Interface name refactor: Music -> Song other targets

This commit is contained in:
mazmazz 2018-08-21 06:22:42 -04:00
parent a1b1391e24
commit 506db1e303
5 changed files with 60 additions and 60 deletions

View file

@ -74,17 +74,17 @@ void I_ResumeSong(INT32 handle)
(void)handle;
}
boolean I_MusicPlaying(void)
boolean I_SongPlaying(void)
{
return false;
}
boolean I_MusicPaused(void)
boolean I_SongPaused(void)
{
return false;
}
musictype_t I_MusicType(void)
musictype_t I_GetSongType(void)
{
return MU_NONE;
}
@ -158,29 +158,29 @@ boolean I_SetSongSpeed(float speed)
return false;
}
UINT32 I_GetMusicLength(void)
UINT32 I_GetSongLength(void)
{
return 0;
}
boolean I_SetMusicLoopPoint(UINT32 looppoint)
boolean I_SetSongLoopPoint(UINT32 looppoint)
{
(void)looppoint;
return false;
}
UINT32 I_GetMusicLoopPoint(void)
UINT32 I_GetSongLoopPoint(void)
{
return 0;
}
boolean I_SetMusicPosition(UINT32 position)
boolean I_SetSongPosition(UINT32 position)
{
(void)position;
return false;
}
UINT32 I_GetMusicPosition(void)
UINT32 I_GetSongPosition(void)
{
return 0;
}
@ -190,11 +190,11 @@ void I_SetInternalMusicVolume(UINT8 volume)
(void)volume;
}
void I_StopFadingMusic(void)
void I_StopFadingSong(void)
{
}
boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms, boolean stopafterfade)
boolean I_FadeSongFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms, boolean stopafterfade)
{
(void)target_volume;
(void)source_volume;
@ -202,14 +202,14 @@ boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms
return false;
}
boolean I_FadeMusic(UINT8 target_volume, UINT32 ms)
boolean I_FadeSong(UINT8 target_volume, UINT32 ms)
{
(void)target_volume;
(void)ms;
return false;
}
boolean I_FadeOutStopMusic(UINT32 ms)
boolean I_FadeOutStopSong(UINT32 ms)
{
(void)ms;
return false;

View file

@ -551,44 +551,44 @@ boolean I_SetSongSpeed(float speed)
return false;
}
UINT32 I_GetMusicLength(void)
UINT32 I_GetSongLength(void)
{
return 0;
}
boolean I_SetMusicLoopPoint(UINT32 looppoint)
boolean I_SetSongLoopPoint(UINT32 looppoint)
{
(void)looppoint;
return false;
}
UINT32 I_GetMusicLoopPoint(void)
UINT32 I_GetSongLoopPoint(void)
{
return 0;
}
boolean I_SetMusicPosition(UINT32 position)
boolean I_SetSongPosition(UINT32 position)
{
(void)position;
return false;
}
UINT32 I_GetMusicPosition(void)
UINT32 I_GetSongPosition(void)
{
return 0;
}
boolean I_MusicPlaying(void)
boolean I_SongPlaying(void)
{
return (boolean)currsong && music_started;
}
boolean I_MusicPaused(void)
boolean I_SongPaused(void)
{
return false;
}
musictype_t I_MusicType(void)
musictype_t I_GetSongType(void)
{
return MU_NONE;
}
@ -598,11 +598,11 @@ void I_SetInternalMusicVolume(UINT8 volume)
(void)volume;
}
void I_StopFadingMusic(void)
void I_StopFadingSong(void)
{
}
boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms, boolean stopafterfade)
boolean I_FadeSongFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms, boolean stopafterfade)
{
(void)target_volume;
(void)source_volume;
@ -610,14 +610,14 @@ boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms
return false;
}
boolean I_FadeMusic(UINT8 target_volume, UINT32 ms)
boolean I_FadeSong(UINT8 target_volume, UINT32 ms)
{
(void)target_volume;
(void)ms;
return false;
}
boolean I_FadeOutStopMusic(UINT32 ms)
boolean I_FadeOutStopSong(UINT32 ms)
{
(void)ms;
return false;

View file

@ -151,11 +151,11 @@ void I_SetInternalMusicVolume(UINT8 volume)
(void)volume;
}
void I_StopFadingMusic(void)
void I_StopFadingSong(void)
{
}
boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms, boolean stopafterfade)
boolean I_FadeSongFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms, boolean stopafterfade)
{
(void)target_volume;
(void)source_volume;
@ -163,14 +163,14 @@ boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms
return false;
}
boolean I_FadeMusic(UINT8 target_volume, UINT32 ms)
boolean I_FadeSong(UINT8 target_volume, UINT32 ms)
{
(void)target_volume;
(void)ms;
return false;
}
boolean I_FadeOutStopMusic(UINT32 ms)
boolean I_FadeOutStopSong(UINT32 ms)
{
(void)ms;
return false;
@ -184,44 +184,44 @@ boolean I_FadeInStartDigSong(const char *musicname, UINT16 track, boolean loopin
return false;
}
UINT32 I_GetMusicLength(void)
UINT32 I_GetSongLength(void)
{
return 0;
}
boolean I_SetMusicLoopPoint(UINT32 looppoint)
boolean I_SetSongLoopPoint(UINT32 looppoint)
{
(void)looppoint;
return false;
}
UINT32 I_GetMusicLoopPoint(void)
UINT32 I_GetSongLoopPoint(void)
{
return 0;
}
boolean I_SetMusicPosition(UINT32 position)
boolean I_SetSongPosition(UINT32 position)
{
(void)position;
return false;
}
UINT32 I_GetMusicPosition(void)
UINT32 I_GetSongPosition(void)
{
return 0;
}
boolean I_MusicPlaying(void)
boolean I_SongPlaying(void)
{
return false;
}
boolean I_MusicPaused(void)
boolean I_SongPaused(void)
{
return false;
}
musictype_t I_MusicType(void)
musictype_t I_GetSongType(void)
{
return MU_NONE;
}

