lachwright
bd9878eb48
Merge branch 'master' into spinny-sign
2019-11-08 19:59:08 +08:00
James R
b157c21a35
There's some whitespace...
2019-11-07 14:56:42 -08:00
lachwright
cf39e181bb
Display Eggman more frequently during skin roulette
2019-11-05 01:33:09 +08:00
lachwright
5e03d40b33
New end-of-level signpost logic
2019-11-04 16:28:44 +08:00
MascaraSnake
1c1fefe25f
Merge branch 'linedef-153' into 'master'
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Dynamic Sinking Platform (for Red Volcano Zone)
See merge request STJr/SRB2Internal!401
2019-10-25 16:56:19 -04:00
MascaraSnake
46d105dd53
Some basic code hygiene: Remove references to the air bob code being "old" or "outdated"
2019-10-25 22:55:10 +02:00
MascaraSnake
0ef50557c2
Merge branch 'spinbust' into 'master'
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Make spinbust behavior consistent with other bustable blocks
Closes #254
See merge request STJr/SRB2Internal!398
2019-10-23 02:51:47 -04:00
Nev3r
dbd8e563b4
Merge branch 'soundex_tweak' into 'master'
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Tweak Line Special 414's behavior
See merge request STJr/SRB2Internal!382
2019-10-22 05:31:22 -04:00
lachwright
a2f0f61d75
Merge branch 'master' into linedef-153
2019-10-20 20:20:41 +08:00
MascaraSnake
1604e4d439
Make spinbust behavior consistent with other bustable blocks and rename FF_ONLYKNUX to FF_STRONGBUST
2019-10-19 22:20:48 +02:00
MascaraSnake
2f9a13d5e0
Make shatter blocks intangible to the player, but solid to everything else
2019-10-14 20:15:03 +02:00
Nev3r
c935797a34
Encapsulate the second behavior branch into an else.
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When a tag is provided, the tagged sector-related branch is run exclusively now. This prevents playing the same sound again from the caller object's origin and other unwanted behaviors.
Signed-off-by: Nev3r <apophycens@gmail.com>
2019-10-14 16:30:20 +02:00
MascaraSnake
ad4033ec9e
Make shatter blocks solid
2019-10-13 23:08:54 +02:00
lachwright
2daeb81f36
Create new linedef special type 153: Dynamically Sinking Platform
2019-10-12 04:23:11 +08:00
toaster
a5704238c7
Resolve #242 by adding SF_TRIGGERSPECIAL_HEADBUMP, enabled by ML_EFFECT2.
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Also, readd SF_INVERTPRECIP, which was done in a random branch last year and then lost because it was never merged. Enabled by ML_EFFECT1.
2019-10-06 14:34:25 +01:00
Jaime Passos
6553d816ea
Merge remote-tracking branch 'origin/master' into flats-png_port
2019-09-09 14:12:28 -03:00
toaster
0392cfc158
Merge branch 'spawnobject-linedef' into 'master'
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Linedef type 461 (Spawn Object)
See merge request STJr/SRB2Internal!304
2019-09-08 18:58:50 -04:00
Steel Titanium
1bf78a2423
Move mobj_t declaration to top of the block
2019-09-08 17:14:47 -04:00
toaster
d26ff197dc
* Store gravflip ( resolves #206 ) and destscale in starposts. (Using the same field, taking advantage of the fact that object scale will always be positive!)
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* Update the function signature of P_MixUp to accomodate both it and drawangle instead of doing it outside of the function.
* If the player is spawning from the start of the stage and it's from the ceiling, be in fall frames as requested (resolves #191 ).
2019-09-07 22:12:47 +01:00
Jaime Passos
0cc553be5f
Merge remote-tracking branch 'jimita/flats-png' into flats-png_port
2019-09-06 19:20:45 -03:00
Steel Titanium
10ea0f21ae
Fix spawning within random range
2019-08-29 23:56:15 -04:00
Steel Titanium
8655b8f1f1
Add spawn object linedef special.
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Note that spawning a object within a random range does not fully work yet and crashes the game
2019-08-29 01:57:58 -04:00
Monster Iestyn
eacc589ae1
Added quick validity checks for three linedef executor specials that require a player mobj to be the triggerer (432, 434 and 437)
2019-08-20 20:31:28 +01:00
Alam Ed Arias
cebc1d46f0
All C files should a newline at the end
2019-08-07 12:39:51 -04:00
toaster
8a0f1e7ed4
Merge branch 'ending' into 'master'
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ENDINGS
See merge request STJr/SRB2Internal!264
2019-08-03 16:23:51 -04:00
toaster
9f34a7aa82
Merge branch 'bossenable' into 'master'
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Boss enable linedef (type 449)
See merge request STJr/SRB2Internal!272
2019-08-03 16:23:22 -04:00
toaster
8f729c33d3
Merge branch 'linedef-award-rings' into 'master'
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New award rings linedef executor
See merge request STJr/SRB2Internal!263
2019-08-03 16:21:58 -04:00
toaster
f3baac8577
Fix the minor issues since steel's busy
2019-08-03 08:04:02 -04:00
toaster
105df2395d
MI made a good argument for bossdisabled not being conditional on fromnetsave.
