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I_FadeOutStopMusic, I_FadeInStartDigSong other targets
This commit is contained in:
parent
2cf49f9361
commit
9410676737
5 changed files with 75 additions and 5 deletions
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@ -194,7 +194,7 @@ void I_StopFadingMusic(void)
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{
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}
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boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT16 source_volume, UINT32 ms)
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boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms, boolean stopafterfade)
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{
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(void)target_volume;
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(void)source_volume;
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@ -208,3 +208,17 @@ boolean I_FadeMusic(UINT8 target_volume, UINT32 ms)
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(void)ms;
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return false;
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}
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boolean I_FadeOutStopMusic(UINT32 ms)
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{
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(void)ms;
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return false;
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}
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boolean I_FadeInStartDigSong(const char *musicname, UINT16 track, boolean looping, UINT32 position, UINT32 fadeinms, boolean queuepostfade)
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{
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(void)musicname;
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(void)looping;
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(void)fadeinms;
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return false;
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}
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@ -602,7 +602,7 @@ void I_StopFadingMusic(void)
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{
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}
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boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT16 source_volume, UINT32 ms)
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boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms, boolean stopafterfade)
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{
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(void)target_volume;
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(void)source_volume;
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@ -616,3 +616,17 @@ boolean I_FadeMusic(UINT8 target_volume, UINT32 ms)
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(void)ms;
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return false;
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}
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boolean I_FadeOutStopMusic(UINT32 ms)
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{
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(void)ms;
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return false;
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}
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boolean I_FadeInStartDigSong(const char *musicname, UINT16 track, boolean looping, UINT32 position, UINT32 fadeinms, boolean queuepostfade)
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{
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(void)musicname;
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(void)looping;
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(void)fadeinms;
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return false;
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}
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@ -155,7 +155,7 @@ void I_StopFadingMusic(void)
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{
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}
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boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT16 source_volume, UINT32 ms)
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boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms, boolean stopafterfade)
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{
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(void)target_volume;
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(void)source_volume;
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@ -170,6 +170,20 @@ boolean I_FadeMusic(UINT8 target_volume, UINT32 ms)
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return false;
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}
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boolean I_FadeOutStopMusic(UINT32 ms)
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{
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(void)ms;
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return false;
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}
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boolean I_FadeInStartDigSong(const char *musicname, UINT16 track, boolean looping, UINT32 position, UINT32 fadeinms, boolean queuepostfade)
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{
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(void)musicname;
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(void)looping;
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(void)fadeinms;
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return false;
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}
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UINT32 I_GetMusicLength(void)
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{
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return 0;
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@ -2031,7 +2031,7 @@ void I_StopFadingMusic(void)
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{
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}
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boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT16 source_volume, UINT32 ms)
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boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms, boolean stopafterfade)
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{
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(void)target_volume;
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(void)source_volume;
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@ -2046,6 +2046,20 @@ boolean I_FadeMusic(UINT8 target_volume, UINT32 ms)
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return false;
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}
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boolean I_FadeOutStopMusic(UINT32 ms)
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{
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(void)ms;
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return false;
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}
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boolean I_FadeInStartDigSong(const char *musicname, UINT16 track, boolean looping, UINT32 position, UINT32 fadeinms, boolean queuepostfade)
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{
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(void)musicname;
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(void)looping;
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(void)fadeinms;
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return false;
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}
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#ifdef MIXER_POS
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static void SDLCALL I_FinishMusic(void)
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{
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@ -882,7 +882,7 @@ void I_StopFadingMusic(void)
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{
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}
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boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT16 source_volume, UINT32 ms)
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boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms, boolean stopafterfade)
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{
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(void)target_volume;
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(void)source_volume;
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@ -897,6 +897,20 @@ boolean I_FadeMusic(UINT8 target_volume, UINT32 ms)
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return false;
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}
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boolean I_FadeOutStopMusic(UINT32 ms)
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{
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(void)ms;
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return false;
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}
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boolean I_FadeInStartDigSong(const char *musicname, UINT16 track, boolean looping, UINT32 position, UINT32 fadeinms, boolean queuepostfade)
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{
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(void)musicname;
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(void)looping;
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(void)fadeinms;
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return false;
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}
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//
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// Fuck MIDI. ... Okay fine, you can have your silly D_-only mode.
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//
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