mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-15 09:11:48 +00:00
Merge branch 'catchup-timeout' into 'next'
Kick clients that fail to catch up with server gamelogic See merge request STJr/SRB2!1208
This commit is contained in:
commit
787ec250b3
1 changed files with 5 additions and 0 deletions
|
@ -5611,8 +5611,13 @@ void NetUpdate(void)
|
|||
firstticstosend = gametic;
|
||||
for (i = 0; i < MAXNETNODES; i++)
|
||||
if (nodeingame[i] && nettics[i] < firstticstosend)
|
||||
{
|
||||
firstticstosend = nettics[i];
|
||||
|
||||
if (maketic + 1 >= nettics[i] + BACKUPTICS)
|
||||
Net_ConnectionTimeout(i);
|
||||
}
|
||||
|
||||
// Don't erase tics not acknowledged
|
||||
counts = realtics;
|
||||
|
||||
|
|
Loading…
Reference in a new issue