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Fix inconsistency between score tally screen and timerres cvar (Resolves #213).
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1 changed files with 2 additions and 3 deletions
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@ -261,7 +261,7 @@ void Y_IntermissionDrawer(void)
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// draw time
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ST_DrawPatchFromHud(HUD_TIME, sbotime);
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if (cv_timetic.value == 1)
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if (cv_timetic.value == 3)
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ST_DrawNumFromHud(HUD_SECONDS, data.coop.tics);
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else
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{
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@ -275,8 +275,7 @@ void Y_IntermissionDrawer(void)
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ST_DrawPatchFromHud(HUD_TIMECOLON, sbocolon); // Colon
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ST_DrawPadNumFromHud(HUD_SECONDS, seconds, 2); // Seconds
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// we should show centiseconds on the intermission screen too, if the conditions are right.
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if (modeattacking || cv_timetic.value == 2)
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if (cv_timetic.value == 1 || cv_timetic.value == 2 || modeattacking) // there's not enough room for tics in splitscreen, don't even bother trying!
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{
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ST_DrawPatchFromHud(HUD_TIMETICCOLON, sboperiod); // Period
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ST_DrawPadNumFromHud(HUD_TICS, tictrn, 2); // Tics
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