2019-08-03 12:09:18 +01:00
toaster
8d56133425
Fix old Special Stage failure sounds not always playing.
2019-08-02 20:02:55 +01:00
toaster
7cb02985f4
* Added boss enable linedef (type 449).
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- Frontside x offset = boss ID (determined via parameter for all bosses)
- Noclimb flag = disable mode
- Bosses don't do a fuckin' THING - no state updates, no player searches, no sounds, no lua, no nothin' - and it's all totally netsynced.
- The only thing they WILL do is flash infinitely if you hurt them, but this is designed for stuff where you're not meant to be in the same room as the boss til it's activated.
- All bosses of all IDs are automatically enabled on mapload, then if an enable mode version of this linedef is present in the map for a specific boss id, that boss id is automatically disabled.
* Add multi-boss support via parameter for:
- All bosses' MT_BOSSFLYPOINT search
- Boss 5's waypoint search
- Oldbrak's waypoint search (this one's for you, jood)
2019-07-31 23:17:17 +01:00
toaster
47554b57e4
* Made the evaluation screen even more attractive.
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* Fixed an unused variable warning in lua_skinlib.c.
- fixed post-level cutscenes playing when you get game over in MP (still kinda on-topic)
Also with apologies to MI:
- golden egg statue mode for tutorial, since the grey doesn't contrast enough with the blue and lime green
- fixed closed captions for replaced player sounds being incorrect
- fixed closed captions overlapping tutorial text
2019-07-29 14:55:36 +01:00
Steel Titanium
60ffef9830
More simplified code
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Also delay is in tics, per MS' request.
2019-07-24 21:18:07 -04:00
Steel Titanium
6c2ef839c1
New award rings linedef executor
2019-07-18 22:42:46 -04:00
Jonas Sauer
166f1fac66
Fixed the thinkerlist issues by removing THINK_LIMBO. Delay-removed thinkers now stay in their list.
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Also includes toaster's assorted fixes and improvements from target_painted_on_your_ass.
2019-07-13 01:42:03 +02:00
Monster Iestyn
dc71e297bb
Fixed mixed-code-and-declaration, shadowed variables, etc ...and the compiler doesn't like P_AddEachTimeThinker being inline anymore for some reason, oh well
2019-07-09 21:15:12 +01:00
Monster Iestyn
c1bea02f03
Merge branch 'rainfixesmkII' into 'master'
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Accidentially broke rain in the rainfixes branch (oh, the irony!)
See merge request STJr/SRB2Internal!249
2019-07-09 14:24:14 -04:00
MascaraSnake
d3d24bc0bd
Removed the "disable" linedef effect, since it's useless now that the character flags are gone
2019-07-08 22:58:31 +02:00
MascaraSnake
5b741d8232
Simplified checks for ML_NETONLY and ML_NONET
2019-07-08 22:56:00 +02:00
toaster
a65925aeca
Realised I accidentially broke rain in the rainfixes branch (oh, the irony!), realised it needed a few additional P_RecalcPrecipInSector calls to properly work with the new arena, and increased its speed.
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If you must, I can cherrypick this into another branch - but it's required for this one, at least.
2019-07-08 13:39:21 +01:00
MascaraSnake
a5074a846b
Implemented a skin-based linedef executor trigger
2019-07-03 09:19:29 +02:00
MascaraSnake
5cec737985
Remove character-specific flags, replace them with net-only/no-net flags
2019-07-03 00:10:22 +02:00
MascaraSnake
e9978b2955
Merge branch 'master' into thinkerlists
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# Conflicts:
# src/f_finale.c
# src/p_enemy.c
2019-07-02 23:08:37 +02:00
Jaime Passos
28566008b4
Merge remote-tracking branch 'upstream/master' into flats-png
2019-06-25 16:02:35 -03:00
toaster
28a61f2f3c
Correct some oversights where drawangle was incorrectly ignored.
2019-06-22 17:07:18 +01:00
Monster Iestyn
149a8bb760
Merge branch 'public_next'
2019-06-21 22:13:39 +01:00
Monster Iestyn
50e8f13c03
Fix FOF slopes briefly glitching on level load in software mode, by ensuring the FOFs' target sectors have hasslope set on creation
2019-06-17 18:46:51 +01:00
Monster Iestyn
0fd3668111
Revert "Merge branch '144-scrolltweaks' into 'master'"
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This reverts merge request !213
2019-06-04 17:34:59 +00:00
Jaime Passos
dbb1575a6d
Animations, better flat management.
2019-05-21 15:24:26 -03:00
Jaime Passos
714c997aac
Support for patches and textures to be used in place of sector flats
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Still a work in progress.
2019-05-21 00:28:52 -03:00