toaster
da86c17ee1
Disable continues outside of no-save/Ultimate by default, but allow SOC to re-enable them globally.
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Please look at the merge request description for a full explanation, since I know the vanilla team has been hashing this out and I don't want to add fuel to the fire without at least presenting a solid case.
2020-03-26 20:16:44 +00:00
Louis-Antoine
e3cbdf8fab
Use HAVE_BLUA as fuel for my fireplace
2020-03-19 18:36:14 +01:00
Monster Iestyn
f4cb6e1f5e
Include r_skins.h instead of r_things.h in many files where all they wanted from it was skins stuff
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(oddly enough, this actually revealed some secret file dependencies previously included via r_things.h! I also needed to include d_player.h in r_skins.h itself it seems)
2020-03-09 13:54:56 +00:00
James R
7060083db5
Update copyright year to 2020
2020-02-19 14:08:45 -08:00
Jaime Passos
181a366d4a
Merge remote-tracking branch 'origin/next' into respawndelaygametyperule
2019-12-30 18:39:31 -03:00
James R
fc8c0f8a9a
Merge remote-tracking branch 'origin/master' into next
2019-12-30 13:16:53 -08:00
Jaime Passos
1f96f70173
Preparing for the inevitable gametype rule that will handle cooplives...
2019-12-27 17:08:20 -03:00
Jaime Passos
cb0e14035b
Intermission HUD hook for Lua
2019-12-18 18:09:56 -03:00
Jaime Passos
5f73d48614
Some sort of intermission tally support.
2019-12-18 17:13:05 -03:00
Jaime Passos
e359f802fd
Update comments
2019-12-17 16:14:26 -03:00
Jaime Passos
9248f12d55
Merge remote-tracking branch 'origin/master' into renderswitch
2019-12-10 23:01:10 -03:00
Steel Titanium
d415cd5c6d
Update copyright date on source files
2019-12-06 13:49:42 -05:00
MascaraSnake
a7884e479a
Merge branch 'timeoverrings' into 'master'
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Time Over rings (resolves #446 ).
Closes #446
See merge request STJr/SRB2Internal!596
2019-12-04 17:09:32 -05:00
toaster
e8ac1c391c
Make rings 0 in competition winner selection if you gamed or timed over, and use the MAXSCORE macro instead of a hardcoded value.
2019-12-04 17:32:47 +00:00
toaster
f662ef9454
Fix emerald coordinate overflow in failed SS tally ( resolves #421 ).
2019-11-30 20:02:51 +00:00
toaster
7ff616b26e
Do a whole bunch of cleanup for mapvisited and intermission related things.
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* Move the visitation flags, Record Attack/NiGHTS Attack data, and emblem checking to outside of Y_StartIntermission.
* Y_CleanupScreenBuffer never got called for maps which skip the intermission, leading to a small memory leak; this is now fixed by moving it to G_AfterIntermission.
* Y_FollowIntermission was just G_AfterIntermission with modeattacking specific behaviour, but this is desired for all places where G_AfterIntermission is called, so just merge this into G_AfterIntermission.
Notably, these changes are necessary because there are now three maps in the main SP campaign which do not end with traditional intermissions. As a result, this fixes an issue where Black Core's tracks are not available in the Sound Test (due to MV_BEATEN never being applied).
Also, since I was here: Remove "gotperfect" from recorddata_t. This is a duplicate of `mapvisited[gamemap-1] & MV_PERFECT` which uses more memory. I have kept the new spacing in the gamedata for compatibility with RC1 savedatas, but moved it across to the original method everywhere else.
2019-11-21 16:10:28 +00:00
toaster
8ce054a7c8
Align to base rather than top.
2019-11-17 15:55:22 +00:00
toaster
5909b85627
Fix overlapping on You Can Now Become Super Sonic screen.
2019-11-17 15:20:20 +00:00
toaster
76897b560f
Update end tally and sound test to accomodate new title font.
2019-11-17 14:56:05 +00:00
Jaime Passos
c6253bb6f9
Merge remote-tracking branch 'origin/master' into renderswitch
2019-11-12 20:25:40 -03:00
James R
7a770fa63c
Lol it's the wrong union!
