Alam Ed Arias
1372b60db9
Update src/hardware/mw_md2.c
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there are 2 more name buffers that need to be bigger
2023-10-15 16:00:25 -04:00
Alam Ed Arias
b6aaf582d1
Update src/hardware/mw_md2.c
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fscanf need 26 chars in the name buffer
2023-10-15 15:29:51 -04:00
Alam Ed Arias
bc852fa099
remove unused variables that was only set
2023-10-15 14:34:53 -04:00
Alam Ed Arias
aaebcc6ce1
Update src/hardware/hw_batching.c
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fix misleading indentation
2023-10-15 14:24:20 -04:00
Alam Ed Arias
35f57882e4
signalhandlers are function of NORETURN
2023-10-15 14:16:13 -04:00
Alam Ed Arias
806c8f259c
Update src/Makefile.d/detect.mk
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Support Mingw64 toolchain versions
2023-10-14 08:23:03 -04:00
Alam Ed Arias
8533955da8
Update src/p_map.c
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it seems line_t have pointers, clear all of it
2023-10-13 22:52:43 -04:00
Alam Ed Arias
8f00667abe
Update src/Makefile.d/*.mk
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both Makefile and *.mk should be in the same EOL
2023-10-13 20:18:37 -04:00
Alam Ed Arias
1bf78686e2
let not pass a point of a temp stack var around
2023-10-13 19:33:31 -04:00
Alam Ed Arias
af020810bf
fix compiling for GCC 11+
2023-10-13 17:02:33 -04:00
Alam Ed Arias
a6038dd6f2
Update detect.mk
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Add support for GCC 13.2
2023-10-13 19:49:43 +00:00
Alam Ed Arias
dfe1810580
Revert "Undo src/Makefile"
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This reverts commit 4f116673f3
.
2023-10-12 22:30:26 -04:00
Alam Ed Arias
4f116673f3
Undo src/Makefile
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Let see, revert OBJCOPY,OBJDUMP and WINDRES statements
2023-10-12 22:26:43 -04:00
Alam Ed Arias
4e2324216d
Makefile
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Also allow overwrite of OBJCOPY, OBJDUMP and WINDRES
2023-10-12 19:43:09 -04:00
Alam Ed Arias
8558d123ee
SDL: add version check for SDL_OPenURL()
2023-09-12 19:32:47 -04:00
Logan Arias
02c4720703
Merge branch 'circleci' into 'master'
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CircleCi: update buildbot
See merge request STJr/SRB2!2144
2023-09-09 20:53:31 +00:00
Alam Ed Arias
64eb1b0bff
backtrace: do not care for junk var
2023-09-09 16:21:04 -04:00
Alam Ed Arias
05223fbc6d
backtrace: store result of write() in a junk var
2023-09-09 16:10:42 -04:00
spherallic
a4a3b5b094
2.2.13
2023-09-09 01:16:28 +02:00
katsy
82568f81fc
Disable renderhitbox in multiplaye altogether
2023-09-08 17:46:13 -05:00
sphere
0952d31369
Merge branch 'fix-1x1-floorsprite-draw' into 'next'
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Fix floorsprite rendering with 1x1 images
Closes #1052
See merge request STJr/SRB2!2141
2023-09-08 22:35:34 +00:00
Lactozilla
27021d2921
Optimize
2023-09-08 17:43:55 -03:00
Lactozilla
14eb589611
Fix floorsprite rendering with 1x1 images
2023-09-08 17:26:42 -03:00
sphere
0f914a4e25
Merge branch 'netvars-fix' into 'next'
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Replace CV_NETVAR with CV_NOTINNET for cv_renderhitbox (Fixes #1103 )
Closes #1103
See merge request STJr/SRB2!2140
2023-09-08 17:51:30 +00:00
sphere
b5636d9dc9
Merge branch 'lua-supername' into 'next'
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Expose skin.supername to Lua
See merge request STJr/SRB2!2138
2023-09-08 17:51:19 +00:00
sphere
afee1cb687
Merge branch 'sprite-clip-optimization' into 'next'
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Optimize sprite rendering by ignoring completely occluded sprites
See merge request STJr/SRB2!2131
2023-09-08 17:51:11 +00:00
sphere
d42a96263b
Merge branch 'interpolate-hitbox-scaling' into 'next'
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Interpolate Hitboxes when Scaling Mobjs
See merge request STJr/SRB2!2124
2023-09-08 17:51:06 +00:00
SteelT
72662efc8d
Replace CV_NETVAR with CV_NOTINNET for cv_renderhitbox
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The CV_NETVAR flag being used for cvars not registered in a dedicated server context will completely mess with the internal netid to cvar linkage.
