Commit graph

11090 commits

Author SHA1 Message Date
kaysrishaq
7f7ccc9911 musicpref console variable
Adds musicpref to console and sound options menu, which allows users to select whether to prioritize MIDI or Digital music.
Functions GameMIDIMusic_OnChange and GameDigiMusic_OnChange updated to not assume digital music priority, and to have more consistent behavior between the two.
Positive side effect of using P_RestoreMusic in these functions means that powerup music (speed shoes, invincibility) will restore in the correct position when reenabling the original MusicType they loaded in with.
2020-05-13 19:20:21 -04:00
MascaraSnake
7413da918b Store PolyObject waypoint return behavior in an enum 2020-05-13 16:21:47 +02:00
MascaraSnake
b561ee7921 Remove diffx/y/z from polywaypoint_t, since they're always 0 anyway 2020-05-13 14:40:07 +02:00
MascaraSnake
acdb4b42ea Merge branch 'actnum-tweaks' into 'next'
Act number tweaks

See merge request STJr/SRB2!905
2020-05-13 04:25:53 -04:00
MascaraSnake
9d06cb4be4 Merge branch 'fix-window-icon' into 'master'
Fix window icon being reset when switching renderers on non-Windows platforms

See merge request STJr/SRB2!898
2020-05-13 04:14:51 -04:00
MascaraSnake
0e2fb59650 Merge branch 'ogl-gif-fix' into 'master'
Fix OpenGL only recording the first frame of unoptimized GIFs

See merge request STJr/SRB2!928
2020-05-13 04:09:58 -04:00
MascaraSnake
ff3768f3e0 Merge branch 'udmf-next' into executordelay 2020-05-13 10:01:41 +02:00
MascaraSnake
1ccda0b85c Merge branch 'next' into udmf-next 2020-05-13 10:01:12 +02:00
MascaraSnake
d3ec12c842 Merge branch 'udmf-next' into executordelay
# Conflicts:
#	src/p_spec.c
2020-05-13 09:55:25 +02:00
MascaraSnake
aa16bd22f9 Fix accidental swap of first and last waypoint 2020-05-13 09:32:00 +02:00
MascaraSnake
36843cbfd6 Merge branch 'next' into waypoints 2020-05-12 23:51:32 +02:00
MascaraSnake
d708789c3a Store waypoints (for zoom tubes, rope hangs, polyobjects) explicitly 2020-05-12 23:50:30 +02:00
Monster Iestyn
0f4ada3d12 Merge branch 'gcc10-fixes' into 'master'
GCC 10 compiling fixes

See merge request STJr/SRB2!937
2020-05-12 14:47:49 -04:00
Louis-Antoine
bf660dd35a Rename local variables 2020-05-12 19:58:16 +02:00
Monster Iestyn
8c88c3dbb4 added missing extern keyword for ntemprecords in doomstat.h (definition is in g_game.c) 2020-05-12 18:43:49 +01:00
Monster Iestyn
064f4bcf34 added missing extern keyword for ms_RoomId in mserv.h (the definition is already in the .c file in this case) 2020-05-12 18:42:16 +01:00
Monster Iestyn
dab212dc56 turn all non-extern variables in s_sound.h into externs (and put their real definitions in the .c file) 2020-05-12 18:40:51 +01:00
Monster Iestyn
89cd756cd8 make savegamename in doomdef.h an extern, put the actual definition in d_main.c 2020-05-12 18:37:15 +01:00
Louis-Antoine
061fd4761a Rename some file transfer functions 2020-05-12 19:06:40 +02:00
sphere
4eb5f09c6f Restore SHORT(). 2020-05-12 17:20:29 +02:00
sphere
0287c6956e Fix some errors and add some comments. Also, actnum is not an INT32. 2020-05-12 17:20:28 +02:00
sphere
69c11a8220 Support act numbers up to 99 and draw both digits individually. 2020-05-12 17:17:24 +02:00
MascaraSnake
435e6c9812 Rename variables for Fang waypoints, in preparation for new global waypoint data structure 2020-05-12 14:53:10 +02:00
Steel Titanium
feced5ec3c Merge branch 'master' into next 2020-05-11 18:20:09 -04:00
SteelT
78fe9af56a Merge branch 'splitscreen-titlecards-fix' into 'master'
Fix splitscreen Title Card act name regression