2019-11-07 16:22:25 -08:00
James R
d9a54a6b61
Merge branch 'intermission-buffer' into 'master'
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Restore the last gameplay frame while on the intermission screen
See merge request STJr/SRB2Internal!444
2019-11-07 17:53:36 -05:00
Jaime Passos
6d024b7124
I guess I'll have to do at least SOMETHING about OpenGL
2019-11-05 17:35:16 -03:00
Jaime Passos
ed967f077c
Restore the last gameplay frame while on the intermission screen
2019-11-05 17:04:57 -03:00
toaster
df785e1651
* Add alternate numerical drawer for continues on Intermission screen if there's > 5.
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* Tweak offsets on Continue screen numerical continue drawer to match.
2019-10-27 17:20:43 +00:00
MascaraSnake
03c5b70fc5
Merge branch 'newmenus' into 'master'
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Better looking menus, nametags and much more. (Resolves #245 and #244 and #252 )
Closes #245 , #244 , and #252
See merge request STJr/SRB2Internal!389
2019-10-25 17:46:16 -04:00
Steel Titanium
9c33f160a6
Lots of changes
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* Show emblem requirement on record attack menu
* Use bigger emblems on the menu.
* Display your best number of collected rings in yellow if reached perfect bonus.
* Adjusted XTRA frames (again)
2019-10-15 22:54:21 -04:00
Steel Titanium
0f79396757
New intermission thinker hook
2019-10-13 20:50:46 -04:00
Jaime Passos
fe60902df5
Merge remote-tracking branch 'origin/master' into renderswitch
2019-09-27 22:53:57 -03:00
toaster
a3ea2274f4
Fix inconsistency between score tally screen and timerres cvar ( Resolves #213 ).
2019-09-19 17:43:23 +01:00
toaster
ed5e8c486c
Continue screen! With aaaaaall the new assets to go with it.
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* https://cdn.discordapp.com/attachments/428262628893261828/621129794045870108/srb20077.gif
* https://cdn.discordapp.com/attachments/428262628893261828/621129785124585502/srb20078.gif
* I will be accepting no further questions at this time.
2019-09-11 00:50:51 +01:00
Jaime Passos
8057eeaaca
Merge remote-tracking branch 'jimita/renderswitch' into renderswitch
2019-09-10 18:12:01 -03:00
Jaime Passos
0a973af5b8
Comments
2019-09-09 19:27:08 -03:00
Jaime Passos
da93e0f1f5
I am the CEO of renderers
2019-09-09 16:20:17 -03:00
Jaime Passos
725d0b4c44
still making things better
2019-09-08 21:37:24 -03:00
Jaime Passos
c7e01a558e
initial stuff
2019-09-08 18:44:40 -03:00
Jaime Passos
2863ede7bf
initial stuff
2019-09-08 18:27:35 -03:00
toaster
876f87e793
Have the ring bonus in MP Special Stages be based on the shared sum of all players'.
2019-08-02 23:56:25 +01:00
toaster
c4f0fdb783
Perfect bonus support for non-NiGHTS special stages
2019-08-02 22:52:53 +01:00
mazmazz
8afaaa80a1
lclear -> _clear typo
2019-03-15 03:15:20 -04:00
mazmazz
f163633591
Merge branch 'public_next'
2019-03-15 01:43:03 -04:00
mazmazz
6b93ca9221
Intermission: Don't fade out level music when using win32 midi volume hack
2019-03-15 01:26:13 -04:00
mazmazz
6cf05a4613
Implement MUSICINTERFADEOUT level header
2019-03-15 01:05:52 -04:00
mazmazz
4377386153
Merge branch 'public_next'
2019-03-15 00:33:06 -04:00
Steel Titanium
827461cc36
Support for per-map intermission music
2019-01-02 05:15:23 -05:00
mazmazz
075f28b7c8
WIP 20190101 merge
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d_netcmd.c
filesrch.c
m_menu.c
p_setup.c
p_spec.c
r_data.c
r_main.c
r_things.c
w_wad.c
w_wad.h
2019-01-02 01:09:15 -05:00
Monster Iestyn
1b2aea81dc
Merge branch 'master' into next
2018-11-25 20:39:17 +00:00
mazmazz
ea7162a76a
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
mazmazz
0af071dbca
build errors
2018-11-20 20:23:48 -05:00
Monster Iestyn
224c0fccdb
Merge branch 'public_next'
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# Conflicts:
# src/Makefile.cfg
# src/d_clisrv.c
# src/p_setup.c
# src/r_segs.c
# src/r_things.c
2018-11-20 14:33:10 +00:00