James R
5b53017a09
r_opengl: add PF_WireFrame and SHADER_NONE
...
Draw lines instead of tris and disable shader entirely.
2022-11-22 18:12:49 -08:00
James R
7527fdbb56
Remedy some quirky rendering of hitboxes if your viewpoint is too close
...
It's not correct but it's better than before.
2022-11-22 18:12:49 -08:00
James R
99653de134
Do not render viewmobj or skybox viewpoint hitbox
...
If you are a spectator (or in first person), the hitbox
exists right ontop of you and hitboxes don't render
correctly if they are too close to the viewpoint.
2022-11-22 18:12:49 -08:00
James R
694804cd96
Refactor hitbox renderer to project vissprites
...
Properly accounts for portals (skyboxes).
2022-11-22 18:12:49 -08:00
James R
356bdb25a1
Add a hitbox renderer to Software mode
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renderhitbox
- Tangible - collision activating objects, minus rings
- All - every object
- Intangible - the opposite of Tangible, also no rings
- Rings - rings
2022-11-22 18:12:49 -08:00
Eidolon
e6780f2bee
Merge branch 'comptime-no-fail' into 'master'
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Minor comptime refactoring.
See merge request STJr/SRB2!1776
(cherry picked from commit dc02339cc9
)
9bfc82a1
Prevent comptime.* from failing compilation
a614865d
Make comptime.sh conform to POSIX and less redundant, among other improvements
b7711b2b
Pass argument list directly to functions that use them; quote arguments when used.
2022-11-15 21:48:47 -05:00
Eidolon
84bc03d24e
Merge branch 'po2-32x32-fix' into 'next'
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Add PO2 flat cases for sizes smaller than 32x32 (resolves #624 )
Closes #624
See merge request STJr/SRB2!1873
2022-11-16 01:40:54 +00:00
Lactozilla
86a052537e
Add PO2 flat cases for sizes smaller than 32x32
2022-11-16 01:40:54 +00:00
Eidolon
8109514b73
Merge branch 'fix-udmf-boss3' into 'next'
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Use udmf mt arg 4 for pinch phase LE in boss 3
Closes #910
See merge request STJr/SRB2!1869
2022-11-15 10:00:07 +00:00
Eidolon
1f97ee3f5c
Merge branch 'ogl-splitwall-midtexture-fixes' into 'next'
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Fix HWR_SplitWall and sloped midtextures (resolves #188 and #195 )
Closes #195 and #188
See merge request STJr/SRB2!1781
2022-11-15 09:55:59 +00:00
Lactozilla
4558cc1c1f
Fix HWR_SplitWall and sloped midtextures
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- Fix bugs with HWR_SplitWall and sloped midtextures
- Clean up HWR_ProcessSeg and HWR_SplitWall
- Determine if the midtexture is visible earlier
- Ensure opaque midtextures always use PF_Masked
2022-11-15 09:55:59 +00:00
Eidolon
47ed0567b1
Use udmf mt arg 4 for pinch phase LE in boss 3
2022-11-13 21:28:36 -06:00
Eidolon
fb038a8387
Merge branch 'sdl-2.0.20' into 'next'
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Update Windows SDL files to version 2.0.20
See merge request STJr/SRB2!1775
2022-11-14 02:25:58 +00:00
Lactozilla
0a5494676e
Update Windows SDL files to version 2.0.20
2022-11-14 02:25:58 +00:00
Eidolon
c582d73e4c
Merge branch 'slowball' into 'next'
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Make CA_SLOWFALL Account for Scale
See merge request STJr/SRB2!1806
2022-11-14 02:23:39 +00:00
Eidolon
e0477a86b9
Merge branch 'multi-linkdraw' into 'next'
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Improve multiple MF2_LINKDRAW objects in Software
See merge request STJr/SRB2!1843
2022-11-13 23:47:52 +00:00
Eidolon
c5527f9470
Merge branch 'pterabyte-tweaks' into 'next'
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Fix Pterabyte spawns (+ behavior tweaks)
See merge request STJr/SRB2!1839
2022-11-13 23:40:56 +00:00
Eidolon
eac8a54a55
Merge branch 'uncap-water-ripples' into 'next'
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Uncapped Water Ripples
See merge request STJr/SRB2!1868
2022-11-13 23:29:10 +00:00
Eidolon
b93ae5a144
Merge branch 'fix-addfolder' into 'next'
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Fixed folder mods
Closes #889
See merge request STJr/SRB2!1820
2022-11-13 23:21:19 +00:00
Eidolon
90489de517
Merge branch 'slope-fog-fix' into 'next'
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Fix slope planes not being able to render fog (fixes #664 )
Closes #664
See merge request STJr/SRB2!1637
2022-11-13 20:17:07 +00:00
Zwip-Zwap Zapony
59399e9fcf
Uncap water ripples
2022-11-13 16:15:15 +01:00
Eidolon
6709100997
Merge branch 'emblem-drawing-hud' into 'next'
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Various changes to emblem drawing (menu changes only)
See merge request STJr/SRB2!1810
2022-11-12 23:37:22 +00:00
Eidolon
9a88c9ea47
Merge branch 'gravityflipping' into 'next'