See merge request STJr/SRB2!934
2020-05-11 18:18:22 -04:00
SteelT
432cca7556 Merge branch 'menu-soc-bullshit-mergefix' into 'master'
Menu soc bullshit mergefix

See merge request STJr/SRB2!933
2020-05-11 18:17:59 -04:00
SteelT
0fab9d0602 Merge branch '2.2.4-prep' into 'next'
2.2.4 preparation

See merge request STJr/SRB2!935
2020-05-11 18:06:11 -04:00
James R
e80f6497d7 Merge remote-tracking branch 'origin/next' into 2.2.4-prep 2020-05-11 15:01:32 -07:00
LJ Sonic
05ff660460 Merge branch 'fix-rollout-rock-crash' into 'next'
Fix crash with rollout rock

See merge request STJr/SRB2!936
2020-05-11 17:57:31 -04:00
Louis-Antoine
0c4f983eb5 Fix crash with rollout rock 2020-05-11 23:48:35 +02:00
James R
a645f3a44f Update patch.pk3 asset hash 2020-05-11 14:41:36 -07:00
James R
c52c8e0282 Update version names, SUBVERSION, MODVERSION 2020-05-11 14:41:36 -07:00
Monster Iestyn
d508d16cef Merge branch 'master' into next 2020-05-11 20:08:02 +01:00
Zwip-Zwap Zapony
334ad93c56 Fix splitscreen Title Card act name regression
This fixes act names not being shown on player 2's view
2020-05-11 19:57:20 +02:00
MascaraSnake
7ca886b07d Merge branch 'showfps-fix' into 'master'
Don't show the FPS counter during startup.

See merge request STJr/SRB2!930
2020-05-11 13:31:26 -04:00
MascaraSnake
e288c9d4f2 Merge branch 'fix-simple-camera-and-eggstatue' into 'next'
Fix Simple Camera not working with the tutorial's statue challenge

See merge request STJr/SRB2!931
2020-05-11 13:31:09 -04:00
MascaraSnake
7fa68d0e45 Merge branch 'delete-lua-again' into 'next'
Fix the BotRespawn hook and hooking A_Dye being disabled for no reason

See merge request STJr/SRB2!932
2020-05-11 13:30:18 -04:00
toaster
e5bc0583e5 Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into fickleheart/SRB2-menu-soc-bullshit
# Conflicts:
#	src/m_menu.c
2020-05-11 15:00:31 +01:00
James R
7257fc730a Remove instances of HAVE_BLUA that actually disable Lua now 2020-05-10 19:59:56 -07:00
James R
6b4ee94e38 Use camera angle, not mobj angle, when comparing Angle Anchor 2020-05-10 19:40:28 -07:00
sphere
61dfee7e13 Don't show the FPS counter during startup. 2020-05-11 01:33:34 +02:00
SteelT
225095afa2 Merge branch '2.2.3-prep' into 'next'
2.2.3 preparation

See merge request STJr/SRB2!929
2020-05-10 17:13:04 -04:00
Steel Titanium
fabd76a5fe Merge branch 'next' into 2.2.3-prep 2020-05-10 17:05:56 -04:00
Monster Iestyn
49864f646e Merge branch '2.2.3-prep' of git@git.magicalgirl.moe:STJr/SRB2.git into 2.2.3-prep 2020-05-10 20:10:11 +01:00
Monster Iestyn
197da95a23 Last minute OpenGL fix: don't check flippedness in HWR_RotateSpritePolyToAim if the mobj is actually a precipmobj!
precipmobj_t does not have eflags, so P_MobjFlip checking it would actually be accessing memory addresses beyond the end of the struct
2020-05-10 20:09:08 +01:00
lachwright
215ff828f8 Merge branch 'master' into next 2020-05-11 01:29:10 +08:00
Lachlan Wright
4437c27bcf Merge branch '1upsound' into 'master'
Play the 1-up sound when 1upsound is set to sound

See merge request STJr/SRB2!926
2020-05-10 13:28:09 -04:00
Lachlan Wright
357ad68599 Merge branch 'patch_music' into 'next'
patch_music.pk3

See merge request STJr/SRB2!812
2020-05-10 12:51:49 -04:00
lachwright
b7af502ed4 Update MD5 hashes for player.dta and patch.pk3 2020-05-11 00:23:32 +08:00
Monster Iestyn
3ce4c1b789 Fix logging on Mac
These fixes were suggested by Sveciaost on #mac-users on Discord
2020-05-10 16:47:01 +01:00