Monster Iestyn
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5241b83f97
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Fix seg->length and flength not being set at all for UDMF maps
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2020-10-28 19:36:03 +00:00 |
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Zippy_Zolton
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4e56caa196
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Flame Shield Changes
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2020-10-28 01:23:05 -05:00 |
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Jaime Passos
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0f9d85694d
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Implement an "ignore colormaps" sprite rendering flag
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2020-10-27 19:54:50 -03:00 |
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Jaime Passos
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b03d95c5c6
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Bug fixes
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2020-10-27 17:02:35 -03:00 |
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Nev3r
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c62ef355ef
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Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into udmf-multitag
# Conflicts:
# src/lua_baselib.c
# src/lua_maplib.c
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2020-10-27 20:48:25 +01:00 |
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Louis-Antoine
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e178966367
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Remove useless condition
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2020-10-27 20:28:54 +01:00 |
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Louis-Antoine
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395d1f1b8f
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Do not pause the client while redownloading the gamestate
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2020-10-27 20:23:32 +01:00 |
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Louis-Antoine
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804ad44e89
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Fix music resetting after reloading the gamestate
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2020-10-27 20:22:15 +01:00 |
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Louis-Antoine
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5c48b92b2c
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Fix camera going wild after reloading the gamestate
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2020-10-27 20:21:56 +01:00 |
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Jaime Passos
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b872222b50
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Implement blend modes
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2020-10-27 00:03:41 -03:00 |
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Louis-Antoine
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499bb56436
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Only resend the gamestate to one client at a time
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2020-10-27 01:22:31 +01:00 |
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Louis-Antoine
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7ae53364f2
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Add a 15 seconds cooldown between successive gamestate resends
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2020-10-27 01:20:05 +01:00 |
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Louis-Antoine
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9f5686ef48
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Fix underflow in consistancy checking code
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2020-10-26 23:15:22 +01:00 |
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James R
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18a2e87093
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Check maxstep is not disabled before stepping up
Fixes infinite step up when it should be no step up.
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2020-10-26 14:00:54 -07:00 |
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James R
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afb8e6e181
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Whoops
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2020-10-24 20:44:42 -07:00 |
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James R
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713b965a85
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Merge branch 'playah' into 'next'
Credits Changes
See merge request STJr/SRB2!1200
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2020-10-24 21:54:40 -04:00 |
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Zolton Auburn
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9a0d65a0f1
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Update f_finale.c
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2020-10-24 20:17:20 -04:00 |
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Zolton Auburn
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24596bd8d5
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Update f_finale.c
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2020-10-24 20:16:21 -04:00 |
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James R
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9278f04fbf
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Delete ban.txt if no bans to save
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2020-10-24 15:59:11 -07:00 |
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James R
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288ffebea7
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Do not save cleared ban list when reloading bans
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2020-10-24 15:52:02 -07:00 |
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James R
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305f58077d
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Fix objectplace -silent
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2020-10-24 15:29:31 -07:00 |
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Hannu Hanhi
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244c76250f
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Use SSE3 in 32-bit x86 binaries
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2020-10-25 00:08:24 +03:00 |
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Zippy_Zolton
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5d4032fd00
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Ghost mobj matches rollangle
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2020-10-24 12:38:30 -05:00 |
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Louis-Antoine
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50d2c95470
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Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2.git into resend-gamestate
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2020-10-24 16:21:44 +02:00 |
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James R
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e9fce20071
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Merge remote-tracking branch 'origin/master' into next
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2020-10-23 14:57:13 -07:00 |
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James R
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86c38e6d9a
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Merge branch 'reverse-offsetof-macro' into 'next'
Turn the lua sector lines hack into a macro
See merge request STJr/SRB2!1187
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2020-10-23 16:44:29 -04:00 |
