James R
|
5e5f3c4fa7
|
Merge branch 'renderswitch' into 'master'
Renderer switching
See merge request STJr/SRB2!550
|
2019-12-30 15:36:17 -05:00 |
|
Jaime Passos
|
a04834d1aa
|
Fix alignment in R_ThickStepping
|
2019-12-30 12:02:09 -03:00 |
|
Jaime Passos
|
590d6729e6
|
Merge remote-tracking branch 'origin/master' into software-clownery
|
2019-12-30 11:49:12 -03:00 |
|
James R
|
7886a4bbee
|
Don't warn if we start in OpenGL
|
2019-12-29 18:37:44 -08:00 |
|
James R
|
569453ee93
|
Warn when going to OpenGL from the menu
|
2019-12-29 18:37:22 -08:00 |
|
GoldenTails
|
bc88def225
|
Slap in some Ctrl+Insert (copy) support too while I'm at it.
Also added a comment but you didn't see that.
|
2019-12-29 20:22:58 -06:00 |
|
GoldenTails
|
9d701d722e
|
Reverted to better, less complex system, and added support for Shift+Insert and Shift+Delete.
Major thanks to James for helping me.
Turns out that strncpy thwarts the memory leaks for me. Silly, me!
|
2019-12-29 20:15:18 -06:00 |
|
GoldenTails
|
ae9adce873
|
Replace magic numbers with less magic and more readable chars.
|
2019-12-29 18:26:56 -06:00 |
|
Jaime Passos
|
2f4c270a7b
|
Update r_segs.c
|
2019-12-29 19:43:38 -03:00 |
|
James R
|
566b4a1626
|
Don't let us warp to a map that doesn't exist (really!)
Okay so 6464df9876 , I WAS mistaken! Except that's
not how you check for a map's existence, at least not how the old map command
did it.
|
2019-12-29 02:44:27 -08:00 |
|
James R
|
404f3c13e4
|
If we move the -warp code down, map searching can be used
|
2019-12-29 02:31:48 -08:00 |
|
James R
|
0a014755b9
|
I'm still an idiot
|
2019-12-29 02:16:37 -08:00 |
|
James R
|
2ffff56b39
|
Who cares?
|
2019-12-29 02:15:48 -08:00 |
|
James R
|
19aafbfd0b
|
Split map code checking from Command_Map_f
|
2019-12-29 02:14:02 -08:00 |
|
Alam Ed Arias
|
c27d062cc8
|
Merge branch 'fixmain' into 'master'
Fix logfiles crashing Windoze (resolves #102)
Closes #102
See merge request STJr/SRB2!591
|
2019-12-28 21:15:23 -05:00 |
|
Jaime Passos
|
f997866b4d
|
Fix broken dynlight list because of a SPR_NON2 that doesn't exist
|
2019-12-28 22:57:37 -03:00 |
|
Jaime Passos
|
244f0b228f
|
Fix M_PathParts instead
|
2019-12-28 22:18:41 -03:00 |
|
Jaime Passos
|
3bb7fd4cbf
|
Fix logfiles crashing Windoze
|
2019-12-28 22:14:23 -03:00 |
|
MascaraSnake
|
f83d0fe3a1
|
Fixed/clarified some flag descriptions in the ZB config
|
2019-12-28 08:42:16 +01:00 |
|
Alam Ed Arias
|
c394ad056c
|
use size_t to count the sprites
|
2019-12-27 13:20:58 -05:00 |
|
Alam Ed Arias
|
0caa08defd
|
fread and fwrite use size_t, not int
|
2019-12-27 13:08:26 -05:00 |
|
Alam Ed Arias
|
ff004c4cf6
|
we only need link on unix systems
|
2019-12-27 13:05:15 -05:00 |
|
MascaraSnake
|
45c432462e
|
Merge branch 'why-inline' into 'master'
I got a compiler warning from P_PlayerHitsPlayer being too big
See merge request STJr/SRB2!581
|
2019-12-27 02:12:01 -05:00 |
|
Jaime Passos
|
5ea43aa023
|
Fix sprite rotation crashes.
