Commit graph

14381 commits

Author SHA1 Message Date
sphere
fb5eed9d10 Merge branch 'pyreflyfire' into 'next'
Prevent Pyre Fly fire from warping up nearby ledges

See merge request STJr/SRB2!1681
2021-12-20 12:32:47 +00:00
MascaraSnake
59c6d59c00 Adapt NiGHTS things to UDMF 2021-12-19 21:30:49 +01:00
MascaraSnake
482c24a1fb Adapt NiGHTS track items to UDMF 2021-12-18 10:45:50 +01:00
MascaraSnake
1a1e5faf08 Adapt fan particle generator to UDMF 2021-12-18 10:31:42 +01:00
MascaraSnake
ebf692f143 Adapt push/pull point to UDMF 2021-12-16 07:00:30 +01:00
MascaraSnake
2a2d70e7cf Refactor some onconveyor stuff 2021-12-14 20:29:14 +01:00
MascaraSnake
add371a1ce Add UDMF thing types to UDB config 2021-12-14 19:48:05 +01:00
MascaraSnake
fa92ed2a8b Add a wrapper function for writing a constant into a string arg 2021-12-14 19:08:59 +01:00
MascaraSnake
ed9a562ec4 Adapt maces to UDMF 2021-12-14 18:50:47 +01:00
MascaraSnake
c1e22c4bb6 Add two more linedef/thing args because the maces need them 2021-12-14 06:43:06 +01:00
spherallic
e7a7a3b213 Prevent Pyrefly fire from warping up nearby ledges. 2021-12-13 15:20:43 +01:00
MascaraSnake
1b023732d0 Adapt rock spawner to UDMF 2021-12-13 08:24:52 +01:00
lachablock
7ed8178372 Oops typo 2021-12-12 19:18:13 +11:00
lachablock
2794727201 Improve bot handling:
- bot ticcmds are generated and sent by the server only
- fix issue where server would not send all ticcmds to clients if bots were in the game
- fix bots still responding to P1's inputs while P1's controls are locked
- fix bot player's directional controls being rotated when controlled by P2
2021-12-12 18:52:27 +11:00
MascaraSnake
f714966c83 Remove outdated linedef type check in HWR_ProcessSeg 2021-12-12 08:27:27 +01:00
MascaraSnake
ac3dd146c7 Expose blendmodes to UDMF 2021-12-12 07:02:17 +01:00
MascaraSnake
f431b20911 Add new blendmode linedef types to config 2021-12-12 06:54:48 +01:00
GoldenTails
9282a18d82 oops forgot to remove the old hardcoded defines 2021-12-11 20:11:46 -06:00
GoldenTails
20987eba92 Use lookup tables, macros, and for loops to shorten up the wad search code.
The old inline mess needed to go badly.
2021-12-11 20:00:00 -06:00
MascaraSnake
2c0fb5e80f Delete accidentally added .orig file 2021-12-09 22:12:48 +01:00
MascaraSnake
21f8baea4a Make trigger conditions for "all players" triggers consistent 2021-12-09 21:36:46 +01:00
MascaraSnake
a35a3b3edc Sector specials: Give up on trying to find polyobjects in touched sectors 2021-12-09 21:32:34 +01:00
MascaraSnake
cc38cd0071 Remove outdated console warning that never happens anyway 2021-12-09 21:00:22 +01:00
MascaraSnake
dc4dd75810 Add NiGHTS mare trigger linedef type and deprecate the NiGHTS mare sector type 2021-12-09 20:57:44 +01:00
MascaraSnake
18e8ebf394 Add emerald check trigger linedef types and deprecate the emerald check sector type 2021-12-09 20:37:39 +01:00
MascaraSnake
22420f92d2 Some trigger lineder cleanup 2021-12-09 20:02:03 +01:00
MascaraSnake
c43d5c7183 Adapt linedef types 334-336 to UDMF 2021-12-09 19:53:14 +01:00
MascaraSnake
adaf599e87 Adapt linedef types 331-333 to UDMF 2021-12-09 19:33:02 +01:00
MascaraSnake
a7f5bcfea7 Adapt linedef type 305-307 to UDMF 2021-12-09 19:17:16 +01:00
MascaraSnake
670e32908e Adapt linedef type 308 to UDMF 2021-12-09 18:56:50 +01:00
MascaraSnake
126cbdd189 Adapt linedef types 321-322 to UDMF 2021-12-09 18:15:27 +01:00
MascaraSnake
2638e1212c Fix a typo 2021-12-09 16:10:39 +01:00
spherallic
6f5b34f7c1 Don't award end-of-level bonuses to bots. 2021-12-09 12:45:18 +01:00
John FrostFox
c420de6f11 Include pmomz for mobjs in net savestates and load if it exists 2021-12-09 11:42:06 +03:00
MascaraSnake
875ba7915c Adapt linedef types 309-312 to UDMF 2021-12-09 08:49:50 +01:00
MascaraSnake
9d87e97275 Adapt linedef types 317-320 to UDMF 2021-12-09 08:08:04 +01:00
MascaraSnake
f86dff8cf2 Adapt linedef types 314-315 to UDMF 2021-12-09 07:56:15 +01:00
MascaraSnake
92e724faca Adapt linedef types 303-304 to UDMF 2021-12-09 07:47:01 +01:00
MascaraSnake
f60873c19b Adapt linedef types 300-302 to UDMF 2021-12-09 07:30:55 +01:00
MascaraSnake
44434a64d1 Refactor P_RunTriggerLinedef 2021-12-09 07:10:16 +01:00
MascaraSnake
060bc5fde0 Replace P_ThingOnSpecial3DFloor with the more versatile P_MobjTouchingSectorSpecial 2021-12-08 21:07:26 +01:00
MascaraSnake
1a2b0d24ab Make all players triggers work if players are in different sectors with the same tag 2021-12-08 20:29:10 +01:00
katsy
895c3bf19b fix spike ring catapult 2021-12-07 17:10:38 -06:00
MascaraSnake
c8cb096647 "Floor touch" sector specials are no longer contaminated by "anywhere in sector" specials 2021-12-07 21:39:45 +01:00
Hannu Hanhi
f3c5addab7 Improve OpenGL GDI Generic error message 2021-12-07 22:35:04 +02:00
MascaraSnake
3cd56e456d Rewrite pushable/mobj linedef executor trigger code 2021-12-07 19:20:26 +01:00
MascaraSnake
c9ed484129 Rewrite each time thinker 2021-12-07 07:17:58 +01:00
MascaraSnake
222d05a424 Refactor sector special plane touching code 2021-12-07 07:15:52 +01:00
katsy
97e2fe18c6 fix spike sandwich teleportation issue 2021-12-06 18:00:30 -06:00
MascaraSnake
9ebc259ab3 Split P_ProcessSpecialSector into multiple functions 2021-12-06 18:50:06 +01:00