Lachlan
84000a0add
P_Earthquake: Use P_RadiusAttack in favor of thinker iteration
2020-07-04 04:00:28 +08:00
Lachlan
7e72009a87
Fix buildbot warning
2020-07-04 03:21:48 +08:00
SteelT
186335c2ac
Merge branch 'na-char-replays' into 'next'
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Add support for saving/loading per-skin NiGHTS replays
See merge request STJr/SRB2!1025
2020-07-03 14:51:05 -04:00
lachwright
8652bbc1a5
Knuckles changes:
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- Buffed crouch landing; lasts slightly shorter and cuts speed less
- Support for swimming! Knuckles has slightly different glide controls when he has swim sprites underwater
- Improved glide controls in 2D mode
- Super Knuckles perks: land from a glide or latch onto a wall to generate a shockwave and damage nearby enemies
- Refactored skid dust
- Made super sparks use FF_FULLBRIGHT
- Added P_SpawnSkidDust and P_Earthquake to Lua
2020-07-04 01:54:00 +08:00
colette
1cc2ab120d
"Legacy controls" was a mistake of a name
2020-07-02 23:17:33 -04:00
Hannu Hanhi
b29873ce1c
Better MF2_LINKDRAW support for OpenGL
2020-07-03 00:28:52 +03:00
lachwright
3ebc17ac3a
Merge branch 'next' into knuxtweaks
2020-07-02 13:08:04 +08:00
Zippy_Zolton
29dfa5f605
sound caption
2020-07-01 23:18:20 -05:00
James R
9eb58a8e42
Merge branch 'cheese' into 'next'
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Cheese
See merge request STJr/SRB2!1028
2020-07-01 23:28:08 -04:00
James R
7a17c74893
Merge branch 'credits-225' into 'next'
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More credits changes
See merge request STJr/SRB2!1027
2020-07-01 23:27:59 -04:00
James R
b34db0a38a
Merge branch 'fix-polyobject-rotation-crash' into 'next'
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Fix crash when a polyobject rotates a non-player mobj
See merge request STJr/SRB2!1026
2020-07-01 19:40:36 -04:00
James R
2cbf7ac27d
Cheese mode activate!
2020-07-01 16:37:36 -07:00
James R
e1996a437d
Add "Discord Community Testers" to the Testing section
2020-07-01 16:29:26 -07:00
James R
99a9c935f9
Credits: add back fickle, add Chrispy and Hannu
2020-07-01 16:23:26 -07:00
James R
fae583915a
Remove Producer role from the credits
2020-07-01 16:04:46 -07:00
Nev3r
ff8759e507
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
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# Conflicts:
# src/hardware/hw_main.c
2020-06-30 20:29:48 +02:00
Louis-Antoine
40e98e5712
Fix crash when a polyobject rotates a non-player mobj
2020-06-30 18:37:21 +02:00
Steel Titanium
612386aef0
Correct comment
2020-06-29 23:57:39 -04:00
Steel Titanium
e641895268
Address compat with old-style names
2020-06-29 23:54:45 -04:00
James R
696f9707fc
Merge branch 'special_save' into 'next'
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Special saves! (Resolves #162 )
Closes #162
See merge request STJr/SRB2!1016
2020-06-29 19:18:30 -04:00
James R
84391f558b
Merge branch 'titlecard-double-clown-town' into 'next'
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ACTUALLY fix #172
Closes #172
See merge request STJr/SRB2!1020
2020-06-28 18:41:22 -04:00
James R
e56fc08757
Merge branch 'delete-connection-screen-and-midgame-joins' into 'next'
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Delete connection screen and midgame joins
See merge request STJr/SRB2!1021
2020-06-28 18:41:07 -04:00
Steel Titanium
3f3ff0688b
Add support for saving/loading per-skin NiGHTS replays
2020-06-28 16:59:36 -04:00
James R
335fc0b327
Use levelflat->name instead of flatname
2020-06-27 14:30:41 -07:00
SteelT
22459df1f1
Merge branch 'increase-input-buffer-more' into 'next'
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Increase the length of the player input buffer even more
See merge request STJr/SRB2!951
2020-06-27 13:32:19 -04:00
GoldenTails
fef15be0af
Create a slightly more dynamic, optional frame delay system to show off your terrible hardware with
2020-06-27 10:56:15 -05:00
LJ Sonic
a4cb0751c0
Merge branch 'lua-server-variables' into 'next'
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Expose "server" and "dedicated" to Lua scripts
See merge request STJr/SRB2!1022
2020-06-27 09:50:30 -04:00
Louis-Antoine
93cc48054a
Expose "server" and "dedicated" to Lua scripts
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Careful! Both are local variables and are always false for clients,
and therefore should obviously not be used in anything gamelogic-related.