|
2019-12-27 00:37:40 -03:00 |
|
Jaime Passos
|
96609e45ae
|
OpenGL funny
|
2019-12-27 00:02:30 -03:00 |
|
Jaime Passos
|
2d3f45de0d
|
Merge branch 'renderswitch' of https://git.magicalgirl.moe/STJr/SRB2 into renderswitch
|
2019-12-26 23:53:03 -03:00 |
|
Jaime Passos
|
eca5be52b2
|
And the sound test
|
2019-12-26 23:52:42 -03:00 |
|
Jaime Passos
|
956905c8f4
|
Same deal, but for the level platter and save select screen
|
2019-12-26 23:49:31 -03:00 |
|
James R
|
76a1a80d71
|
Save the renderer
|
2019-12-26 18:44:02 -08:00 |
|
James R
|
e19d0877e8
|
Merge branch 'time' into 'master'
haha log files
See merge request STJr/SRB2!567
|
2019-12-26 21:43:46 -05:00 |
|
Jaime Passos
|
644e41d90c
|
Handle character select screen correctly after a renderer switch
|
2019-12-26 23:39:40 -03:00 |
|
Jaime Passos
|
e617f35182
|
PU_PATCH funny
|
2019-12-26 23:26:43 -03:00 |
|
James R
|
4865a19057
|
One more optimization
|
2019-12-26 18:23:01 -08:00 |
|
James R
|
9673439628
|
e
|
2019-12-26 18:20:48 -08:00 |
|
James R
|
4959d52ae0
|
Make cv_renderer CV_NOLUA instead of hidden!!!
|
2019-12-26 18:15:52 -08:00 |
|
James R
|
cb29a9dd0a
|
CV_NOLUA for when a cvar should not be changed via Lua
|
2019-12-26 18:15:19 -08:00 |
|
James R
|
f26bdf00fe
|
A system to encode flags in the command buffer
|
2019-12-26 18:12:10 -08:00 |
|
James R
|
414a066ec8
|
Merge branch 'turnmultiplier' into 'master'
Option to increase the turning speed
See merge request STJr/SRB2!553
|
2019-12-26 18:18:23 -05:00 |
|
James R
|
dd1ca69f54
|
P_PlayerHitsPlayer is too big for inline, and these other functions are getting there
|
2019-12-26 14:59:31 -08:00 |
|
Jaime Passos
|
69b4efb579
|
Rename R_WorldSegTextured
|
2019-12-26 18:13:03 -03:00 |
|
Jaime Passos
|
ad6cda7c53
|
Masked stuff
|
2019-12-26 17:39:18 -03:00 |
|
Jaime Passos
|
0ec800b266
|
I forgot a `static `
|
2019-12-26 17:20:17 -03:00 |
|
Jaime Passos
|
919864d0f3
|
Thick stuff. Hoping I didn't break anything.
|
2019-12-26 17:15:30 -03:00 |
|
Jaime Passos
|
5f1e3bab71
|
struct time
|
2019-12-26 16:25:04 -03:00 |
|
Jaime Passos
|
4e0a7030ca
|
Move all the thick/masked/splat stuff to the end of the file
|
2019-12-26 15:34:33 -03:00 |
|
Jaime Passos
|
e09838224e
|
ifdef this right so it works like before without the define
|
2019-12-26 15:27:16 -03:00 |
|
Jaime Passos
|
649455c2d0
|
R_CalculateSegDistance stuff...
|
2019-12-26 01:58:38 -03:00 |
|
Jaime Passos
|
69e9784085
|
Something in R_RenderSegLoop I thought looked off...
|
2019-12-26 00:55:34 -03:00 |
|
Jaime Passos
|
6f5a259983
|
Tame R_StoreWallRange
|
2019-12-26 00:07:04 -03:00 |
|
Jaime Passos
|
03a3b02301
|
Merge remote-tracking branch 'origin/master' into renderswitch
|
2019-12-25 05:43:46 -03:00 |
|