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James R
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687e2d89cc
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Merge branch 'set-cvars' into 'next'
Set cvars directly from Lua
See merge request STJr/SRB2!1205
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2020-10-23 16:42:42 -04:00 |
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James R
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333d3a2576
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Merge branch 'cmake-multithreading' into 'master'
Add multithreading option for CMake
See merge request STJr/SRB2!1204
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2020-10-23 16:42:32 -04:00 |
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James R
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503e83653e
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Merge branch 'skip-unused-mobj-hooks' into 'next'
Only invoke the Lua API for mobj hooks that need it
See merge request STJr/SRB2!1209
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2020-10-23 16:40:07 -04:00 |
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James R
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fd63b50f44
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Merge branch 'insert-wait' into 'next'
Do not let previous wait commands affect COM_BufInsertText
See merge request STJr/SRB2!1207
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2020-10-23 16:38:46 -04:00 |
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James R
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5f772c1850
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Merge branch 'fix-ghost-netvar-crash' into 'next'
Fix G_GhostTicker crashing trying to read netvars as ghost data
See merge request STJr/SRB2!1203
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2020-10-23 16:37:49 -04:00 |
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James R
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135d0f91b0
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Merge branch 'sw-npo2-span-opt' into 'next'
NPO2 span function optimization
See merge request STJr/SRB2!1201
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2020-10-23 16:36:18 -04:00 |
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LJ Sonic
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787ec250b3
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Merge branch 'catchup-timeout' into 'next'
Kick clients that fail to catch up with server gamelogic
See merge request STJr/SRB2!1208
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2020-10-23 16:19:10 -04:00 |
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Zolton Auburn
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85692ac409
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Update info.c
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2020-10-23 14:04:02 -04:00 |
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Zippy_Zolton
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c0571b5fbf
|
g
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2020-10-23 01:09:12 -05:00 |
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Zippy_Zolton
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a4459b6693
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Dash state for Tails overlay
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2020-10-23 00:47:47 -05:00 |
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Louis-Antoine
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37c11e0f2e
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Fix unfortunate typos
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2020-10-22 00:08:06 +02:00 |
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Louis-Antoine
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d349e9bf83
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Only invoke the Lua API for mobj hooks that need it
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2020-10-21 22:48:00 +02:00 |
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James R
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ba4b6ec400
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Reset wait period for COM_BufInsertText
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2020-10-21 12:34:26 -07:00 |
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Louis-Antoine
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5091c19abf
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Kick clients that fail to catch up with server gamelogic
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2020-10-21 20:25:29 +02:00 |
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James R
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39ccd12f04
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Add CV_Set, CV_SetValue, CV_StealthSet, CV_StealthSetValue and CV_AddValue to Lua
CV_SetValue merged with CV_Set (same with CV_StealthSetValue and CV_StealthSet).
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2020-10-20 16:08:34 -07:00 |
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GoldenTails
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1e0beab254
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Add i_threads.h too
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2020-10-20 15:58:34 -05:00 |
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GoldenTails
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31c410656c
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Add multithreading option for CMake
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2020-10-20 15:44:01 -05:00 |
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Zolton Auburn
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d1f16e0f77
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Continue
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2020-10-20 15:56:41 -04:00 |
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Steel Titanium
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d6c0e0cf30
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Fix G_GhostTicker crashing trying to read netvars as ghost data
Also fixed possible issue with incorrectly reading the demo pointer due to the wrong type being passed to sizeof in G_ConsGhostTic
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2020-10-19 20:20:08 -04:00 |
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Jaime Passos
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dfc85ec21a
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Include p_local.h
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2020-10-19 17:38:02 -03:00 |
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Jaime Passos
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a21685812f
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Rename R_DrawVisSplat to R_DrawSplatSprite, move into r_splats.c
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2020-10-19 17:36:29 -03:00 |
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Jaime Passos
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dbc149f85a
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Remove FLOORSPLATS define
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2020-10-19 17:33:16 -03:00 |
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James R
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1cd73315f1
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Merge branch 'model-fallback' into 'next'
Model fallback
See merge request STJr/SRB2!1167
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2020-10-18 16:52:42 -04:00 |
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James R
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7f65023891
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Merge branch 'bustflags' into 'next'
Bustable Wall and Floor flags.
See merge request STJr/SRB2!1163
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2020-10-18 16:42:15 -04:00 |
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