View file

@ -1649,17 +1649,17 @@ void I_StopSong(INT32 handle)
#endif
}
boolean I_MusicPlaying(void)
boolean I_SongPlaying(void)
{
return musicStarted;
}
boolean I_MusicPaused(void)
boolean I_SongPaused(void)
{
return Mix_PausedMusic();
}
musictype_t I_MusicType(void)
musictype_t I_GetSongType(void)
{
return MU_NONE;
}
@ -1989,29 +1989,29 @@ boolean I_SetSongSpeed(float speed)
return false;
}
UINT32 I_GetMusicLength(void)
UINT32 I_GetSongLength(void)
{
return 0;
}
boolean I_SetMusicLoopPoint(UINT32 looppoint)
boolean I_SetSongLoopPoint(UINT32 looppoint)
{
(void)looppoint;
return false;
}
UINT32 I_GetMusicLoopPoint(void)
UINT32 I_GetSongLoopPoint(void)
{
return 0;
}
boolean I_SetMusicPosition(UINT32 position)
boolean I_SetSongPosition(UINT32 position)
{
(void)position;
return false;
}
UINT32 I_GetMusicPosition(void)
UINT32 I_GetSongPosition(void)
{
return 0;
}
@ -2027,11 +2027,11 @@ void I_SetInternalMusicVolume(UINT8 volume)
(void)volume;
}
void I_StopFadingMusic(void)
void I_StopFadingSong(void)
{
}
boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms, boolean stopafterfade)
boolean I_FadeSongFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms, boolean stopafterfade)
{
(void)target_volume;
(void)source_volume;
@ -2039,14 +2039,14 @@ boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms
return false;
}
boolean I_FadeMusic(UINT8 target_volume, UINT32 ms)
boolean I_FadeSong(UINT8 target_volume, UINT32 ms)
{
(void)target_volume;
(void)ms;
return false;
}
boolean I_FadeOutStopMusic(UINT32 ms)
boolean I_FadeOutStopSong(UINT32 ms)
{
(void)ms;
return false;

View file

@ -468,12 +468,12 @@ void I_ResumeSong(INT32 handle)
FMR_MUSIC(FMOD_Channel_SetPaused(music_channel, false));
}
boolean I_MusicPlaying(void)
boolean I_SongPlaying(void)
{
return (boolean)music_stream;
}
boolean I_MusicPaused(void)
boolean I_SongPaused(void)
{
boolean fmpaused = false;
if (music_stream)
@ -481,7 +481,7 @@ boolean I_MusicPaused(void)
return fmpaused;
}
musictype_t I_MusicType(void)
musictype_t I_GetSongType(void)
{
return MU_NONE;
}
@ -774,7 +774,7 @@ boolean I_SetSongSpeed(float speed)
return true;
}
UINT32 I_GetMusicLength()
UINT32 I_GetSongLength()
{
if (midimode)
return 0;
@ -783,18 +783,18 @@ UINT32 I_GetMusicLength()
return length;
}
boolean I_SetMusicLoopPoint(UINT32 looppoint)
boolean I_SetSongLoopPoint(UINT32 looppoint)
{
(void)looppoint;
return false;
}
UINT32 I_GetMusicLoopPoint(void)
UINT32 I_GetSongLoopPoint(void)
{
return 0;
}
boolean I_SetMusicPosition(UINT32 position)
boolean I_SetSongPosition(UINT32 position)
{
if(midimode)
// Dummy out; this works for some MIDI, but not others.
@ -814,7 +814,7 @@ boolean I_SetMusicPosition(UINT32 position)
}
}
UINT32 I_GetMusicPosition(void)
UINT32 I_GetSongPosition(void)
{
if(midimode)
// Dummy out because unsupported, even though FMOD does this correctly.
@ -878,11 +878,11 @@ void I_SetInternalMusicVolume(UINT8 volume)
(void)volume;
}
void I_StopFadingMusic(void)
void I_StopFadingSong(void)
{
}
boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms, boolean stopafterfade)
boolean I_FadeSongFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms, boolean stopafterfade)
{
(void)target_volume;
(void)source_volume;
@ -890,14 +890,14 @@ boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms
return false;
}
boolean I_FadeMusic(UINT8 target_volume, UINT32 ms)
boolean I_FadeSong(UINT8 target_volume, UINT32 ms)
{
(void)target_volume;
(void)ms;
return false;
}
boolean I_FadeOutStopMusic(UINT32 ms)
boolean I_FadeOutStopSong(UINT32 ms)
{
(void)ms;
return false;