And I'm not really keen on registering a cvar purely for rendering on dedicated servers, so let's just prevent renderhitbox from being changed in netgames entirely.
2023-09-08 13:34:56 -04:00
Zwip-Zwap Zapony
11a2fe8613
Expose skin.supername to Lua
2023-09-06 21:02:04 +02:00
Krabs
858f102ca4
Update hash for patch.pk3
2023-09-06 12:50:51 -04:00
Krabs
49ee744ba1
Update version number
2023-09-06 12:50:32 -04:00
sphere
b5232a4ca4
Merge branch 'nights-noclip-camera' into 'next'
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Make camera noclip during NiGHTS gameplay
See merge request STJr/SRB2!2136
2023-09-05 22:27:13 +00:00
sphere
5ce2b93a74
Merge branch 'lua-invalid-field-crash' into 'next'
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Fix possible crashes in the Lua API when accessing invalid fields
See merge request STJr/SRB2!2128
2023-09-05 22:24:29 +00:00
sphere
fefdd7987c
Merge branch 'title-animation-skip' into 'next'
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Allow input during title animation after the first time
See merge request STJr/SRB2!2122
2023-09-05 22:23:57 +00:00
sphere
a90422a30e
Merge branch 'dodrawforviewmobj' into 'next'
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Don't Copy mobj->dontdrawforviewmobj To MT_OVERLAYs
See merge request STJr/SRB2!2125
2023-09-05 17:56:34 +00:00
spherallic
85fc55bfc1
Prevent title input during negative finalecount
2023-09-05 19:38:45 +02:00
sphere
417928f680
Merge branch 'nobombsphereattract2' into 'next'
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Don't attract bomb spheres with Nightopian Helper
See merge request STJr/SRB2!2135
2023-09-05 17:25:42 +00:00
sphere
1ba1f7454b
Merge branch 'the_elder_skyscroll_ii_daggerfall' into 'next'
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Fix the Record Attack Background Jumping
See merge request STJr/SRB2!2129
2023-09-05 17:24:22 +00:00
sphere
e012a721e8
Merge branch 'instantretry' into 'next'
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Add toggle for instant retry in Record Attack
See merge request STJr/SRB2!2120
2023-09-05 17:24:03 +00:00
sphere
b7b1e0b1e5
Add toggle for instant retry in Record Attack
2023-09-05 17:24:03 +00:00
sphere
758c5a893b
Merge branch 'katsy-next-patch-00801' into 'next'
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Make renderhitbox a netvar to prevent clientside wallhacking
See merge request STJr/SRB2!2133
2023-09-05 17:23:35 +00:00
katsy
969e21017d
Make renderhitbox a netvar to prevent clientside wallhacking
2023-09-05 17:23:34 +00:00
spherallic
a29d1ca219
Make camera noclip during NiGHTS gameplay
2023-09-05 18:03:51 +02:00
spherallic
52d356d09e
Don't attract bomb spheres with Nightopian Helper
2023-09-05 14:43:30 +02:00
Lactozilla
57a880a286
Fix a bug
2023-09-03 19:35:58 -03:00
Lactozilla
d777b62e1b
Improve checks for papersprites
2023-09-03 18:59:39 -03:00
Eidolon
c35456d5cb
Actually fix papersprites near camera crash
2023-09-03 16:33:06 -05:00
Lactozilla
58bd31fdca
Make hitboxes count towards the total sprite count
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This has the effect of misrepresenting how many sprites are actually visible, but it's more "accurate".
2023-09-03 17:14:48 -03:00
Lactozilla
b8313ceda2
Optimize sprite rendering by ignoring completely occluded sprites
2023-09-03 17:02:35 -03:00
Eidolon
d4a2bb5675
Fix sprite scale column iteration crash
2023-09-03 10:08:03 -05:00