:40:05 -04:00
Monster Iestyn
a3b86a737e Merge branch 'public_next'
# Conflicts:
#	src/f_finale.c
#	src/hardware/hw_draw.c
#	src/hardware/hw_main.c
#	src/hardware/r_opengl/r_opengl.c
#	src/sdl12/hwsym_sdl.c
#	src/sdl12/i_video.c
2018-04-06 18:42:07 +01:00
Sryder
77af3a8f95 Optimise the screen texture setup for SDL2, Post-processor, and wipes.
Only use glCopyTexImage2D when first creating the screen texture, use glCopyTexSubImage2D anytime after that as it does not define a new texture each time.
Flushing of the screen textures has been implemented for when the screen size changes (so that the screen textures don't stay at a wrong size) and the game is closed, I believe they would leave a memory leak before.
2018-03-07 22:55:21 +00:00
Alam Ed Arias
75abd428fc MSVC2015: fixup 2018-01-02 13:22:10 -05:00
Monster Iestyn
61176ee736 Merge branch 'public_next'
# Conflicts:
#	src/doomdef.h
#	src/sdl12/macosx/Srb2mac.xcodeproj/project.pbxproj
#	src/win32/win_vid.c
2018-01-02 17:32:24 +00:00
Alam Ed Arias
f397b5fc3f Makefile: disable win_dbg for DirectDraw 2017-12-26 20:42:37 -05:00
Alam Ed Arias
a29203acd8 Disable win_dbg 2017-12-26 20:24:08 -05:00
Alam Ed Arias
e2b604fdfd TCP: remove BADSOCKET 2017-12-26 19:56:50 -05:00
Monster Iestyn
b52c843139 Merge branch 'public_next' 2017-11-01 18:39:25 +00:00
Alam Ed Arias
cf10b55be0 Win32: pragma hell 2017-10-28 18:39:42 -04:00
Alam Ed Arias
3ecc304332 Win32: just ignore format overflows 2017-10-28 18:33:47 -04:00
Alam Ed Arias
0250040a5b Win32: all fails of DD and try more to stop format-overflow errors 2017-10-28 18:24:07 -04:00
Alam Ed Arias
a4072260db Win32: try to fix up CD printf code 2017-10-28 18:13:59 -04:00
Monster Iestyn
7481ffef2a Wiped out Wii (and Wii Linux) 2017-09-29 21:03:28 +01:00
Monster Iestyn
3f9bebd05e Merge branch 'public_next'
# Conflicts:
#	src/doomdef.h
#	src/lua_thinkerlib.c
2017-05-31 15:18:05 +01:00
toasterbabe
3e29ee3f01 Closed captioning!
* Provides a helpful description for the hearing impaired, whether permanent, temporary or situational.
* Consvar "closedcaptioning", with on/off values available.
* Only works if sounds are on. This is frustrating. I will see what I can do to allow it to work with sounds off in future, but for now it's dependent in order to properly accept or decline sounds.
* Thanks to MI for making that wiki page a lot more comprehensive a few days ago.

* Weapon ring is now a seperate sfx_wepfir instead of doubling up on sfx_thok.

* Also, made V_StringWidth work with V_NOSCALESTART.
2017-04-17 01:09:47 +01:00
Alam Ed Arias
108b0c2732 Merge branch 'master' into disable_gettext 2017-03-29 16:56:44 -04:00
toasterbabe
a23da9ae43 * Level Platter system added to Record/NiGHTS Attack modes.
* Made quality-of-life improvement for starting the player off on the "right" map more reliable.
2017-01-28 13:13:03 +00:00
Monster Iestyn
1935a2ffa6 Merge branch 'public_next'
# Conflicts:
#	src/d_clisrv.c
#	src/doomdef.h
#	src/p_map.c
2017-01-19 16:54:47 +00:00
Alam Ed Arias
628d1c4dab DD: Mingw 3.4.5 build fix 2017-01-16 16:40:16 -05:00
Alam Ed Arias
94025ae947 Merge branch 'master' into lua-additions 2017-01-13 16:47:57 -05:00
Alam Ed Arias
55925cabe8 win32: fixup printf warnings 2017-01-08 14:06:30 -05:00
Alam Ed Arias
fca398ae4d Win32 Debugger: no need for Win32 interface code for SDL 2016-12-22 19:40:02 -05:00
Monster Iestyn
d782638da8 Merge branch 'zlib_pkgconfig' into 'master'
Zlib pkgconfig

Linux build to include libgme by default

See merge request !116
2016-12-18 21:44:19 -05:00
Monster Iestyn
73b8790946 Merge branch 'master' into lua-additions 2016-11-24 19:35:06 +00:00
Alam Ed Arias
93c9841360 move Windows zlib options out of PNG to ZLIB 2016-11-06 15:11:02 -05:00