2020-06-27 15:30:23 +02:00
Louis-Antoine
c96e07b61c
Delete CLIENT_CONNECTIONSCREEN and JOININGAME defines
2020-06-27 02:01:16 +02:00
Louis-Antoine
82dbe95e22
Fix computation of very high pings
2020-06-26 15:34:26 +02:00
James R
fbbfe3b3b1
Add back the int_none check
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It got removed by 864e703355
but he forget how it
was before the hook was there. :(
2020-06-25 13:43:07 -07:00
James R
607a4dbee7
Remove caching of INTERSCW
2020-06-25 13:09:00 -07:00
James R
78e6bcc8ff
Just stretch the fallback card to the screen resolution
2020-06-25 13:08:00 -07:00
James R
864e703355
Only fill the intermission with blapck if we can't draw patches
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This fixes an issue where patches cease to be drawn due to Y_UnloadData, but
the screen is still overwritten, causing the next wipe to start from void.
2020-06-25 13:04:03 -07:00
James R
0435acd516
Merge branch 'gamequit-hook' into 'next'
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GameQuit Hook
See merge request STJr/SRB2!847
2020-06-25 12:45:20 -04:00
Zachary McAlpin
b973b43271
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into gamequit-hook
2020-06-25 10:31:55 -05:00
toaster
f258131e55
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into special_save
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# Conflicts:
# src/g_game.c
2020-06-25 10:48:36 +01:00
Zippy_Zolton
dc2f689957
Jet Jaw Sounds
2020-06-25 00:38:07 -05:00
James R
7317bbb692
Merge branch 'ogl-sprite-qsort' into 'next'
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Faster OGL sprite sorting algorithm
See merge request STJr/SRB2!1008
2020-06-24 23:22:06 -04:00
James R
8c3e2728d5
Merge branch 'gtr-fixes' into 'next'
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Gametype fixes
See merge request STJr/SRB2!816
2020-06-24 23:01:11 -04:00
James R
067d9b9a63
Merge remote-tracking branch 'origin/next' into gtr-fixes
2020-06-24 19:31:19 -07:00
Zachary McAlpin
b14f18c1a9
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into gamequit-hook
2020-06-24 20:55:08 -05:00
James R
207d8aee4b
Merge branch 'acz3-softlock-fix' into 'next'
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ACZ3 softlock fix
See merge request STJr/SRB2!1015
2020-06-24 21:43:42 -04:00
James R
95cc10d735
Merge branch 'ogl-mdl-tex-repeat-search-fix' into 'next'
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Don't repeatedly look for model texture files
See merge request STJr/SRB2!1009
2020-06-24 21:42:40 -04:00
James R
9eb8fd8ac8
Merge branch 'fixeggsign' into 'next'
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Fix the Eggman signpost's background color
See merge request STJr/SRB2!1007
2020-06-24 21:42:12 -04:00
James R
2e827705b4
Merge branch 'ogl-drawnode-fix' into 'next'
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Faster and more correct OGL transparent surface sorting
See merge request STJr/SRB2!1005
2020-06-24 21:42:01 -04:00
James R
ac71bb76b6
Merge branch 'gme-cleanup-fixes' into 'next'
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GME cleanup and fixes
See merge request STJr/SRB2!1001
2020-06-24 21:41:49 -04:00
Zachary McAlpin
5ef8c95cdb
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into gamequit-hook
2020-06-24 19:47:52 -05:00
Monster Iestyn
7d2de8394f
Merge branch 'lua-side-enum-bruh' into 'next'
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Fix missing bruh string in Lua side string options.
See merge request STJr/SRB2!1017
2020-06-22 15:23:34 -04:00
Latapostrophe
80e0d35391
Fix missing bruh string in lua side options. This is stupid.
2020-06-22 21:11:33 +02:00