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Gravity flip bugfixes & additions
Closes #378 , #661 , and #430
See merge request STJr/SRB2!1808
2022-11-12 23:33:07 +00:00
Eidolon
d6640391e4
Merge branch 'very-lethal-lava-land' into 'next'
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Only interpolate shadowcasters if they exist
Closes #899
See merge request STJr/SRB2!1864
2022-11-12 23:23:26 +00:00
Eidolon
3ff6c210db
Merge branch 'fix-removed-mobj-interp-crash' into 'next'
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Remove mobj interpolator only after thinker
See merge request STJr/SRB2!1863
2022-11-12 23:23:06 +00:00
Eidolon
d4ab1adc89
Merge branch 'mem-fixes' into 'next'
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Fix use-after-frees around mobjs
Closes #909
See merge request STJr/SRB2!1866
2022-11-12 23:22:09 +00:00
X.organic
b03ef98753
Fix use-after-frees around mobjs
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# Conflicts:
# src/k_kart.c
# src/p_enemy.c
# src/p_mobj.c
# src/p_saveg.c
# src/p_tick.c
2022-11-12 17:04:25 -06:00
Eidolon
371ae2fe12
Merge branch 'double-sleep-fix' into 'next'
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Don't sleep w/ fpscap 0 and vsync enabled
See merge request STJr/SRB2!1865
2022-11-12 22:56:17 +00:00
Eidolon
b2fa9e4bd7
Don't sleep w/ fpscap 0 and vsync enabled
2022-11-12 17:18:04 -05:00
Sally Coolatta
fa10530d37
Handle sorting against water FOFs properly
2022-11-12 17:00:45 -05:00
Sally Coolatta
ee9ebe6c54
Improve LINKDRAW with multiple objects
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Multiple objects with MF2_LINKDRAW will get sorted between each other, instead of purely done with dispoffset.
2022-11-12 17:00:45 -05:00
Eidolon
e32b8a41e5
Only interpolate shadowcasters if they exist
2022-11-12 15:14:04 -06:00
Eidolon
88667400ee
Merge branch 'fix-splat-interp' into 'next'
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Fix splat interp and sprite angle
See merge request STJr/SRB2!1858
2022-11-12 21:05:44 +00:00
Eidolon
edb813e481
Merge branch 'soundtest-sfx-crash' into 'next'
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Ensure st_time does not exceed 2.0
Closes #901
See merge request STJr/SRB2!1862
2022-11-12 21:05:25 +00:00
Eidolon
3bdfa3b9f4
Remove mobj interpolator only after thinker
2022-11-12 14:59:31 -06:00
Eidolon
147b3c925e
Ensure st_time does not exceed 2.0
2022-11-12 11:45:10 -06:00
Eidolon
e59684b1a2
Merge branch 'bustablesoundz' into 'next'
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Start bustable FOF sounds at the correct height
Closes #846
See merge request STJr/SRB2!1818
2022-11-11 23:15:26 -06:00
Eidolon
2aa9a92e7e
Merge branch 'nodoublecrumble' into 'next'
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Prevent floating crumbling platforms from being triggered twice
Closes #797 and #594
See merge request STJr/SRB2!1817
2022-11-11 23:13:16 -06:00
Eidolon
24ab858684
Merge branch 'fix-negative-lives-crash' into 'next'
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Fix a crash when scrolling away from a save file with a negative lives count.
See merge request STJr/SRB2!1822
2022-11-11 23:11:44 -06:00
Eidolon
c489b8e2fe
Merge branch 'udmf-splat-cut' into 'next'
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Cut inner walls of splat FOFs
Closes #891
See merge request STJr/SRB2!1829
2022-11-11 23:03:08 -06:00
Eidolon
f3830b2934
Merge branch 'pandoras-letter' into 'next'
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Fix hidden 100% completion reward actually being obtained at 50% completion
See merge request STJr/SRB2!1842
2022-11-11 23:00:24 -06:00
Eidolon
2cdf1243d7
Merge branch 'fix-addon-menu-arrow' into 'next'
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Fix addon menu down arrow weirdness + allow looping from top to bottom and vise versa
Closes #829
See merge request STJr/SRB2!1848
2022-11-11 22:57:55 -06:00
ashifolfi
60ab28c1ab
improved down arrow check + t->b/b->t looping
2022-11-11 22:57:17 -06:00
ashifolfi
4c08daa01f
remove down arrow at bottom of addon list
2022-11-11 22:57:17 -06:00
ashifolfi
e12db019d6
fix addon menu down arrow always being visible
2022-11-11 22:57:17 -06:00
Alam Ed Arias
19bed32e5d
Merge branch 'next' into 'next'
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Merge master into next
See merge request STJr/SRB2!1861
2022-11-12 03:14:33 +00:00
Alam Ed Arias
f5e1d9722f
Merge branch 'master' into next
2022-11-11 22:03:58 -05:00
Alam Ed Arias
9b4d6a2109
Fix Typo
2022-11-11 21:46:28 -05:00
Alam Ed Arias
e1fd0dfca3
Cleanup whitespace changes from SRB2_release_2.1.23
2022-11-11 21:19:29 -05:00
Alam Ed Arias
4e1976839b
Cleanup whitespace changes from SRB2_release_2.1.25
2022-11-11 21:19:28 -05:00