spherallic
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1470d099e3
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Update copyright year & credits
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2023-03-31 14:53:31 +02:00 |
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spherallic
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14295ac7de
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2022
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2022-03-03 20:24:46 +01:00 |
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LJ Sonic
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d325c7e6d3
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The year is 2021
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2021-05-07 17:45:56 +02:00 |
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SwitchKaze
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ad8abcef09
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Return nil on skincolor invalid field access
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2020-12-21 15:48:49 -06:00 |
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LJ Sonic
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eef3028110
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Merge branch 'fix-stacktrace' of https://git.do.srb2.org/STJr/SRB2.git into next
# Conflicts:
# src/dehacked.c
# src/dehacked.h
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2020-11-29 21:54:15 +01:00 |
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GoldenTails
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8fef61aa29
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Split dehacked.c into multiple files.
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2020-11-23 21:42:26 -06:00 |
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Louis-Antoine
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b03d2b16ed
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Delete unneeded check
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2020-11-15 01:24:12 +01:00 |
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Louis-Antoine
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13ba25f4fe
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Only call the Lua API for overridden actions
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2020-11-15 01:15:58 +01:00 |
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Louis-Antoine
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01124f2076
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Fix Lua stacktrace not showing in various situations
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2020-11-13 19:12:25 +01:00 |
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Louis-Antoine
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de70934552
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Add missing lua_pop call
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2020-11-13 18:19:13 +01:00 |
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Jaime Passos
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b15bbd505c
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Merge branch 'next' into patch-stuff-again-2
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2020-10-10 17:01:10 -03:00 |
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Zachary McAlpin
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0f3c87a705
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Made states unmodifable in CMD building code
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2020-10-06 16:54:23 -05:00 |
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Zachary McAlpin
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1681371fbd
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Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into playercmd-kart-port
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2020-10-06 02:07:05 -05:00 |
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kaysrishaq
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c3430951be
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Update lua_infolib.c
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2020-09-18 17:47:38 -04:00 |
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SteelT
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a033f482be
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Merge branch 'pictureformats' into 'next'
PNG conversion refactoring
See merge request STJr/SRB2!675
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2020-09-10 15:58:18 -04:00 |
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Jaime Passos
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dcaad758f4
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Improved memory management for patches
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2020-09-07 02:23:07 -03:00 |
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Jaime Passos
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9b426b474c
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Merge branch 'pictureformats' into patch-stuff-again-2
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2020-08-15 20:48:28 -03:00 |
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Jaime Passos
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91ed56ef40
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Refactor patch loading
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2020-08-08 05:16:47 -03:00 |
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Zachary McAlpin
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117943012a
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into playercmd-kart-port
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2020-07-25 20:06:12 -05:00 |
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Jaime Passos
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ca060a4372
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into pictureformats
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2020-07-21 22:25:00 -03:00 |
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SwitchKaze
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5332fff540
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Deny standard color accessibility changes
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2020-07-20 12:06:57 -05:00 |
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SwitchKaze
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ee9c146b5d
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Re-enable built-in color modification
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2020-07-19 17:23:08 -05:00 |
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Zachary McAlpin
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d26c7654ff
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Ported Lat's PlayerCmd hook to vanilla SRB2
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2020-07-17 00:08:38 -05:00 |
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SwitchKaze
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734033250d
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Fix skincolor-related memory leak
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2020-07-14 17:09:31 -05:00 |
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kaysrishaq
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a73f468ea4
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Don't check empty string for duplicate name
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2020-07-12 12:02:49 -04:00 |
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Kays Ishaq
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6e4b14588c
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Update lua_infolib.c
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2020-07-12 11:12:16 -04:00 |
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kaysrishaq
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a734129eae
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lua_isboolean -> lua_toboolean
solves bugged set field accessible
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2020-07-12 10:07:32 -04:00 |
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kaysrishaq
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74cfeaff30
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A bit of cleaning
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2020-07-12 07:56:25 -04:00 |
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kaysrishaq
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0f9e3554e2
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various color fixes
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2020-07-12 07:39:52 -04:00 |
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Jaime Passos
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7911deebf8
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into pictureformats
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2020-07-06 19:29:14 -03:00 |
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SwitchKaze
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b37c73b008
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Make colors UINT16, increase color freeslots to 1024
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2020-05-23 19:35:36 -05:00 |
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SwitchKaze
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46191cade7
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Update to 2.2.4
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2020-05-22 16:47:51 -05:00 |
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Jaime Passos
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1a79f6246d
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Merge remote-tracking branch 'origin/next' into pictureformats
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2020-05-15 01:34:54 -03:00 |
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James R
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dc25177457
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You don't need to push the value twice, it's only used once
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2020-04-09 17:30:53 -07:00 |
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Monster Iestyn
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3b9dd31faf
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Merge branch 'fix-setspriteinfo' into 'next'
Fix lib_setSpriteInfo indexes being off-by-one
See merge request STJr/SRB2!854
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2020-03-22 16:40:34 -04:00 |
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Jaime Passos
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5eaa73b6ac
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Fix lib_setSpriteInfo indexes being off-by-one
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2020-03-19 19:09:34 -03:00 |
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Louis-Antoine
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e3cbdf8fab
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Use HAVE_BLUA as fuel for my fireplace
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2020-03-19 18:36:14 +01:00 |
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Jaime Passos
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26e367eb9b
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Merge remote-tracking branch 'origin/next' into pictureformats
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2020-03-07 20:43:16 -03:00 |
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SwitchKaze
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3106a92e8b
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Prohibit modification of built-in colors
In addition, fixes a bug where loading a custom color using command line params exhibits strange behavior.
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2020-02-29 23:14:49 -05:00 |
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SwitchKaze
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6415e10216
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Merge branch 'next' of https://github.com/STJr/SRB2 into next-luacolors
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2020-02-23 11:50:13 -05:00 |
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James Hale
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56b67a3b4f
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Custom skincolors
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2020-02-21 21:56:39 -05:00 |
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James R
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7060083db5
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Update copyright year to 2020
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2020-02-19 14:08:45 -08:00 |
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Jaime Passos
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5a2ad5c2f3
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Merge remote-tracking branch 'origin/next' into pictureformats
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2020-01-07 16:10:25 -03:00 |
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Jaime Passos
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a1af6b9134
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Picture formats test
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2020-01-06 18:22:23 -03:00 |
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Jaime Passos
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c6f36fc470
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un-ROTSPRITE rollangle and spriteinfo
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2019-12-17 13:09:25 -03:00 |
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Steel Titanium
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d415cd5c6d
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Update copyright date on source files
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2019-12-06 13:49:42 -05:00 |
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Jaime Passos
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8506d420a6
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Optimise
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2019-11-14 14:12:36 -03:00 |
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Jaime Passos
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4292c5fc0b
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Other things I missed. Also added SF_NONIGHTSROTATION. Do I even have to keep the old behaviour? I have no idea.
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2019-11-14 12:27:22 -03:00 |
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Jaime Passos
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a9183b474b
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rename rollaxis to rotaxis
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2019-11-13 12:47:30 -03:00 |
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Jaime Passos
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b54f6181c3
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Rotation axis (will rename internally later)
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2019-11-13 12:36:44 -03:00 |
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